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	<id>https://betawiki.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ashirg</id>
	<title>SCP: Secret Laboratory Public Beta Official Wiki - User contributions [en]</title>
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	<updated>2026-04-11T21:24:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=MTF-E11-SR&amp;diff=4161</id>
		<title>MTF-E11-SR</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=MTF-E11-SR&amp;diff=4161"/>
		<updated>2021-09-29T08:59:38Z</updated>

		<summary type="html">&lt;p&gt;Ashirg: Begin improving the article with added descriptions and more consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Rifle&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|caliber = 5.56x45mm &lt;br /&gt;
|ammo = 40 (+1)&lt;br /&gt;
|fire_rate = 570&lt;br /&gt;
|reload =&lt;br /&gt;
|weight = 3.1&lt;br /&gt;
|length2 = 87&lt;br /&gt;
|ads_time = &lt;br /&gt;
|draw_time = &lt;br /&gt;
|damage_falloff = 100&lt;br /&gt;
|barrel_attachments = 5&lt;br /&gt;
|sight_attachments = 5&lt;br /&gt;
|magazine_attachments = 4&lt;br /&gt;
|bottom_attachments = 3&lt;br /&gt;
|stock_attachments = 3&lt;br /&gt;
|side_attachments = 3&lt;br /&gt;
|body_attachments = 2&lt;br /&gt;
|spawn_locations = [[MTF-E11-SR Rack]]&lt;br /&gt;
|spawn_class = All [[Mobile Task Force|MTF Units]] except MTF Private &lt;br /&gt;
|inspired = Maxim Defense MDX 508 &amp;lt;br&amp;gt; MDX 510 (Rifle Body)&lt;br /&gt;
|ID = 20&lt;br /&gt;
|manufactor=[[File:FoundationGunworksLogo.png|35px|middle]]  [[Manufacturers#Foundation_Gunworks|Foundation Gunworks]]  &amp;lt;br&amp;gt; [[File:LunaeLogo.png|35px|middle]] [[Manufacturers#Lunae_Defence|Lunae Defence]] (Various Attachments)&lt;br /&gt;
}}&lt;br /&gt;
=In Game=&lt;br /&gt;
The &#039;&#039;&#039;MTF-E11-SR&#039;&#039;&#039; is a type of [[Weapons|firearm]] in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is a fully automatic assault rifle which [[Mobile_Task_Force|MTF]] Captains and Sergeants spawn with, although it can also be found in numerous places inside of the facility. The MTF-E11-SR is a very customizable weapon due to how many attachments can be equipped on it. The weapon can be customized to be effective in long range combat or short range combat: long distance configurations are very useful on the [[Surface_Zone]], although a short-range or mid-range configuration is far more preferable for use within the facility. Due to the firearm being a rifle, it is very accurate for the first few shots but will quickly become inaccurate during continuous fire; this makes the weapon best used in short bursts instead of long sprays. The weapon also has very poor movement accuracy, making it best used when standing still, or using lighter attachment configurations. The laser attachment can partially negate this weakness. The high penetration of the weapon makes it very effective against armored targets. Using the drum magazine allows the rifle to fit into the role of a LMG, which can perform as the [[Mobile_Task_Force|MTF]]&#039;s &amp;quot;budget&amp;quot; equivalent to the [[Logicer|Logicer]] fielded by [[Chaos_Insurgent#Chaos_Marauder|Chaos Marauders]], although lacking in many aspects compared to the dedicated LMG.&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:No Attachment.png|60px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.3x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Body=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Silencer.png|60px|center]]&#039;&#039;Carbine Body&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Silencer.png|60px|center]]&#039;&#039;Rifle Body&#039;&#039;&lt;br /&gt;
|Damage &amp;lt;font color= #05e814&amp;gt; +7.5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Penetration &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt;  &amp;lt;br&amp;gt; Bullet Inaccuracy &amp;lt;font color= #05e814&amp;gt; -35% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +35% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|7 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Silencer.png|60px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Silencer.png|60px|center]]&#039;&#039;Suppressor&#039;&#039;&lt;br /&gt;
| Shot Loudness &amp;lt;font color= #05e814&amp;gt; -65% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|7 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Heavy.png|60px|center]]&#039;&#039;Flash Hider&#039;&#039;&lt;br /&gt;
| Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|1 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Heavy.png|60px|center]]&#039;&#039;Muzzle Booster&#039;&#039;&lt;br /&gt;
| Fire Rate &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Overall Recoil &amp;lt;font color= #ea2107&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +20% &amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Weapon Length +{{Mvar|1 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Heavy.png|60px|center]]&#039;&#039;Muzzle Brake&#039;&#039;&lt;br /&gt;
| Overall Recoil &amp;lt;font color= #05e814&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot Loudness &amp;lt;font color= #ea2107&amp;gt; +20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|1 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;Standard Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;Lightweight Stock&#039;&#039;&lt;br /&gt;
|Draw Speed Multiplier &amp;lt;font color= #05e814&amp;gt; +20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length -{{Mvar|1 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;Recoil Reducing Stock&#039;&#039;&lt;br /&gt;
|ADS Inaccuracy &amp;lt;font color= #05e814&amp;gt; +20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length -{{Mvar|1 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Bottom=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;Foregrip&#039;&#039;&lt;br /&gt;
|Overall Recoil &amp;lt;font color= #05e814&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -5% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;Laser&#039;&#039;&lt;br /&gt;
|Hip Inaccuracy &amp;lt;font color= 05e814&amp;gt; -50% &amp;lt;/font&amp;gt;  &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -5% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Side=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;Ammo Counter&#039;&#039;&lt;br /&gt;
|Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Magazine=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;FMJ Box Magazine&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;FMJ Drum Magazine&#039;&#039;&lt;br /&gt;
|Magazine Count &amp;lt;font color= #05e814&amp;gt;+25&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Reload Time &amp;lt;font color= #ea2107&amp;gt; +2s &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;JHP Box Magazine &#039;&#039;&lt;br /&gt;
|Damage &amp;lt;font color= #05e814&amp;gt;+17%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Magazine Count &amp;lt;font color= #ea2107&amp;gt; -10 &amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Penetration &amp;lt;font color= #ea2107&amp;gt; -40% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:USP Flash.png|60px|center]]&#039;&#039;AP Box Magazine &#039;&#039;&lt;br /&gt;
|Penetration &amp;lt;font color= #05e814&amp;gt;+15%&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt; Magazine Count &amp;lt;font color= #ea2107&amp;gt; -10 &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Stats==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
FMJ Mag=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::E-11FMJ]]&lt;br /&gt;
[[Armor::+]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?MTF-E11-SR-1&lt;br /&gt;
 |?MTF-E11-SR-2&lt;br /&gt;
 |?MTF-E11-SR-3&lt;br /&gt;
 |?MTF-E11-SR-4&lt;br /&gt;
 |?MTF-E11-SR-5&lt;br /&gt;
 |?MTF-E11-SR-6&lt;br /&gt;
 |?MTF-E11-SR-7&lt;br /&gt;
 |?MTF-E11-SR-8&lt;br /&gt;
 |?MTF-E11-SR-9&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
AP Mag=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::E-11AP]]&lt;br /&gt;
[[Armor::+]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?MTF-E11-SR-1&lt;br /&gt;
 |?MTF-E11-SR-2&lt;br /&gt;
 |?MTF-E11-SR-3&lt;br /&gt;
 |?MTF-E11-SR-4&lt;br /&gt;
 |?MTF-E11-SR-5&lt;br /&gt;
 |?MTF-E11-SR-6&lt;br /&gt;
 |?MTF-E11-SR-7&lt;br /&gt;
 |?MTF-E11-SR-8&lt;br /&gt;
 |?MTF-E11-SR-9&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
JHP Mag=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::E-11JHP]]&lt;br /&gt;
[[Armor::+]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?MTF-E11-SR-1&lt;br /&gt;
 |?MTF-E11-SR-2&lt;br /&gt;
 |?MTF-E11-SR-3&lt;br /&gt;
 |?MTF-E11-SR-4&lt;br /&gt;
 |?MTF-E11-SR-5&lt;br /&gt;
 |?MTF-E11-SR-6&lt;br /&gt;
 |?MTF-E11-SR-7&lt;br /&gt;
 |?MTF-E11-SR-8&lt;br /&gt;
 |?MTF-E11-SR-9&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
* [[MTF-E11-SR Rack]]&lt;br /&gt;
*On [[Mobile_Task_Force#MTF_Sergeant|MTF Sergeants]] and [[Mobile_Task_Force#MTF_Captain|MTF Captains]] when spawning.&lt;br /&gt;
*On [[Mobile_Task_Force#MTF_Specialist|MTF Specialist]] when escaping as a [[Scientist]].&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=E-11 Shooting.mp3|title=Firing|description=Regular firing of the rifle (base configuration).}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Silencer2.mp3|title=Silencer|description=Shooting the rifle with a silencer attached.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=E-11 Reload.mp3|title=Reload|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:E-11 Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:E-11 Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:E-11 Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|[[File:E-11 Full Reload New.gif|thumb|600px|Reload Animation (from unload)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:E-11 Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It was once planned to rename the MTF-E11-SR to &#039;&#039;&#039;Facility Recovery-Standard Rifle (FR-SR)&#039;&#039;&#039; .&lt;br /&gt;
*An earlier iteration of the MTF-E11-SR replaced the Fusion Rifle.&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
{{Items Navbox}}&lt;/div&gt;</summary>
		<author><name>Ashirg</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:DamageMod&amp;diff=4159</id>
		<title>Template:DamageMod</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:DamageMod&amp;diff=4159"/>
		<updated>2021-09-28T20:55:45Z</updated>

		<summary type="html">&lt;p&gt;Ashirg: Update/correct damage and penetration values, fix example, maybe make the template more usable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#expr:({{#expr:{{#switch:{{{weapon|}}}|RevolverShort=32.85|RevolverMed=36.5|RevolverLong=40.2|E-11FMJ|E-11AP|E-11DRUM=25.1|E-11JHP=23.6|E-11ExtFMJ|E-11ExtAP|E-11ExtDRUM=27|E-11ExtJHP=34.5|AKJHP=31.44|AKAP=26.2|AKExtJHP=32.75|AKExtAP=27.51|COM-15=19.6&lt;br /&gt;
|COM-18=20.2|COM-18Heavy=23.23|FSP-9=22.3|Shotgun=98.4|Crossvec=20.9|CrossvecExtend=21.94|Logicer=26.9|LogicerLight=25.55|FragHuman=1000|FragSCP=700|MicroHID=90|ChaosCar=99999|}}*(1-({{#expr:{{#switch:{{{armor|none}}}|guardBody=.4|guardHelmet=.3|combatBody=.60|combatHelmet=.8|heavyArmor=.80|SCP106=.9|none=0}}* (100 * (1-{{#switch:{{{ammo|{{{weapon|}}}}}}|RevolverFMJ=.65|RevolverAP=.85|E-11FMJ|E-11DRUM=.70|E-11AP=.84|E-11JHP=.35|E-11ExtFMJ|E-11ExtDRUM=.85|E-11ExtAP=.95|E-11ExtJHP=.46|AKJHP=.43|AKAP=.85|AKExtJHP=.51|AKExtAP=.94|COM-15=.25|COM-18=.35|COM-18Heavy=.39|FSP-9=.35|Crossvec=.35|CrossvecExtend=.39|Shotgun=.70|ShotgunExt=.77|Logicer=.95|LogicerLight=.90|FragHuman=0|FragSCP=0|MicroHID|ChaosCar=0}}*{{#switch:{{{armor|}}}|SCP106=0|1}}) *0.01) }})){{#switch: {{{effect|}}}|AHP=*.3|burn=*1.25|AHP/burn =*0.83|+0}}round 1}}) *{{#switch:{{{hitbox|}}}|limb=.7|head=3.5|1}} }}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
AK, Extended, AP Ammo, Combat Armor (Head): {{damageMod|armor=combatHelmet|weapon=AKAP|ammo=AKAP|hitbox = head}}&lt;br /&gt;
&lt;br /&gt;
E-11, Rifle Body, FMJ Ammo, Combat Armor (Body): {{damageMod|armor=combatBody|weapon=E-11ExtFMJ|ammo=E-11ExtFMJ}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Revolver Short, Guard Armor, Body, AP: {{damageMod|armor=guardBody|weapon=RevolverShort|ammo=RevolverAP}}&amp;lt;br&amp;gt;&lt;br /&gt;
Revolver Med, Guard Armor, Body, AP: {{damageMod|armor=guardBody|weapon=RevolverMed|ammo=RevolverAP}}&amp;lt;br&amp;gt;&lt;br /&gt;
Revolver Long, Guard Armor, Body, AP: {{damageMod|armor=guardBody|weapon=RevolverLong|ammo=RevolverAP}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ashirg</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=.44_Revolver&amp;diff=4158</id>
		<title>.44 Revolver</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=.44_Revolver&amp;diff=4158"/>
		<updated>2021-09-28T19:59:23Z</updated>

		<summary type="html">&lt;p&gt;Ashirg: Updated changed values and minor description edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Pistol &lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|caliber = .44 Mag&lt;br /&gt;
|ammo = 6&lt;br /&gt;
|reload = ??&lt;br /&gt;
|nocat = yes&lt;br /&gt;
|fire_rate = 240&lt;br /&gt;
|weight = 0.45&lt;br /&gt;
|length2 = 34&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = 0.45&lt;br /&gt;
|fire_delay = 0.1&lt;br /&gt;
|fire_delay2 = 0&lt;br /&gt;
|damage_falloff = 75&lt;br /&gt;
|barrel_attachments = 3&lt;br /&gt;
|sight_attachments = 3&lt;br /&gt;
|magazine_attachments = 3&lt;br /&gt;
|bottom_attachments = 2&lt;br /&gt;
|spawn_locations = &lt;br /&gt;
|spawn_class = [[Chaos Insurgent#Chaos Repressor|Chaos Repressors]]&lt;br /&gt;
|inspired = S&amp;amp;W Model 629&lt;br /&gt;
|manufactor= [[File:LutyArmsLogo.png|25px|middle]] [[Manufacturers#Luty_Arms_Co.|Luty Arms Co.]]&lt;br /&gt;
|ID = 39&lt;br /&gt;
}}&lt;br /&gt;
==In-game==&lt;br /&gt;
The &#039;&#039;&#039;Revolver&#039;&#039;&#039; is a [[Weapons|firearm]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039; that is primarily used by the [[Chaos Insurgent|Chaos Repressors]]. The weapon is very useful as a sidearm, though with the right attachment configuration it can act as a long range weapon. The weapon&#039;s power allows it to easily perform one tap headshots.&lt;br /&gt;
&lt;br /&gt;
The Revolver spawns on [[Chaos Insurgent|Chaos Repressors]] as a secondary weapon.&lt;br /&gt;
The Revolver will always one tap headshot any human player that isn&#039;t wearing armor. By default the weapon has 65% armor penetration, making it somewhat effective against armored foes. With the .44 AP Mag attachments, bullet penetration is increased by 85%, making it extremely effective against foes with armor. Equipping the .44 AP Mag with either the Medium or Long Barrel will allow the Revolver to always one tap human player heads, regardless of what [[Armor]] they are wearing (or not). &lt;br /&gt;
The default .44 FMJ bullets cannot one tap headshot players wearing any armor unless that armor is the [[Light Armor]]; even then, the Revolver must have the Long Barrel to do so.&lt;br /&gt;
&lt;br /&gt;
The Revolver has two modes: &#039;&#039;Double-Action&#039;&#039; and &#039;&#039;Single-Action&#039;&#039;. By default the Revolver is in &#039;&#039;Double-Action&#039;&#039; mode. When in &#039;&#039;Double-Action&#039;&#039; mode, the player must hold {{Key Press|Leftclick}} for 0.1s to fire. If the player presses {{Key Press|Middleclick}}, the Revolver switches to &#039;&#039;Single-Action&#039;&#039; mode. Simply pressing {{Key Press|Leftclick}} will achieve nothing, unlike all the other guns in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
In &#039;&#039;Single-Action&#039;&#039; mode the Revolver has a much faster firerate and is more accurate. The downside of this mode is that the player has to manually cock the Revolver&#039;s hammer with {{Key Press|Middleclick}} each time they want to fire in this mode, thus giving an overall lower fire-rate.&lt;br /&gt;
&lt;br /&gt;
The Revolver has three different cylinders: &lt;br /&gt;
- The default 6-shot cylinder with 6 FMJ bullets&lt;br /&gt;
- The 4-shot cylinder with 4 AP bullets &lt;br /&gt;
- The 8-shot cylinder, which contains 8 FMJ bullets but causes the 0.1s fire delay to be increased.&lt;br /&gt;
&lt;br /&gt;
With the right attachment configurations, the Revolver can act as a powerful, primary weapon with long range that can one tap headshot any target. The downsides to these configurations are the gun being heavier, a lower amount of bullets (through the AP cylinder), a slower firerate (when using the large cylinder or &#039;&#039;Single-Action&#039;&#039;) and an extended equip time. This makes it extremely ineffective as a sidearm or in close combat.&lt;br /&gt;
&lt;br /&gt;
The Revolver&#039;s rounds are fairly limited, as [[Chaos Insurgent|Chaos Repressors]] spawn with them, and can be found nowhere else within Site-02. Therefore, the only way to gain more Revolver rounds is to pick them up from deceased [[Chaos Insurgent|Chaos Insurgents]], or using [[SCP-914]].&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverIronSight.png|100px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.02x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverDotSight.png|100px|center]]&#039;&#039;Dot Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.02 s &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverScope.png|100px|center]]&#039;&#039;Telescoping Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;6x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.05 s &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelMedium.png|80px|center]]&#039;&#039;Medium Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelLong.png|100px|center]]&#039;&#039;Long Barrel&#039;&#039;&lt;br /&gt;
| Damage &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Acuracy &amp;lt;font color= #05e814&amp;gt; +100% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= #ea2107&amp;gt; +0.08 s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|4 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelShort.png|60px|center]]&#039;&#039;Short Barrel&#039;&#039;&lt;br /&gt;
| Equip Time &amp;lt;font color= #05e814&amp;gt; -0.19 s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #ea2107&amp;gt; -28% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length -{{Mvar|4 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverPistolGrip.png|60px|center]]&#039;&#039;Pistol Grip&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverButtstock.png|80px|center]]&#039;&#039;Long Stock&#039;&#039;&lt;br /&gt;
|ADS Inaccuracy &amp;lt;font color= #05e814&amp;gt; -60% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Recoil &amp;lt;font color= #05e814&amp;gt; -35% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Equip Time &amp;lt;font color= ea2107&amp;gt; +0.11 s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|12 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Magazine=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder6.png|60px|center]]&#039;&#039;6-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder4.png|60px|center]]&#039;&#039;4-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Penetration &amp;lt;font color= #05e814&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Magazine Capacity &amp;lt;font color= #ea2107&amp;gt; -2 &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder8.png|60px|center]]&#039;&#039;8-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Magazine Capacity &amp;lt;font color= #05e814&amp;gt; +2 &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #ea2107&amp;gt; -40% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
No Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Guard Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Guard]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Combat Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Combat]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Heavy Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Heavy]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Visit the [[Weapon Mechanics#Revolver|Weapon Mechanics page]] for a more indepth chart.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Revolver  Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Revolver  Equip Rare New.gif|thumb|600px|Rare Equip Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:Revolver  Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Rare Reload New.gif|thumb|600px|Rare Reload Animation]]&lt;br /&gt;
|[[File:Revolver  Full Reload New.gif|thumb|600px|Reload Animation (from unload)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ashirg</name></author>
	</entry>
</feed>