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	<id>https://betawiki.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jamintheinfinite</id>
	<title>SCP: Secret Laboratory Public Beta Official Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Special:Contributions/Jamintheinfinite"/>
	<updated>2026-04-12T21:23:31Z</updated>
	<subtitle>User contributions</subtitle>
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		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=MediaWiki:Common.css&amp;diff=6091"/>
		<updated>2025-05-02T02:30:14Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
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}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6090</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6090"/>
		<updated>2025-04-29T20:58:31Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Reworked Scientist Keycard.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Armor&lt;br /&gt;
|link = Armor (Disambiguation)&lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Keycard&amp;diff=6089</id>
		<title>Keycard</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Keycard&amp;diff=6089"/>
		<updated>2025-04-29T20:57:46Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
|caption = [[File:KeycardCycleWikiFixed.gif]]&lt;br /&gt;
|type	= Equipment (Tool)&lt;br /&gt;
|usage	= Opens certain doors&lt;br /&gt;
|spawn = In random locations,&amp;lt;br&amp;gt; cabinets, and on&amp;lt;br&amp;gt; certain [[Classes|classes]]&lt;br /&gt;
|ID = 0 (Janitor) &amp;lt;br&amp;gt; 1 (Scientist)  &amp;lt;br&amp;gt; 2 (Research Supervisor) &amp;lt;br&amp;gt; 3 (Zone Manager) &amp;lt;br&amp;gt; 4 (Guard) &amp;lt;br&amp;gt; 5 (Private) &amp;lt;br&amp;gt; 6 (Containment Engineer) &amp;lt;br&amp;gt; 7 (Sergeant) &amp;lt;br&amp;gt; 8 (Captain) &amp;lt;br&amp;gt; 9 (Facility Manager) &amp;lt;br&amp;gt; 10 (C.I. Access Device) &amp;lt;br&amp;gt; 11 (O5 Keycard)&lt;br /&gt;
|Pocket = Keycard Override&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Keycards&#039;&#039;&#039; are a type of [[Items|Item]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. They are used to access different rooms in [[Site-02|Site-02]]&lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
Keycards are essential if a player wants access certain parts of the facility, such as the armories, containment chambers, gates, SCP lockers, and other locked doors which require a Keycard to open. Different Keycards will open different doors depending on the Keycard&#039;s access tier.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keycards must be equipped in order to be used. A player can either equip a Keycard via the inventory, or by pressing {{Key Press|Left Control}}, which is the default hotkey button to equip a Keycard.&amp;lt;br&amp;gt;&lt;br /&gt;
To use a Keycard, the player needs to be close to a door, and must press {{Key Press|E}} on either the NFC Reader located next to the door, or on the door itself. &lt;br /&gt;
&lt;br /&gt;
It should be noted that the correct access tier is required to open certain doors. If a Keycard does not have the required access tier, the door will not open.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When hovering over a Keycard in the inventory, a small group of squares are shown. These represent the keycard&#039;s access tier. Lit squares indicates that the keycard has that access tier, while dark squares mean that it doesn&#039;t.&amp;lt;br&amp;gt;&lt;br /&gt;
==Keycards==&lt;br /&gt;
There are 11 Keycards found in game.&lt;br /&gt;
{|class=&amp;quot;wikitable--stripe&amp;quot;  style=&amp;quot;display: inline-table; width: 225px&amp;quot;&lt;br /&gt;
!Keycard&lt;br /&gt;
!Access Tiers&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Janitor Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Janitor Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Scientist Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Scientist Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Research Supervisor Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Research Supervisor Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Containment Engineer Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Containment Engineer Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Facility Guard Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Guard Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Private Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Private Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Operative Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Sergeant Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Captain Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Captain Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked Zone Manager Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Zone Manager Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Facility Manager Keycard Fixed.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=Facility Manager Keycard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reworked O5 Keycard.png|185px]]&lt;br /&gt;
|{{KeycardTier|Keycard=O5 Keycard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unique Devices==&lt;br /&gt;
[[File:Surface Access Pass.png|thumb|250px|Surface Acess Pass]]&lt;br /&gt;
[[File:Chaos Insurgency Access Device.png|thumb|250px|Chaos Insurgency Access Device]]&lt;br /&gt;
There are two devices that function similar to Keycards found in game. Those are the Chaos Insurgency Device and Surface Access Pass.&lt;br /&gt;
&lt;br /&gt;
The Chaos Insurgency Device has the same exact permissions as a Captain Keycard but has the added function of being able to play Snake by inspecting the device. Unlike Keycards, throwing the device at a Keycard Reader will not activate it.&lt;br /&gt;
&lt;br /&gt;
The Surface Access Pass is a unique item that can only be used to open Gate-A and Gate-B but not close them. The item is discarded once used to open a gate and it can not open any other Keycard locked door.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Custom Keycards==&lt;br /&gt;
[[File:CustomKeycardsNew.png|thumb|right|300px|A collection of custom Keycards]]&lt;br /&gt;
Custom Keycards can be spawned in using Remote Admin Commands or Plugins. This can be used by servers to create their own Keycards for unique roles or use them for roleplay purposes. They can be created by using the text-based Remote Admin and running the &amp;quot;ckeycard&amp;quot; command.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Keycard Locked Doors/Objects==&lt;br /&gt;
Certain doors and objects require a Keycard with the correct access tier to open it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Containment=&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable--stripe&amp;quot; style=&amp;quot;overflow:clip;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;{{Keycard3|Required Access1=CC1}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:CC914Entrance.png|200px|thumb|&amp;lt;br&amp;gt;[[Light Containment Zone#SCP-914&#039;s Containment Chamber - #914|SCP-914&#039;s Containment]]]]&lt;br /&gt;
[[File:LCZTC01ControlDoor.png|200px|thumb|&amp;lt;br&amp;gt;[[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]]]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
     &amp;lt;td&amp;gt;{{Keycard3|Required Access1=CC2}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HCZ096RoomDoor.png|200px|thumb|&amp;lt;br&amp;gt;[[Heavy Containment Zone#SCP-096&#039;s Containment Area|SCP-096&#039;s Containment]]]]&lt;br /&gt;
[[File:HCZ106ControlEntrance.png|200px|thumb|&amp;lt;br&amp;gt;[[Heavy Containment Zone#SCP-106&#039;s Containment Area|SCP-106&#039;s Containment]]]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{Keycard3|Required Access1=CC3}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Teslagate.png|200px|thumb|&amp;lt;br&amp;gt;[[Heavy Containment Zone#SCP-127&#039;s Containment Area|Weapon Locker 7-C (SCP-127)]]]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Security=&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable--stripe&amp;quot; style=&amp;quot;overflow:clip;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;{{Keycard3|Required Access1=SS1}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:LCZArmoryEntrance.png|200px|thumb|&amp;lt;br&amp;gt;[[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]]]]&lt;br /&gt;
[[File:HCZAmmoArmoryEntrance.png|200px|thumb|&amp;lt;br&amp;gt;[[Heavy Containment Zone#Ammunition Armory|Ammunition Armory]]]]&lt;br /&gt;
[[File:EZSideWeaponLocker.png|200px|thumb|&amp;lt;br&amp;gt;[[Weapon Locker Type 21|Weapon Locker Type 21&amp;lt;br&amp;gt;(Small Cabinets)]]]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{Keycard3|Required Access1=SS2}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HCZ049ArmoryEntrance.png|200px|thumb|&amp;lt;br&amp;gt;[[Heavy Containment Zone#SCP-049&#039;s Containment Area|SCP-049&#039;s Armory]]]]&lt;br /&gt;
[[File:EZSideWeaponLocker.png|200px|thumb|&amp;lt;br&amp;gt;[[Weapon Locker Type 21|Weapon Locker Type 21&amp;lt;br&amp;gt;(Large Cabinets)]]]]&lt;br /&gt;
[[File:MTFE11RackWarhead.png|200px|thumb|&amp;lt;br&amp;gt;[[MTF-E11-SR Rack]]]]&lt;br /&gt;
[[File:HCZServersBackGenerator.png|200px|thumb|[[Emergency Power Stations|&amp;lt;br&amp;gt;Emergency Power Station (Unlock)]]]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{Keycard3|Required Access1=SS3}}&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:HCZMicroArmoryDoor.png|200px|thumb|&amp;lt;br&amp;gt;[[Heavy Containment Zone#Micro H.I.D. Armory|Micro H.I.D. Armory]]]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Administrative=&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable--stripe&amp;quot; style=&amp;quot;overflow:clip;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{Keycard3|Required Access1=AA1}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:LCZHCZCheckpoint.png|thumb|&amp;lt;br&amp;gt;[[Light Containment Zone#Heavy Containment Zone Checkpoints - EX-A/EX-B|LCZ-HCZ Checkpoints]] &amp;lt;br&amp;gt; [[Heavy Containment Zone#Entrance Zone Checkpoint|HCZ-EZ Checkpoint]]|240px]]&lt;br /&gt;
  [[File:EZIntercomDoor.png|240px|thumb|&amp;lt;br&amp;gt;[[Entrance Zone#Intercom Room|Intercom Room]]]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;{{Keycard3|Required Access1=AA2}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:EZGateA.png|240px|thumb|&amp;lt;br&amp;gt;[[Entrance Zone#Gates|Gate A &amp;amp;amp; Gate B]]]]&lt;br /&gt;
    &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;{{Keycard3|Required Access1=AA3}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;  &amp;lt;div style=&amp;quot;display:flex; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
    [[File:WarheadControlTerminalOffline.png|240px|thumb|&amp;lt;br&amp;gt;[[Surface Zone#Warhead Activation Room|Warhead Control Panel (Unlock)]]]]&lt;br /&gt;
    &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Unique Cases=&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable--stripe&amp;quot; style=&amp;quot;overflow:clip;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{Keycard3|Required Access1=CC2|extraText=All Emergency Power Stations activated}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[File:HCZ079RoomGate.png|240px|thumb|&amp;lt;br&amp;gt;[[Heavy Containment Zone#SCP-079&#039;s Containment Area|SCP-079&#039;s Containment]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{Keycard3|Required Access1=CC2|Required Access2=AA1}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[File:BulletproofLockerGR18.png|240px|thumb|&amp;lt;br&amp;gt;[[Bulletproof Locker №7]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Spawning==&lt;br /&gt;
===Classes===&lt;br /&gt;
* Scientist Keycards spawn on [[Scientist|Scientists]].&lt;br /&gt;
* Guard Keycards spawn on [[Facility Guard|Facility Guards]].&lt;br /&gt;
* MTF Private Keycards on [[Mobile Task Force|MTF Privates]].&lt;br /&gt;
* MTF Sergeant Keycards spawn on [[Mobile Task Force|MTF Sergeants]] and [[Mobile Task Force|MTF Specialists]].&lt;br /&gt;
* MTF Captain Keycards spawn on [[Mobile Task Force|MTF Captains]].&lt;br /&gt;
* Chaos Insurgency Access Devices spawn on [[Chaos Insurgent|Chaos Insurgents]].&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
[[Light Containment Zone#Water Closet - WC|Water Closet -WC]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Janitor Keycard and/or a Scientist Keycard will sometimes spawn in the LCZ Water Closet in 4 possible places:&amp;lt;br&amp;gt;&lt;br /&gt;
# The {{Hoverimage|[[File:JanitorkeycardFloor.png|400px]]|text=floor of the Male&#039;s Bathroom.}}&amp;lt;br&amp;gt;&lt;br /&gt;
# The {{Hoverimage|[[File:JanitorKeycardsink2.png|400px]]|text=sink of the Male&#039;s Bathroom.}}&amp;lt;br&amp;gt; &lt;br /&gt;
# The {{Hoverimage|[[File:ScientistKeycardsink1.png|400px]]|text=sink of the Female&#039;s Bathroom.}}&amp;lt;br&amp;gt;&lt;br /&gt;
# The {{Hoverimage|[[File:JanitorToilet.png|400px]]|text=toilet in the Female&#039;s Bathroom.}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone#Office - PC15|Office - PC15]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Scientist Keycard will always spawn on a {{Hoverimage|[[File:PCScientist.png|400px]]|text=random desk}} in the Office PC-15.&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone#SCP-914&#039;s Containment Chamber - #914|SCP-914&#039;s Containment Chamber]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Janitor or Scientist Keycard will sometimes spawn on {{Hoverimage|[[File:914Keycard.png|400px]]|text=the shelves}} in SCP-914&#039;s Containment Chamber.&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone#Glass Room - GR18|Glass Room 18]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Janitor or Scientist Keycard will sometimes spawn on {{Hoverimage|[[File:GR18Keycard.png|400px]]|text=the shelves}} in Glass Room 18.&lt;br /&gt;
&lt;br /&gt;
[[Light Containment Zone#Garden Chamber - VT00|Garden Chamber]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Janitor, Scientist, or Zone Manager Keycard will sometimes spawn {{Hoverimage|[[File:VT00Keycard.png|400px]]|text=behind the glass}} in the Garden Chamber.&lt;br /&gt;
&lt;br /&gt;
[[Light_Containment_Zone#Test Chamber 1 - TC01|Testing Chamber 1]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Zone Manager Keycard will always {{Hoverimage|[[File:330Keycard.png|400px]]|text=spawn on the desk}} in Testing Chamber 1.&lt;br /&gt;
&lt;br /&gt;
[[Heavy_Containment_Zone#Server Room|Servers Room]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Scientist Keycard will always spawn in the Servers Room either on: &amp;lt;br&amp;gt;&lt;br /&gt;
The {{Hoverimage|[[File:ScientistCardServersTop.png|400px]]|text=top floor of the room}} behind the servers.&amp;lt;br&amp;gt;&lt;br /&gt;
The {{Hoverimage|[[File:ScientistCardServersBottom.png|400px]]|text=bottom floor of the room}} near the corner.&lt;br /&gt;
&lt;br /&gt;
[[Heavy_Containment_Zone#Alpha Warhead Silo|Alpha Warhead Silo]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Zone Manager Keycard will always spawn {{Hoverimage|[[File:WarheadKeycard.png|400px]]|text=on one of the two shelves}} next to the Nuke Armory.&lt;br /&gt;
&lt;br /&gt;
[[Heavy_Containment_Zone#SCP-049&#039;s Containment Area|SCP-049&#039;s Containment Area]]&amp;lt;br&amp;gt;&lt;br /&gt;
A Zone Manager Keycard will always spawn {{Hoverimage|[[File:049KeycardBetter.png|400px]]|text=on one of the two shelves}} in the back of the room.&lt;br /&gt;
&lt;br /&gt;
[[Heavy_Containment_Zone#SCP-096&#039;s Containment Area|SCP-096&#039;s Room]] &amp;lt;br&amp;gt;&lt;br /&gt;
A MTF Sergeant spawns in SCP-096&#039;s Room {{Hoverimage|[[File:096Keycard.png|400px]]|text=behind the locked door.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Standard Locker|Standard Lockers]]&amp;lt;br&amp;gt;&lt;br /&gt;
Scientist Keycards [20%], Zone Managers Keycards [20%] and Janitor Keycards [10%] can spawn in {{Hoverimage|[[File:KeycardLocker.png|400px]]|text=Standard Lockers}} located in both Light Containment and Entrance Zone.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
*As [[Scientist]], upgrading your card alongside a [[Class-D Personnel|Class-D]] grants the &#039;&#039;&#039;Friendship&#039;&#039;&#039; [[Achievements|achievement]]. &amp;lt;br&amp;gt;&lt;br /&gt;
*Picking up an O5 Keycard grants the &#039;&#039;&#039;Overpowered!&#039;&#039;&#039; achievement. &amp;lt;br&amp;gt;&lt;br /&gt;
*As a Class-D, killing a Scientist holding a card grants the &#039;&#039;&#039;NANI?!&#039;&#039;&#039; achievement.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Keycard Icons=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=300px&amp;gt;&lt;br /&gt;
Reworked Janitor Keycard.png&lt;br /&gt;
Reworked Scientist Keycard.png&lt;br /&gt;
Reworked Research Supervisor Keycard.png&lt;br /&gt;
Reworked Containment Engineer Keycard.png&lt;br /&gt;
Reworked Facility Guard Keycard.png&lt;br /&gt;
Reworked Private Keycard.png&lt;br /&gt;
Reworked Operative Keycard.png&lt;br /&gt;
Reworked Captain Keycard.png&lt;br /&gt;
Reworked Zone Manager Keycard.png&lt;br /&gt;
Facility Manager Keycard Fixed.png&lt;br /&gt;
Reworked O5 Keycard.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Animations=&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[File:Keycard Equip New.gif|thumb|600px|Equip Animation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;[[File:Keycard Use New.gif|thumb|600px|Interact Animation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Legacy Keycard Icons=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=300px&amp;gt;&lt;br /&gt;
Janitor keycard2.png|The former appearance of the Janitor Keycard&lt;br /&gt;
Scientist keycard2.png|The former appearance of the  Scientist Keycard&lt;br /&gt;
Research Supervisor Keycard2.png|The former appearance of the  Research Supervisor Keycard&lt;br /&gt;
Old Research Supervisor Inventory.png|The oldest appearance of the Research Supervisor Keycard&lt;br /&gt;
CEngineer Keycard2.png|The former appearance of the Containment Engineer Keycard&lt;br /&gt;
Guard Keycard3.png|The former appearance of the Guard Keycard&lt;br /&gt;
Old Guard Inventory.png|The oldest appearance of the Guard Keycard&lt;br /&gt;
Private Keycard.png|The former appearance of the  MTF Private Keycard&lt;br /&gt;
Cadet Keycard3.png|An older appearance of the Private Keycard&lt;br /&gt;
Old Cadet Inventory.png|The oldest appearance of the Private Keycard&lt;br /&gt;
Operative_icon.png|The former appearance of the MTF Operative Keycard&lt;br /&gt;
Sergeant Keycard.png|The oldest appearance of MTF Operative Keycard&lt;br /&gt;
Captain Keycard.png|The former appearance of the MTF Captain Keycard&lt;br /&gt;
Commander Keycard3.png|An older appearance of the Captain Keycard&lt;br /&gt;
Old Commander Inventory.png|The oldest appearance of the Captain Keycard&lt;br /&gt;
Zone Manager Keycard3.png|The former appearance of the Zone Manager Keycard&lt;br /&gt;
Facility Manager Keycard4.png|The former appearance of the  Facility Manager Keycard &lt;br /&gt;
Chaos Insurgency device.png|The former appearance of the  Chaos Insurgency Access Device&lt;br /&gt;
Old CI Inventory.png|The Breaking Keycard that Chaos spawned with originally&lt;br /&gt;
O5 Keycard4.png|The former appearance of the  O5 Keycard&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* Multiple Keycards have gotten renamed throughout the game&#039;s development.&lt;br /&gt;
**The Research Supervisor Keycard was originally called the Major Scientist Keycard.&lt;br /&gt;
**The Private Keycard was originally called the Cadet Keycard, and before that it was called the Senior Guard Keycard.&lt;br /&gt;
**The Captain Keycard was originally called the Commander Keycard.&lt;br /&gt;
**The Sergeant Keycard was originally called the Lieutenant Keycard.&lt;br /&gt;
*Prior to the [[Updates/11.0.0|11.0.0]] update, the Containment Engineer Keycard had access to both the [[Entrance Zone#Intercom Room|Intercom]] and the [[Surface Zone#Warhead Activation Room|Alpha Warhead Activation Room]].&lt;br /&gt;
* Scanning the QR codes on the Keycards will give you binary. When translated the message will be &#039;&#039;&#039;&amp;quot;Secure. Contain. Protect.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
* There used to be Polish versions of every Keycard in-game. These versions were based off the older appearance of a keycard if they had one.&lt;br /&gt;
*While the view model shows the keycard being held vertically, the 3rd person animation shows the Keycard being held horizontally.&lt;br /&gt;
**Additionally, the 3rd person animation of holding a Keycard causes the player&#039;s left arm to freeze, causing it not to move in conjunction with other animations.&lt;br /&gt;
*In older versions of the game, hovering over a Keycard in your inventory would say what type of Keycard it is, and what tier it was. For example, Janitor Keycard would say Containment Tier 1, Scientist Keycard would say Containment Tier 2, Captain Keycard said Security Tier 4. This was removed when the inventory HUD was reworked.&lt;br /&gt;
**Interestingly enough, the Chaos Insurgency Access Device was listed as Administration Tier 3, despite the fact it isn&#039;t an official Foundation Keycard. Meanwhile, the Facility Manager keycard was listed as Administration Tier 2. Because of this, there was no Foundation keycard that was Administration Tier 3 in-game.&lt;br /&gt;
{{Items Navbox}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:Blackout&amp;diff=6088</id>
		<title>Template:Blackout</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:Blackout&amp;diff=6088"/>
		<updated>2025-04-29T20:55:18Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ifeq:{{{blackout|}}}|False|&amp;lt;div class = &amp;quot;blackout&amp;quot; {{#if:{{{access}}}|data-tooltip=&amp;quot;{{{access|}}}&amp;quot;||}}&amp;gt;|&amp;lt;div class = &amp;quot;blackoutcancel&amp;quot;&amp;gt;}}&lt;br /&gt;
{{{image}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ItemTable2|Green Candy}}&lt;br /&gt;
{{ItemTable2|Black Candy}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; |Type of Candy&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; |Applied Effects&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; |Chance of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |{{BlackoutFull|image={{ItemTable2|Black Candy}}|blackout=False}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
* Applies 30 [[Artificial HP|AHP]] that does not decay. &lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{BlackoutFull|image={{ItemTable2|Green Candy}}|blackout=False}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:Keycard3&amp;diff=6087</id>
		<title>Template:Keycard3</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:Keycard3&amp;diff=6087"/>
		<updated>2025-04-29T20:55:04Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:{{{divSize|350px}}};margin:1px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Janitor Keycard.png|top|{{{size|75px}}}]]&lt;br /&gt;
|blackout={{#switch:{{KeycardAsk|Keycard=Janitor Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Scientist Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout= {{#switch:{{KeycardAsk|Keycard=Scientist Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Research Supervisor Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout= {{#switch:{{KeycardAsk|Keycard=Research Supervisor Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Containment Engineer Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout= {{#switch:{{KeycardAsk|Keycard=Containment Engineer Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Facility Guard Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout={{#switch:{{KeycardAsk|Keycard=Guard Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Private Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout={{#switch:{{KeycardAsk|Keycard=Private Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Operative Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout= {{#switch:{{KeycardAsk|Keycard=Sergeant Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Captain Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout= {{#switch:{{KeycardAsk|Keycard=Captain Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked Zone Manager Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout={{#switch:{{KeycardAsk|Keycard=Zone Manager Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Facility Manager Keycard Fixed.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout={{#switch:{{KeycardAsk|Keycard=Facility Manager Keycard|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Chaos Insurgency Access Device.png|top|{{{size|75px}}}]] &lt;br /&gt;
|blackout= {{#switch:{{KeycardAsk|Keycard=Chaos Insurgency Access Device|Access1={{{Required Access1|}}}|Access2={{{Required Access2|}}}}}|True=|True (True)=True|False}}&lt;br /&gt;
}}&lt;br /&gt;
{{Blackout&lt;br /&gt;
|image = [[File:Reworked O5 Keycard.png|top|{{{size|75px}}}]] &lt;br /&gt;
}}&amp;lt;br clear=all&amp;gt;&amp;lt;br clear=all&amp;gt;&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{#switch:{{{Required Access1}}}|CC1 = Containment Access 1|CC2 = Containment Access 2 | CC3 = Containment Access 3 | SS1 = Armory Access 1| SS2 = Security Access 2 | SS3 = Security Access 3| AA1 = Administrative Access 1| AA2 = Administrative Access 2 | AA3 = Administrative Access 3}}&amp;lt;br&amp;gt;{{#switch:{{{Required Access2|}}}|CC1 = Containment Access 1|CC2 = Containment Access 2 | CC3 = Containment Access 3 | SS1 = Security Access 1| SS2 = Security Access 2 | SS3 = Security Access 3| AA1 = Administrative Access 1| AA2 = Administrative Access 2 | AA3 = Administrative Access 3}}{{{extraText|}}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br clear = all&amp;gt;&lt;br /&gt;
{{Keycard3|Required Access1 = AA1}}&lt;br /&gt;
&lt;br /&gt;
{{Keycard3&lt;br /&gt;
|Required Access1 = SS2}}&lt;br /&gt;
&lt;br /&gt;
{{Keycard3&lt;br /&gt;
|Required Access1 = AA3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Keycard3&lt;br /&gt;
|Required Access1 = CC2&lt;br /&gt;
|Required Access2 = SS1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{KeycardAsk|Keycard=Zone Manager Keycard|Access1={{{Required Access1|CC2}}}|Access2={{{Required Access2|CA}}}}}&lt;br /&gt;
{{KeycardAsk|Keycard=Janitor Keycard|Access1={{{Required Access1|CC2}}}|Access2={{{Required Access2|CA}}}}}&lt;br /&gt;
{{KeycardAsk|Keycard=Guard Keycard|Access1={{{Required Access1|CA}}}|Access2={{{Required Access2|CA}}}}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Keycard_Access&amp;diff=6086</id>
		<title>Data/Keycard Access</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Keycard_Access&amp;diff=6086"/>
		<updated>2025-04-29T20:54:43Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#subobject:&lt;br /&gt;
|keycard = Janitor Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = False&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = False&lt;br /&gt;
|hasSS2 = False&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = False&lt;br /&gt;
|hasAA2 = False&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Scientist Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = False&lt;br /&gt;
|hasSS2 = False&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = False&lt;br /&gt;
|hasAA2 = False&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Research Supervisor Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = False&lt;br /&gt;
|hasSS2 = False&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = False&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Containment Engineer Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = True&lt;br /&gt;
|hasSS1 = False&lt;br /&gt;
|hasSS2 = False&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = False&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Guard Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = False&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = True&lt;br /&gt;
|hasSS2 = False&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = False&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Private Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = True&lt;br /&gt;
|hasSS2 = True&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = False&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Sergeant Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = True&lt;br /&gt;
|hasSS2 = True&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = True&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Captain Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = True&lt;br /&gt;
|hasSS2 = True&lt;br /&gt;
|hasSS3 = True&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = True&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Zone Manager Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = False&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = False&lt;br /&gt;
|hasSS2 = False&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = False&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Facility Manager Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = True&lt;br /&gt;
|hasSS1 = False&lt;br /&gt;
|hasSS2 = False&lt;br /&gt;
|hasSS3 = False&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = True&lt;br /&gt;
|hasAA3 = True&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = Chaos Insurgency Access Device&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = False&lt;br /&gt;
|hasSS1 = True&lt;br /&gt;
|hasSS2 = True&lt;br /&gt;
|hasSS3 = True&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = True&lt;br /&gt;
|hasAA3 = False&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|keycard = O5 Keycard&lt;br /&gt;
|hasCC1 = True&lt;br /&gt;
|hasCC2 = True&lt;br /&gt;
|hasCC3 = True&lt;br /&gt;
|hasSS1 = True&lt;br /&gt;
|hasSS2 = True&lt;br /&gt;
|hasSS3 = True&lt;br /&gt;
|hasAA1 = True&lt;br /&gt;
|hasAA2 = True&lt;br /&gt;
|hasAA3 = True&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:KeycardTier&amp;diff=6085</id>
		<title>Template:KeycardTier</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:KeycardTier&amp;diff=6085"/>
		<updated>2025-04-29T20:53:58Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: Created page with &amp;quot;&amp;lt;div class=&amp;quot;keycardTierGrid&amp;quot;&amp;gt; &amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;  &amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=CC3}}| |style=&amp;quot;display:none&amp;quot;}}&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt; &amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=SS3}}| |style=&amp;quot;display:none&amp;quot;}}&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt; &amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=AA3}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;keycardTierGrid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=CC3}}| |style=&amp;quot;display:none&amp;quot;}}&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=SS3}}| |style=&amp;quot;display:none&amp;quot;}}&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=AA3}}| |style=&amp;quot;display:none&amp;quot;}}&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;keycardTierGrid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=CC2}}| |style=&amp;quot;display:none&amp;quot;}}&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=SS2}}| |style=&amp;quot;display:none&amp;quot;}}&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=AA2}}| |style=&amp;quot;display:none&amp;quot;}}&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;keycardTierGrid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=CC1}}| |style=&amp;quot;display:none&amp;quot;}}&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=SS1}}| |style=&amp;quot;display:none&amp;quot;}}&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierSquare&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;accessTierCircle&amp;quot; {{#ifeq:True|{{KeycardAsk|Keycard={{{Keycard}}}|Access1=AA1}}| |style=&amp;quot;display:none&amp;quot;}}&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{KeycardTier|Keycard=Janitor Keycard}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{KeycardTier|Keycard=Captain Keycard}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{KeycardTier|Keycard=O5 Keycard}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6082</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6082"/>
		<updated>2024-05-31T23:07:05Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Beta Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;This is a beta wiki, content may quickly become outdated. Pages may be broken as we test out new or reworked templates! Our team is fairly busy atm. Sorry if any info is outdated or images are missing.&amp;lt;br&amp;gt; &amp;lt;font color=red&amp;gt; THIS WIKI IS SOLELY FOR THE SCP SL PATREON AND PUBLIC BETAS! Chances are it will not be updated during times when there are no betas or for betas that simply test anti-cheat changes. Please do not use this as a reliable wiki for public builds of the game.&amp;lt;br&amp;gt;&lt;br /&gt;
Please note, it may take time for this wiki to update to the betas, there are many pages that have to be ported over. Including a bunch of formatting differences, pages may be broken while everything is being ported over.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|WEAPONCATNEW3}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Site-02|Site-02Logo|4=120px}}{{Hycontent|Mechanics|NEWMECHANICSCAT2}}{{Hycontent|Achievements|ACHIVECAT}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}&amp;lt;!---{{Hycontent|Cut Content (Coming Soon)|CUTCONTENTCAT5}}---&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- UPDATE AND ANNOUNCEMENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center2&amp;quot; style = &amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Latest Update and Announcement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Announcement&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;overflow: auto;&amp;quot;&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Beta Patch&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Version:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
THERE IS NO ONGOING BETA.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI SUPPORT LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style = &amp;quot;width: 66%; object-fit: contain;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Support&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;b&amp;gt;Wiki Staff&amp;lt;/b&amp;gt;&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
* [[User:Hoang|Hoang]] (Manager)&lt;br /&gt;
* [[User:Argus|Argus]]&lt;br /&gt;
* [[User:Draconocor|Draconocor]]&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]]&lt;br /&gt;
*[[User:Jamintheinfinite|Terranhawk]]&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&lt;br /&gt;
*[[User:WinterBeyond|Winter]]&lt;br /&gt;
*[[User:Zabszk|Zabszk]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;We do not use talk pages on this wiki for communication. If you have an issue with the wiki or want to suggest something. Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord]. It is also important to note that edits by non-wiki staff do not show up until approved by a wiki staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=MediaWiki:Sidebar&amp;diff=6081</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=MediaWiki:Sidebar&amp;diff=6081"/>
		<updated>2024-02-25T01:45:15Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* navigation&lt;br /&gt;
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** randompage-url|{{#ifeq: {{PAGENAME}}| Ų͔ͯ͒͆̈̎͑ͮp̬̻͚͒̈͑̇d͉̹̼̹͙ͅa͎͉̐t͚̫͎͓̠͈́̿e̺̲̓s̵̬͎͚̗͎̉͑̇ͯͅ/̠̝͉͢9̷̘͉͉͂̈́̓̃.͙̰ͥͩ0̰̝͍͎̤͍̟ͭ̋̆̉̇̿̉.̶̥̹͎͕̱̿͌4̧̣̟̪̹̹̤̏ͣ |egap modnaR|randompage}}&lt;br /&gt;
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* Social Links&lt;br /&gt;
** https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/ |Steam&lt;br /&gt;
** https://www.patreon.com/HubertMoszka |Patreon&lt;br /&gt;
** https://discordapp.com/invite/scpsl | Discord&lt;br /&gt;
** https://www.reddit.com/r/SCPSecretLab/ |Reddit&lt;br /&gt;
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** https://www.youtube.com/channel/UC_pcal-oQjes6vtrvpGteTg |Youtube&lt;br /&gt;
** https://scpslgame.com/ |Website&lt;br /&gt;
* Wiki Links&lt;br /&gt;
** https://ru.scpslgame.com |Pусский&lt;br /&gt;
** https://pl.scpslgame.com |Polski&lt;br /&gt;
** https://hub.scpslgame.com |Global Wiki Hub&lt;br /&gt;
** https://betawiki.scpslgame.com |Beta Wiki&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6077</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6077"/>
		<updated>2023-08-31T21:38:49Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Beta Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;This is a beta wiki, content may quickly become outdated. Pages may be broken as we test out new or reworked templates! Our team is fairly busy atm. Sorry if any info is outdated or images are missing.&amp;lt;br&amp;gt; &amp;lt;font color=red&amp;gt; THIS WIKI IS SOLELY FOR THE SCP SL PATREON AND PUBLIC BETAS! Chances are it will not be updated during times when there are no betas or for betas that simply test anti-cheat changes. Please do not use this as a reliable wiki for public builds of the game.&amp;lt;br&amp;gt;&lt;br /&gt;
Please note, it may take time for this wiki to update to the betas, there are many pages that have to be ported over. Including a bunch of formatting differences, pages may be broken while everything is being ported over.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|WEAPONCATNEW3}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Site-02|Site-02Logo|4=120px}}{{Hycontent|Mechanics|NEWMECHANICSCAT2}}{{Hycontent|Achievements|ACHIVECAT}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}{{Hycontent|Lore (Disambiguation)|FoundationGunworksLogo|6=Lore}}&amp;lt;!---{{Hycontent|Cut Content (Coming Soon)|CUTCONTENTCAT5}}---&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- UPDATE AND ANNOUNCEMENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center2&amp;quot; style = &amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Latest Update and Announcement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Announcement&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;overflow: auto;&amp;quot;&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Beta Patch&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Version:&#039;&#039;&#039; N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
THERE IS NO ONGOING BETA.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI SUPPORT LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style = &amp;quot;width: 66%; object-fit: contain;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Support&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;b&amp;gt;Wiki Staff&amp;lt;/b&amp;gt;&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
* [[User:Hoang|Hoang]] (Manager)&lt;br /&gt;
* [[User:Argus|Argus]]&lt;br /&gt;
* [[User:Draconocor|Draconocor]]&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]]&lt;br /&gt;
*[[User:Jamintheinfinite|Terranhawk]]&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&lt;br /&gt;
*[[User:WinterBeyond|Winter]]&lt;br /&gt;
*[[User:Zabszk|Zabszk]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;We do not use talk pages on this wiki for communication. If you have an issue with the wiki or want to suggest something. Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord]. It is also important to note that edits by non-wiki staff do not show up until approved by a wiki staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Soundtrack&amp;diff=6076</id>
		<title>Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Soundtrack&amp;diff=6076"/>
		<updated>2023-08-31T21:37:33Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
==&#039;&#039;&#039;In-game&#039;&#039;&#039;==&lt;br /&gt;
The following Soundtracks are played in-game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We are unsure why, but audio files will randomly break for no apparent reason. If this happens refresh the page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quoteAudio&amp;quot;&amp;gt;&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=Doctors Lab.mp3|title=&#039;&#039;&#039;Doctor&#039;s Lab&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays when you are in Heavy Containment Zone.}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=Light Containment Zone Ambient.mp3|title=&#039;&#039;&#039;Light Containment Zone Ambient&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays when you are in Light Containment Zone.}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=Massive Labyrinth.mp3|title=&#039;&#039;&#039;Massive Labyrinth&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays when you have been alone for over 2 minutes.}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=Melancholy.mp3|title=&#039;&#039;&#039;Melancholy&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays when you are on the Surface Zone.}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=Old Main Menu Theme.mp3|title=&#039;&#039;&#039;Old Main Menu Theme&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays on the main menu after selecting the &amp;quot;Classic&amp;quot; track in the settings.}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=SCP SL Main theme Famicon.mp3|title=&#039;&#039;&#039;Retro Main Menu&#039;&#039;&#039; remixed by &#039;&#039;Terranhawk&#039;&#039; |description=Plays on the main menu after selecting the &amp;quot;Retro&amp;quot; track in the settings.}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=The Chaos Insurgency Theme.mp3|title=&#039;&#039;&#039;The Chaos Insurgency Theme&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays when Chaos spawn, only heard by Class-D and other Chaos.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=The Final Flash of Existence (ver. 1).mp3|title=&#039;&#039;&#039;The Final Flash of Existence &#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=The main theme of SCP SL. Does not appear in game but multiple remixes of it do, like during LCZ Decon.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=Menu Loop.mp3|title=&#039;&#039;&#039;The Final Flash of Existence (Main Menu Normal) &#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays as the default Main Menu Theme}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=The Final Flash of Existence (ver. 2).mp3|title=&#039;&#039;&#039;The Final Flash of Existence (Orchestral Version) &#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Plays during the credits}} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=The Waiting Game.mp3|title=&#039;&#039;&#039;The Waiting Game&#039;&#039;&#039; remixed by &#039;&#039;Ava&#039;&#039; |description=Plays in any elevator except Surface Zone Elevators}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=CrinkleTrackOne.mp3|title=&#039;&#039;&#039;Track 1&#039;&#039;&#039; by &#039;&#039;Crinkle&#039;&#039; |description=Plays on the main menu after selecting the &amp;quot;Track 1&amp;quot; track in the settings.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=CrinkleTrackTwo.mp3|title=&#039;&#039;&#039;Track 2&#039;&#039;&#039; by &#039;&#039;Crinkle&#039;&#039; |description=Plays on the main menu after selecting the &amp;quot;Track 2&amp;quot; track in the settings.}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Warhead Theme&#039;&#039;&#039;==&lt;br /&gt;
The theme used for the [[Alpha Warhead]] was borrowed from theme &amp;quot;Ajoura - The SCP Foundation Main Theme&amp;quot; made by Ajoura. Only a snippet of the song is used ingame. From 0:47 to 2:20. The theme can be viewed by [https://www.youtube.com/watch?v=YJaeH8ffl_M&amp;amp;feature=youtu.be&amp;amp;t=47%7C| clicking here.]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Removed/Unused&#039;&#039;&#039;==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=Forget About Your Fears.mp3|title=&#039;&#039;&#039;Forget About Your Fears&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Played when you were the last member of your team. Replaced by &amp;quot;Massive Labyrinth&amp;quot;.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=Menu Intense.mp3|title=&#039;&#039;&#039;The Final Flash of Existence (Main Menu Intense) &#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Played when connecting to a server in the Megapatch II updates only.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=Unexplained Behaviours.mp3|title=&#039;&#039;&#039;Unexplained Behaviours&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Unused, is considered the main theme for SCP-079.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{multi-listen item|filename=We Gotta Run.mp3|title=&#039;&#039;&#039;We Gotta Run&#039;&#039;&#039; by &#039;&#039;Jacek &amp;quot;Fragik&amp;quot; Rogal&#039;&#039; |description=Unused, is considered the main theme of MTF.}}&lt;br /&gt;
{{multi-listen end}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Achievements&amp;diff=6075</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Achievements&amp;diff=6075"/>
		<updated>2023-08-31T21:37:21Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
There are a total of &#039;&#039;&#039;{{#ask:[[type::achievement]][[related::!Removed]]|format=count}}&#039;&#039;&#039; achievements in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. These achievements are listed as the following: &amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Human Achievements==&lt;br /&gt;
Achievements that are solely related to the human classes.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; column-gap:0.5em; row-gap:1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ask:&lt;br /&gt;
[[related::Human]]&lt;br /&gt;
|?icon = 2&lt;br /&gt;
|?name = 3&lt;br /&gt;
|?description = 4&lt;br /&gt;
|format = plainlist&lt;br /&gt;
|template = AchievementTable&lt;br /&gt;
|headers = hide&lt;br /&gt;
|searchlabel =-&lt;br /&gt;
|mainlabel =-&lt;br /&gt;
|link = none&lt;br /&gt;
|named args = yes&lt;br /&gt;
|sort = name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SCP Achievements==&lt;br /&gt;
Achievements which are related to both the playable and non-playable SCPs.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; column-gap:0.5em; row-gap:1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ask:&lt;br /&gt;
[[related::SCP]]&lt;br /&gt;
|?icon = 2&lt;br /&gt;
|?name = 3&lt;br /&gt;
|?description = 4&lt;br /&gt;
|format = plainlist&lt;br /&gt;
|template = AchievementTable&lt;br /&gt;
|headers = hide&lt;br /&gt;
|searchlabel =-&lt;br /&gt;
|mainlabel =-&lt;br /&gt;
|link = none&lt;br /&gt;
|named args = yes&lt;br /&gt;
|sort = name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Achievements==&lt;br /&gt;
Achievements that don&#039;t fit into the categories listed above.&amp;lt;br&amp;gt;&lt;br /&gt;
It is important to note that the Halloween and Christmas achievement are tied to the actual updates. Just because props are spawning does not mean the Achievement is enabled. For more information, read [[Clutter System]].&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; column-gap:0.5em; row-gap:1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ask:&lt;br /&gt;
[[related::Misc]]&lt;br /&gt;
|?icon = 2&lt;br /&gt;
|?name = 3&lt;br /&gt;
|?description = 4&lt;br /&gt;
|format = plainlist&lt;br /&gt;
|template = AchievementTable&lt;br /&gt;
|headers = hide&lt;br /&gt;
|searchlabel =-&lt;br /&gt;
|mainlabel =-&lt;br /&gt;
|link = none&lt;br /&gt;
|named args = yes&lt;br /&gt;
|sort = name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Removed Achievements==&lt;br /&gt;
Achievements that have been removed from the game.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; column-gap:0.5em; row-gap:1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ask:&lt;br /&gt;
[[related::Removed]]&lt;br /&gt;
|?icon = 2&lt;br /&gt;
|?name = 3&lt;br /&gt;
|?description = 4&lt;br /&gt;
|format = plainlist&lt;br /&gt;
|template = AchievementTable&lt;br /&gt;
|headers = hide&lt;br /&gt;
|searchlabel =-&lt;br /&gt;
|mainlabel =-&lt;br /&gt;
|link = none&lt;br /&gt;
|named args = yes&lt;br /&gt;
|sort = name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Certain achievements used to have different names. &lt;br /&gt;
** Lights Out was originally called &#039;&#039;&#039;Gear Up, Boys!&#039;&#039;&#039;&lt;br /&gt;
***At an even earlier point, it was called &#039;&#039;&#039;A rescue!&#039;&#039;&#039;&lt;br /&gt;
** Happy Halloween! was originally called &#039;&#039;&#039;Halloween!&#039;&#039;&#039;&lt;br /&gt;
**Change in Command was originally called &#039;&#039;&#039;The Tables Have Turned&#039;&#039;&#039;.&lt;br /&gt;
**He&#039;ll Be Back… was originally called &#039;&#039;&#039;Larry Is Your Friend&#039;&#039;&#039;.&lt;br /&gt;
**Access Granted was originally called &#039;&#039;&#039;NANI?!&#039;&#039;&#039;&lt;br /&gt;
**We of Delta Command was originally called &#039;&#039;&#039;CHAAOOOOS!&#039;&#039;&#039;&lt;br /&gt;
**Pacified was originally called &#039;&#039;&#039;Involuntary Rage Quit!&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for &amp;lt;u&amp;gt;dying as SCP-096&amp;lt;/u&amp;gt; while entering rage.&lt;br /&gt;
**Anomalously Efficient was originally called &#039;&#039;&#039;Wow, really?!&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for dying within one minute of the round starting.&lt;br /&gt;
**Executive Access was originally called &#039;&#039;&#039;Overpowered&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for picking up the O5 Keycard itself instead of &amp;quot;picking up any Keycard that has all permissions&amp;quot;.&lt;br /&gt;
**Be Polite. Be Efficient was originally called &#039;&#039;&#039;Pew Pew!&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the timer would start the second the player pulled out a firearm.&lt;br /&gt;
***The name, Be Polite. Be Efficient, is a refence to a line said by the &#039;&#039;Team Fortress 2&#039;&#039; Sniper in a YouTube video titled [https://www.youtube.com/watch?v=9NZDwZbyDus&amp;amp;t=71s &amp;quot;Meet the Sniper&amp;quot;].&lt;br /&gt;
**Walk It Off was originally called &#039;&#039;&#039;Gravity Works Here!&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for dying to fall damage.&lt;br /&gt;
**Fire In The Hole was originally called &#039;&#039;&#039;Look! I&#039;m a Rocket&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for blowing yourself up with an explosion.&lt;br /&gt;
***The achievement&#039;s icon shows the older appearance of the [[High-Explosive Grenade]] back when it was called the Fragmentation Grenades.&lt;br /&gt;
**Proceed With Caution was originally called &#039;&#039;&#039;Deep Fried&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for dying to a Tesla Gate.&lt;br /&gt;
**Melancholy of Decay was originally called &#039;&#039;&#039;Newb&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for dying inside the Pocket Dimension.&lt;br /&gt;
**Don&#039;t Blink was originally called &#039;&#039;&#039;Is this your first time?&#039;&#039;&#039;&lt;br /&gt;
***Before the rename, the achievement was given for dying to SCP-173.&lt;br /&gt;
*The words &amp;quot;Winners Don&#039;t Do Drugs&amp;quot; on the achievement High on the Wings of Caffeine is referring to an anti-drug slogan that appeared on arcade machines in the United States from 1989 to 2000.&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Mechanics&amp;diff=6074</id>
		<title>Mechanics</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Mechanics&amp;diff=6074"/>
		<updated>2023-08-31T21:37:09Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Mechanics&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;SCP Secret Laboratory contains multiple mechanics; many of them functioning as a form of balance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;Below is a list of the important mechanics found in-game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
{{Hycontent|Alpha Warhead|NEWWarheadCAT}}{{Hycontent|Clutter System|Clutter}}{{Hycontent|Decontamination Process|NEWDeconCAT}}{{Hycontent|Inventory Mechanics|CATITEMLIMITS}}{{Hycontent|Overcharge|OVERCHARGECAT2}}{{Hycontent|Secondary HP (Disambiguation)|CATSHIELD|6=Secondary HP}}&lt;br /&gt;
{{Hycontent|Spawning Mechanics|NEWTicketCAT}}{{Hycontent|Stamina|CATSPRINT}}{{Hycontent|Status Effects|CATEFFECT|4=35px}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Site-02&amp;diff=6073</id>
		<title>Site-02</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Site-02&amp;diff=6073"/>
		<updated>2023-08-31T21:36:52Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Top-secret R&amp;amp;D and Emergency Containment Site-02&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;Top-secret R&amp;amp;D and Emergency Containment Site-02&#039;&#039;&#039;, also known simply as &#039;&#039;&#039;Site-02&#039;&#039;&#039;, is a hastily renovated Foundation site located in the boreal forests of [REDACTED]. The site is used for emergency containment as well as the study of altered anomalies. Site-02 is broken into many different Subsections, commonly called zones. In total there are four zones in Site-02.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Zones&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The 4 Main Sections of Site-02&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Light Containment Zone|LCZTC01ControlRoom|4=190}}&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|HCZ939RoomLab|4=190}}&lt;br /&gt;
{{Hycontent|Entrance Zone|EZLargeOfficeOverview|4=190}}&lt;br /&gt;
{{Hycontent|Surface Zone|SurfaceGateARoadOverview|4=190}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Structures&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Furniture which spawns within the Zones. Most of these will randomly spawn.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Bulletproof Locker №7|NewPedestalRender|4=75}}&lt;br /&gt;
{{Hycontent|Emergency Power Stations|EPSClosed|4=190}}&lt;br /&gt;
{{Hycontent|First Aid Cabinet|GreenMedCabinetClosed|4=110}}&lt;br /&gt;
{{Hycontent|MTF-E11-SR Rack|E11Rack|4=215}}&lt;br /&gt;
{{Hycontent|Standard Locker|NewStandardLocker|4=90}}&lt;br /&gt;
{{Hycontent|Weapon Locker Type 21|3x3Locker|4=190}}&lt;br /&gt;
{{Hycontent|Workstation|WorkstationOffline|4=200}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Conceptual Locations&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
These locations are concepts represented in gameplay, but do not correspond to a physical location as of yet.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|C.A.S.S.I.E.|CASSIECAT2|5=jpg|4=200}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Lore]]&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6072</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6072"/>
		<updated>2023-08-31T21:36:39Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Items are objects within SCP:SL that can be collected and be utilized by a player.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;Each item performs their own unique function, some providing greater benefit to the player then others.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Normal Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{Hycontent3|Ammunition}}&lt;br /&gt;
{{Hycontent3|Armor}}{{Hycontent3|Bag of Candies}}&lt;br /&gt;
{{Hycontent3|Coin}}&lt;br /&gt;
{{Hycontent3|Flashlight}}&lt;br /&gt;
{{Hycontent3|Keycard}}&lt;br /&gt;
{{Hycontent3|Radio}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Medical Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Adrenaline}}{{Hycontent3|First Aid Kit}}{{Hycontent3|Painkillers}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Event Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Coal|CoalIcon}}{{Hycontent3|Lantern|LanternIcon}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Weapons&amp;diff=6071</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Weapons&amp;diff=6071"/>
		<updated>2023-08-31T21:36:26Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Weapons&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; Equipment which can be held by the player and be utilized to harm others.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Foundation Firearms&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent3|COM-15}} {{Hycontent3|COM-18}}&lt;br /&gt;
{{Hycontent3|Crossvec}} &lt;br /&gt;
{{Hycontent3|FSP-9}} &lt;br /&gt;
{{Hycontent3|MTF-E11-SR}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Chaos Insurgency Firearms&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
{{Hycontent3|.44 Revolver}}{{Hycontent3|AK}} {{Hycontent3|Logicer}}{{Hycontent3|Shotgun}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Grenades&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{Hycontent3|Flashbang Grenade}} {{Hycontent3|High-Explosive Grenade}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Special Weaponry&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{Hycontent3|3-X Particle Disruptor}}{{Hycontent3|COM-45}}{{Hycontent3|Jailbird}}{{Hycontent3|Micro H.I.D.}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Humans&amp;diff=6070</id>
		<title>Humans</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Humans&amp;diff=6070"/>
		<updated>2023-08-31T21:36:15Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Humans&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;There are &#039;&#039;&#039;5&#039;&#039;&#039; Different Human Classes in SCP SL. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Unlike SCPs, humans have to manage both stamina and a proper inventory in order to survive. Each class provides a different experience and POV in game.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt; {{Hycontent|Chaos Insurgent|ChaosIcon}} {{Hycontent|Class-D Personnel|ClassDIcon}} {{Hycontent|Facility Guard|GuardIcon}} {{Hycontent|Mobile Task Force|MTFCaptainIcon}}  {{Hycontent|Scientist|ScientistIcon}} &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Unavailable Category --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&#039;&#039;&#039;Misc Classes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;There is &#039;&#039;&#039;1&#039;&#039;&#039; Human Class which is no longer accessible by default, and can only be spawned in by using the [[Remote Admin]].&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt; {{Hycontent|Misc Classes|UnknownIcon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCPs&amp;diff=6069</id>
		<title>SCPs</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCPs&amp;diff=6069"/>
		<updated>2023-08-31T21:36:04Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;SCP Items&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;SCPs are anomalies that have been captured by the Foundation. SCPs are stored within numerous sites owned by the Foundation across the world; these sites include places like Site-48, Site-17 and Site-02, with the last one being where SCP: Secret Laboratory takes place. While some anomalies are harmful or hostile, others can be very beneficial if used correctly. The following SCPs are found ingame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;Playable SCPs&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
{{Hycontent|SCP-049|049_Icon}}{{Hycontent|SCP-049-2|049-2_Icon}}{{Hycontent|SCP-079|SCPCAT 079}}{{Hycontent|SCP-096|096_IconCAT}}{{Hycontent|SCP-106|106_Icon}}{{Hycontent|SCP-173|173_Icon new}}{{Hycontent|SCP-939|939_Icon}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;Item SCPs&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Hycontent3|SCP-018}}{{Hycontent3|SCP-207}}{{Hycontent3|SCP-244}}{{Hycontent3|SCP-268}}{{Hycontent3|SCP-500}}{{Hycontent3|SCP-1576}}{{Hycontent3|SCP-1853}}{{Hycontent3|SCP-2176}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: large;&amp;quot;&amp;gt;Environmental SCPs&amp;lt;/span&amp;gt;&lt;br /&gt;
{{Hycontent|SCP-330|330Render|4=200px}}{{Hycontent|SCP-914|914CAT|4=150px}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCP-049&amp;diff=6068</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCP-049&amp;diff=6068"/>
		<updated>2023-08-31T21:35:52Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: Undo revision 6067 by Jamintheinfinite (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Infobox Test&lt;br /&gt;
|MainImage = [[File:RenderSCP-049.png|center|235px|link=File:RenderSCP-049.png]]&lt;br /&gt;
|F1MenuArt = [[File:049F1.png|center|225px|link=File:049F1.png]]&lt;br /&gt;
|Abilities =&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Ability 049Touch=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Cardiac Arrest (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049&#039;s attack causes humans to suffer a cardiac arrest, quickly draining their HP and increasing their Stamina consumption. A second attack on a player already suffering a cardiac arrest will result in an instant kill.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Sense=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Good Sense of the Doctor (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A target will be selected and tracked via a &amp;quot;heartbeat&amp;quot; like icon while granting SCP-049 a speed boost. Upon resurrection, targets killed by SCP-049 or SCP-049-2 will have additional health and SCP-049 will a restore small amount of Hume Shield.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Waste=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Waste Not, Want Not (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 can resurrect SCP-049-2 instances who have fallen by human players. Each resurrection lowers their total health and after the fourth death, is no longer possible.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Call=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Doctor&#039;s Call (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 will show their location to all active SCP-049-2 instances through walls. Any SCP-049-2 who stands near SCP-049 will be given Hume Shield.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|Health = 2000&lt;br /&gt;
|HS = 200&lt;br /&gt;
|HSFinal = 500&lt;br /&gt;
|HSRegen = 15&lt;br /&gt;
|HSDelay = 10&lt;br /&gt;
|Walk = 4.1&lt;br /&gt;
|Sprint = 5.4&lt;br /&gt;
|sprintName = Good Sense&lt;br /&gt;
|jumpHeight = 4.9&lt;br /&gt;
|Spawn = [[Heavy Containment Zone]]&lt;br /&gt;
|OtherInformation = Class ID: 5 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-049&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 acts like a support class SCP, capable of turning dead people into [[SCP-049-2]] instances, which inturn can make the next respawn wave smaller.&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=left&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Operational Guides=&lt;br /&gt;
===Class Operational Guide===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%&amp;quot;&amp;gt;&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Abilities Operational Guides===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision0&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [LMB] — Cardiac Attack&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Cardiac Attack}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision1&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [F] — Good Sense of the Doctor&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Good Sense of the Doctor}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision2&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [R] — The Doctors Call&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 The Doctors Call}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision3&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Passive] — Waste Not, Want Not&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Waste Not Want Not}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
At the start of the round, SCP-049 will spawn in his [[Heavy Containment Zone#SCP-049&#039;s Containment Area|Containment Cell]] located in Heavy Containment Zone.&lt;br /&gt;
SCP-049 can immediately leave the cell upon spawning, and must use an elevator system to access the main section of HCZ. Upon leaving, SCP-049 will be free to roam around the map. SCP-049 has moderate stats and acts as a support class for the SCPs. They are capable of resurrecting fallen players into instances of [[SCP-049-2]]. SCP-049 has a passive 20% bullet resistance, similar to [[Armor (Disambiguation)|Armor]], the damage taken is based on a weapon&#039;s penetration. This resistance only applies to SCP-049&#039;s normal health, Hume Shield has no resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of the distance.&lt;br /&gt;
&lt;br /&gt;
==Hume Shield==&lt;br /&gt;
* SCP-049 has a base [[Hume Shield]] value of 200.&lt;br /&gt;
** At 20% of HP, SCP-049 will have 500 Hume Shield.&lt;br /&gt;
* If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.&lt;br /&gt;
*SCP-049&#039;s The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.&lt;br /&gt;
*SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the [[SCP-049#Good Sense of The Doctor|Good Sense of The Doctor]] ability.&lt;br /&gt;
*Hume Shield does not factor in SCP-049&#039;s damage resistance.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
===Cardiac Arrest===&lt;br /&gt;
SCP-049 can &#039;cure&#039; any [[Classes|Human]] by pressing {{Key Press|leftclick}} on them. Humans will take an initial eight damage and are given the Cardiac Arrest Status Effect for 20s, causing their HP to deplete at 8 HP/s, dealing a total of 168 damage. SCP-049 will also have a short cooldown before they can attack again, giving humans some time to escape SCP-049. If SCP-049 wants to convert the person into an instance of [[SCP-049-2]], they must follow the player until they perish or have a teammate finish them off.  [[Adrenaline]] and [[SCP-500]] will cancel the Cardiac Arrest effect when used. Attacking a player while they have the Cardiac Arrest Status Effect will instantly kill them.&lt;br /&gt;
&lt;br /&gt;
===Resurrection===&lt;br /&gt;
Once a human player dies, SCP-049 can hold the {{Key Press|E}} Key on their corpse to convert them into an SCP-049-2 instance. The cause of death does not matter, SCP-049 can revive a human player as long as they can reach their corpse. The process takes seven seconds to resurrect a human player. SCP-049 is capable of resurrecting a human player as long as they are a spectator and have yet to respawn. If a body lies on the ground for more than 15 seconds, they are considered &amp;quot;decayed&amp;quot;, and SCP-049 can&#039;t revive them. Players who are an active target of the Good Sense of The Doctor ability will take 20 seconds to decay.&lt;br /&gt;
&lt;br /&gt;
An inidicator will appear on any body that SCP-049 can resurrect.&lt;br /&gt;
====Waste Not, Want Not====&lt;br /&gt;
SCP-049 can resurrect fallen SCP-049-2 instances by holding the {{Key Press|E}} Key on their body, as long as that player is a spectator. There is no time limit for this unlike resurrecting fallen humans. Though, if a player controlling an SCP-049-2 were to respawn, SCP-049 can no longer resurrect their old corpse, even if the player becomes a spectator again.&lt;br /&gt;
&lt;br /&gt;
This can be performed three times per SCP-049-2 instance, effectively giving each instance four lives. Each revival causes the SCP-049-2 to lose 10% of their max HP. Players who have died as SCP-049-2 can deny further resurrects by pressing the {{Key Press|F}} key, preventing SCP-049 from reviving them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Health of SCP-049-2 instances:&lt;br /&gt;
* 400 HP at initial revival.&lt;br /&gt;
* 360 HP after the first death.&lt;br /&gt;
* 320 HP after the second death.&lt;br /&gt;
* 290 HP after the third death.&lt;br /&gt;
&lt;br /&gt;
===Good Sense of The Doctor===&lt;br /&gt;
Pressing the {{Key Press|F}} Key will select the nearest human as a target if they are within range. If no human is in range, the ability will have a 2.5 second cooldown. If successful, an icon will appear on SCP-049&#039;s screen. This icon acts akin to a heartbeat. The closer SCP-049 is to the target, the faster it beats. A small blip will also appear on the chosen target for two seconds. The ability does not allow SCP-049 to see the target through walls like SCP-096 can see their targets. SCP-049&#039;s movement speed will also increase when this ability is successfully performed. Victims who are targets of this ability will have increased health upon resurrection as SCP-049-2, 600 HP as opposed to 400 HP. Their corpse will also take 20 seconds to decay instead of 15 seconds. SCP-049&#039;s Hume Shield will refilled by 100 HS if they successfully revive a target this way. The ability only last 20s. If SCP-049 attacks anyone who isn&#039;t their target, the ability instantly ends.&lt;br /&gt;
&lt;br /&gt;
The ability has a 40s cooldown if the target is killed by SCP-049 or SCP-049-2.&amp;lt;br&amp;gt;&lt;br /&gt;
If the target dies from other means, wears [[SCP-268]] or out last the duration of the ability, the cooldown will be 20s.&lt;br /&gt;
&lt;br /&gt;
===The Doctor&#039;s Call===&lt;br /&gt;
Pressing the {{Key Press|R}} Key will broadcast SCP-049&#039;s location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. This ability will last for a total of 20 seconds. Any SCP-049-2 instance that stands within a fairly large radius of SCP-049 will begin to slowly generate Hume Shield at a rate of 10 HS/s, maxing out at 100 Hume Shield per SCP-049-2 instance. This Hume Shield will regen if SCP-049-2 has not taken damage for one second. The ability has a 60-second cooldown that only starts after the ability ends.&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
{{Achievements}}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Misc&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | SCP-049 Changelog History &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/0.1.0|0.1.0]]&lt;br /&gt;
|[[File:049_Icon.png|25px]] SCP-049 added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|April 1st 2018&lt;br /&gt;
|Renamed SCP-049 to EBOLA-BOI for the 2018 April Fools update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/5.0.0|5.0.0]]&lt;br /&gt;
|Ragdoll added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|October 31st 2018&lt;br /&gt;
|Renamed SCP-049 to Nevermore-049 and put a pumpkin over its head for the 2018 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/9.0.0|9.0.0]]&lt;br /&gt;
|Movement speed increased to {{hoverimage|Was 5.2 hu/s.|text=5.6 hu/s}}.&lt;br /&gt;
|-&lt;br /&gt;
|Added a 1.5 second cooldown to Antidote upon successful kills.&lt;br /&gt;
|-&lt;br /&gt;
|Increased time until a corpse expires to 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|SCP-049 can now use Resurrection on any corpses, regardless of the cause of death.&lt;br /&gt;
|-&lt;br /&gt;
|Resurrection time decreased to {{hoverimage|Was 10 seconds.|text=7 seconds}}.&lt;br /&gt;
|-&lt;br /&gt;
|Resurrection time no longer speeds up with lost HP.&lt;br /&gt;
|-&lt;br /&gt;
|Added notification when using Resurrection on corpses that have expired.&lt;br /&gt;
|-&lt;br /&gt;
|Changed the color of the HUD element displayed when using Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.0|10.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Public Beta XIV&lt;br /&gt;
|Increased movement speed to {{hoverimage|Was 5.6 hu/s.|text=6 hu/s}}.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.5|October 23rd 2020]]&lt;br /&gt;
|Renamed SCP-049 to Doctor Cure along with having its eyes glow white and applied the Hume Shield particle effect to its model for the 2020 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.0|11.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta&lt;br /&gt;
|Cloth physics added to SCP-049&#039;s robe.&lt;br /&gt;
|-&lt;br /&gt;
|Maximum HP increased to {{hoverimage|Was 1700 HP.|text=2500 HP}}.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.1|October 24th 2021]]&lt;br /&gt;
|Reused Halloween 2020 changes and replaced the Hume Shield effect with black smoke particles for the 2021 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.0|11.1.0]]&lt;br /&gt;
|SCP-049 can now see the expired corpse message again.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.3|11.1.3]]&lt;br /&gt;
|Players killed by SCP-049 will be locked into death camera until their corpse has expired.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/12.0.0|12.0.0]]&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta I&lt;br /&gt;
|SCP-049 soft-reworked.&lt;br /&gt;
*{{hoverimage|Was 2500.|text=Decreased HP to 2000.}}&lt;br /&gt;
*{{hoverimage|700 HS at minimum HP.|text=Given 200 HS with HP scaling.}}&lt;br /&gt;
*Replaced Antidote with Cardiac Attack.&lt;br /&gt;
*Replaced The Cure with Resurrection.&lt;br /&gt;
*Added Waste Not Want Not.&lt;br /&gt;
*Added Good Sense Of The Doctor.&lt;br /&gt;
*Added The Doctor&#039;s Call.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta IX&lt;br /&gt;
|Reduced attack range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=250px widths=225px&amp;gt;&lt;br /&gt;
049Halloween21.png|SCP-049 Halloween 2021 Event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCP-049&amp;diff=6067</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCP-049&amp;diff=6067"/>
		<updated>2023-08-31T21:35:36Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: Im tired of people using the damn beta wiki when there is no beta&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Beta}}&lt;br /&gt;
{{SCP Infobox Test&lt;br /&gt;
|MainImage = [[File:RenderSCP-049.png|center|235px|link=File:RenderSCP-049.png]]&lt;br /&gt;
|F1MenuArt = [[File:049F1.png|center|225px|link=File:049F1.png]]&lt;br /&gt;
|Abilities =&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Ability 049Touch=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Cardiac Arrest (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049&#039;s attack causes humans to suffer a cardiac arrest, quickly draining their HP and increasing their Stamina consumption. A second attack on a player already suffering a cardiac arrest will result in an instant kill.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Sense=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Good Sense of the Doctor (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A target will be selected and tracked via a &amp;quot;heartbeat&amp;quot; like icon while granting SCP-049 a speed boost. Upon resurrection, targets killed by SCP-049 or SCP-049-2 will have additional health and SCP-049 will a restore small amount of Hume Shield.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Waste=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Waste Not, Want Not (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 can resurrect SCP-049-2 instances who have fallen by human players. Each resurrection lowers their total health and after the fourth death, is no longer possible.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Call=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Doctor&#039;s Call (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 will show their location to all active SCP-049-2 instances through walls. Any SCP-049-2 who stands near SCP-049 will be given Hume Shield.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|Health = 2000&lt;br /&gt;
|HS = 200&lt;br /&gt;
|HSFinal = 500&lt;br /&gt;
|HSRegen = 15&lt;br /&gt;
|HSDelay = 10&lt;br /&gt;
|Walk = 4.1&lt;br /&gt;
|Sprint = 5.4&lt;br /&gt;
|sprintName = Good Sense&lt;br /&gt;
|jumpHeight = 4.9&lt;br /&gt;
|Spawn = [[Heavy Containment Zone]]&lt;br /&gt;
|OtherInformation = Class ID: 5 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-049&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 acts like a support class SCP, capable of turning dead people into [[SCP-049-2]] instances, which inturn can make the next respawn wave smaller.&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=left&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Operational Guides=&lt;br /&gt;
===Class Operational Guide===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%&amp;quot;&amp;gt;&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Abilities Operational Guides===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision0&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [LMB] — Cardiac Attack&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Cardiac Attack}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision1&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [F] — Good Sense of the Doctor&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Good Sense of the Doctor}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision2&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [R] — The Doctors Call&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 The Doctors Call}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision3&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Passive] — Waste Not, Want Not&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Waste Not Want Not}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
At the start of the round, SCP-049 will spawn in his [[Heavy Containment Zone#SCP-049&#039;s Containment Area|Containment Cell]] located in Heavy Containment Zone.&lt;br /&gt;
SCP-049 can immediately leave the cell upon spawning, and must use an elevator system to access the main section of HCZ. Upon leaving, SCP-049 will be free to roam around the map. SCP-049 has moderate stats and acts as a support class for the SCPs. They are capable of resurrecting fallen players into instances of [[SCP-049-2]]. SCP-049 has a passive 20% bullet resistance, similar to [[Armor (Disambiguation)|Armor]], the damage taken is based on a weapon&#039;s penetration. This resistance only applies to SCP-049&#039;s normal health, Hume Shield has no resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of the distance.&lt;br /&gt;
&lt;br /&gt;
==Hume Shield==&lt;br /&gt;
* SCP-049 has a base [[Hume Shield]] value of 200.&lt;br /&gt;
** At 20% of HP, SCP-049 will have 500 Hume Shield.&lt;br /&gt;
* If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.&lt;br /&gt;
*SCP-049&#039;s The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.&lt;br /&gt;
*SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the [[SCP-049#Good Sense of The Doctor|Good Sense of The Doctor]] ability.&lt;br /&gt;
*Hume Shield does not factor in SCP-049&#039;s damage resistance.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
===Cardiac Arrest===&lt;br /&gt;
SCP-049 can &#039;cure&#039; any [[Classes|Human]] by pressing {{Key Press|leftclick}} on them. Humans will take an initial eight damage and are given the Cardiac Arrest Status Effect for 20s, causing their HP to deplete at 8 HP/s, dealing a total of 168 damage. SCP-049 will also have a short cooldown before they can attack again, giving humans some time to escape SCP-049. If SCP-049 wants to convert the person into an instance of [[SCP-049-2]], they must follow the player until they perish or have a teammate finish them off.  [[Adrenaline]] and [[SCP-500]] will cancel the Cardiac Arrest effect when used. Attacking a player while they have the Cardiac Arrest Status Effect will instantly kill them.&lt;br /&gt;
&lt;br /&gt;
===Resurrection===&lt;br /&gt;
Once a human player dies, SCP-049 can hold the {{Key Press|E}} Key on their corpse to convert them into an SCP-049-2 instance. The cause of death does not matter, SCP-049 can revive a human player as long as they can reach their corpse. The process takes seven seconds to resurrect a human player. SCP-049 is capable of resurrecting a human player as long as they are a spectator and have yet to respawn. If a body lies on the ground for more than 15 seconds, they are considered &amp;quot;decayed&amp;quot;, and SCP-049 can&#039;t revive them. Players who are an active target of the Good Sense of The Doctor ability will take 20 seconds to decay.&lt;br /&gt;
&lt;br /&gt;
An inidicator will appear on any body that SCP-049 can resurrect.&lt;br /&gt;
====Waste Not, Want Not====&lt;br /&gt;
SCP-049 can resurrect fallen SCP-049-2 instances by holding the {{Key Press|E}} Key on their body, as long as that player is a spectator. There is no time limit for this unlike resurrecting fallen humans. Though, if a player controlling an SCP-049-2 were to respawn, SCP-049 can no longer resurrect their old corpse, even if the player becomes a spectator again.&lt;br /&gt;
&lt;br /&gt;
This can be performed three times per SCP-049-2 instance, effectively giving each instance four lives. Each revival causes the SCP-049-2 to lose 10% of their max HP. Players who have died as SCP-049-2 can deny further resurrects by pressing the {{Key Press|F}} key, preventing SCP-049 from reviving them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Health of SCP-049-2 instances:&lt;br /&gt;
* 400 HP at initial revival.&lt;br /&gt;
* 360 HP after the first death.&lt;br /&gt;
* 320 HP after the second death.&lt;br /&gt;
* 290 HP after the third death.&lt;br /&gt;
&lt;br /&gt;
===Good Sense of The Doctor===&lt;br /&gt;
Pressing the {{Key Press|F}} Key will select the nearest human as a target if they are within range. If no human is in range, the ability will have a 2.5 second cooldown. If successful, an icon will appear on SCP-049&#039;s screen. This icon acts akin to a heartbeat. The closer SCP-049 is to the target, the faster it beats. A small blip will also appear on the chosen target for two seconds. The ability does not allow SCP-049 to see the target through walls like SCP-096 can see their targets. SCP-049&#039;s movement speed will also increase when this ability is successfully performed. Victims who are targets of this ability will have increased health upon resurrection as SCP-049-2, 600 HP as opposed to 400 HP. Their corpse will also take 20 seconds to decay instead of 15 seconds. SCP-049&#039;s Hume Shield will refilled by 100 HS if they successfully revive a target this way. The ability only last 20s. If SCP-049 attacks anyone who isn&#039;t their target, the ability instantly ends.&lt;br /&gt;
&lt;br /&gt;
The ability has a 40s cooldown if the target is killed by SCP-049 or SCP-049-2.&amp;lt;br&amp;gt;&lt;br /&gt;
If the target dies from other means, wears [[SCP-268]] or out last the duration of the ability, the cooldown will be 20s.&lt;br /&gt;
&lt;br /&gt;
===The Doctor&#039;s Call===&lt;br /&gt;
Pressing the {{Key Press|R}} Key will broadcast SCP-049&#039;s location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. This ability will last for a total of 20 seconds. Any SCP-049-2 instance that stands within a fairly large radius of SCP-049 will begin to slowly generate Hume Shield at a rate of 10 HS/s, maxing out at 100 Hume Shield per SCP-049-2 instance. This Hume Shield will regen if SCP-049-2 has not taken damage for one second. The ability has a 60-second cooldown that only starts after the ability ends.&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
{{Achievements}}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Misc&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | SCP-049 Changelog History &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/0.1.0|0.1.0]]&lt;br /&gt;
|[[File:049_Icon.png|25px]] SCP-049 added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|April 1st 2018&lt;br /&gt;
|Renamed SCP-049 to EBOLA-BOI for the 2018 April Fools update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/5.0.0|5.0.0]]&lt;br /&gt;
|Ragdoll added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|October 31st 2018&lt;br /&gt;
|Renamed SCP-049 to Nevermore-049 and put a pumpkin over its head for the 2018 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/9.0.0|9.0.0]]&lt;br /&gt;
|Movement speed increased to {{hoverimage|Was 5.2 hu/s.|text=5.6 hu/s}}.&lt;br /&gt;
|-&lt;br /&gt;
|Added a 1.5 second cooldown to Antidote upon successful kills.&lt;br /&gt;
|-&lt;br /&gt;
|Increased time until a corpse expires to 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|SCP-049 can now use Resurrection on any corpses, regardless of the cause of death.&lt;br /&gt;
|-&lt;br /&gt;
|Resurrection time decreased to {{hoverimage|Was 10 seconds.|text=7 seconds}}.&lt;br /&gt;
|-&lt;br /&gt;
|Resurrection time no longer speeds up with lost HP.&lt;br /&gt;
|-&lt;br /&gt;
|Added notification when using Resurrection on corpses that have expired.&lt;br /&gt;
|-&lt;br /&gt;
|Changed the color of the HUD element displayed when using Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.0|10.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Public Beta XIV&lt;br /&gt;
|Increased movement speed to {{hoverimage|Was 5.6 hu/s.|text=6 hu/s}}.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.5|October 23rd 2020]]&lt;br /&gt;
|Renamed SCP-049 to Doctor Cure along with having its eyes glow white and applied the Hume Shield particle effect to its model for the 2020 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.0|11.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta&lt;br /&gt;
|Cloth physics added to SCP-049&#039;s robe.&lt;br /&gt;
|-&lt;br /&gt;
|Maximum HP increased to {{hoverimage|Was 1700 HP.|text=2500 HP}}.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.1|October 24th 2021]]&lt;br /&gt;
|Reused Halloween 2020 changes and replaced the Hume Shield effect with black smoke particles for the 2021 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.0|11.1.0]]&lt;br /&gt;
|SCP-049 can now see the expired corpse message again.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.3|11.1.3]]&lt;br /&gt;
|Players killed by SCP-049 will be locked into death camera until their corpse has expired.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/12.0.0|12.0.0]]&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta I&lt;br /&gt;
|SCP-049 soft-reworked.&lt;br /&gt;
*{{hoverimage|Was 2500.|text=Decreased HP to 2000.}}&lt;br /&gt;
*{{hoverimage|700 HS at minimum HP.|text=Given 200 HS with HP scaling.}}&lt;br /&gt;
*Replaced Antidote with Cardiac Attack.&lt;br /&gt;
*Replaced The Cure with Resurrection.&lt;br /&gt;
*Added Waste Not Want Not.&lt;br /&gt;
*Added Good Sense Of The Doctor.&lt;br /&gt;
*Added The Doctor&#039;s Call.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta IX&lt;br /&gt;
|Reduced attack range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=250px widths=225px&amp;gt;&lt;br /&gt;
049Halloween21.png|SCP-049 Halloween 2021 Event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:Beta&amp;diff=6066</id>
		<title>Template:Beta</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:Beta&amp;diff=6066"/>
		<updated>2023-08-31T21:34:45Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;Soon&amp;quot; style=&amp;quot;background:#140869; color:#FF; margin:0 auto 1em auto; padding:0 2px;&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|width=&amp;quot;100&amp;quot;|[[File:CASSIECAT2.jpg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Analysis in progress...&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;ATTENTION! You are reading a wiki that was created for Patron and Beta Builds. Information may not be accurate to the base game. The main wiki can be found [https://en.scpslgame.com/index.php?title=Main_Page here]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:Beta&amp;diff=6065</id>
		<title>Template:Beta</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:Beta&amp;diff=6065"/>
		<updated>2023-08-31T21:34:01Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: Created page with &amp;quot;&amp;lt;div class=&amp;quot;Soon&amp;quot; style=&amp;quot;background:#140869; color:#FF; margin:0 auto 1em auto; padding:0 2px;&amp;quot;&amp;gt; {| border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;2&amp;quot; |width=&amp;quot;100&amp;quot;|File:CASS...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;Soon&amp;quot; style=&amp;quot;background:#140869; color:#FF; margin:0 auto 1em auto; padding:0 2px;&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:left&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|width=&amp;quot;100&amp;quot;|[[File:CASSIECAT2.jpg|150px]]&lt;br /&gt;
|&#039;&#039;&#039;Analysis in progress...&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;ATTENTION! You are reading a wiki that was created for Patron and Beta Builds. Information may not be accurate to the base game.&amp;lt;br&amp;gt;&lt;br /&gt;
DO NOT USE THIS WIKI IF THERE IS NO ONGOING BETA.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
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		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6061"/>
		<updated>2023-08-15T21:53:02Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Beta Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;This is a beta wiki, content may quickly become outdated. Pages may be broken as we test out new or reworked templates! Our team is fairly busy atm. Sorry if any info is outdated or images are missing.&amp;lt;br&amp;gt; &amp;lt;font color=red&amp;gt; THIS WIKI IS SOLELY FOR THE SCP SL PATREON AND PUBLIC BETAS! Chances are it will not be updated during times when there are no betas or for betas that simply test anti-cheat changes. Please do not use this as a reliable wiki for public builds of the game.&amp;lt;br&amp;gt;&lt;br /&gt;
Please note, it may take time for this wiki to update to the betas, there are many pages that have to be ported over. Including a bunch of formatting differences, pages may be broken while everything is being ported over.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|WEAPONCATNEW3}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Site-02|Site-02Logo|4=120px}}{{Hycontent|Mechanics|NEWMECHANICSCAT2}}{{Hycontent|Achievements|ACHIVECAT}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}{{Hycontent|Lore (Disambiguation)|FoundationGunworksLogo|6=Lore}}&amp;lt;!---{{Hycontent|Cut Content (Coming Soon)|CUTCONTENTCAT5}}---&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- UPDATE AND ANNOUNCEMENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center2&amp;quot; style = &amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Latest Update and Announcement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Announcement&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;overflow: auto;&amp;quot;&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
PATREON BETA!!!!!!!!!!!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Beta Patch&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Version:&#039;&#039;&#039; v13.0.0 Patreon Beta&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;CHANGED&#039;&#039;&#039;&lt;br /&gt;
**New Unity version&lt;br /&gt;
**HDRP&lt;br /&gt;
**SCP-939 Mimicry Menu Overhauled&lt;br /&gt;
**Breach Scanner added to SCP-079&lt;br /&gt;
**Misc. stat changes to SCP-049 and SCP-173&lt;br /&gt;
**Jailbird can be made in SCP-914&lt;br /&gt;
**Misc. SCP-914 recipe changes&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI SUPPORT LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style = &amp;quot;width: 66%; object-fit: contain;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Support&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;b&amp;gt;Wiki Staff&amp;lt;/b&amp;gt;&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
* [[User:Hoang|Hoang]] (Manager)&lt;br /&gt;
* [[User:Argus|Argus]]&lt;br /&gt;
* [[User:Draconocor|Draconocor]]&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]]&lt;br /&gt;
*[[User:Jamintheinfinite|Terranhawk]]&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&lt;br /&gt;
*[[User:WinterBeyond|Winter]]&lt;br /&gt;
*[[User:Zabszk|Zabszk]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;We do not use talk pages on this wiki for communication. If you have an issue with the wiki or want to suggest something. Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord]. It is also important to note that edits by non-wiki staff do not show up until approved by a wiki staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6046</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6046"/>
		<updated>2023-07-09T23:29:33Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Beta Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;This is a beta wiki, content may quickly become outdated. Pages may be broken as we test out new or reworked templates! Our team is fairly busy atm. Sorry if any info is outdated or images are missing.&amp;lt;br&amp;gt; &amp;lt;font color=red&amp;gt; THIS WIKI IS SOLELY FOR THE SCP SL PATREON AND PUBLIC BETAS! Chances are it will not be updated during times when there are no betas or for betas that simply test anti-cheat changes.&amp;lt;br&amp;gt;&lt;br /&gt;
Please note, it may take time for this wiki to update to the betas, there are many pages that have to be ported over. Including a bunch of formatting differences, pages may be broken while everything is being ported over.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|WEAPONCATNEW3}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Site-02|Site-02Logo|4=120px}}{{Hycontent|Mechanics|NEWMECHANICSCAT2}}{{Hycontent|Achievements|ACHIVECAT}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}{{Hycontent|Lore (Disambiguation)|FoundationGunworksLogo|6=Lore}}&amp;lt;!---{{Hycontent|Cut Content (Coming Soon)|CUTCONTENTCAT5}}---&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- UPDATE AND ANNOUNCEMENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center2&amp;quot; style = &amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Latest Update and Announcement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Announcement&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;overflow: auto;&amp;quot;&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
PATREON BETA!!!!!!!!!!!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Beta Patch&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Version:&#039;&#039;&#039; v13.0.0 Patreon Beta&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;CHANGED&#039;&#039;&#039;&lt;br /&gt;
**New Unity version&lt;br /&gt;
**HDRP&lt;br /&gt;
**SCP-939 Mimicry Menu Overhauled&lt;br /&gt;
**Breach Scanner added to SCP-079&lt;br /&gt;
**Misc. stat changes to SCP-049 and SCP-173&lt;br /&gt;
**Jailbird can be made in SCP-914&lt;br /&gt;
**Misc. SCP-914 recipe changes&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI SUPPORT LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style = &amp;quot;width: 66%; object-fit: contain;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Support&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;b&amp;gt;Wiki Staff&amp;lt;/b&amp;gt;&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
* [[User:Hoang|Hoang]] (Manager)&lt;br /&gt;
* [[User:Argus|Argus]]&lt;br /&gt;
* [[User:Draconocor|Draconocor]]&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]]&lt;br /&gt;
*[[User:Jamintheinfinite|Terranhawk]]&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&lt;br /&gt;
*[[User:WinterBeyond|Winter]]&lt;br /&gt;
*[[User:Zabszk|Zabszk]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;We do not use talk pages on this wiki for communication. If you have an issue with the wiki or want to suggest something. Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord]. It is also important to note that edits by non-wiki staff do not show up until approved by a wiki staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6045</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6045"/>
		<updated>2023-05-10T12:29:06Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Armor&lt;br /&gt;
|link = Armor (Disambiguation)&lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6044</id>
		<title>Template:HycontentNew</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6044"/>
		<updated>2023-05-10T12:27:01Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:220px;margin:1px;display: inline-block;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;hycontent&amp;quot;&amp;gt;&amp;lt;center&amp;gt;[[File:{{{2}}}|{{{4|120}}}px|link={{{1}}}]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; font-size:100%; margin:7px;&amp;quot;&amp;gt;[[{{{1}}}|{{{3}}}]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Images used to display content on the category and main pages&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{Hycontent3|Armor}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Classes|mpc-classes}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|placeholder}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|text|image|link override|size override|file extension override|name override}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|SCPs|mpc-scps}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|Classes|mpc-classes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6043</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6043"/>
		<updated>2023-05-10T12:23:36Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Armor&lt;br /&gt;
|link = Armor (Disambiguation)&lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6042</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6042"/>
		<updated>2023-05-10T12:22:58Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Armor (Disambiguation)&lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6041</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6041"/>
		<updated>2023-05-10T12:21:33Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Armor&lt;br /&gt;
|link = Armor (Disambiguation)&lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6040</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6040"/>
		<updated>2023-05-10T12:19:39Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Items are objects within SCP:SL that can be collected and be utilized by a player.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;Each item performs their own unique function, some providing greater benefit to the player then others.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Normal Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{Hycontent3|Ammunition}}&lt;br /&gt;
{{Hycontent3|Armor}}{{Hycontent3|Bag of Candies}}&lt;br /&gt;
{{Hycontent3|Coin}}&lt;br /&gt;
{{Hycontent3|Flashlight}}&lt;br /&gt;
{{Hycontent3|Keycard}}&lt;br /&gt;
{{Hycontent3|Radio}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Medical Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Adrenaline}}{{Hycontent3|First Aid Kit}}{{Hycontent3|Painkillers}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Event Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Coal|CoalIcon}}{{Hycontent3|Lantern|LanternIcon}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6039</id>
		<title>Template:HycontentNew</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6039"/>
		<updated>2023-05-10T12:19:00Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:220px;margin:1px;display: inline-block;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;hycontent&amp;quot;&amp;gt;&amp;lt;center&amp;gt;[[File:{{{2}}}|{{{4|120}}}px|link={{{3|{{{1}}}}}}]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; font-size:100%; margin:7px;&amp;quot;&amp;gt;[[{{{3|{{{1}}}}}}|{{{3}}}]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Images used to display content on the category and main pages&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{Hycontent|SCPs|mpc-scps}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Classes|mpc-classes}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|placeholder}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|text|image|link override|size override|file extension override|name override}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|SCPs|mpc-scps}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|Classes|mpc-classes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6038</id>
		<title>Template:HycontentNew</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6038"/>
		<updated>2023-05-10T12:17:38Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:220px;margin:1px;display: inline-block;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;hycontent&amp;quot;&amp;gt;&amp;lt;center&amp;gt;[[File:{{{2}}}|{{{4|120}}}px|link={{{1|{{{3}}}}}}]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; font-size:100%; margin:7px;&amp;quot;&amp;gt;[[{{{3|{{{1}}}}}}|{{{3|}}}]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Images used to display content on the category and main pages&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{Hycontent|SCPs|mpc-scps}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Classes|mpc-classes}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|placeholder}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|text|image|link override|size override|file extension override|name override}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|SCPs|mpc-scps}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|Classes|mpc-classes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6037</id>
		<title>Template:HycontentNew</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6037"/>
		<updated>2023-05-10T12:15:46Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:220px;margin:1px;display: inline-block;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;hycontent&amp;quot;&amp;gt;&amp;lt;center&amp;gt;[[File:{{{2}}}|{{{4|120}}}px|link={{{1|{{{3}}}}}}]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; font-size:100%; margin:7px;&amp;quot;&amp;gt;[[{{{3|{{{1}}}}}}|{{{1|}}}]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Images used to display content on the category and main pages&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{Hycontent|SCPs|mpc-scps}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Classes|mpc-classes}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|placeholder}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|text|image|link override|size override|file extension override|name override}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|SCPs|mpc-scps}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|Classes|mpc-classes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6036</id>
		<title>Template:HycontentNew</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6036"/>
		<updated>2023-05-10T12:13:45Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:220px;margin:1px;display: inline-block;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;hycontent&amp;quot;&amp;gt;&amp;lt;center&amp;gt;[[File:{{{2}}}|{{{4|120}}}px|link={{{1|{{{3}}}}}}]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; font-size:100%; margin:7px;&amp;quot;&amp;gt;[[{{{3|{{{1}}}}}}|{{{6|{{{1}}}}}}]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Images used to display content on the category and main pages&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{Hycontent|SCPs|mpc-scps}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Classes|mpc-classes}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|placeholder}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|text|image|link override|size override|file extension override|name override}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|SCPs|mpc-scps}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|Classes|mpc-classes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6035</id>
		<title>Template:HycontentNew</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:HycontentNew&amp;diff=6035"/>
		<updated>2023-05-10T12:12:46Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width:220px;margin:1px;display: inline-block;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;hycontent&amp;quot;&amp;gt;&amp;lt;center&amp;gt;[[File:{{{2}}}|{{{4|120}}}px|link={{{1|{{{3}}}}}}]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; font-size:100%; margin:7px;&amp;quot;&amp;gt;[[{{{3|{{{1}}}}}}|{{{6|{{{3}}}}}}]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Images used to display content on the category and main pages&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{Hycontent|SCPs|mpc-scps}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Classes|mpc-classes}}&lt;br /&gt;
&lt;br /&gt;
{{Hycontent|Heavy Containment Zone|placeholder}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|text|image|link override|size override|file extension override|name override}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|SCPs|mpc-scps}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Hycontent|Classes|mpc-classes}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6034</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6034"/>
		<updated>2023-05-10T12:06:57Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Armor&lt;br /&gt;
|link = Armor (Disambiguation)&lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6033</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6033"/>
		<updated>2023-05-10T12:04:43Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Items are objects within SCP:SL that can be collected and be utilized by a player.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;Each item performs their own unique function, some providing greater benefit to the player then others.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Normal Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{Hycontent3|Ammunition}}&lt;br /&gt;
{{Hycontent3|Armor}}{{Hycontent3|Candy Bag}}&lt;br /&gt;
{{Hycontent3|Coin}}&lt;br /&gt;
{{Hycontent3|Flashlight}}&lt;br /&gt;
{{Hycontent3|Keycard}}&lt;br /&gt;
{{Hycontent3|Radio}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Medical Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Adrenaline}}{{Hycontent3|First Aid Kit}}{{Hycontent3|Painkillers}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Event Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Coal|CoalIcon}}{{Hycontent3|Lantern|LanternIcon}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCP-330&amp;diff=6032</id>
		<title>SCP-330</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCP-330&amp;diff=6032"/>
		<updated>2023-05-09T19:51:56Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: /* Related Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Item Infobox&lt;br /&gt;
|image = 330Render.png&lt;br /&gt;
|image_size = 300px&lt;br /&gt;
|type = SCP Object&lt;br /&gt;
|spawn = [[Light Containment Zone]]&lt;br /&gt;
|usage = Gives the player pieces of candy. &amp;lt;br&amp;gt; Taking more than two will kill the player.&lt;br /&gt;
|effect = Varies&lt;br /&gt;
|ID = &lt;br /&gt;
|SCP914 = False (Can&#039;t be upgraded)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-330&#039;&#039;&#039; is a [[SCPs|Non-playable SCP]] that, when interacted with, provides players with candy. These candies have different effects when consumed.&lt;br /&gt;
__TOC__&lt;br /&gt;
=Operational Guide=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%&amp;quot;&amp;gt;&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
SCP-330 spawns in [[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]], located in Light Containment Zone. When interacted with, the player will grab a random piece of candy. Players are able to grab up to 2 candies from SCP-330. Grabbing more than two pieces of candy from the bowl will remove the player&#039;s hands. The player will no longer be able to open their inventory or interact with the facility around them. Their health will slowly drain as well, taking arond 15 seconds for a full health player to perish. This only applies to grabbing candy directly from SCP-330, pieces grabbed elsewhere do not count. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Candy pieces picked up by players go into an item called the &amp;quot;[[Inventory Mechanics#Candy Bag|Candy Bag]]&amp;quot;, which acts as a second inventory for pieces of candy only. The candy bag is automatically added to the player&#039;s inventory the 1st time they pick up a piece of candy. Picking up a Candy Bag while already carrying one will combine the two into one. If the candies exceed the item limit, excess candy is dropped onto the floor in a new bag. &amp;lt;br&amp;gt;&lt;br /&gt;
Players can only have one candy bag.&lt;br /&gt;
&lt;br /&gt;
==Candy Effects==&lt;br /&gt;
Depending on which candy the player consumes, the effects will be different.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Current Version=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Candy&lt;br /&gt;
!Effect&lt;br /&gt;
!Chance of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyPurple.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Purple Candy&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;It has a juicy grape smell. Your mouth begins to water. Trick or treat?&amp;quot; &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Applies the [[Status Effects#Damage Reduction|Damage Reduction]] with an {{Hoverimage|An intensity of 40 means a 20% Damage Reduction|text=intensity of 40}} for 15 seconds. {{Hoverimage|The intensity does not stack|text=(Time Stackable)}}&lt;br /&gt;
*HP Regeneration (1.5HP/s for a total of ten seconds) (15 HP total)&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; | [[File:IconCandyRed.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Red Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;A strong scent of cherry fills the room. It’s a bit... too strong. Trick or treat?&amp;quot;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; | &lt;br /&gt;
*HP Regeneration (9 HP/s for a total of five seconds) (45 HP total)&lt;br /&gt;
|style=&amp;quot;text-align:center;background-color: #2e2e2e;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyBlue.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Blue Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039; &amp;quot;It smells soft and sweet, something akin to a marshmallow&amp;quot; &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Applies 30 [[Artificial HP|AHP]] that does not decay. &lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; | [[File:IconCandyGreen.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Green Candy&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039; &amp;quot;A nasty herbal smell emits from the candy. Trick or treat?&amp;quot; &#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&lt;br /&gt;
*Grants the {{Hoverimage|Immunity to negative status effects.&amp;lt;br&amp;gt; SCP-207 effect deals no damage.|text=Vitality}}  [[Status Effects|Status Effect]] for 30 seconds. (Stackable)&lt;br /&gt;
*HP Regeneration (1.5HP/s for a total of 80 seconds) (120 HP)&lt;br /&gt;
|style=&amp;quot;text-align:center;;background-color: #2e2e2e;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyYellow.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Yellow Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;The overwhelming smell of lemon makes you cringe a little. Trick or treat?&amp;quot;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Instantly restores 25% of [[Stamina]].&lt;br /&gt;
*Grants the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} Status Effect for eight seconds. (Stackable)&lt;br /&gt;
*Applies the [[Status Effects#Movement Boost|Movement Boost]] Status Effect with an intensity of 10 for eight seconds. (Stackable)&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:IconCandyGay.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Rainbow Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;It&#039;s a hard piece of candy, packed with all sorts of flavours.&amp;quot; &#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&lt;br /&gt;
* Instantly restores 15 HP.&lt;br /&gt;
* Applies the [[Status Effects#Invigoration|Invigoration]] Status Effect for five seconds. (Stackable)&lt;br /&gt;
* Permanently applies the [[Status Effects#Bodyshot Reduction|Bodyshot Reduction]] Status Effect with an {{Hoverimage|An intensity of 1 means a 5% Bodyshot Reduction|text=intensity of 1}} . (Stackable)&lt;br /&gt;
* Grants the {{Hoverimage|Reduces severity of negative effects|text=Rainbow Taste}} Status Effect for ten seconds. (Unstackable)&lt;br /&gt;
* Applies 20 AHP that does not decay for ten seconds. {{Hoverimage|Each instance of &amp;quot;20 AHP&amp;quot; has their own timer|text=(Time unstackable)}}&lt;br /&gt;
|style=&amp;quot;text-align:center;background-color: #2e2e2e;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyPink.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Pink Candy &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;The strawberry scent is as gentle as it looks. Trick or treat?&amp;quot;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* The player instantly explodes, damaging nearby doors and other players.&lt;br /&gt;
* Can only be spawned in with [[Remote Admin|Remote Admin]].&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | 0%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
2021 Halloween Event=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Candy&lt;br /&gt;
!Effect&lt;br /&gt;
!Chance of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyPurple.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Purple Candy&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;It has a juicy grape smell. Your mouth begins to water. Trick or treat?&amp;quot; &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Applies the Slow Metabolism Status Effect for ten seconds.&lt;br /&gt;
** 20% movement speed reduction.&lt;br /&gt;
** The player model became fat.&lt;br /&gt;
*Applies 330 [[Artificial HP|AHP]] that deteriorated at 10 AHP/s after ten seconds.&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; | [[File:IconCandyRed.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Red Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;A strong scent of cherry fills the room. It’s a bit... too strong. Trick or treat?&amp;quot;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; | &lt;br /&gt;
* 50 AHP that deteriorated after 15 seconds&lt;br /&gt;
* Restores 100 HP over the course of five seconds&lt;br /&gt;
*Applies the {{Hoverimage|Inverted mouse movement|text=Inverted Controls}} Status Effect for 15 seconds&lt;br /&gt;
|style=&amp;quot;text-align:center;background-color: #2e2e2e;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyBlue.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Blue Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039; &amp;quot;It smells soft and sweet, something akin to a marshmallow. Trick of treat?&amp;quot; &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Applies the Sugar Crave Status Effect for 15 seconds.&lt;br /&gt;
**Player model turns into the &amp;quot;Marshmallow Man&amp;quot;.&lt;br /&gt;
**All items are dropped from the inventory.&lt;br /&gt;
**25% damage resistance.&lt;br /&gt;
**The current walking speed doubled.&lt;br /&gt;
***This includes speed boost by SCP-207.&lt;br /&gt;
****Speed could not go higher than 8 hu/s.&lt;br /&gt;
***Sprinting is disabled.&lt;br /&gt;
**Ability to perform melee attacks that deal 65 damage per hit.&lt;br /&gt;
** The following [[Status Effects]] were applied for three seconds after the player reverted back to normal: &lt;br /&gt;
*** {{Hoverimage|Reduces player&#039;s visibility|text=Amnesia}} &lt;br /&gt;
*** {{Hoverimage|Makes the player&#039;s screen very blurry.|text=Blinded}}  &lt;br /&gt;
*** {{Hoverimage|Causes the players screen to get blurry when they turn.&amp;lt;br&amp;gt;The faster they turn the blurrier it gets.|text=Concussed}}  &lt;br /&gt;
*** {{Hoverimage|Makes it harder for the player to hear noises.|text=Deafened}}  &lt;br /&gt;
*** {{Hoverimage|Slows down all movement.|text=Disabled}}  &lt;br /&gt;
*** {{Hoverimage|Halves the maximum stamina capacity and stamina regeneration rate.|text=Exhausted}} &lt;br /&gt;
**Stamina would be set to 0% upon the effects end.&lt;br /&gt;
*Applies 350 AHP that deteriorated after 15 seconds.&lt;br /&gt;
**AHP drops to zero upon the end of its effects. (v11.0.3 [Rebalance Patch])&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; | [[File:IconCandyGreen.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Green Candy&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039; &amp;quot;A nasty herbal smell emits from the candy. Trick or treat?&amp;quot; &#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&lt;br /&gt;
*Applies the Sugar High Status Effect for 15 seconds&lt;br /&gt;
** The player’s jump power was increased. &lt;br /&gt;
***1.5 multiplier (v11.0.1 [Event Release])&lt;br /&gt;
***2 multiplier (v11.0.3 [Rebalance Patch])&lt;br /&gt;
** After 15 seconds, inflicted the {{Hoverimage|Slows down all movement.|text=Disabled}} Status Effect for {{Mvar|1 = [2 × J]}} seconds. &lt;br /&gt;
***The v11.0.3 [Rebalance Patch] changed the time to {{Mvar|1 = [1.5 × J]}} seconds&lt;br /&gt;
***{{Mvar|1 = J}} equals the number of jumps performed with increased jump height.&lt;br /&gt;
|style=&amp;quot;text-align:center;background-color: #2e2e2e;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyYellow.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Yellow Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;The overwhelming smell of lemon makes you cringe a little. Trick or treat?&amp;quot;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Applies the Sugar Rush Status Effect&lt;br /&gt;
** 25% movement speed boost for ten seconds. (v11.0.1 [Event Release])&lt;br /&gt;
** 50% movement speed boost for five seconds. (v11.0.3 [Rebalance Patch])&lt;br /&gt;
**After eight seconds have passed, the {{Hoverimage|Inverted mouse movement|text=Inverted Controls}} Status Effect is applied for ten seconds.&lt;br /&gt;
* Grants the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} Status Effect for three seconds.&lt;br /&gt;
**If the Stamina Bar is less than 50% full, it will restore enough Stamina to make it 50% full. &lt;br /&gt;
***If Stamina Bar is equal to or more than 50% full, it restores no Stamina.&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:IconCandyGay.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Rainbow Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;It&#039;s a hard piece of candy, packed with all sorts of flavours. Trick or treat?&amp;quot; &#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&lt;br /&gt;
* Player emitted a colorful smoke cloud that lingered for 20 seconds.&lt;br /&gt;
|style=&amp;quot;text-align:center;background-color: #2e2e2e;&amp;quot; |{{WeightedProbability|totalWeight=6}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:IconCandyPink.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Pink Candy &lt;br /&gt;
|&lt;br /&gt;
* Permanently locked the inventory.&lt;br /&gt;
* Could only be spawned in with [[Remote Admin]].&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; |0%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
2020 Halloween Event=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Candy&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:OldPurpleCandyIcon.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Purple Candy&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;It has a juicy grape smell.&amp;quot;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Gave the player 15 [[Artificial HP|AHP]]. (v10.0.5 [Event Release])&lt;br /&gt;
* Gave the player 25 AHP. (v10.0.6 [Rebalance Patch])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; | [[File:OldRedCandyIcon.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Red Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;This one has an overpowering smell of cherry&amp;quot;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; | &lt;br /&gt;
* Restored 15 HP. (v11.0.5 [Rebalance Patch])&lt;br /&gt;
* Restored 35 HP. (v10.0.6 [Rebalance Patch])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:OldBlueCandyIcon.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Blue Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039; &amp;quot;It smells soft and sweet, something akin to cotton candy&amp;quot;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Restored 15% of [[Stamina]]. (v10.0.5 [Event Release])&lt;br /&gt;
* Restored 50% of Stamina. (v10.0.6 [Rebalance Patch])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; | [[File:OldGreenCandyIcon.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Green Candy&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039; &amp;quot;A nasty herbal smell emits from the candy.&amp;quot;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&lt;br /&gt;
* Gave the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} [[Status Effects|Status Effect]] for ten seconds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; | [[File:OldYellowCandyIcon.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Yellow Candy&lt;br /&gt;
&amp;lt;br&amp;gt; &#039;&#039;&amp;quot;The overwhelming smell of lemon makes you cringe a little&amp;quot;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*Slow and linear HP Regeneration. (v10.0.5 [Event Release])&lt;br /&gt;
*Fast HP Regeneration that overtime becomes slower. (v10.0.6 [Rebalance Patch])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; | [[File:OldPinkCandyIcon.png|center|100px]]&lt;br /&gt;
&amp;lt;br&amp;gt;Pink Candy &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;The strawberry scent is as gentle as it looks&amp;quot;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #2e2e2e;&amp;quot; |&lt;br /&gt;
* The player instantly explodes, damaging nearby doors and players.&lt;br /&gt;
**The explosion is no different from a grenade. (v10.0.5 [Event Release])&lt;br /&gt;
**200 max damage to players. (v10.0.6 [Rebalance Patch])&lt;br /&gt;
**600 max damage to SCP-049-2. (v10.0.6 [Rebalance Patch])&lt;br /&gt;
**20% max damage to other SCPs. (v10.0.6 [Rebalance Patch])&lt;br /&gt;
* Recover 5 AHP every 5s for a total of ten seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relevant Lore Documents==&lt;br /&gt;
*[[Lore/Documents|SCP-330 Message Logs]] (Not found in-game)&lt;br /&gt;
*[[Lore/Documents|SCP-330&#039;s Document]] (Found in LCZ TC-01 room)&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
{{Achievements}}&lt;br /&gt;
(These are related to the candies)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=1080px widths=250px&amp;gt;&lt;br /&gt;
SCP330Front.png|SCP-330 during the Halloween 2020 Event.&lt;br /&gt;
330Event2021.png|SCP-330 during the Halloween 2021 Event.&lt;br /&gt;
FinalOld330RenderUnlessPlookieLiedToMe.png|SCP-330&#039;s model during the Halloween 2020 Event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=250px widths=250px&amp;gt;&lt;br /&gt;
MarshmallowMan.png|The Marshmallow Man that players turned into when consuming the Blue Candy during the Halloween 2021 Event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | SCP-330 Changelog History &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.5|October 23rd 2020]]&lt;br /&gt;
|SCP-330 temporarily added for the Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Updates/10.0.6|10.0.6]]&lt;br /&gt;
|Increased AHP gained by Purple Candy to 25 AHP (Was 15 AHP).&lt;br /&gt;
|-&lt;br /&gt;
|Increased the health gained by Red Candy to 35 HP (Was 15HP).&lt;br /&gt;
|-&lt;br /&gt;
|Increased the stamina restored by Blue Candy to 50% (Was 15%).&lt;br /&gt;
|-&lt;br /&gt;
|Health regeneration by Yellow Candy decays over time (Was originally linear).&lt;br /&gt;
|-&lt;br /&gt;
|Multiple changes to Pink Candy.&lt;br /&gt;
* Lethal explosion range decreased by 15%.&lt;br /&gt;
* Maximum damage dealt to human classes reduced to 200 HP.&lt;br /&gt;
* Damage done to SCP-049-2 is tripled.&lt;br /&gt;
* Spawn chance is reduced by half.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Updates/11.0.1|October 24th 2021]]&lt;br /&gt;
|SCP-330 temporarily added for the Halloween update with different candy mechanics. &lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Updates/11.0.3|11.0.3]]&lt;br /&gt;
|AHP gained from Blue Candy is removed after exiting marshmallow form.&lt;br /&gt;
|-&lt;br /&gt;
|Increased speed by Yellow Candy to 150% with a 5 second limit (Was 120%).&lt;br /&gt;
|-&lt;br /&gt;
|Increased jump height gained by Green Candy.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Updates/11.1.0|11.1.0]]&lt;br /&gt;
|SCP-330 permanently added with different candy mechanics. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* SCP-330 was first added as a temporary SCP during the [[Updates/10.0.5|Halloween 2020 Event]], where it was then removed from the game after the event ended.&lt;br /&gt;
**SCP-330 was re-added during the [[Updates/11.0.1|Halloween 2021 Event]], and was later permanently added to the game in [[Updates/11.1.0|11.1.0]]. &lt;br /&gt;
*During the Halloween 2020 event, players could acquire Pink Candy from SCP-330. Upon consumption, the player instantly blew up, killing themselves, and dealing massive damage to nearby players and doors. This lead to players to use the Pink Candy to one shot, or deal massive damage to SCPs by rushing at them while holding the Pink Candy.&lt;br /&gt;
**Pink Candy exploding was added as a last minute change during Staff Testing of the Halloween 2020 Event as a joke. It was originally intended to give a weak level of AHP regen and even retained this ability during the event. This effect could be seen by using godmode.&lt;br /&gt;
**During the Halloween 2021 Event, Pink Candy was given an update inventory icon and model but could not be acquired without Remote Admin. Upon consumption, it would lock the player out of their inventory as it was given no proper function.&lt;br /&gt;
**When SCP-330 was permanently readded in the 11.1 Update, Pink Candy was given back its exploding function.&lt;br /&gt;
**Pink Candy can be seen at the bottom of the SCP-330 bowl as an Easter Egg. &lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;br /&gt;
[[Category:SCPs]]&lt;br /&gt;
[[Category:Environmental SCPs]]&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6031</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Items&amp;diff=6031"/>
		<updated>2023-05-09T19:43:32Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;Items are objects within SCP:SL that can be collected and be utilized by a player.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;Each item performs their own unique function, some providing greater benefit to the player then others.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Actual category box --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Normal Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{Hycontent|Ammunition|9mm|4=150px}}&lt;br /&gt;
{{Hycontent|Armor (Disambiguation)|CombatArmorIcon|6=Armor}}&lt;br /&gt;
{{Hycontent|Bag of Candies|CandyBagIcon}}&lt;br /&gt;
{{Hycontent|Coin|CoinIcon}}&lt;br /&gt;
{{Hycontent|Flashlight|FlashlightIcon}}&lt;br /&gt;
{{Hycontent|Keycard|Scientist_keycard2}}&lt;br /&gt;
{{Hycontent|Radio|RadioIcon}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Medical Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Adrenaline}}{{Hycontent3|First Aid Kit}}{{Hycontent3|Painkillers}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Event Items&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;{{Hycontent3|Coal|CoalIcon}}{{Hycontent3|Lantern|LanternIcon}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6030</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Main_Page&amp;diff=6030"/>
		<updated>2023-05-04T19:16:36Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-center&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Welcome to the Official SCP: Secret Laboratory Beta Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;This is a beta wiki, content may quickly become outdated. Pages may be broken as we test out new or reworked templates! Our team is fairly busy atm. Sorry if any info is outdated or images are missing.&amp;lt;br&amp;gt; &amp;lt;font color=red&amp;gt; THIS WIKI IS SOLELY FOR THE SCP SL PATREON AND PUBLIC BETAS! Chances are it will not be updated during times when there are no betas or for betas that simply test anti-cheat changes.&amp;lt;br&amp;gt;&lt;br /&gt;
Please note, it may take time for this wiki to update to the betas, there are many pages that have to be ported over. Including a bunch of formatting differences, pages may be broken while everything is being ported over.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- GAME CONTENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Game Content&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{Hycontent|SCPs|NEWSCPCAT}}{{Hycontent|Humans|NEWHUMANCAT}}{{Hycontent|Weapons|WEAPONCATNEW3}}{{Hycontent|Items|NEWITEMCAT}}{{Hycontent|Site-02|Site-02Logo|4=120px}}{{Hycontent|Mechanics|NEWMECHANICSCAT2}}{{Hycontent|Achievements|ACHIVECAT}}{{Hycontent|Soundtrack|NEWSOUNDTRACKCAT}}{{Hycontent|Lore (Disambiguation)|FoundationGunworksLogo|6=Lore}}&amp;lt;!---{{Hycontent|Cut Content (Coming Soon)|CUTCONTENTCAT5}}---&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- UPDATE AND ANNOUNCEMENT BOX --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center2&amp;quot; style = &amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Latest Update and Announcement&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Announcement&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;overflow: auto;&amp;quot;&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
PATREON BETA!!!!!!!!!!!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;&amp;lt;center&amp;gt;Most Recent Beta Patch&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Version:&#039;&#039;&#039; v13.0.0 Patreon Beta&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;font-size: 110%; font-weight: bold;&amp;quot;&amp;gt;Update Highlights&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;CHANGED&#039;&#039;&#039;&lt;br /&gt;
**New Unity version&lt;br /&gt;
**HDRP&lt;br /&gt;
**SCP-939 Mimicry Menu Overhauled&lt;br /&gt;
**Breach Scanner added to SCP-079&lt;br /&gt;
**Misc. stat changes to SCP-049 and SCP-173&lt;br /&gt;
**Jailbird can be made in SCP-914&lt;br /&gt;
**Misc. SCP-914 recipe changes&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- WIKI SUPPORT LIST --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center&amp;quot; style = &amp;quot;width: 66%; object-fit: contain;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-section&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-header&amp;quot;&amp;gt;Wiki Support&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-right2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content3&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&amp;lt;b&amp;gt;Wiki Manager&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
*[[User:Jamintheinfinite|Terranhawk]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;b&amp;gt;Wiki Staff&amp;lt;/b&amp;gt;&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&amp;lt;b&amp;gt;Stewards&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
* [[User:Argus|Argus]] &lt;br /&gt;
* [[User:Hoang|Hoang]]&lt;br /&gt;
* [[User:ŁukaszKlapek|Klapek]]&lt;br /&gt;
|style=&amp;quot;padding-left: 10px;|&lt;br /&gt;
*[[User:WinterBeyond|Winter]]&lt;br /&gt;
*[[User:Zabszk|Zabszk]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-center3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mp-content2&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&amp;lt;br&amp;gt;We do not use talk pages on this wiki for communication. If you have an issue with the wiki or want to suggest something. Join the [https://discordapp.com/invite/scpsl Official SCP:SL Discord]. It is also important to note that edits by non-wiki staff do not show up until approved by a wiki staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6029</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6029"/>
		<updated>2023-05-04T14:49:30Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|914only = true&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCP-914/Outputs&amp;diff=6028</id>
		<title>SCP-914/Outputs</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCP-914/Outputs&amp;diff=6028"/>
		<updated>2023-05-04T13:52:56Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=All SCP-914&#039;s item outputs=&lt;br /&gt;
{{Main|SCP-914}}&lt;br /&gt;
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.&amp;lt;br&amp;gt;&lt;br /&gt;
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.&lt;br /&gt;
&lt;br /&gt;
It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.&lt;br /&gt;
==Keycards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Janitor Keycard}}&lt;br /&gt;
| style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed &lt;br /&gt;
| style=&amp;quot;background-color: #b86b18;&amp;quot;| Destroyed &lt;br /&gt;
| style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
| style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Scientist Keycard|}}&lt;br /&gt;
| style=&amp;quot;background-color: #3d8708;&amp;quot;|  {{914_Item_2|Scientist Keycard|chance = 50%}}{{914_Item_2|Research Supervisor Keycard|chance =50%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Scientist Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt;&lt;br /&gt;
{{914_Item_2|Janitor Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Janitor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Research Supervisor Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Scientist Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Containment Engineer Keycard|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Research Supervisor Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Scientist Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Guard Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Containment Engineer Keycard|chance = 50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Research Supervisor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Facility Manager Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (33%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 66%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Guard Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Scientist Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Research Supervisor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Cadet Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Guard Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Lieutenant Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Cadet Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Research Supervisor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;| {{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Lieutenant Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Lieutenant Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Lieutenant Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Guard Keycard|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Cadet Keycard|chance = 50%}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Cadet Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;| {{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Lieutenant Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Guard Keycard|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Cadet Keycard|chance = 50%}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Lieutenant Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;| {{914_Item_2|Chaos Insurgency Access Device}}  &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (25%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 75%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Scientist Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Guard Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Facility Manager Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Zone Manager Keycard|chance = 40%}}&lt;br /&gt;
{{914_Item_2|Facility Manager Keycard|chance = 40%}}&lt;br /&gt;
{{914_Item_2|Chaos Insurgency Access Device|chance = 20%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Facility Manager Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Chaos Insurgency Access Device}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (25%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance =  75%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Chaos Insurgency Access Device}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Cadet Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Lieutenant Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (25%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 75%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Cadet Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Containment Engineer Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Facility Manager Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 33%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (75%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 25%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Standard Weaponry==&lt;br /&gt;
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|COM-15 Sidearm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=15}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| Randomized Attachments (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=15}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|COM-18}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|FSP-9|chance=55.5%}} {{914_Item_2|Revolver|chance=29.5%}} {{914_Item_2|COM-45|chance=15%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|COM-18}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|9x19mm|chance=50%|rounds=15}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|COM-15 Sidearm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|  Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|FSP-9}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Crossvec|chance=55%}}{{914_Item_2|Revolver|chance=45%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=60}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|FSP-9}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|MTF-E11-SR|chance=60%}}{{914_Item_2|AK|chance=40%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|MTF-E11-SR|chance=70%}}{{914_Item_2|Shotgun|chance=30%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|FSP-9}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=45}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|COM-18|chance=50%}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|  Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Crossvec|chance=70%}}  {{914_Item_2|MTF-E11-SR|chance=30%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|MTF-E11-SR}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|5.56x45mm|chance=50%|rounds=80}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|  {{914_Item_2|AK|chance=30%}} {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|Logicer|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=90}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|MTF-E11-SR}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|MTF-E11-SR|chance=30%}} {{914_Item_2|Logicer|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Logicer}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=120}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Shotgun}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{Hoverimage|{{914_Item_2|AK}}{{914_Item_2|Fragmentation Grenade|total=2}}|text=Multiple Items (60%)}}&amp;lt;br&amp;gt;{{Hoverimage|{{914_Item_2|Shotgun}}{{914_Item_2|Revolver}}|text=Multiple Items (30%)}}{{914_Item_2|Micro H.I.D.|chance=10%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Revolver}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|.44 Mag|chance=50%|rounds=12}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|COM-18|chance=80%}}{{914_Item_2|Fragmentation Grenade|chance=20%}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{Hoverimage|{{914_Item_2|Zone Manager Keycard}}{{914_Item_2|COM-15 Sidearm}}{{914_Item_2|First Aid Kit}}{{914_Item_2|Painkillers}}|text=Multiple Items (50%)}}{{914_Item_2|Fragmentation Grenade|chance=50%|total=2}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Shotgun}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|12/70 Buckshot|chance=50%|rounds=25}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Logicer}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=30%}}{{914_Item_2|Logicer|chance=25%}}{{914_Item_2|Micro H.I.D.|chance=5%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Fragmentation Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Fragmentation Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;{{914_Item_2|Fragmentation Grenade|chance =25%}}&lt;br /&gt;
{{914_Item_2|SCP-018|chance = 25%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Flashbang Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashlight}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Fragmentation Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Fragmentation Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt; Destroyed (75%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;{{914_Item_2|SCP-207|chance =25%}} &lt;br /&gt;
|}&lt;br /&gt;
==Special Weaponry==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|3-X MD}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|Flashlight}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|MTF-E11-SR}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Jailbird}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|3-X MD|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Micro H.I.D.}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|COM-45}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=15}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|9x19mm|chance = 50%|rounds=15}}{{914_Item_2|COM-15|chance=50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|COM-45}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Crossvec}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Revolver}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Jailbird}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|Flashlight}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|&amp;lt;p&amp;gt;{{ItemTable2|Jailbird}}&amp;lt;span style=&amp;quot;font-size:13px&amp;quot;&amp;gt;(Heavily damaged)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|3-X MD}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Jailbird|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Micro H.I.D.}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Micro H.I.D.}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|MTF-E11-SR}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|3-X MD|chance = 50%}}{{914_Item_2|Jailbird|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Micro H.I.D.|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Micro H.I.D.|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Micro H.I.D.|chance = Refueled}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;1.The Jailbird will break after one swing or charge&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ammo==&lt;br /&gt;
Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any &amp;quot;extra&amp;quot; ammo will be left unchanged.&lt;br /&gt;
&lt;br /&gt;
These paths also apply to any ammo inside a Firearm that is going through SCP-914.&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Input of 15 Rounds=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|.44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Input of 35 Rounds=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|.44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Medical Items==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Adrenaline}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|&lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|SCP-500}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (70%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|SCP-1853| chance = 30%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|First Aid Kit}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Painkillers}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|First Aid Kit}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Adrenaline}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (33%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 33%}} &lt;br /&gt;
{{914_Item_2|SCP-500|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|First Aid Kit}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Adrenaline|chance = 50%}}&lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 50%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SCP Items==&lt;br /&gt;
[[SCP-330]]&#039;s Candies can not be upgraded via SCP-914.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-018|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-018|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|High-Explosive Grenade|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Coin|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-207|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Painkillers}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Adrenaline}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| ? ? ?&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-1853|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Coin|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Coin|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-500|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Adrenaline|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-500}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|SCP-500|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| Destroyed&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-1576}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Radio|}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|SCP-2176|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-1576}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-1853}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Adrenaline|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-1853}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-207}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|SCP-500|chance = 50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-2176|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Activates&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Flashbang Grenade|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Coin|total=12|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|COM-18|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Flashlight|chance = 80%}}&lt;br /&gt;
{{914_Item_2|MTF-E11-SR|chance = 20%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Light Armor}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt;&lt;br /&gt;
{{914_Item_2|Radio|chance = 50%}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashlight}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Light Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Combat Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Combat Armor|chance=50%}}&lt;br /&gt;
{{914_Item_2|Heavy Armor|chance=50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Combat Armor}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Light Armor|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Flashlight|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Light Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Combat Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Heavy Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Heavy Armor}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Heavy Armor}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Light Armor|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Combat Armor|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Combat Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Heavy Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Coin}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Coin}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914 Item 2|Coin}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Coin}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Coin}}  &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Coin}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Coin}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Flashlight}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed  &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{914_Item_2|Flashlight| chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Flashlight}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Radio}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Radio}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Radio|chance = (Recharged)}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Radio|chance = (Recharged)}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914 Item 2|Flashlight|chance = 75%}}{{914 Item 2|SCP-1576|chance = 25%}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6027</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6027"/>
		<updated>2023-05-04T13:43:03Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedSCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = Updated2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = UpdatedMicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCP-914/Outputs&amp;diff=6026</id>
		<title>SCP-914/Outputs</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCP-914/Outputs&amp;diff=6026"/>
		<updated>2023-05-04T13:39:46Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: /* SCP Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=All SCP-914&#039;s item outputs=&lt;br /&gt;
{{Main|SCP-914}}&lt;br /&gt;
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.&amp;lt;br&amp;gt;&lt;br /&gt;
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.&lt;br /&gt;
&lt;br /&gt;
It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.&lt;br /&gt;
==Keycards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Janitor Keycard}}&lt;br /&gt;
| style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed &lt;br /&gt;
| style=&amp;quot;background-color: #b86b18;&amp;quot;| Destroyed &lt;br /&gt;
| style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
| style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Scientist Keycard|}}&lt;br /&gt;
| style=&amp;quot;background-color: #3d8708;&amp;quot;|  {{914_Item_2|Scientist Keycard|chance = 50%}}{{914_Item_2|Research Supervisor Keycard|chance =50%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Scientist Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt;&lt;br /&gt;
{{914_Item_2|Janitor Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Janitor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Research Supervisor Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Scientist Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Containment Engineer Keycard|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Research Supervisor Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Scientist Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Guard Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Containment Engineer Keycard|chance = 50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Research Supervisor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Facility Manager Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (33%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 66%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Guard Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Scientist Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Research Supervisor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Cadet Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Guard Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Lieutenant Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Cadet Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Research Supervisor Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;| {{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Lieutenant Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Lieutenant Keycard|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Lieutenant Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Guard Keycard|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Cadet Keycard|chance = 50%}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Cadet Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;| {{914_Item_2|Containment Engineer Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Lieutenant Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Guard Keycard|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Cadet Keycard|chance = 50%}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Lieutenant Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;| {{914_Item_2|Chaos Insurgency Access Device}}  &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (25%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 75%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Scientist Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Guard Keycard}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Facility Manager Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Zone Manager Keycard|chance = 40%}}&lt;br /&gt;
{{914_Item_2|Facility Manager Keycard|chance = 40%}}&lt;br /&gt;
{{914_Item_2|Chaos Insurgency Access Device|chance = 20%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Facility Manager Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Zone Manager Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Chaos Insurgency Access Device}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (25%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance =  75%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Chaos Insurgency Access Device}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Cadet Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Lieutenant Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Commander Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (25%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 75%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Cadet Keycard|}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Containment Engineer Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Facility Manager Keycard|chance = 33%}}&lt;br /&gt;
{{914_Item_2|Commander Keycard|chance = 33%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|O5 Keycard}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (75%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|O5 Keycard|chance = 25%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Standard Weaponry==&lt;br /&gt;
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|COM-15 Sidearm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=15}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| Randomized Attachments (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=15}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|COM-18}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|FSP-9|chance=55.5%}} {{914_Item_2|Revolver|chance=29.5%}} {{914_Item_2|COM-45|chance=15%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|COM-18}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|9x19mm|chance=50%|rounds=15}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|COM-15 Sidearm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|  Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|FSP-9}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Crossvec|chance=55%}}{{914_Item_2|Revolver|chance=45%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=60}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|FSP-9}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|MTF-E11-SR|chance=60%}}{{914_Item_2|AK|chance=40%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|MTF-E11-SR|chance=70%}}{{914_Item_2|Shotgun|chance=30%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|FSP-9}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=45}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|COM-18|chance=50%}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|  Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Crossvec|chance=70%}}  {{914_Item_2|MTF-E11-SR|chance=30%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|MTF-E11-SR}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|5.56x45mm|chance=50%|rounds=80}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|  {{914_Item_2|AK|chance=30%}} {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|Logicer|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=90}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|MTF-E11-SR}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|MTF-E11-SR|chance=30%}} {{914_Item_2|Logicer|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Logicer}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=120}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Shotgun}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{Hoverimage|{{914_Item_2|AK}}{{914_Item_2|Fragmentation Grenade|total=2}}|text=Multiple Items (60%)}}&amp;lt;br&amp;gt;{{Hoverimage|{{914_Item_2|Shotgun}}{{914_Item_2|Revolver}}|text=Multiple Items (30%)}}{{914_Item_2|Micro H.I.D.|chance=10%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Revolver}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|.44 Mag|chance=50%|rounds=12}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|COM-18|chance=80%}}{{914_Item_2|Fragmentation Grenade|chance=20%}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Crossvec}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{Hoverimage|{{914_Item_2|Zone Manager Keycard}}{{914_Item_2|COM-15 Sidearm}}{{914_Item_2|First Aid Kit}}{{914_Item_2|Painkillers}}|text=Multiple Items (50%)}}{{914_Item_2|Fragmentation Grenade|chance=50%|total=2}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Shotgun}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|12/70 Buckshot|chance=50%|rounds=25}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|AK}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| Randomized Attachments&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Logicer}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=30%}}{{914_Item_2|Logicer|chance=25%}}{{914_Item_2|Micro H.I.D.|chance=5%}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Fragmentation Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Fragmentation Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;{{914_Item_2|Fragmentation Grenade|chance =25%}}&lt;br /&gt;
{{914_Item_2|SCP-018|chance = 25%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Flashbang Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashlight}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Fragmentation Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Fragmentation Grenade}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt; Destroyed (75%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;{{914_Item_2|SCP-207|chance =25%}} &lt;br /&gt;
|}&lt;br /&gt;
==Special Weaponry==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|3-X MD}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|Flashlight}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|MTF-E11-SR}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Jailbird}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|3-X MD|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Micro H.I.D.}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|COM-45}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|Destroyed (50%)&amp;lt;br&amp;gt;{{914_Item_2|9x19mm|chance=50%|rounds=15}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|9x19mm|chance = 50%|rounds=15}}{{914_Item_2|COM-15|chance=50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|COM-45}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Crossvec}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Revolver}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Jailbird}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|Flashlight}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|&amp;lt;p&amp;gt;{{ItemTable2|Jailbird}}&amp;lt;span style=&amp;quot;font-size:13px&amp;quot;&amp;gt;(Heavily damaged)&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|3-X MD}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Jailbird|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Micro H.I.D.}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Micro H.I.D.}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|{{914_Item_2|MTF-E11-SR}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|3-X MD|chance = 50%}}{{914_Item_2|Jailbird|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Micro H.I.D.|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|Micro H.I.D.|chance = Refueled}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|{{914_Item_2|Micro H.I.D.|chance = Refueled}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;1.The Jailbird will break after one swing or charge&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ammo==&lt;br /&gt;
Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any &amp;quot;extra&amp;quot; ammo will be left unchanged.&lt;br /&gt;
&lt;br /&gt;
These paths also apply to any ammo inside a Firearm that is going through SCP-914.&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Input of 15 Rounds=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|.44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Input of 35 Rounds=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|12/70 Buckshot}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|.44 Mag}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Medical Items==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Adrenaline}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|&lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|{{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|SCP-500}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (70%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|SCP-1853| chance = 30%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|First Aid Kit}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Painkillers}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|First Aid Kit}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Adrenaline}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (33%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 33%}} &lt;br /&gt;
{{914_Item_2|SCP-500|chance = 33%}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;|&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|&lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;|{{914_Item_2|First Aid Kit}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Adrenaline|chance = 50%}}&lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 50%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==SCP Items==&lt;br /&gt;
[[SCP-330]]&#039;s Candies can not be upgraded via SCP-914.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-018|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashbang Grenade}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-018|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|High-Explosive Grenade|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Coin|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-207|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Painkillers}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Adrenaline}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| ? ? ?&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-1853|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Coin|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Coin|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-244-A|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-244-B|}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|SCP-268|}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-500|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|First Aid Kit|chance = 50%}}&lt;br /&gt;
{{914_Item_2|Painkillers|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Adrenaline|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-500}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|SCP-500|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| Destroyed&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-1576}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Radio|}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|SCP-2176|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-1576}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-1853}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| {{914_Item_2|Painkillers}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Adrenaline|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|SCP-1853}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|SCP-207}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
{{914_Item_2|SCP-500|chance = 50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;| {{914_Item_2|SCP-2176|}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Activates&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;|{{914_Item_2|Flashbang Grenade|}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Coin|total=12|}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|COM-18|}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;|&lt;br /&gt;
{{914_Item_2|Flashlight|chance = 80%}}&lt;br /&gt;
{{914_Item_2|MTF-E11-SR|chance = 20%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;font-size:12px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #1c1c1c;&amp;quot;|Input &lt;br /&gt;
! style=&amp;quot;background-color: #cf1919;&amp;quot;| Rough &lt;br /&gt;
! style=&amp;quot;background-color: #b86b18;&amp;quot;| Coarse&lt;br /&gt;
! style=&amp;quot;background-color: #916b03;&amp;quot;| 1:1&lt;br /&gt;
! style=&amp;quot;background-color: #597a18;&amp;quot;| Fine&lt;br /&gt;
! style=&amp;quot;background-color: #3d8708;&amp;quot;| Very Fine&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Light Armor}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
&amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt;&lt;br /&gt;
{{914_Item_2|Radio|chance = 50%}} &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Flashlight}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Light Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Combat Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Combat Armor|chance=50%}}&lt;br /&gt;
{{914_Item_2|Heavy Armor|chance=50%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Combat Armor}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Light Armor|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Flashlight|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Light Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Combat Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Heavy Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Heavy Armor}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Heavy Armor}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| &lt;br /&gt;
{{914_Item_2|Light Armor|chance = 50%}} &lt;br /&gt;
{{914_Item_2|Combat Armor|chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Combat Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Heavy Armor}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Coin}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Coin}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914 Item 2|Coin}}&lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| {{914_Item_2|Coin}} &lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Coin}}  &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Coin}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Coin}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Flashlight}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed  &lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| &amp;lt;span a style=&amp;quot;font-size:12px&amp;quot;&amp;gt;Destroyed (50%)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;{{914_Item_2|Flashlight| chance = 50%}}&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Flashlight}} &lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Radio}} &lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color: #1c1c1c;&amp;quot;|{{914_Item_2|Radio}} &lt;br /&gt;
|style=&amp;quot;background-color: #cf1919;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #b86b18;&amp;quot;| Destroyed&lt;br /&gt;
|style=&amp;quot;background-color: #916b03;&amp;quot;| {{914_Item_2|Radio}}&lt;br /&gt;
|style=&amp;quot;background-color: #597a18;&amp;quot;| {{914_Item_2|Radio}}&lt;br /&gt;
|style=&amp;quot;background-color: #3d8708;&amp;quot;| {{914 Item 2|Flashlight|chance = 75%}}{{914 Item 2|SCP-1576|chance = 25%}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:ItemTable2&amp;diff=6025</id>
		<title>Template:ItemTable2</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:ItemTable2&amp;diff=6025"/>
		<updated>2023-05-04T13:37:33Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ask:&lt;br /&gt;
{{#if:{{{1|}}}|[[item::{{{1|Coin}}}]]|[[itemid::{{{itemid|0}}}]]}}&lt;br /&gt;
|?image = 1&lt;br /&gt;
|?link = 2&lt;br /&gt;
|?item = 3&lt;br /&gt;
|format = plainlist&lt;br /&gt;
|headers = hide&lt;br /&gt;
|searchlabel =-&lt;br /&gt;
|mainlabel =-&lt;br /&gt;
|link = none&lt;br /&gt;
|namedargs = yes&lt;br /&gt;
|template=ItemTable&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;{{ItemTable2|COM-15}}&lt;br /&gt;
{{ItemTable2|COM-18}}{{ItemTable2|Revolver}}&lt;br /&gt;
{{ItemTable2|itemid=10}}{{ItemTable2|itemid=41}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Template:ListTier&amp;diff=6024</id>
		<title>Template:ListTier</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Template:ListTier&amp;diff=6024"/>
		<updated>2023-05-04T13:35:27Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{Tier}}}|Extra Rare=High Tier (0%)|Rare|Military Grade=Medium Tier (30%)|Common=Low Tier (50%)|Keycard Override= {{Hoverimage|{{#ask: [[type::Keycard]][[special::normal]][[tier::Common]]|?item=item|template=TierOverrideNameNoLink|namedargs = yes|format=plainlist|link=none}}|text=Low Tier (50%)}}&amp;lt;br&amp;gt;{{Hoverimage|{{#ask: [[type::Keycard]][[special::normal]][[tier::Rare]]|?item=item|template=TierOverrideNameNoLink|namedargs = yes|format=plainlist|link=none}}|text=Medium Tier (30%)}}&amp;lt;br&amp;gt;{{Hoverimage|{{#ask: [[type::Keycard]][[special::normal]][[tier::Extra Rare]]|?item=item|template=TierOverrideNameNoLink|namedargs = yes|format=plainlist|link=none}}|text=High Tier (0%)}}|Ammo Override= {{Hoverimage|{{#ask: [[type::Ammo]][[special::normal]][[tier::Military Grade||Rare]]|?item=item|template=TierOverrideNameNoLink|namedargs = yes|format=plainlist|link=none|sort=ammoSort}}|text=Medium Tier (30%)}}|Coal Override= Unknown}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6023</id>
		<title>Data/Items</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Data/Items&amp;diff=6023"/>
		<updated>2023-05-04T13:35:07Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Keycard Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Keycard_Override&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Janitor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = Janitor keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 0&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Scientist Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Scientist|+sep=;&lt;br /&gt;
|keycardsort = 02&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Scientist keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 1&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 03&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Research Supervisor Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Containment Engineer Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 04&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = CEngineer Keycard2.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 6&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 05&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Guard Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 4&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Private Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 06&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Private Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 5&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Sergeant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 07&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Sergeant Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 7&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Captain Keycard&lt;br /&gt;
|class = MTF Captain&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 08&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Captain Keycard.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 8&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Zone Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 09&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = Zone Manager Keycard3.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 3&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Facility Manager Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 10&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Facility Manager Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 9&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Chaos Insurgency Access Device&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 11&lt;br /&gt;
|armorsort = 00&lt;br /&gt;
|image = Chaos Insurgency device.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 10&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = O5 Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 12&lt;br /&gt;
|armorsort = 04&lt;br /&gt;
|image = O5 Keycard4.png&lt;br /&gt;
|inventorySlot = 1&lt;br /&gt;
|itemid = 11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--- Legacy Keycards--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Research Supervisor Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Research Supervisor Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Senior Guard Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Cadet Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Cadet Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Cadet Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Lieutenant Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Lieutenant Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Commander Keycard3.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Old Commander Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Commander Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = Keycard&lt;br /&gt;
|item = Breaking Keycard&lt;br /&gt;
|link = Keycard&lt;br /&gt;
|image = Old Guard Inventory.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|image = SCP018Icon.png&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|scpitemsort= 01&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 31&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Jackie SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = JackieSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = holiday&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Xmas SCP-018&lt;br /&gt;
|link = SCP-018&lt;br /&gt;
|image = OrnamentSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-207&lt;br /&gt;
|link = SCP-207&lt;br /&gt;
|weight = 01&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-207|+sep=;&lt;br /&gt;
|scpitemsort= 02&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewSCP207Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 18&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&amp;lt;!---SCP-244 Global Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Hypothermia|+sep=;&lt;br /&gt;
|scpitemsort= 03&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-A&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|image = SCP244AIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 44&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-244-B&lt;br /&gt;
|link = SCP-244&lt;br /&gt;
|weight = 03.4&lt;br /&gt;
|image = SCP244BIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 45&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-268&lt;br /&gt;
|link = SCP-268&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = Invisibility|+sep=;&lt;br /&gt;
|scpitemsort= 04&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP268Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 32&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-500&lt;br /&gt;
|link = SCP-500&lt;br /&gt;
|weight = 00.3&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|cures= SCP-207;SCP-1853;Burned;Cardiac Arrest;Concussed;Deafened;Poisoned;Traumatized|+sep=;&lt;br /&gt;
|scpitemsort= 05&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP500Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 17&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1576&lt;br /&gt;
|link = SCP-1576&lt;br /&gt;
|weight = 06&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 06&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1576Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 49&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-1853&lt;br /&gt;
|link = SCP-1853&lt;br /&gt;
|weight = 00.6&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|applies = SCP-1853|+sep=;&lt;br /&gt;
|scpitemsort= 07&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = SCP1853Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 46&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = SCP-2176&lt;br /&gt;
|link = SCP-2176&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|scpitemsort= 08&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = 2176Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 43&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bag of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBagIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 42&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Damage Reduction|+sep=;&lt;br /&gt;
|image = IconCandyPurple.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyRed.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = IconCandyBlue.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Vitality|+sep=;&lt;br /&gt;
|image = IconCandyGreen.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Invigorated|+sep=;&lt;br /&gt;
|image = IconCandyYellow.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Rainbow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Bodyshot Reduction;Rainbow Taste|+sep=;&lt;br /&gt;
|image = IconCandyGay.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = candy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconCandyPink.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy 330 Candies--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Bucket of Candies&lt;br /&gt;
|link = Bag of Candies&lt;br /&gt;
|weight = 00.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 00&lt;br /&gt;
|image = CandyBucketIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Purple Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPurpleIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Red Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyRedIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Blue Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyBlueIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Green Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyGreenIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Yellow Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyYellowIcon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old Pink Candy&lt;br /&gt;
|link = SCP-330&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = OldCandyPinkIcon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Legacy SCP Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-018&lt;br /&gt;
|image = OldSCP018Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = legacy&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Older SCP-207&lt;br /&gt;
|image = OldSCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = SCP Item&lt;br /&gt;
|item = Old SCP-207&lt;br /&gt;
|image = SCP207Icon.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Armor --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 01&lt;br /&gt;
|item = Light Armor&lt;br /&gt;
|link = Light Armor&lt;br /&gt;
|weight = 01.4&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01&lt;br /&gt;
|image = LightArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 36&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 02&lt;br /&gt;
|item = Combat Armor&lt;br /&gt;
|link = Combat Armor&lt;br /&gt;
|weight = 02.2&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Sergeant;MTF Specialist;MTF Private;Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = CombatArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 37&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Armor&lt;br /&gt;
|armorsort = 03&lt;br /&gt;
|item = Heavy Armor&lt;br /&gt;
|link = Heavy Armor&lt;br /&gt;
|weight = 05.5&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 &lt;br /&gt;
|image = HeavyArmorIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 3&lt;br /&gt;
|itemid = 38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Normal Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Coin&lt;br /&gt;
|link = Coin&lt;br /&gt;
|weight = 00.0025&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CoinIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 35&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Flashlight&lt;br /&gt;
|link = Flashlight&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashlightIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 15&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Normal Item&lt;br /&gt;
|item = Radio&lt;br /&gt;
|link = Radio&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = RadioIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 5&lt;br /&gt;
|itemid = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Medical Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Adrenaline&lt;br /&gt;
|link = Adrenaline&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Cardiac Arrest;Concussed|+sep=;&lt;br /&gt;
|class = MTF Captain;Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = AdrenalineIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 6&lt;br /&gt;
|itemid = 33&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = First Aid Kit&lt;br /&gt;
|link = First Aid Kit&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist;MTF Private;Facility Guard;Chaos Riflemen;Chaos Marauder;Chaos Repressor;Chaos Conscript;Scientist|+sep=;&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Bleeding;Burned|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = MedkitIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 7&lt;br /&gt;
|itemid = 14&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Medical Item&lt;br /&gt;
|item = Painkillers&lt;br /&gt;
|link = Painkillers&lt;br /&gt;
|weight = 00.25&lt;br /&gt;
|tier = Common&lt;br /&gt;
|cures= Concussed|+sep=;&lt;br /&gt;
|class = Chaos Riflemen;Chaos Marauder;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = NewPainkillersIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 8&lt;br /&gt;
|itemid = 34&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Foundation Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-15&lt;br /&gt;
|link = COM-15&lt;br /&gt;
|weight = 00.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = COM-15Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 13&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = COM-18&lt;br /&gt;
|link = COM-18&lt;br /&gt;
|weight = 00.72&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom18.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 30&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = Crossvec&lt;br /&gt;
|link = Crossvec&lt;br /&gt;
|weight = 02.65&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = MTF Private|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 21&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = FSP-9&lt;br /&gt;
|link = FSP-9&lt;br /&gt;
|weight = 02.45&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 9x19mm&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FSP-9Icon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 2&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Foundation Firearm Item&lt;br /&gt;
|item = MTF-E11-SR&lt;br /&gt;
|link = MTF-E11-SR&lt;br /&gt;
|weight = 03.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 5.56x45mm&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = E11SRIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Chaos Firearms Items --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = .44 Revolver&lt;br /&gt;
|link = .44 Revolver&lt;br /&gt;
|weight = 02.15&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = .44 Mag&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 39&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = AK&lt;br /&gt;
|link = AK&lt;br /&gt;
|weight = 03.9&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Riflemen;Chaos Conscript|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = NewAKIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 40&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Logicer&lt;br /&gt;
|link = Logicer&lt;br /&gt;
|weight = 11.3&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|ammo = 7.62x39mm&lt;br /&gt;
|class = Chaos Repressor|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 24&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Chaos Firearm Item&lt;br /&gt;
|item = Shotgun&lt;br /&gt;
|link = Shotgun&lt;br /&gt;
|weight = 03.95&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammo = 12/70 Buckshot&lt;br /&gt;
|class = Chaos Marauder|+sep=;&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 2&lt;br /&gt;
|itemid = 41&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Grenades --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = Flashbang Grenade&lt;br /&gt;
|link = Flashbang Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|applies = Blinded;Flashed;Deafened|+sep=;&lt;br /&gt;
|class = Facility Guard|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = FlashbangIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 26&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Grenades&lt;br /&gt;
|item = High-Explosive Grenade&lt;br /&gt;
|link = High-Explosive Grenade&lt;br /&gt;
|weight = 00.5&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|class = MTF Captain;MTF Sergeant;MTF Specialist|+sep=;&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = GrenadeIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|inventorySlot = 4&lt;br /&gt;
|itemid = 25&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Special Weaponry --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = 3-X Particle Disruptor&lt;br /&gt;
|link = 3-X Particle Disruptor&lt;br /&gt;
|weight = 04.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|applies = Burned;Concussed;Deafened|+sep=;&lt;br /&gt;
|image = IconDisruptor.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 47&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Micro H.I.D.&lt;br /&gt;
|link = Micro H.I.D.&lt;br /&gt;
|weight = 21.5&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 13 |armorsort = 04&lt;br /&gt;
|image = MicroHIDIcon.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 16&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = Jailbird&lt;br /&gt;
|link = Jailbird&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = JailbirdIcon.png&lt;br /&gt;
|applies = Deafened;Flashed|+sep=;&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 50&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Special Weaponry&lt;br /&gt;
|item = COM-45&lt;br /&gt;
|link = COM-45&lt;br /&gt;
|weight = 01.7&lt;br /&gt;
|tier = Extra Rare&lt;br /&gt;
|keycardsort = 01 |armorsort = 00&lt;br /&gt;
|image = IconCom45.png&lt;br /&gt;
|1853-Chart = true&lt;br /&gt;
|itemid = 48&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Ammunition ---&amp;gt;&lt;br /&gt;
{{#subobject:&amp;lt;!---Global Ammo Stats--&amp;gt;&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = Ammunition&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
|tier = Ammo_Override&lt;br /&gt;
|ammoSort = 1&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 2&lt;br /&gt;
|image = Icon9x19mm.png&lt;br /&gt;
|itemid = 29&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Military Grade&lt;br /&gt;
|ammoSort = 3&lt;br /&gt;
|image = Icon556x45.png&lt;br /&gt;
|itemid = 22&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mm&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 4&lt;br /&gt;
|image = Icon762x39.png&lt;br /&gt;
|itemid = 28&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 Buckshot&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 5&lt;br /&gt;
|image = Icon12ga.png&lt;br /&gt;
|itemid = 19&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 Mag&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|ammoSort = 6&lt;br /&gt;
|image = Icon44cal.png&lt;br /&gt;
|itemid = 27&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ammo Dropmodels --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 9x19mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 9mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 5.56x45mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Common&lt;br /&gt;
|image = 5.56mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 7.62x39mmRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 7.62mm.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = 12/70 BuckshotRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = Buckshot.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Render&lt;br /&gt;
|type = Ammo&lt;br /&gt;
|item = .44 MagRender&lt;br /&gt;
|link = Ammunition&lt;br /&gt;
|tier = Rare&lt;br /&gt;
|image = 44mag.png&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Event Exclusive Items---&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Lantern&lt;br /&gt;
|link = Lantern&lt;br /&gt;
|image = LanternIcon.png&lt;br /&gt;
|weight = 00.7&lt;br /&gt;
|tier = Common&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Event&lt;br /&gt;
|type = Event Item&lt;br /&gt;
|item = Coal&lt;br /&gt;
|link = Coal&lt;br /&gt;
|image = CoalIconNew2.png&lt;br /&gt;
|weight = 00.01&lt;br /&gt;
|tier = Coal_Override&lt;br /&gt;
|1853-Chart = false&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!---Blank Spaces--&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = Blank&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank1&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|special = normal&lt;br /&gt;
|type = Blank&lt;br /&gt;
|item = Blank2&lt;br /&gt;
|link = Blank&lt;br /&gt;
|class = Scientist&lt;br /&gt;
|inventorySort = 9&lt;br /&gt;
|image = Blank.png&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCP-049&amp;diff=6022</id>
		<title>SCP-049</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCP-049&amp;diff=6022"/>
		<updated>2023-05-04T02:11:54Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: /* Good Sense of The Doctor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP Infobox Test&lt;br /&gt;
|MainImage = [[File:RenderSCP-049.png|center|235px|link=File:RenderSCP-049.png]]&lt;br /&gt;
|F1MenuArt = [[File:049F1.png|center|225px|link=File:049F1.png]]&lt;br /&gt;
|Abilities =&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Ability 049Touch=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Cardiac Arrest (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049&#039;s attack causes humans to suffer a cardiac arrest, quickly draining their HP and increasing their Stamina consumption. A second attack on a player already suffering a cardiac arrest will result in an instant kill.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Sense=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Good Sense of the Doctor (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A target will be selected and tracked via a &amp;quot;heartbeat&amp;quot; like icon while granting SCP-049 a speed boost. Upon resurrection, targets killed by SCP-049 or SCP-049-2 will have additional health and SCP-049 will a restore small amount of Hume Shield.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Waste=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Waste Not, Want Not (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 can resurrect SCP-049-2 instances who have fallen by human players. Each resurrection lowers their total health and after the fourth death, is no longer possible.&lt;br /&gt;
|-|&lt;br /&gt;
Ability 049Call=&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Doctor&#039;s Call (Active)&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 will show their location to all active SCP-049-2 instances through walls. Any SCP-049-2 who stands near SCP-049 will be given Hume Shield.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|Health = 2000&lt;br /&gt;
|HS = 200&lt;br /&gt;
|HSFinal = 500&lt;br /&gt;
|HSRegen = 15&lt;br /&gt;
|HSDelay = 10&lt;br /&gt;
|Walk = 4.1&lt;br /&gt;
|Sprint = 5.4&lt;br /&gt;
|sprintName = Good Sense&lt;br /&gt;
|jumpHeight = 4.9&lt;br /&gt;
|Spawn = [[Heavy Containment Zone]]&lt;br /&gt;
|OtherInformation = Class ID: 5 &amp;lt;!-- Do not add Peanut or any other Community names here; Matthew is official --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SCP-049&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 acts like a support class SCP, capable of turning dead people into [[SCP-049-2]] instances, which inturn can make the next respawn wave smaller.&amp;lt;br&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=left&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Operational Guides=&lt;br /&gt;
===Class Operational Guide===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%&amp;quot;&amp;gt;&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Abilities Operational Guides===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision0&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [LMB] — Cardiac Attack&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Cardiac Attack}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision1&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [F] — Good Sense of the Doctor&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Good Sense of the Doctor}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision2&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [R] — The Doctors Call&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 The Doctors Call}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision3&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Passive] — Waste Not, Want Not&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-049 Waste Not Want Not}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
At the start of the round, SCP-049 will spawn in his [[Heavy Containment Zone#SCP-049&#039;s Containment Area|Containment Cell]] located in Heavy Containment Zone.&lt;br /&gt;
SCP-049 can immediately leave the cell upon spawning, and must use an elevator system to access the main section of HCZ. Upon leaving, SCP-049 will be free to roam around the map. SCP-049 has moderate stats and acts as a support class for the SCPs. They are capable of resurrecting fallen players into instances of [[SCP-049-2]]. SCP-049 has a passive 20% bullet resistance, similar to [[Armor (Disambiguation)|Armor]], the damage taken is based on a weapon&#039;s penetration. This resistance only applies to SCP-049&#039;s normal health, Hume Shield has no resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of the distance.&lt;br /&gt;
&lt;br /&gt;
==Hume Shield==&lt;br /&gt;
* SCP-049 has a base [[Hume Shield]] value of 200.&lt;br /&gt;
** At 20% of HP, SCP-049 will have 500 Hume Shield.&lt;br /&gt;
* If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.&lt;br /&gt;
*SCP-049&#039;s The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.&lt;br /&gt;
*SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the [[SCP-049#Good Sense of The Doctor|Good Sense of The Doctor]] ability.&lt;br /&gt;
*Hume Shield does not factor in SCP-049&#039;s damage resistance.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
===Cardiac Arrest===&lt;br /&gt;
SCP-049 can &#039;cure&#039; any [[Classes|Human]] by pressing {{Key Press|leftclick}} on them. Humans will take an initial eight damage and are given the Cardiac Arrest Status Effect for 20s, causing their HP to deplete at 8 HP/s, dealing a total of 168 damage. SCP-049 will also have a short cooldown before they can attack again, giving humans some time to escape SCP-049. If SCP-049 wants to convert the person into an instance of [[SCP-049-2]], they must follow the player until they perish or have a teammate finish them off.  [[Adrenaline]] and [[SCP-500]] will cancel the Cardiac Arrest effect when used. Attacking a player while they have the Cardiac Arrest Status Effect will instantly kill them.&lt;br /&gt;
&lt;br /&gt;
===Resurrection===&lt;br /&gt;
Once a human player dies, SCP-049 can hold the {{Key Press|E}} Key on their corpse to convert them into an SCP-049-2 instance. The cause of death does not matter, SCP-049 can revive a human player as long as they can reach their corpse. The process takes seven seconds to resurrect a human player. SCP-049 is capable of resurrecting a human player as long as they are a spectator and have yet to respawn. If a body lies on the ground for more than 15 seconds, they are considered &amp;quot;decayed&amp;quot;, and SCP-049 can&#039;t revive them. Players who are an active target of the Good Sense of The Doctor ability will take 20 seconds to decay.&lt;br /&gt;
&lt;br /&gt;
An inidicator will appear on any body that SCP-049 can resurrect.&lt;br /&gt;
====Waste Not, Want Not====&lt;br /&gt;
SCP-049 can resurrect fallen SCP-049-2 instances by holding the {{Key Press|E}} Key on their body, as long as that player is a spectator. There is no time limit for this unlike resurrecting fallen humans. Though, if a player controlling an SCP-049-2 were to respawn, SCP-049 can no longer resurrect their old corpse, even if the player becomes a spectator again.&lt;br /&gt;
&lt;br /&gt;
This can be performed three times per SCP-049-2 instance, effectively giving each instance four lives. Each revival causes the SCP-049-2 to lose 10% of their max HP. Players who have died as SCP-049-2 can deny further resurrects by pressing the {{Key Press|F}} key, preventing SCP-049 from reviving them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Health of SCP-049-2 instances:&lt;br /&gt;
* 400 HP at initial revival.&lt;br /&gt;
* 360 HP after the first death.&lt;br /&gt;
* 320 HP after the second death.&lt;br /&gt;
* 290 HP after the third death.&lt;br /&gt;
&lt;br /&gt;
===Good Sense of The Doctor===&lt;br /&gt;
Pressing the {{Key Press|F}} Key will select the nearest human as a target if they are within range. If no human is in range, the ability will have a 2.5 second cooldown. If successful, an icon will appear on SCP-049&#039;s screen. This icon acts akin to a heartbeat. The closer SCP-049 is to the target, the faster it beats. A small blip will also appear on the chosen target for two seconds. The ability does not allow SCP-049 to see the target through walls like SCP-096 can see their targets. SCP-049&#039;s movement speed will also increase when this ability is successfully performed. Victims who are targets of this ability will have increased health upon resurrection as SCP-049-2, 600 HP as opposed to 400 HP. Their corpse will also take 20 seconds to decay instead of 15 seconds. SCP-049&#039;s Hume Shield will refilled by 100 HS if they successfully revive a target this way. The ability only last 20s. If SCP-049 attacks anyone who isn&#039;t their target, the ability instantly ends.&lt;br /&gt;
&lt;br /&gt;
The ability has a 40s cooldown if the target is killed by SCP-049 or SCP-049-2.&amp;lt;br&amp;gt;&lt;br /&gt;
If the target dies from other means, wears [[SCP-268]] or out last the duration of the ability, the cooldown will be 20s.&lt;br /&gt;
&lt;br /&gt;
===The Doctor&#039;s Call===&lt;br /&gt;
Pressing the {{Key Press|R}} Key will broadcast SCP-049&#039;s location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. This ability will last for a total of 20 seconds. Any SCP-049-2 instance that stands within a fairly large radius of SCP-049 will begin to slowly generate Hume Shield at a rate of 10 HS/s, maxing out at 100 Hume Shield per SCP-049-2 instance. This Hume Shield will regen if SCP-049-2 has not taken damage for one second. The ability has a 60-second cooldown that only starts after the ability ends.&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
{{Achievements}}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Misc&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | SCP-049 Changelog History &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/0.1.0|0.1.0]]&lt;br /&gt;
|[[File:049_Icon.png|25px]] SCP-049 added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|April 1st 2018&lt;br /&gt;
|Renamed SCP-049 to EBOLA-BOI for the 2018 April Fools update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/5.0.0|5.0.0]]&lt;br /&gt;
|Ragdoll added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|October 31st 2018&lt;br /&gt;
|Renamed SCP-049 to Nevermore-049 and put a pumpkin over its head for the 2018 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/9.0.0|9.0.0]]&lt;br /&gt;
|Movement speed increased to {{hoverimage|Was 5.2 hu/s.|text=5.6 hu/s}}.&lt;br /&gt;
|-&lt;br /&gt;
|Added a 1.5 second cooldown to Antidote upon successful kills.&lt;br /&gt;
|-&lt;br /&gt;
|Increased time until a corpse expires to 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|SCP-049 can now use Resurrection on any corpses, regardless of the cause of death.&lt;br /&gt;
|-&lt;br /&gt;
|Resurrection time decreased to {{hoverimage|Was 10 seconds.|text=7 seconds}}.&lt;br /&gt;
|-&lt;br /&gt;
|Resurrection time no longer speeds up with lost HP.&lt;br /&gt;
|-&lt;br /&gt;
|Added notification when using Resurrection on corpses that have expired.&lt;br /&gt;
|-&lt;br /&gt;
|Changed the color of the HUD element displayed when using Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.0|10.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Public Beta XIV&lt;br /&gt;
|Increased movement speed to {{hoverimage|Was 5.6 hu/s.|text=6 hu/s}}.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.5|October 23rd 2020]]&lt;br /&gt;
|Renamed SCP-049 to Doctor Cure along with having its eyes glow white and applied the Hume Shield particle effect to its model for the 2020 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.0|11.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta&lt;br /&gt;
|Cloth physics added to SCP-049&#039;s robe.&lt;br /&gt;
|-&lt;br /&gt;
|Maximum HP increased to {{hoverimage|Was 1700 HP.|text=2500 HP}}.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.1|October 24th 2021]]&lt;br /&gt;
|Reused Halloween 2020 changes and replaced the Hume Shield effect with black smoke particles for the 2021 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.0|11.1.0]]&lt;br /&gt;
|SCP-049 can now see the expired corpse message again.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.3|11.1.3]]&lt;br /&gt;
|Players killed by SCP-049 will be locked into death camera until their corpse has expired.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/12.0.0|12.0.0]]&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta I&lt;br /&gt;
|SCP-049 soft-reworked.&lt;br /&gt;
*{{hoverimage|Was 2500.|text=Decreased HP to 2000.}}&lt;br /&gt;
*{{hoverimage|700 HS at minimum HP.|text=Given 200 HS with HP scaling.}}&lt;br /&gt;
*Replaced Antidote with Cardiac Attack.&lt;br /&gt;
*Replaced The Cure with Resurrection.&lt;br /&gt;
*Added Waste Not Want Not.&lt;br /&gt;
*Added Good Sense Of The Doctor.&lt;br /&gt;
*Added The Doctor&#039;s Call.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta IX&lt;br /&gt;
|Reduced attack range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=250px widths=225px&amp;gt;&lt;br /&gt;
049Halloween21.png|SCP-049 Halloween 2021 Event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=SCP-079&amp;diff=6021</id>
		<title>SCP-079</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=SCP-079&amp;diff=6021"/>
		<updated>2023-05-01T02:50:26Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: /* Breach Scanner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SCP infobox&lt;br /&gt;
|image = RenderSCP-079.png&lt;br /&gt;
|F1MenuArt = SCPCAT 079&lt;br /&gt;
|image_size = 375px&lt;br /&gt;
|HP = 0 &lt;br /&gt;
|speed = N/A&lt;br /&gt;
|ability = Control various systems around Site-02&lt;br /&gt;
|ID = 7&lt;br /&gt;
}}&lt;br /&gt;
{{quote&lt;br /&gt;
|quote = I have returned once more...&lt;br /&gt;
|speaker = SCP-079 in the&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.youtube.com/watch?v=JCVm3LvWKQ8&amp;amp;feature=youtu.be&amp;amp;t=53 &#039;&#039;teaser&#039;&#039;] &#039;&#039;announcing his return&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SCP-079&#039;&#039;&#039; is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. &lt;br /&gt;
SCP-079 is a rapidly-evolving AI in a small computer that can control facility functions remotely. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-079 acts as a support class SCP with abilities primarily focused on assisting other SCPs. Despite this, a competent SCP-079 player can often be one of the most dangerous SCPs in-game.&amp;lt;br&amp;gt;&lt;br /&gt;
The chances of SCP-079 spawning is based on the amount of SCPs in a given round.&amp;lt;br&amp;gt;&lt;br /&gt;
The probability of SCP-079 spawning in a given round are as follows:&lt;br /&gt;
*Selected as the 1st SCP - 0%&lt;br /&gt;
*Selected as the 2nd SCP - 20%&lt;br /&gt;
*Selected as the 3rd SCP - 40%&lt;br /&gt;
*Selected as the 4th SCP - 60%&lt;br /&gt;
&lt;br /&gt;
SCP-079 and [[SCP-096]] can never spawn in the same round. &lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;br clear=left&amp;gt;&lt;br /&gt;
=Operational Guides=&lt;br /&gt;
===Class Operational Guide===&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
===Abilities Operational Guides===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision0&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Interactable] — Door Controls (Level-1)&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-079 Door Controls}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision1&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [R] — Blackout (Level-2)&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-079 Blackout}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision2&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [F] — Lockdown (Level-3)&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-079 Lockdown}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision3&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Map toggle] — Breach Scanner (Level-4)&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-079 Breach Scanner}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision4&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision4&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Interactable] — Alpha Warhead Control Override (Level-5)&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-079 Alpha Warhead}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision5&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision5&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- [Passive] — Virtually Indestructible&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-079 Virtually Indestructible}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision6&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=red&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- Miscellaneous&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|SCP-079 Miscellaneous}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
After booting up, SCP-079 will automatically be controlling the camera directly pointing at them in their chamber. With access to [[Locations|Site-02]]&#039;s security systems, SCP-079 is capable of&lt;br /&gt;
navigation and interacting with the systems around Site-02 for their own gain.&lt;br /&gt;
&lt;br /&gt;
The [[SCP-079#Cameras|security cameras]] around Site-02 serve as SCP-079&#039;s mode of navigation. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-079 displays a HUD unique to other classes in the game. The upper left of SCP-079&#039;s screen will display the room SCP-079 currently is in. The upper right will list current abilities that can be performed and their cost. The bottom left is a notification panel, notifying the player when the gain EXP, level up or when an [[Emergency Power Stations|Emergency Power Station]] is booting up. Finally, the bottom right is SCP-079&#039;s EXP and AP Bar. Showing how much EXP until level up and the current Access Power of SCP-079. Icons will appear on the HUD to show doors and cameras SCP-079 can interact with.&lt;br /&gt;
&lt;br /&gt;
SCP-079 can talk to other SCP players using {{Key Press|Q}}, regardless of the distance.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-079 can see people who are wearing [[SCP-268]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If [[SCP-2176]] is thrown into a room and SCP-079 was currently operating a camera in said room, they will become stunned for eight seconds, preventing them from using any of their abilities. Their AP bar will become completely drained after the effect ends. SCP-2176 thrown in the Surface Zone will also stun SCP-079 if they are operating any camera in the zone.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Re-containment==&lt;br /&gt;
[[File:079Attack.gif|400px|thumb|Warning that pops up when being attacked]]&lt;br /&gt;
[[File:079AttackMap.gif|400px|thumb|The room pulsing effect]]&lt;br /&gt;
[[File:079Death.gif|300px|thumb|SCP-079&#039;s Death Animation (Fairly flashy, click to view)|link=File:079Death.gif]]&lt;br /&gt;
SCP-079 is invulnerable to all forms of conventional weaponry, including explosives, the [[Micro H.I.D.]], [[SCP-244]]&#039;s Fog and the [[3-X Particle Disruptor]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;white-space:normal; font-size:15px&amp;quot;&amp;gt;Instead, SCP-079 has a recontainment system that is performed by powering up three [[Emergency Power Stations]], also known as Generators, and then pushing a button inside SCP-079&#039;s containment chamber. Each Emergency Power Station requires a [[Keycard]] with {{HoverKeycard|Required Access1=AA2}} to unlock.&amp;lt;/div&amp;gt;&lt;br /&gt;
Afterwards, the lever can be flipped to start a countdown until the station is fully activated. SCP-079 will be given a warning when an Emergency Power Station is booting up.&lt;br /&gt;
Any player, besides SCP-079, can cancel the boot-up process by flipping the lever once more. While off, the timer will slowly tick back up.&lt;br /&gt;
Once a station is fully powered up it can no longer be disabled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After all three Emergency Power Stations are activated, an [[Overcharge]] of the Heavy Containment Zone will commence. This will forcefully disconnect SCP-079 from Site-02&#039;s systems and hard-resets the HCZ servers. The overcharge process will automatically happen if SCP-079 is the only SCP remaining. &lt;br /&gt;
Any remaining instances of SCP-049-2 will not prevent the automatic start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is impossible to access SCP-079&#039;s containment chamber until all three Emergency Power Stations are activated. It may still be useful to activate them if no SCP-079 spawned as&lt;br /&gt;
SCP-079&#039;s containment chamber contains an armory full of loot.&lt;br /&gt;
&lt;br /&gt;
The [[Alpha Warhead]] will terminate SCP-079 if it successfully detonates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SCP-079 can be killed via certain Status Effects, such as Severed Hands, if applied to them via Remote Admin.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
SCP-079 has many abilities it can use to interact with the facility around them. These abilities are performed by interacting with icons that appear on SCP-079&#039;s HUD or via Hotkeys.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-079 will gain small amounts of EXP from using these abilities but will gain large amounts of EXP if a player dies near a door or elevator that SCP-079 recently interacted with. Abilities cost a set amount of Auxiliary Power (AP) to perform. Attempting to perform an ability with an insufficient amount of AP will cause a small warning appear in the center of the screen about the lack of AP. This warning will also give the amount of time until SCP-079 has enough AP. If the required amount of AP to peform an action is greater than the current max SCP-079 can have, a unique warning will pop up saying &amp;quot;HIGHER TIER REQUIRED&amp;quot;. Currently, this can not be seen under normal gameplay.&lt;br /&gt;
&lt;br /&gt;
The upper right corner of SCP-079&#039;s screen will display the current abilities SCP-079 can perform. The {{Key Press|W|S|A|D|chain=}} boxes will always be shown in this corner and will only display what cameras SCP-079 can move to and their AP Cost. Other interactions will appear under these boxes when available.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
===Cameras===&lt;br /&gt;
SCP-079 can change between nearby cameras by pressing {{Key Press|Leftclick}} on a camera icon or using the {{Key Press|W|S|A|D|chain=}} keys. The {{Key Press|W}} Key will transport SCP-079 to the closest camera they are looking at, while the {{Key Press|A|S|D|chain=}} keys will take SCP-079 to the connecting rooms. Switching cameras via the {{Key Press|W}} will auto rotate that camera to the last direction SCP-079 was looking at, making it easy to move forward in the same direction. If said camera is unable to rotate enough, then it will simply rotate its max amount. Clicking on the {{Key Press|W|S|A|D|chain=}} icons on the top right of its screen will also take SCP-079 to the corresponding room. Cameras that lead to a different room or zone will have an external icon above them to represent this fact. Using the Scroll Wheel, SCP-079 can zoom in with their camera. A short animation will play when switching to a different zone.&lt;br /&gt;
&lt;br /&gt;
Cameras are operated by moving the mouse towards the edge of the screen, slowly moving the camera in that direction. Holding down the {{Key Press|Spacebar}} centers the camera on the mouse instead, allowing for faster camera movement but making it harder to interact with the facility. The settings in the main menu include an option to make {{Key Press|Spacebar}} toggle between these two camera movement options, allowing one to press {{Key Press|Spacebar}} once to change between them.&amp;lt;br&amp;gt;&lt;br /&gt;
Cameras produce small noises while used. This sound, while quiet, can be heard by other players.&amp;lt;br&amp;gt;&lt;br /&gt;
A camera not currently used by SCP-079 will have its lights be in the color {{Hoverimage|A shade of red&amp;lt;br&amp;gt;Hex: #76000&amp;lt;br&amp;gt;RGB: (118, 0, 0)|text=maroon}}, while one being currently operated will be {{Hoverimage|A shade between blue and green&amp;lt;br&amp;gt;Hex: #00FFFF&amp;lt;br&amp;gt;RGB: (0, 255, 255)|text=cyan}} in color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The amount of AP to change cameras varies based on distance. Hovering a mouse over a camera icon will display its name and AP cost in the upper right corner under the WSAD Boxes. &amp;lt;br&amp;gt;&lt;br /&gt;
While a small detail, the camera icons will change to represent the corresponding security camera model.&lt;br /&gt;
&lt;br /&gt;
There are three different types of cameras found around Site-02. Light Containment Zone is home to sleek and modern cameras and makes minimal noise. The cameras have a smooth zoom feature that goes up to a max of 4.0x. &amp;lt;br&amp;gt;&lt;br /&gt;
The Heavy Containment Zone and Surface Zone contain older-style cameras. These cameras are less sleek and produce very clanky noises, slightly louder than the cameras in Light Containment Zone. The zoom on these cameras lacks the smoothness of LCZ cameras. Capable of only being set to 1.0x, 2.0x, or 4.0x. On Surface Zone, these are increased to 1.0x, 4.0x, and 8.0x.&amp;lt;br&amp;gt;&lt;br /&gt;
Entrance Zone cameras are sleek and make minimal noise like the cameras found in Light Containment Zone. Unlike the previous cameras, they are hemisphere in shape and support a wide range of rotation.&lt;br /&gt;
These cameras support a smooth zoom up to a max of 3.5x.&lt;br /&gt;
&lt;br /&gt;
An active instance of [[SCP-244]] in a room will freeze over the security cameras, making it harder for SCP-079 to see.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=450px heights=350px&amp;gt;&lt;br /&gt;
LCZCameraIcon.png|LCZ Camera Icon&lt;br /&gt;
HCZCameraIcon.png|HCZ &amp;amp; SZ Camera Icon&lt;br /&gt;
EZCameraIcon.png|EZ Camera Icon&lt;br /&gt;
ExternalCameraIcon.png|External Camera Icon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Surveillance Map====&lt;br /&gt;
SCP-079 can open up a map by pressing the {{Key Press|TAB}} Key, allowing SCP-079 to change cameras over a long distance. The current room SCP-079 is in will be displayed as a green color on the map while any rooms pulsing red represent an Emergency Power Station booting up.&lt;br /&gt;
&lt;br /&gt;
The map allows SCP-079 to transfer to any room in Site-02 at any time, with the exception of the Alpha Warhead Silo and SCP-049&#039;s Containment Chamber. It costs 10 AP to switch between the different levels of Site-02, while changing between zones cost 20 AP. These two values will stack if SCP-079 changes between levels and zones at the same time. So, switching between Heavy Containment Zone and Entrance will cost 20 AP, while switching between Light Containment Zone and Heavy Containment Zone would cost 30 AP (20 AP for zone change + 10 AP for level change). &amp;lt;br&amp;gt;The AP cost for transferring between connected zones is as follows: LCZ &amp;lt;--30 AP--&amp;gt; HCZ &amp;lt;--20 AP--&amp;gt; EZ &amp;lt;--30 AP--&amp;gt; SZ.&lt;br /&gt;
&lt;br /&gt;
Transferring between two zones that are not directly connected will still charge the AP cost for the in-between zones, plus an additional 10 AP penalty for zone skipping. For example, transferring from LCZ to EZ, will apply the 10 AP cost for level change, 20 AP cost of LCZ to HCZ, the 20 AP cost of HCZ to EZ, plus an additional 10 AP penalty for skipping over HCZ, totaling up to 60 AP. Another example is, transferring from LCZ to SZ, which will apply the 10 AP cost for the level change, 20 AP cost for LCZ to HCZ, 20 AP cost for HCZ to EZ, 20 AP cost for EZ to SZ and 20 AP penalty for skipping over HCZ and EZ. The 10 AP for level change can only be applied once during these calculations. &amp;lt;br&amp;gt;&lt;br /&gt;
It is more cost effective to not skip over zones.&lt;br /&gt;
&lt;br /&gt;
*Heavy &amp;lt;---&amp;gt; SCP-049&#039;s Chamber: {{079ZoneCost|zoneChange=0}}&lt;br /&gt;
*Heavy &amp;lt;---&amp;gt; Alpha Warhead Silo: {{079ZoneCost|zoneChange=0}}&lt;br /&gt;
*Heavy &amp;lt;---&amp;gt; Entrance: {{079ZoneCost|levelChange=0}} (+ Rooms traveled)&lt;br /&gt;
*Entrance &amp;lt;---&amp;gt; Surface: {{079ZoneCost}}&lt;br /&gt;
*Light &amp;lt;---&amp;gt; Heavy: {{079ZoneCost}}&lt;br /&gt;
*Light &amp;lt;---&amp;gt; Entrance: {{079ZoneCost|zoneChange=2|zoneSkipPenalty=1}}&lt;br /&gt;
*Heavy &amp;lt;---&amp;gt; Surface: {{079ZoneCost|zoneChange=2|zoneSkipPenalty=1}}&lt;br /&gt;
*Light &amp;lt;---&amp;gt; Surface: {{079ZoneCost|zoneChange=3|zoneSkipPenalty=2}}&lt;br /&gt;
&lt;br /&gt;
====Target Counter====&lt;br /&gt;
Like other SCPs, SCP-079 can see the amount of remaining human targets on their screen, but unlike the other SCPs, this ability will become more detailed over time. This ability is passive and requires no input from SCP-079.&lt;br /&gt;
&lt;br /&gt;
*At Tier 1, the counter will display the following counters: &#039;&#039;Total Lifeforms&#039;&#039;, &#039;&#039;Targets&#039;&#039; and &#039;&#039;SCP Subjects&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
**Total Lifeforms is all currently alive players, while Targets are all currently alive humans besides Chaos Insurgents.&lt;br /&gt;
*At Tier 2, the counter will updated the display to include two new counters: &#039;&#039;Military&#039;&#039; and &#039;&#039;Civilian&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
**Military includes [[Mobile Task Force|MTF]], [[Facility Guard]]s and [[Chaos Insurgent]]s. Civilian includes [[Class-D Personnel]] and [[Scientist]]. &lt;br /&gt;
*At Tier 3, the &#039;&#039;Military&#039;&#039; and &#039;&#039;Civilian&#039;&#039; counters are replaced with the following counters: &#039;&#039;Class-D Personnel&#039;&#039;, &#039;&#039;Scientist&#039;&#039;, &#039;&#039;Chaos Insurgency&#039;&#039; and &#039;&#039;Foundation Forces&#039;&#039;.&lt;br /&gt;
*The [[Tutorial]] Class, if spawned in, will only be counted with &#039;&#039;Total Lifeforms&#039;&#039; counter.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=350px heights=200px&amp;gt;&lt;br /&gt;
TargetCounterTier1New.png|Tier 1&lt;br /&gt;
TargetCounterTier2New.png|Tier 2&lt;br /&gt;
TargetCounterTier3New.png|Tier 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====SCP Tracker====&lt;br /&gt;
SCP-079&#039;s map has the added function of having an SCP Tracker. Rooms containing an active SCP instance will display a small orange blip on the map that becomes more detailed as SCP-079 levels up. This scanner will only include playable SCPs. This ability is passive and requires no input from SCP-079. The scanner will not show which floor an SCP is currently on in a given room. &amp;lt;br&amp;gt;&lt;br /&gt;
SCP-049-2 instances are not shown on the tracker.&lt;br /&gt;
&lt;br /&gt;
At Tier 1, rooms containing a playable SCP will display a small, orange box in their center.&amp;lt;br&amp;gt;&lt;br /&gt;
At Tier 3, the box will now be replaced with an icon that shows the direction an SCP is facing. The room will also display if it contains multiple SCPs and roughly shows their current position in the room.&amp;lt;br&amp;gt;&lt;br /&gt;
At Tier 4, the name of SCPs will now be displayed under an icon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=350px heights=200px&amp;gt;&lt;br /&gt;
SCPTrackerTier1.png|Tier 1 SCP Tracker showing an SCP is in the room.&lt;br /&gt;
SCPTrackerTier3.png|Tier 3 SCP Tracker showing the SCP is looking to the left.&lt;br /&gt;
SCPTrackerTier4.png|Tier 4 SCP Tracker showing the SCP is SCP-106.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Door Control===&lt;br /&gt;
SCP-079 can interact with the doors around Site-02. Such as closing doors on Humans or opening a locked door for the SCPs. Doors are interacted with by hovering the mouse over the corresponding door icon. By default, opening/closing a door is performed with {{Key Press|Leftclick}} while locking a door can be performed with the {{Key Press|Rightclick}} Key. The amount of AP to open/close a door varies depending on the door, though most doors cost 5 AP. Locking a door will have an initial cost of 5 AP, while applying a AP drain rate of 4 AP/s. After eight seconds, the drain rate will rapidly increase to higher values. All locked doors will become unlocked by hitting the {{Key Press|R}} Key or if SCP-079 has run out of AP. A door recently unlocked will have a three-second cooldown, stopping the door from being locked again.&lt;br /&gt;
*5 AP - Non-Keycard Doors/Gates&lt;br /&gt;
*10 AP - Checkpoints; HCZ/EZ Checkpoint Side Area&lt;br /&gt;
*15 AP - Elevators&lt;br /&gt;
*30 AP - Intercom Broadcasting Center&lt;br /&gt;
*40 AP - SCP-096/SCP-106&#039;s Chambers, TC-01 Control Room&lt;br /&gt;
*50 AP - LCZ/HCZ Armories, SCP-914&#039;s Chamber&lt;br /&gt;
*60 AP - Armory in SCP-049&#039;s Chamber&lt;br /&gt;
*70 AP - Micro H.I.D. Storage&lt;br /&gt;
*80 AP - Gate-A/Gate-B&lt;br /&gt;
&lt;br /&gt;
===Tesla Gate===&lt;br /&gt;
SCP-079 can force a Tesla Gate to zap at the cost of 40 AP. This ability has a four second cooldown and applies to all Tesla Gates in the map. Tesla Gates will begin their idle animation if SCP-079 is currently operating the camera in the room, even if no other players are in it.&lt;br /&gt;
&lt;br /&gt;
===Speakers===&lt;br /&gt;
SCP-079 can use the Speakers located in the facility to directly talk to humans who are within range. By holding down the {{Key Press|V}} key, SCP-079 will access the nearest available Speaker and be able to broadcast their voice. Using a Speaker will not use any AP, but will prevent AP from regenerating. &lt;br /&gt;
&lt;br /&gt;
Each zone will have a different speaker model.&lt;br /&gt;
&lt;br /&gt;
===Ping System===&lt;br /&gt;
SCP-079 can place a ping marker that can be seen by other SCPs. The ping lasts five seconds and has a cooldown of three seconds. SCP-079 can only place three pings at a time. Placing a new ping while three are already active will simply display an error telling the player they reached the max amount. The ping can be seen by the other SCPs, allowing a way for SCP-079 to communicate without a mic or to direct SCPs to a given room. The marker changes based on what SCP-079 pings.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:001SpawnIcon.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Generic Ping&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:999TerminationIcon.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Active [[High-Explosive Grenade]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:Anti173Icon.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Active [[Flashbang Grenade]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:682CCDoorIcon.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Interactable Door&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:HubertBasmentIcon.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |Elevator Door&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:CrosswalkIcon.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |Alive [[Humans|Human]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[File:ChaosCarIsLowOnGas.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;&amp;quot; |[[Emergency Power Stations|Emergency Power Station]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[File:035PickedUpMicro.png|50px]]&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:13px;background-color: #2e2e2e;&amp;quot; |[[Micro H.I.D.]] (Ground or held)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blackout===&lt;br /&gt;
A Tier 2, SCP-079 unlocks the Blackout ability. The ability cost 15 AP and turns off the lights in a single room for 15 seconds. At Tier 3, SCP-079 gains the ability to blackout two rooms at once, with Tier 4 increasing this limit to four rooms. By default, this ability is performed by hitting the {{Key Press|F}} Key. Cameras will automatically enable a Night-Vision mode during a Blackout, allowing SCP-079 to see easier. Cameras in Heavy Containment Zone and Surface Zone use the typical green military styled night vision while LCZ and EZ cameras use the white and black style commonly seen in public cameras.&lt;br /&gt;
&lt;br /&gt;
SCP-2176 can be used to instantly end a Blackout in the given room.&lt;br /&gt;
&lt;br /&gt;
====Zone Blackout====&lt;br /&gt;
At Tier 5, SCP-079 gains the Zone Blackout ability, allowing SCP-079 to blackout an entire zone for 60 seconds at the cost of 200 AP. It has a cooldown of 90 seconds, this cooldown is not applied to single room Blackout. The ability can only be performed while using the map by clicking the icon next to a zone&#039;s name. SCP-079 can blackout zones they are currently not in. &lt;br /&gt;
&lt;br /&gt;
SCP-079 can not use this ability to Blackout Surface Zone. Instead, SCP-079 must travel to Surface Zone and perform a normal Blackout if they wish to disable the lights there.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lockdown====&lt;br /&gt;
At Tier 3, SCP-079 unlocks the Lockdown ability. The ability cost 100 AP and will lock all doors in a single room with a cooldown of ten seconds. SCP-079 is unable to lockdown multiple rooms at once. SCP-079 can not regenerate any AP during a lockdown until they reach Tier 4. Though, the regeneration will be half. By default, this ability is performed by hitting the {{Key Press|G}} Key.&lt;br /&gt;
&lt;br /&gt;
SCP-2176 can be used to instantly end a Lockdown.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Breach Scanner===&lt;br /&gt;
At Tier 4, SCP-079 hijacks the Breach Scanner function built into the security cameras. Normally used to track breached SCPs, SCP-079 uses the function to perform a scan throughout the current zone to search for any surviving humans. When a human is located, a loud alarm will play in the corresponding room and SCP-079 will be given an indicator of the alarm going off. The ability can be toggled on and off within SCP-079&#039;s map. Each zone marked for a scan will cut AP regen rate by 1/2 while the ability is active. The scan will happen every 20 seconds, when this time is up, SCP-079 will be notified if the scanner detected a human or not. SCP-079 has the option to filter out certain human classes from the scan.&lt;br /&gt;
&lt;br /&gt;
To go into more detail about how the ability works. When the ability is activated, each human in a zone marked for being scanned will have a hidden radius applied to them. After the 20 seconds are over, the game will choose any player who has not left their radius. The room with the chosen player will play a loud alarm, and SCP-079 will receive a notification telling them what class the human is and the room they are located in. SCP-079&#039;s map will update to show where the alarm went off. The circle that appears on the map represents the size of that human&#039;s radius.&lt;br /&gt;
&lt;br /&gt;
The size of a human&#039;s radius directly relates to how many enemies that human has. The more enemies they have, the smaller their radius. (i.e., the radius for a Class-D becomes smaller when their are multiple Facility Guards or MTF Units alive)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alpha Warhead Control===&lt;br /&gt;
{{Soon}}&lt;br /&gt;
At Tier 5, SCP-079 has the ability to activate Site-02&#039;s Alpha Warhead at the cost of 200 AP. This unusual activation of the Alpha Warhead causes [[C.A.S.S.I.E.]]&#039;s announcement of its activation to glitch out a lot. If the Alpha Warhead is detonated this way, SCP-079 will not get terminated, allowing them to still function on the Surface Zone. Recontaining the other SCPs will still lead to SCP-079 being recontained.&lt;br /&gt;
&lt;br /&gt;
If SCP-079 is currently controlling a camera not on the Surface Zone when the Alpha Warhead detonates, they will be transferred to a camera on Surface Zone at no cost.&lt;br /&gt;
&lt;br /&gt;
==Experience Points==&lt;br /&gt;
SCP-079 uses Experience Points to reach higher tiers. The current amount of EXP is represented by a bar in the bottom right corner of the HUD. SCP-079 gains EXP by performing specific actions, mostly related to assisting their fellow teammates. Every time the bar is filled up, SCP-079 goes up one tier, while the bar resets itself to zero. Each tier has a different required amount of EXP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===SCP Assistance===&lt;br /&gt;
*Cutting off a human&#039;s escape path while being chased by an SCP will grant 5 EXP.&lt;br /&gt;
**Closing/Locking doors or sending away an elevator counts as cutting the human off.&lt;br /&gt;
**This only applies if the SCP is in within a distance of 20 meters and is moving towards them.&lt;br /&gt;
**There is a five second cooldown before SCP-079 can gain this type of EXP again.&lt;br /&gt;
*Protecting a teammate from being attacked will grant SCP-079 various amounts of EXP based on the number of attackers.&lt;br /&gt;
**SCP-079 must close and lock a door to protect the SCP.&lt;br /&gt;
**The teammate must take at least 100 damage for this to apply (Hume Shield doesn&#039;t count)&lt;br /&gt;
**One attacker - 10 EXP&lt;br /&gt;
**Two attackers - 15 EXP&lt;br /&gt;
**Three attackers - 25 EXP&lt;br /&gt;
**Four attackers - 40 EXP&lt;br /&gt;
**Five+ attackers - 60 EXP&lt;br /&gt;
*Saving an SCP from being hit by the Micro H.I.D. will grant 50 EXP.&lt;br /&gt;
**SCP-079 must close or lock a door to protect the SCP.&lt;br /&gt;
**Micro H.I.D. must be 80% charged.&lt;br /&gt;
**This reward will be given only once during the game.&lt;br /&gt;
&lt;br /&gt;
===Termination Assist===&lt;br /&gt;
SCP-079 will gain EXP if they successfully assist someone in killing another player.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;50 EXP&#039;&#039;&#039; from [[Scientist|Scientists]] Termination Assist&lt;br /&gt;
*&#039;&#039;&#039;40 EXP&#039;&#039;&#039; from [[Class-D Personnel]] Termination Assist&lt;br /&gt;
*&#039;&#039;&#039;30 EXP&#039;&#039;&#039; from [[Mobile Task Force]] and [[Chaos Insurgent|Chaos Insurgents]] Termination Assist &lt;br /&gt;
*&#039;&#039;&#039;25 EXP&#039;&#039;&#039; from [[Facility Guard|Facility Guards]] Termination Assist&lt;br /&gt;
&lt;br /&gt;
Termination Assist against [[Tutorial|Tutorials]] will default to 30 EXP.&lt;br /&gt;
&lt;br /&gt;
Termination Assist EXP is still gained when SCP-079 helps a human kill another human. So helping a Chaos Insurgent kill a Scientist or a Facility Guard kill a Class-D can be an easy way to get some quick EXP.&lt;br /&gt;
====Termination Witness====&lt;br /&gt;
SCP-079 will only get half of the normal amount of EXP if they witnesses a player killing another player but did not assist them.&lt;br /&gt;
*&#039;&#039;&#039;{{#expr:50/2}} EXP&#039;&#039;&#039; from [[Scientist|Scientists]] Termination Witness &lt;br /&gt;
*&#039;&#039;&#039;{{#expr:40/2}} EXP&#039;&#039;&#039; from [[Class-D Personnel]] Termination Witness &lt;br /&gt;
*&#039;&#039;&#039;{{#expr:30/2}} EXP&#039;&#039;&#039; from [[Mobile Task Force]] and [[Chaos Insurgent|Chaos Insurgents]] Termination Witness &lt;br /&gt;
*&#039;&#039;&#039;{{#expr:25/2}} EXP&#039;&#039;&#039; from [[Facility Guard|Facility Guards]] Termination Witness &lt;br /&gt;
&lt;br /&gt;
Termination Witness against [[Tutorial|Tutorials]] will default to {{#expr:30/2}} EXP.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Direct Kills====&lt;br /&gt;
Direct kills by SCP-079 will give 150% EXP. Currently this is only possible with a Tesla Gate.&lt;br /&gt;
*&#039;&#039;&#039;{{#expr:50*1.5}} EXP&#039;&#039;&#039; for termination of [[Scientist|Scientists]]&lt;br /&gt;
*&#039;&#039;&#039;{{#expr:40*1.5}} EXP&#039;&#039;&#039; for termination of [[Class-D Personnel]] &lt;br /&gt;
*&#039;&#039;&#039;{{#expr:30*1.5}} EXP&#039;&#039;&#039; for termination of [[Mobile Task Force]] and [[Chaos Insurgent|Chaos Insurgents]] &lt;br /&gt;
*&#039;&#039;&#039;{{#expr:25*1.5}} EXP&#039;&#039;&#039; for termination of [[Facility Guard|Facility Guards]] &lt;br /&gt;
&lt;br /&gt;
Direct Kills against [[Tutorial|Tutorials]] will default to {{#expr:30*1.5}} EXP.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Tiers====&lt;br /&gt;
SCP-079 levels up as it gains EXP. &amp;lt;br&amp;gt;&lt;br /&gt;
Leveling up will cause SCP-079&#039;s AP to recharge faster and reset existing EXP to 0 while granting SCP-079 new capabilities. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Access Tier 1:&#039;&#039;&#039;&lt;br /&gt;
*100 max AP&lt;br /&gt;
*Regenerates AP at 1.2 AP per second&lt;br /&gt;
*Basic door interactions (open/close/lock)&lt;br /&gt;
*Send elevators to be sent up or down&lt;br /&gt;
*Activate Tesla Gates&lt;br /&gt;
*Talk to humans via Speakers&lt;br /&gt;
*Basic Target Counter&lt;br /&gt;
*SCP Tracker on their map&lt;br /&gt;
*Ping System&lt;br /&gt;
&#039;&#039;&#039;Access Tier 2:&#039;&#039;&#039;&lt;br /&gt;
*Unlocks at 80 EXP &lt;br /&gt;
*110 max AP&lt;br /&gt;
*Regenerates AP at 2.5 AP per second&lt;br /&gt;
*Blackout Ability&lt;br /&gt;
*Target Counter now displays Military and Civilian&lt;br /&gt;
&#039;&#039;&#039;Access Tier 3:&#039;&#039;&#039;&lt;br /&gt;
*Unlocks at 130 EXP (210 EXP in total)&lt;br /&gt;
*125 max AP &lt;br /&gt;
*Regenerates AP at 4.1 AP per second&lt;br /&gt;
*Lockdown ability&lt;br /&gt;
*Can Blackout two rooms at once&lt;br /&gt;
*Target Counter displays individual human classes&lt;br /&gt;
*SCP Tracker now shows multiple SCPs in a room, the direction an SCP is looking and the rough location in a given room&lt;br /&gt;
&#039;&#039;&#039;Access Tier 4:&#039;&#039;&#039;&lt;br /&gt;
*Unlocks at 250 EXP (460 EXP in total)&lt;br /&gt;
*150 max AP&lt;br /&gt;
*Regenerates AP at 6.8 AP per second&lt;br /&gt;
*Breach Scanner&lt;br /&gt;
*Blackout four rooms at once&lt;br /&gt;
*AP can regenerate during Lockdown but only at half the rate&lt;br /&gt;
*SCP Tracker now displays the name of SCPs.&lt;br /&gt;
&#039;&#039;&#039;Access Tier 5:&#039;&#039;&#039;&lt;br /&gt;
*Unlocks at 500 EXP (960 EXP in total)&lt;br /&gt;
*200 max AP&lt;br /&gt;
*Regenerates AP at 11.2 AP per second.&lt;br /&gt;
*Zone Blackout&lt;br /&gt;
*Alpha Warhead Activation&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
{{Achievements}}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Cameras&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 Camera Swap.mp3|title=Camera Swap|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 LCZ Swap.mp3|title=Swap to LCZ|description=}}&lt;br /&gt;
|{{multi-listen item|filename=079 HCZ Swap.mp3|title=Swap to HCZ|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 EZ Swap.mp3|title=Swap to EZ|description=}}&lt;br /&gt;
|{{multi-listen item|filename=079 SZ Swap.mp3|title=Swap to SZ|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 Signal Lost.mp3|title=Signal Lost (LCZ/EZ/SZ)|description=}}&lt;br /&gt;
|{{multi-listen item|filename=079 Signal Lost HCZ.mp3|title=Signal Lost (HCZ)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079_Signal_Lost_EZ Loop.mp3|title=Signal Lost (EZ Loop)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 Map Toggle On.mp3|title=Map Toggle (On)|description=}}&lt;br /&gt;
|{{multi-listen item|filename=079 Map Toggle Off.mp3|title=Map Toggle (Off)|description=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Abilities&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 UI Door.mp3|title=Door Open/Close|description=}}&lt;br /&gt;
|{{multi-listen item|filename=079 UI Lock.mp3|title=Door Lock|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 UI Error.mp3|title=Ability Error|description=}}&lt;br /&gt;
|{{multi-listen item|filename=079 Ping.mp3|title=Ping Placement|description=}}&lt;br /&gt;
|-&lt;br /&gt;
|{{multi-listen item|filename=079 Blackout.mp3|title=Blackout|description=}}&lt;br /&gt;
|}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:1px solid; padding:3px;&amp;quot; | SCP-079 Changelog History &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/0.1.0|0.1.0]]&lt;br /&gt;
|[[File:079_Icon.png|25px]] SCP-079 added.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/1.0.0|1.0.0]]&lt;br /&gt;
|SCP-079 temporarily removed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/8.0.0|8.0.0]]&lt;br /&gt;
|SCP-079 readded with reworked abilities.&lt;br /&gt;
* New movement modes.&lt;br /&gt;
* Added Auxiliary Power.&lt;br /&gt;
* Added Experience.&lt;br /&gt;
* Overhauled Tesla Overcharge.&lt;br /&gt;
* Overhauled door locking ability.&lt;br /&gt;
* Added Lockdown ability (Ability would also blackout rooms).&lt;br /&gt;
* Added zone-specific camera models.&lt;br /&gt;
* New recontainment system.&lt;br /&gt;
* Added Target Counter (Which was bugged and would only display &amp;quot;Translation Error&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/8.0.1|8.0.1]]&lt;br /&gt;
|SCP-079&#039;s model changed for an in-house one.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;7&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/9.0.0|9.0.0]]&lt;br /&gt;
|SCP-079 is automatically recontained upon the death of all other SCPs in the round.&lt;br /&gt;
|-&lt;br /&gt;
|SCP-079 now gains half the amount of experience from assisting SCP-106 abductions.&lt;br /&gt;
|-&lt;br /&gt;
|Generator activation time reduced to {{Hoverimage|Was 1 minute and 55 seconds.|text=1 minute and 5 seconds}}.&lt;br /&gt;
|-&lt;br /&gt;
|Generators can now be unlocked by Keycards with {{Hoverimage|Originally required Containment Access 3.|text=Armory Access 2}}.&lt;br /&gt;
|-&lt;br /&gt;
|Open/Close doors and Door Lockdown UI grouped together.&lt;br /&gt;
|-&lt;br /&gt;
|Added new customizability options for SCP-079 in the menu screen.&lt;br /&gt;
|-&lt;br /&gt;
|Surveillance Map&#039;s Target Counter now properly displays remaining targets.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/9.0.3|9.0.3]]&lt;br /&gt;
|Chase music no longer plays when a player looks at a speaker SCP-079 is using.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.0|10.0.0]]&lt;br /&gt;
|SCP-079 can now Lockdown rooms in Entrance Zone.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/10.0.5|October 23rd 2020]]&lt;br /&gt;
|Changed the screen on SCP-079&#039;s model to be bright white for the 2020 Halloween update.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.0|11.0.0]]&lt;br /&gt;
!rowspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta&lt;br /&gt;
|Reduced number of Generators down to {{hoverimage|Was 5.|text=3}}.&lt;br /&gt;
|-&lt;br /&gt;
|Generator activation time increased to {{hoverimage|Was 1 minute and 30 seconds.|text=2 minutes and 5 seconds}}.&lt;br /&gt;
|-&lt;br /&gt;
|Generators no longer require a Weapon Manager Tablet to activate.&lt;br /&gt;
|-&lt;br /&gt;
|New recontainment system.&lt;br /&gt;
|-&lt;br /&gt;
|Added 5 second cooldown to Lockdown.&lt;br /&gt;
|-&lt;br /&gt;
|Changed Post Processing for SCP-079.&lt;br /&gt;
|-&lt;br /&gt;
|Added SCP tracking to Surveillance Map.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Release Candidate I&lt;br /&gt;
|Changed Post Processing for SCP-079.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.0.1|11.0.1]]&lt;br /&gt;
|SCP-2176 will forcibly end Lockdowns done by SCP-079 and prevent SCP-079 from interacting with doors.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.1.3|11.1.3]]&lt;br /&gt;
|Doors locked by SCP-079 will now automatically unlock upon SCP-079&#039;s recontainment.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/11.2.0|11.2.0]]&lt;br /&gt;
|Generators now take as long as their activation time to return to the starting time upon being turned off.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|August 24th 2022&lt;br /&gt;
|A Patreon post about SCP-079&#039;s soft-rework is made public.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;12&amp;quot; colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|[[Updates/12.0.0|12.0.0]]&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta I&lt;br /&gt;
|SCP-079 soft-reworked.&lt;br /&gt;
* Overhauled Camera Feed UI.&lt;br /&gt;
* Overhauled Surveillance Map UI.&lt;br /&gt;
* Overhauled sound design.&lt;br /&gt;
* Overhauled gaining EXP.&lt;br /&gt;
* Overhauled Access Tiers.&lt;br /&gt;
* Blackout and Lockdown are now two separate abilities.&lt;br /&gt;
* Added Ping System.&lt;br /&gt;
* Readded Camera Zoom.&lt;br /&gt;
* Added cooldowns to abilities.&lt;br /&gt;
* SCP-2176 will now drain all of SCP-079&#039;s AP and prevent SCP-079 from using any abilities.&lt;br /&gt;
* SCP-244 will now freeze over SCP-079&#039;s cameras.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta IV&lt;br /&gt;
|Added SCP Tracker to Surveillance Map. Tracking information improves based on access tier.&lt;br /&gt;
|-&lt;br /&gt;
|Added Zone-Wide Blackout ability.&lt;br /&gt;
|-&lt;br /&gt;
|Added Night-Vision mode.&lt;br /&gt;
|-&lt;br /&gt;
|Readded Target Counter to Surveillance Map. Target information improves based on access tier.&lt;br /&gt;
|-&lt;br /&gt;
|Readded SCP Tracker to the Surveillance Map. Tracker information improves based on access tier.&lt;br /&gt;
|-&lt;br /&gt;
|Blackout sound effect now plays locally inside the room it was used in.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;|Patreon Beta V&lt;br /&gt;
|Added Speakers with new usage mechanic. New variants of Speakers for Light Containment and Entrance Zone.&lt;br /&gt;
|-&lt;br /&gt;
|Improved visibility of SCP markers on Surveillance Map while in Night-Vision mode.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*SCP-079 was temporarily removed from the game in [[Updates/1.0.0|version 1.0.0]] due to many complaints about it being unfun and boring to play as. In [[Updates/8.0.0|Megapatch I (8.0.0)]], SCP-079 was added back to the game with a rework.&lt;br /&gt;
**Pre-rework SCP-079 had no AP or EXP. Instead, SCP-079 would have to hack a door, camera, or Tesla Gate to use it. The time varied depending on what was getting hacked, with some hacks taking up to 30 seconds. After hacking a door or Tesla Gate, a menu would pop up with actions to perform by using the number keys. Doors could only be locked if SCP-079&#039;s special ability was available and they would only be locked for a set time. SCP-079 could not interact with elevators.&lt;br /&gt;
**Pre-rework SCP-079 would turn the cameras with the {{Key Press|W|A|S|D|chain=}} keys and could zoom in with the scroll wheel.&lt;br /&gt;
**Pre-rework SCP-079 was not terminated with Emergency Power Stations and was instead terminated by shooting its monitor, which took about two shots.&lt;br /&gt;
**Pre-rework SCP-079 could be terminated in less than a minute if MTF got lucky with the random loot from Entrance Zone, as there was a small chance for the [[Standard Locker#Trivia|Cabinets]] in [[Entrance Zone#Walkway Office|Walkway Office]] to have a Facility Manager Keycard in it.&amp;lt;br&amp;gt;&lt;br /&gt;
*The SCP Tracker at Tier 3 will display the location of SCPs who are currently noclipping out of bounds if they are still within the grid of a zone.&lt;br /&gt;
*SCP-079 was the first SCP to get a rework, completely changing SCP-079&#039;s mechanics as well as adding EXP and AP.&amp;lt;br&amp;gt;&lt;br /&gt;
*When SCP-079 was first re-implemented, there was a bug that caused the Alpha Warhead to not terminate SCP-079, making ending the round impossible to end in a Stalemate or MTF win.&amp;lt;br&amp;gt;&lt;br /&gt;
*SCP-079&#039;s model is based off a Synco CRT Monitor TM-1 200. SCP-079&#039;s model itself even says Pynco on it.&lt;br /&gt;
**SCP-079 displays  a white &#039;&#039;&#039;X&#039;&#039;&#039; on its screen despite the fact the Synco CRT can only display green text.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SCP Navbox}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Scientist&amp;diff=6020</id>
		<title>Scientist</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Scientist&amp;diff=6020"/>
		<updated>2023-04-29T02:49:42Z</updated>

		<summary type="html">&lt;p&gt;Jamintheinfinite: /* In Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human Infobox&lt;br /&gt;
|name = Scientist&lt;br /&gt;
|MainImage = ScientistRender&lt;br /&gt;
|mainImageSize = 125px&lt;br /&gt;
|F1MenuArt = ScientistF1&lt;br /&gt;
|Health = 100&lt;br /&gt;
|humantype = civilian&lt;br /&gt;
|Spawn = [[Light Containment Zone]]&lt;br /&gt;
|Alies = [[Facility Guard|Facility Guards]] &amp;lt;br&amp;gt; [[Mobile Task Force]]&lt;br /&gt;
|Enemies = [[Chaos Insurgent|Chaos Insurgents]] &amp;lt;br&amp;gt; [[Class-D|Class-Ds]] &amp;lt;br&amp;gt; [[SCPs]]&lt;br /&gt;
|OtherInformation =  Class ID: 6&amp;lt;br&amp;gt; Class Colors: {{Class Color|class=Scientist|displayhex=true}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Scientists&#039;&#039;&#039; are a [[Humans|civilian class]] that spawn in [[Light Containment Zone]]. Their goal is to get to the [[Surface Zone|Surface]] and escape.&lt;br /&gt;
__TOC__&lt;br /&gt;
=Operational Guides=&lt;br /&gt;
===Class Operational Guide===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%&amp;quot;&amp;gt;&lt;br /&gt;
{{OpGuide2}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Site-02 Lockdown Procedures — Evacuation===&lt;br /&gt;
In the event of a Code: White/Gray breach.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-myDivision&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-myDivision&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font color=#00ff00&amp;gt;&amp;lt;span style=&amp;quot;border-bottom: 1px dotted; font-size:15px&amp;quot;&amp;gt;- Priority A — ACCESS GRANTED&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;height: auto&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{OpGuide2|Site-02 Lockdown Scientist}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;font color=red&amp;gt;- Priority B — ACCESS DENIED &amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=red&amp;gt;- Priority C — ACCESS DENIED &amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=red&amp;gt;- Priority D — ACCESS DENIED &amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=red&amp;gt;- Priority E — ACCESS DENIED &amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
At the start of a round, Scientists will spawn near a random room in Light Containment Zone. They will spawn with a [[Keycard|Scientist Keycard]] and a [[First Aid Kit]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scientists usually have the upper hand compared to [[Class-D Personnel|Class-Ds]] due to the Keycard that they spawn with, and their relationship to Foundation Military classes (mainly [[Facility Guard|Facility Guards]]). However, Class-Ds outnumber Scientists by a 2-1 ratio at the start of a round.&amp;lt;br&amp;gt;&lt;br /&gt;
Because of this, Scientists should typically either search for [[SCP-914]], or a [[Weapons|Weapon]] to defend themselves. &lt;br /&gt;
&lt;br /&gt;
A Scientist&#039;s goal is to get to the [[Surface Zone|Surface]], and escape, which will respawn them as a [[Mobile Task Force|MTF Specialist]]. This will also give the MTF one [[Respawn Tickets|Respawn Ticket]], allowing for one more MTF to spawn during that round.&amp;lt;br&amp;gt;&lt;br /&gt;
A Scientist escaping while disarmed will respawn as a [[Chaos Insurgent|Chaos Conscript]]. This also gives the Chaos two Respawn Tickets, giving them three more teammates in that round per disarmed Scientist that escapes (This can be disabled by changing the server setting cuffed_escapee_change_team to false).&lt;br /&gt;
&lt;br /&gt;
Scientists win alongside Foundation forces with a &amp;quot;{{Class Color|class=Sergeant|nameoverride=Foundation Victory}}&amp;quot; if the amount of Scientist escapes is higher than the amount of D-Class escapes, and all other classes are dead.&lt;br /&gt;
&lt;br /&gt;
==Spawn Locations==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
!Image&lt;br /&gt;
!Room Name&lt;br /&gt;
!Room ID&lt;br /&gt;
!Image&lt;br /&gt;
!Room Name&lt;br /&gt;
!Room ID&lt;br /&gt;
!Image&lt;br /&gt;
!Room Name&lt;br /&gt;
!Room ID&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:{{#switch: {{CURRENTMONTHNAME}}|October = Halloween CheckpointsLCZ-HCZ.png | December = Xmas CheckpointsLCZ-HCZ.png|EXEntrance.png }}|125px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Light Containment Zone#Heavy Containment Zone Checkpoints - EX-A/EX-B|LCZ/HCZ Checkpoints]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;&#039;EX-A/B&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:00Entrance.png|125px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;&#039;##00&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:GR18Entrance.png|125px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Light Containment Zone#Glass Room - GR18|Glassroom]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;&#039;GR18&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:{{#switch: {{CURRENTMONTHNAME}}|October = Halloween Bathroom.png | December = Xmas Bathroom.png|WCHallway.png }}|125px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Light Containment Zone#Water Closet - WC00|Restrooms]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;&#039;WC00&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:{{#switch: {{CURRENTMONTHNAME}}|October = Halloween LCZ Straight.png| December = Xmas LCZ Straight.png|LCZStraight.png}}|125px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Light Containment Zone#Straight_Hallway_-_HS|LCZ Hallway]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;&#039;HS##&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:{{#switch: {{CURRENTMONTHNAME}}|October = Halloween VT-00 Room.png| December = Xmas VT-00 Room.png|GCOverview.png}}|125px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Light Containment Zone#Garden_Chamber_-_VT00|Greenhouse]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;&#039;VT00&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas LCZ_Airlock.png| ALInside.png }}|125px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[Light Containment Zone#Airlock_-_ALXX|Airlock]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&#039;&#039;&#039;AL01/02&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Achievements==&lt;br /&gt;
{{Achievements}}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* There are two female Scientists models and another male model not used in the game.&lt;br /&gt;
* In older versions of the game, Scientists used to glisten as if they were covered in glitter. This has since been fixed.&lt;br /&gt;
* The current Scientist model was named &amp;quot;Mr. Janusz&amp;quot; by viewers of a 2017 early game development stream.&lt;br /&gt;
**While originally considered to be the scientist&#039;s real name, it is no longer considered canon.&lt;br /&gt;
{{Human Navbox}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
</feed>