<?xml version="1.0"?>
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	<id>https://betawiki.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XoMiya-WPC</id>
	<title>SCP: Secret Laboratory Public Beta Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://betawiki.scpslgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XoMiya-WPC"/>
	<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Special:Contributions/XoMiya-WPC"/>
	<updated>2026-04-26T12:23:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Tutorial&amp;diff=3687</id>
		<title>Tutorial</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Tutorial&amp;diff=3687"/>
		<updated>2021-08-18T11:15:37Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human Infobox&lt;br /&gt;
|MainImage = [[File:Tutorial_Front.png|75px|center]]&lt;br /&gt;
|F1MenuArt = [[File:Tutorial_Front.png|75px|center]]&lt;br /&gt;
|image_size = 150&lt;br /&gt;
|HP = 100&lt;br /&gt;
|zone = [[Surface Zone]]&lt;br /&gt;
|allies = None&lt;br /&gt;
|enemies = &lt;br /&gt;
|Spawn = [[Surface Zone]]&lt;br /&gt;
|humantype = military&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
&#039;&#039;&#039;Tutorials&#039;&#039;&#039; are a Restricted class that can only be manually spawned in through the use of Remote Admin. The Tutorial Class spawns in the Surface Tower (see below) as of V10.2.2 &lt;br /&gt;
&lt;br /&gt;
Tutorials spawn with an empty inventory and can interact with items and the environment just like any other class.&lt;br /&gt;
The Tutorial UI is green and the character model appears as a red hue of a [[Facility Guard]] (See right). The original purpose for the Tutorial Class was to allow players who were new to the game to spawn in a set of &amp;quot;Tutorials&amp;quot; that would equip the player for a real multiplayer game experience.&lt;br /&gt;
&lt;br /&gt;
To spawn in a tutorial in 11.0 You can run &amp;quot;forceclass [ID] 14&amp;quot; or you can use the Forceclass Remote Admin Tab&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
*V0.1.0 The First instance of the playable Tutorial. This version had 3 Tutorials called &#039;&#039;&#039;1. The Basics&#039;&#039;&#039;, &#039;&#039;&#039;2. Using Weapons&#039;&#039;&#039;, &#039;&#039;&#039;3. SCP-914&#039;&#039;&#039;. In this version the Tutorials were accessed on the Play Game Menu via the &amp;quot;Tutorials&amp;quot; button. Tutorials were locked until you had completed the previous level.&lt;br /&gt;
&lt;br /&gt;
*V6.0.0 Despite being promised more tutorials soon, upon release players discovered the Tutorial had been removed and only spawnable through the Text-Based Remote Admin Version command &amp;quot;forceclass [ID] 14&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*V9.0.0 On November 29, 2019 Megapatch II was launched and with it the addition of the Tutorial Class Button to the Forceclass Remote Admin Tab.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* Prior to V11.0.0 Upon death, the Tutorial&#039;s body became a [[Class-D]] ragdoll.&lt;br /&gt;
* V0.1.0 onwards had YouTuber TheVolgun voice acting the tutorials.&lt;br /&gt;
* The Tutorial was never updated from the original version outside of minor changes such as textures and [[SCP-914/Outputs|914 path changes]]. The voice lines remained unchanged from 0.1.0 to 5.1.1.&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Tutorial_Menu.png|thumb|600px|The Tutorial Menu]]&lt;br /&gt;
|[[File:1_The_Basics.png|thumb|600px|The Start of the Basics Tutorial]]&lt;br /&gt;
|[[File:1_The_Basics_Items.png|thumb|600px|Finding Your First [[Keycard]]]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2_Weapons.png|thumb|600px|Firing Your First [[Weapons|Firearm]] in the Weapons Tutorial]]&lt;br /&gt;
|[[File:3_914.png|thumb|600px|Upgrading Items with [[SCP-914|914]] Tutorial]]&lt;br /&gt;
|[[File:3_Tutorial_Completion.png|thumb|600px|You have successfully completed the Tutorial]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tutorial_BetaWiki_Surface_Tower.png|thumb|600px|The Tower where Tutorials Spawn in the current game]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Tutorial&amp;diff=3686</id>
		<title>Tutorial</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Tutorial&amp;diff=3686"/>
		<updated>2021-08-18T02:25:17Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: Creating Page for Tutorials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human Infobox&lt;br /&gt;
|MainImage = [[File:Tutorial_Front.png|75px|center]]&lt;br /&gt;
|F1MenuArt = [[File:Tutorial_Front.png|75px|center]]&lt;br /&gt;
|image_size = 150&lt;br /&gt;
|HP = 100&lt;br /&gt;
|zone = [[Surface Zone]]&lt;br /&gt;
|allies = None&lt;br /&gt;
|enemies = &lt;br /&gt;
|Spawn = [[Surface Zone]]&lt;br /&gt;
|humantype = military&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In Game=&lt;br /&gt;
&#039;&#039;&#039;Tutorials&#039;&#039;&#039; are a Restricted class that can only be manually spawned in through the use of Remote Admin. The Tutorial Class spawns in the Surface Tower (see below) as of V10.2.2 &lt;br /&gt;
&lt;br /&gt;
Tutorials spawn with an empty inventory and can interact with items and the environment just like any other class.&lt;br /&gt;
The Tutorial UI is green and the character model appears as a red hue of a [[Facility Guard]] (See right). The original purpose for the Tutorial Class was to allow players who were new to the game to spawn in a set of &amp;quot;Tutorials&amp;quot; that would equip the player for a real multiplayer game experience.&lt;br /&gt;
&lt;br /&gt;
To spawn in a tutorial in 11.0 You can run &amp;quot;forceclass [ID] 14&amp;quot; or you can use the Forceclass Remote Admin Tab&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
*V0.1.0 The First instance of the playable Tutorial. This version had 3 Tutorials called 1. The Basics, 2. Using Weapons, 3. SCP-914. In this version the Tutorials were accessed on the Play Game Menu via the &amp;quot;Tutorials&amp;quot; button. Tutorials were locked until you had completed the previous level.&lt;br /&gt;
&lt;br /&gt;
*V6.0.0 Despite being promised more tutorials soon, upon release players discovered the Tutorial had been removed and only spawnable through the Text-Based Remote Admin Version command &amp;quot;forceclass [ID] 14&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*V9.0.0 On November 29, 2019 Megapatch II was launched and with it the addition of the Tutorial Class Button to the Forceclass Remote Admin Tab.&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
* Prior to V11.0.0 Upon death, the Tutorial&#039;s body became a [[Class-D]] ragdoll.&lt;br /&gt;
* V0.1.0 onwards had YouTuber TheVolgun voice acting the tutorials.&lt;br /&gt;
* The Tutorial was never updated from the original version outside of minor changes such as textures and [[SCP-914/Outputs|914 path changes]]. The voice lines remained unchanged from 0.1.0 to 5.1.1.&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Tutorial_Menu.png|thumb|600px|The Tutorial Menu]]&lt;br /&gt;
|[[File:1_The_Basics.png|thumb|600px|The Start of the Basics Tutorial]]&lt;br /&gt;
|[[File:1_The_Basics_Items.png|thumb|600px|Finding Your First [[Keycard]]]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2_Weapons.png|thumb|600px|Firing Your First [[Weapons|Firearm]] in the Weapons Tutorial]]&lt;br /&gt;
|[[File:3_914.png|thumb|600px|Upgrading Items with [[SCP-914|914]] Tutorial]]&lt;br /&gt;
|[[File:3_Tutorial_Completion.png|thumb|600px|You have successfully completed the Tutorial]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tutorial_BetaWiki_Surface_Tower.png|thumb|600px|The Tower where Tutorials Spawn in the current game]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Crossvec&amp;diff=3679</id>
		<title>Crossvec</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Crossvec&amp;diff=3679"/>
		<updated>2021-08-17T22:40:40Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: Added SpawnID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = SMG&lt;br /&gt;
|image = CrossvecIcon.png&lt;br /&gt;
|caption = &lt;br /&gt;
|caliber = 9x19mm&lt;br /&gt;
|ammo = 40 (+1)&lt;br /&gt;
|fire_rate = 690&lt;br /&gt;
|reload = ??&lt;br /&gt;
|weight = 2.5&lt;br /&gt;
|length = 24&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = ??&lt;br /&gt;
|damage_falloff = 30&lt;br /&gt;
|barrel_attachments = 4&lt;br /&gt;
|sight_attachments = 4&lt;br /&gt;
|stock_attachments = 2&lt;br /&gt;
|bottom_attachments = 4&lt;br /&gt;
|spawn_locations = [[Weapon Locker Type 21]] (Large Cabinets) &amp;lt;br&amp;gt; [[Light Containment Zone#LCZ Armory - ##00|LCZ - Armory]]&lt;br /&gt;
|spawn_class = [[Mobile Task Force|MTF Private]]&lt;br /&gt;
|manufactor= [[File:FoundationGunworksLogo.png|35px|middle]]  Foundation Gunworks  &amp;lt;br&amp;gt; [[File:LunaeLogo.png|35px|middle]] Lunae Defence (Various Attachments)&lt;br /&gt;
|ID = 21&lt;br /&gt;
}}&lt;br /&gt;
==In-game==&lt;br /&gt;
&#039;&#039;&#039;Crossvec&#039;&#039;&#039; is a type of [[Weapons|firearm]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. The Crossvec spawns on [[Mobile Task Force|MTF Privates]] and can be found in the LCZ Armory and inside the Large Cabinets of the [[Weapon Locker Type 21]] . The firearm has a fair amount of attachments, making it quiet versatile. Being an SMG, the weapon itself is fairly light and great for continuing fire over a short and medium distance while moving. The weapon&#039;s very high fire rate makes it very effective against SCPs and groups of humans, dealing massive amounts of DPS. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecIronSights.png|30px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.25x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecHoloSight.png|80px|center]]&#039;&#039;Holo Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecDotSight.png|80px|center]]&#039;&#039;Dot Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecNightVision.png|80px|center]]&#039;&#039;Night Vision Scope&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  Draw Speed Time &amp;lt;font color= #ea2107&amp;gt; +0.8s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -25% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelStandard.png|80px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelSupp.png|120px|center]]&#039;&#039;Suppressor&#039;&#039;&lt;br /&gt;
| Shot Loudness &amp;lt;font color= #05e814&amp;gt; -65% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|8 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelLong.png|150px|center]]&#039;&#039;Extended Barrel&#039;&#039;&lt;br /&gt;
| Damage &amp;lt;font color= #05e814&amp;gt; +5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Penetration &amp;lt;font color= #05e814&amp;gt; +5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Inaccuracy &amp;lt;font color= #05e814&amp;gt; -30% &amp;lt;/font&amp;gt;  &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|8 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecBarrelHider.png|80px|center]]&#039;&#039;Flash Hider&#039;&#039;&lt;br /&gt;
| Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|2 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecStock.png|80px|center]]&#039;&#039;Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecCollapsedStock.png|30px|center]]&#039;&#039;Collapsed Stock&#039;&#039;&lt;br /&gt;
|Draw Time &amp;lt;font color= #05e814&amp;gt; -1s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +60% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length -{{Mvar|8 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Bottom=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecNoBottom.png|100px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecGrip.png|30px|center]]&#039;&#039;Foregrip&#039;&#039;&lt;br /&gt;
|Overall Recoil &amp;lt;font color= #05e814&amp;gt; -40% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecLaser.png|80px|center]]&#039;&#039;Laser&#039;&#039;&lt;br /&gt;
|Hip Inaccuracy &amp;lt;font color= 05e814&amp;gt; -40% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:CrossvecFlashlight.png|80px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Crossvec]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?Crossvec-1&lt;br /&gt;
 |?Crossvec-2&lt;br /&gt;
 |?Crossvec-3&lt;br /&gt;
 |?Crossvec-4&lt;br /&gt;
 |?Crossvec-5&lt;br /&gt;
 |?Crossvec-6&lt;br /&gt;
 |?Crossvec-7&lt;br /&gt;
 |?Crossvec-8&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
To be added&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Crossvec Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Crossvec Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:Crossvec Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossvec Full Reload New.gif|thumb|600px|Reload Animation (from unload)]]&lt;br /&gt;
|[[File:Crossvec Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=.44_Revolver&amp;diff=3678</id>
		<title>.44 Revolver</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=.44_Revolver&amp;diff=3678"/>
		<updated>2021-08-17T22:39:57Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: Added SpawnID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Pistol &lt;br /&gt;
|image = RevolverIcon.png&lt;br /&gt;
|caliber = .44 Mag&lt;br /&gt;
|ammo = 6&lt;br /&gt;
|reload = ??&lt;br /&gt;
|nocat = yes&lt;br /&gt;
|fire_rate = 240&lt;br /&gt;
|weight = 0.45&lt;br /&gt;
|length = 14&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = ??&lt;br /&gt;
|fire_delay = 0.1&lt;br /&gt;
|fire_delay2 = 0&lt;br /&gt;
|damage_falloff = 75&lt;br /&gt;
|barrel_attachments = 3&lt;br /&gt;
|sight_attachments = 3&lt;br /&gt;
|magazine_attachments = 3&lt;br /&gt;
|bottom_attachments = 2&lt;br /&gt;
|spawn_locations = &lt;br /&gt;
|spawn_class = Chaos Repressors&lt;br /&gt;
|manufactor= [[File:LutyArmsLogo.png|25px|middle]] Luty Arms Co.&lt;br /&gt;
|ID = 39&lt;br /&gt;
}}&lt;br /&gt;
==In-game==&lt;br /&gt;
The &#039;&#039;&#039;Revolver&#039;&#039;&#039; is a [[Weapons|firearm]] found in &#039;&#039;SCP: Secret Laboratory&#039;&#039; that is primarily used by the [[Chaos Insurgent|Chaos Repressors]]. The weapon is very useful as a sidearm though with the right set up it can act as a long range weapon. The weapon&#039;s power allows it to easily perform one tap headshots.&lt;br /&gt;
&lt;br /&gt;
The Revolver spawns on Chaos Shotgunners as a secondary weapon. To fire one must hold down Left Click for 0.1s. Simply pressing Left Click will make the Revolver not fire.&amp;lt;br&amp;gt;&lt;br /&gt;
The Revolver will always one tap headshot any human player that isn&#039;t wearing armor. By default the weapon has 65% armor penetration, making it somewhat effective against foes with armor. With the .44 AP Mag attachments the penetration is increased to 85%, making it extremely effective against foes with armor. Equpping the .44 AP Mag with either the Medium or Long Barrel will allow the Revolver to always one tap human player heads, regardless of armor being worn. The default .44 FMJ bullets, can not one tap headshot players wearing any armor unless that armor is the Guard Armor, even then the Revolver must have the Long Barrel to do so.&lt;br /&gt;
&lt;br /&gt;
The Revolver has two modes, Double-Action and Single-Action. By default the Revolver is in Double-Action mode. When in Double-Action mode, the player must hold Left Click for 0.1s to fire. If the player presses Middle Click, the Revolver switches to Single-Action mode. In Double-Action mode the Revolver&#039;s hammer will automatically. If the player simply presses Left Click while in Double-Action mode instead of holding it down for 0.1s, the Revolver will simply not fire.&amp;lt;br&amp;gt;&lt;br /&gt;
In Single-Action mode the Revolver no longer has a fire delay and is much more accurate. The downside being that the player must now manually cock the Revolver&#039;s hammer with Middle Click each time they want to fire, which causes a slower firerate overall. &lt;br /&gt;
&lt;br /&gt;
The Revolver has three different chambers, the default 6 chamber with 6 FMJ bullets, the 4 chamber with 4 AP bullets and the 8 chamber, which contains 8 FMJ bullets but causes the 0.1s fire delay to be increased.&lt;br /&gt;
&lt;br /&gt;
With the right setup, the Revolver can act as a powerful, primary weapon with long range  that can one tap headshot any target, but with the downside of being heavy, only 4 bullets and extended drawside making it extremely ineffective as a sidearm or in close combat.&lt;br /&gt;
&lt;br /&gt;
The Revolver&#039;s ammo is fairly limited, as ammo used for firearms Chaos Insurgents spawn with, can not be found throughout Site-02. So the only way to gain more ammo is to pick it up from deceased teammates or using SCP-914.&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverIronSight.png|100px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverDotSight.png|100px|center]]&#039;&#039;Dot Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverScope.png|100px|center]]&#039;&#039;Telescoping Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;6x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelMedium.png|80px|center]]&#039;&#039;Medium Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelLong.png|100px|center]]&#039;&#039;Long Barrel&#039;&#039;&lt;br /&gt;
| Damage &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Innacuracy &amp;lt;font color= #05e814&amp;gt; -50% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|4 in}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverBarrelShort.png|60px|center]]&#039;&#039;Short Barrel&#039;&#039;&lt;br /&gt;
| Draw Speed Multiplier  &amp;lt;font color= #05e814&amp;gt; +70% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length -{{Mvar|4 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverPistolGrip.png|60px|center]]&#039;&#039;Pistol Grip&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverButtstock.png|80px|center]]&#039;&#039;Long Stock&#039;&#039;&lt;br /&gt;
|ADS Inaccuracy &amp;lt;font color= #05e814&amp;gt; -60% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Recoil &amp;lt;font color= #05e814&amp;gt; -35% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Weapon Length +{{Mvar|12 in}}&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Magazine=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder6.png|60px|center]]&#039;&#039;6-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder4.png|60px|center]]&#039;&#039;4-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Penetration &amp;lt;font color= #05e814&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Inaccuracy &amp;lt;font color= #05e814&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Magazine Capacity &amp;lt;font color= #ea2107&amp;gt; -2 &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:RevolverCylinder8.png|60px|center]]&#039;&#039;8-Shot Cylinder&#039;&#039;&lt;br /&gt;
|Magazine Capacity &amp;lt;font color= #05e814&amp;gt; +2 &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Fire Rate &amp;lt;font color= #ea2107&amp;gt; -40% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
No Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Guard Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Guard]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Combat Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Combat]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Heavy Armor=&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Revolver]]&lt;br /&gt;
[[Armor::Heavy]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?revolver1&lt;br /&gt;
 |?revolver2&lt;br /&gt;
 |?revolver3&lt;br /&gt;
 |?revolver4&lt;br /&gt;
 |?revolver5&lt;br /&gt;
 |?revolver6&lt;br /&gt;
 |introtemplate=RevolverHeader&lt;br /&gt;
 |template=RevolverBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort = position&lt;br /&gt;
 |class = smwtable&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Visit the [[Weapon Mechanics#Revolver|Weapon Mechanics page]] for a more indepth chart.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Revolver  Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Revolver  Equip Rare New.gif|thumb|600px|Rare Equip Animation]]&lt;br /&gt;
|[[File:Revolver  Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|[[File:Revolver  Rare Reload New.gif|thumb|600px|Rare Reload Animation]]&lt;br /&gt;
|[[File:Revolver  Full Reload New.gif|thumb|600px|Reload Animation (from unload)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Revolver  Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Logicer&amp;diff=3677</id>
		<title>Logicer</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Logicer&amp;diff=3677"/>
		<updated>2021-08-17T22:39:15Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: Added SpawnID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = LMG&lt;br /&gt;
|image = LogicerIcon.png&lt;br /&gt;
|caption = &lt;br /&gt;
|caliber = 7.62x39mm&lt;br /&gt;
|ammo = 100&lt;br /&gt;
|weight = 9.7&lt;br /&gt;
|length = 45&lt;br /&gt;
|reload = ??&lt;br /&gt;
|fire_rate = 660&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = ?? &lt;br /&gt;
|speed = ??&lt;br /&gt;
|stamina = ??&lt;br /&gt;
|damage_falloff = 150&lt;br /&gt;
|barrel_attachments = 4&lt;br /&gt;
|sight_attachments = 4&lt;br /&gt;
|bottom_attachments = 4&lt;br /&gt;
|spawn_class = On [[Chaos Insurgent|Chaos Marauder]]s&lt;br /&gt;
|manufactor= &lt;br /&gt;
|ID = 24&lt;br /&gt;
}}&lt;br /&gt;
==In Game==&lt;br /&gt;
The &#039;&#039;&#039;Logicer&#039;&#039;&#039; is a type of [[Weapons|firearm]] in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is an LMG found exclusively on [[Chaos Insurgent|Chaos Marauders]]. The weapon has low Hip Fire Accuracy but high ADS Fire Accuracy, making the weapon extremely efficient when hip firing. The Logicer is a very heavy weapon, so any form of movement causes the Hip Fire Accuracy to become practically uncontrollable. In general, the Logicer is best to use while standing still or using ADS Sights. The Laser attachment can help makes the Hip Fire Accuracy a lot more predictable at the cost of other players being able to see the laser, which can give positions away. Due to the fact Logicers only spawn on Chaos Marauders, they are a very rare weapon. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Logicer&#039;s ammo is fairly limited, as ammo used for firearms Chaos Insurgents spawn with, can not be found throughout Site-02. So the only way to gain more ammo is to pick it up from deceased teammates or using SCP-914.&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerStandardSight.png|60px|center]]&#039;&#039;Standard Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.25x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerDotSight.png|60px|center]]&#039;&#039;Dot Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerAmmoCounter.png|60px|center]]&#039;&#039;Ammo Counter Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.2x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerScopeNV.png|90px|center]]&#039;&#039;Night Vision Scope&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -25% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerStandardBarrel.png|100px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerFlashHider.png|110px|center]]&#039;&#039;Flash Hider&#039;&#039;&lt;br /&gt;
| Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerMuzzleBrake.png|110px|center]]&#039;&#039;Muzzle Brake&#039;&#039;&lt;br /&gt;
| Overall Recoil &amp;lt;font color= #05e814&amp;gt; -30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot Loudness &amp;lt;font color= #ea2107&amp;gt; +20% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerShortBarrel.png|60px|center]]&#039;&#039;Light Barrel&#039;&#039;&lt;br /&gt;
| Draw Speed Multiplier &amp;lt;font color= #05e814&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; -40% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Penetration &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Bottom=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerRubberRest.png|80px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerForegrip.png|25px|center]]&#039;&#039;Foregrip&#039;&#039;&lt;br /&gt;
|Overall Recoil &amp;lt;font color= #05e814&amp;gt; -20% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= ea2107&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -10% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerFlashlight.png|80px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|Adds a Flashlight&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:LogicerLaser.png|80px|center]]&#039;&#039;Laser&#039;&#039;&lt;br /&gt;
|Hip Inaccuracy &amp;lt;font color= 05e814&amp;gt; -50% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Logicer]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?Logicer-1&lt;br /&gt;
 |?Logicer-2&lt;br /&gt;
 |?Logicer-3&lt;br /&gt;
 |?Logicer-4&lt;br /&gt;
 |?Logicer-5&lt;br /&gt;
 |?Logicer-6&lt;br /&gt;
 |?Logicer-7&lt;br /&gt;
 |?Logicer-8&lt;br /&gt;
 |?Logicer-9&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Logicer Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Logicer Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:Logicer Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Logicer Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Scanning the QR Code on the Red Dot Sight will take players the [https://youtu.be/9ejzqm1KWjg following YouTube video.]&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Shotgun&amp;diff=3676</id>
		<title>Shotgun</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Shotgun&amp;diff=3676"/>
		<updated>2021-08-17T22:37:57Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: Added SpawnID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Shotgun&lt;br /&gt;
|image = ShotgunIcon.png&lt;br /&gt;
|caliber = 12/70 Buckshot &lt;br /&gt;
|ammo = 14 (+2)&lt;br /&gt;
|fire_rate = 100&lt;br /&gt;
|reload = Shotgun&lt;br /&gt;
|weight = ??&lt;br /&gt;
|length = 29&lt;br /&gt;
|ads_time = 0.2&lt;br /&gt;
|draw_time = ??&lt;br /&gt;
|shot_time = 0.3&lt;br /&gt;
|pump_time = 0.7&lt;br /&gt;
|damage_falloff = 18&lt;br /&gt;
|ads_accuracy = Shotgun&lt;br /&gt;
|stationary_accuracy = Shotgun&lt;br /&gt;
|barrel_attachments = 2&lt;br /&gt;
|sight_attachments = 3&lt;br /&gt;
|magazine_attachments = 1&lt;br /&gt;
|bottom_attachments = 4&lt;br /&gt;
|spawn_locations = Chaos Repressors&lt;br /&gt;
|ID = 41&lt;br /&gt;
|manufactor= Standard BGT. CO.&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Shotgun&#039;&#039;&#039; also know as the &#039;&#039;&#039;Double Barrel Baguette&#039;&#039;&#039; is a type of [[Weapons|firearm]] in &#039;&#039;SCP: Secret Laboratory&#039;&#039; that is primarily used by the [[Chaos Insurgent|Chaos Repressors]]. The weapon fires mini buckshots at players for massive damage. The Shotgun has a very short damagefall off, making it only effective near close range, but its high damage still allows it to deal some damage from afar, provided the buckshots hit the player. The default spray pattern for firing the weapon leans towards the right with some randomness added. This means it is best to aim near the left of players when aiming far away. With the Choke Barrel attachment the spray pattern is no longer random but the overall spread is increase. The Extended Barrel attachment will increase penetration and lower the spread, but make the spray pattern completely random while also increase the draw-time. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
When inspecting the Shotgun, the player can see some of the ammo currently loaded into the gun, these can be used as a visualizer for how much ammo is left in the gun. Though it isn&#039;t very accurate as it can only be used to see if a Shotgun is low on ammo, or has none at all, making the Ammo Counter a far more accurate while to see how much ammo is left.&lt;br /&gt;
&lt;br /&gt;
The Shotgun&#039;s ammo is fairly limited, as ammo used for firearms Chaos Insurgents spawn with, can not be found throughout Site-02. So the only way to gain more ammo is to pick it up from deceased teammates or using SCP-914.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:ShotgunIronSights.png|40px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|Default attachment &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:ShotgunNoBarrel.png|20px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default attachment &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:ShotgunChoke.png|100px|center]]&#039;&#039;Choke&#039;&#039;&lt;br /&gt;
|Spread Predictability&amp;lt;font color= #05e814&amp;gt; +100% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Spread Multiplier &amp;lt;font color= #ea2107&amp;gt; +20% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:ShotgunLongBarrel.png|100px|center]]&#039;&#039;Extended Barrel&#039;&#039;&lt;br /&gt;
|Penetration &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Spread Multiplier&amp;lt;font color= #05e814&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Side=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Changes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:ShotgunNoRail.png|80px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:FSP-9AmmoCounter.png|80px|center]]&#039;&#039;Ammo Counter&#039;&#039;&lt;br /&gt;
|Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:FSP-9Laser.png|80px|center]]&#039;&#039;Laser&#039;&#039;&lt;br /&gt;
|Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; -50% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:FSP-9Flashlight.png|80px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==Stats==&lt;br /&gt;
Due to how the Shotgun works, these values only represent when all the pellets hit the person.&lt;br /&gt;
{{#ask: &lt;br /&gt;
[[Weapon::Shotgun]]&lt;br /&gt;
[[Armor::None]]&lt;br /&gt;
[[Type::+]]&lt;br /&gt;
 |?name&lt;br /&gt;
 |?Shotgun-1&lt;br /&gt;
 |?Shotgun-2&lt;br /&gt;
 |?Shotgun-3&lt;br /&gt;
 |?Shotgun-4&lt;br /&gt;
 |?Shotgun-5&lt;br /&gt;
 |?Shotgun-6&lt;br /&gt;
 |?Shotgun-7&lt;br /&gt;
 |?Shotgun-8&lt;br /&gt;
 |?Shotgun-9&lt;br /&gt;
 |introtemplate=2DamageHeader&lt;br /&gt;
 |template=2DamageBody&lt;br /&gt;
 |outrotemplate=Footer&lt;br /&gt;
 |format=plainlist&lt;br /&gt;
 |link=none&lt;br /&gt;
 |sort=position&lt;br /&gt;
 |class=smwtable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=Shotgun Equip.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Shotgun Firing 1st.mp3|title=Fire #1|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Shotgun Firing 2nd.mp3|title=Fire #2|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Shotgun Pump.mp3|title=Pump |description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Shotgun ADS In.mp3|title=ADS In|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=Shotgun ADS Out.mp3|title=ADS Out|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Shotgun Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:Shotgun Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:Shotgun Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Shotgun being called the Double Barrel Baguette is due to the fact it was created in New France, USA.&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=AK&amp;diff=3675</id>
		<title>AK</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=AK&amp;diff=3675"/>
		<updated>2021-08-17T22:33:50Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: SpawnID added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Rifle&lt;br /&gt;
|image = AKIcon.png&lt;br /&gt;
|caption = &lt;br /&gt;
|caliber = 7.62x39mm&lt;br /&gt;
|ammo = 30&lt;br /&gt;
|weight = unknown&lt;br /&gt;
|length = unknown&lt;br /&gt;
|reload = ??&lt;br /&gt;
|fire_rate = 498&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = ?? &lt;br /&gt;
|speed = ??&lt;br /&gt;
|stamina = ??&lt;br /&gt;
|damage_falloff = 0&lt;br /&gt;
|barrel_attachments = 5&lt;br /&gt;
|sight_attachments = 4&lt;br /&gt;
|bottom_attachments = 4&lt;br /&gt;
|stock_attachments = 3&lt;br /&gt;
|spawn_class = On [[Chaos Insurgent|Chaos Riflemen]]s&lt;br /&gt;
|manufactor= &lt;br /&gt;
|ID = 40&lt;br /&gt;
}}&lt;br /&gt;
==In Game==&lt;br /&gt;
The &#039;&#039;&#039;AK&#039;&#039;&#039; is a type of [[Weapons|firearm]] in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is an Automatic Rifle found exclusively on [[Chaos Insurgent|Chaos Riflemen]]. The weapon has very low Hip Fire Accuracy but slightly higher ADS Fire Accuracy, making the weapon more efficient when ADS firing. The AK is a medium weight weapon but it&#039;s fast fire rate makes the recoil sporadic and unpredictable. In general, the AK is best used in medium range firefights as minor modifications can make it more stable and easier to fire consistently at targets. The Laser attachment can largely increase the Hip Fire Accuracy and assist with long durations. However this comes at the cost of other players being able to see the laser, which can give positions away. The AK&#039;s high customizability allows for 240 different combinations, allowing anyone&#039;s playstyle to be accounted for.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AK&#039;s ammo is fairly limited, as ammo used for firearms Chaos Insurgents spawn with, can not be found throughout Site-02. So the only way to gain more ammo is to pick it up from deceased teammates or using SCP-914. However being the most common class to spawn in each spawn wave, finding ammunition is easier with an AK, than a [[Logicer|logicer]] or [[Shotgun|shotgun]].&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKIronSight.png|60px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.3x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKHolographicSight.png|60px|center]]&#039;&#039;Holographic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  Draw time &amp;lt;font color= #ea2107&amp;gt; +1s &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKAmmoCounter.png|60px|center]]&#039;&#039;Ammo Counter Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.1x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKTelescopitSight.png|90px|center]]&#039;&#039;Telescopic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;6x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Accuracy &amp;lt;font color= #05e814&amp;gt;+43%&amp;lt;/font&amp;gt;  &amp;lt;br&amp;gt; Draw Time &amp;lt;font color= #ea2107&amp;gt;+0.9s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Speed &amp;lt;font color= #ea2107&amp;gt;-25% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKStandardBarrel.png|100px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKExtendedBarrel.png|110px|center]]&#039;&#039;Extended Barrel&#039;&#039;&lt;br /&gt;
| Penetration &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= #05e814&amp;gt; +5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKSuppressor.png|110px|center]]&#039;&#039;Suppressor&#039;&#039;&lt;br /&gt;
| Shot Loudness &amp;lt;font color= #05e814&amp;gt; -65% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKMuzzleBrake.png|60px|center]]&#039;&#039;Muzzle Brake&#039;&#039;&lt;br /&gt;
| Recoil &amp;lt;font color= #05e814&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot Loudness &amp;lt;font color= #ea2107&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Time Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKMuzzleBooster.png|60px|center]]&#039;&#039;Muzzle Booster&#039;&#039;&lt;br /&gt;
| Fire Rate &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Overall Recoil &amp;lt;font color= #ea2107&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Inacuracy &amp;lt;font color= #ea2107&amp;gt; +17% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Time Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;  &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Bottom=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKNone.png|80px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKForegrip.png|25px|center]]&#039;&#039;Foregrip&#039;&#039;&lt;br /&gt;
|Overall Recoil &amp;lt;font color= #05e814&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKFlashlight.png|80px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|Adds Flashlight&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKLaser.png|80px|center]]&#039;&#039;Laser&#039;&#039;&lt;br /&gt;
|Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; Unknown &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKStandardStock.png|80px|center]]&#039;&#039;Standard Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKHeavyStock.png|25px|center]]&#039;&#039;Heavy Stock&#039;&#039;&lt;br /&gt;
|ADS Recoil &amp;lt;font color= #05e814&amp;gt; -35.7% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Inaccuracy &amp;lt;font color= #05e814&amp;gt; Unknown &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +9% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKNoStock.png|80px|center]]&#039;&#039;No Stock&#039;&#039;&lt;br /&gt;
|Draw Time Multiplier &amp;lt;font color= #05e814&amp;gt; -50% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; -25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; +100% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:AK Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:AK Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:AK Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AK Full Reload.gif|thumb|600px|Full Reload Animation]]&lt;br /&gt;
|[[File:AK Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=AK&amp;diff=3674</id>
		<title>AK</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=AK&amp;diff=3674"/>
		<updated>2021-08-17T22:29:48Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: Amending value&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Rifle&lt;br /&gt;
|image = AKIcon.png&lt;br /&gt;
|caption = &lt;br /&gt;
|caliber = 7.62x39mm&lt;br /&gt;
|ammo = 30&lt;br /&gt;
|weight = unknown&lt;br /&gt;
|length = unknown&lt;br /&gt;
|reload = ??&lt;br /&gt;
|fire_rate = 498&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = ?? &lt;br /&gt;
|speed = ??&lt;br /&gt;
|stamina = ??&lt;br /&gt;
|damage_falloff = 0&lt;br /&gt;
|barrel_attachments = 5&lt;br /&gt;
|sight_attachments = 4&lt;br /&gt;
|bottom_attachments = 4&lt;br /&gt;
|stock_attachments = 3&lt;br /&gt;
|spawn_class = On [[Chaos Insurgent|Chaos Riflemen]]s&lt;br /&gt;
|manufactor= &lt;br /&gt;
|ID = ??&lt;br /&gt;
}}&lt;br /&gt;
==In Game==&lt;br /&gt;
The &#039;&#039;&#039;AK&#039;&#039;&#039; is a type of [[Weapons|firearm]] in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is an Automatic Rifle found exclusively on [[Chaos Insurgent|Chaos Riflemen]]. The weapon has very low Hip Fire Accuracy but slightly higher ADS Fire Accuracy, making the weapon more efficient when ADS firing. The AK is a medium weight weapon but it&#039;s fast fire rate makes the recoil sporadic and unpredictable. In general, the AK is best used in medium range firefights as minor modifications can make it more stable and easier to fire consistently at targets. The Laser attachment can largely increase the Hip Fire Accuracy and assist with long durations. However this comes at the cost of other players being able to see the laser, which can give positions away. The AK&#039;s high customizability allows for 240 different combinations, allowing anyone&#039;s playstyle to be accounted for.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AK&#039;s ammo is fairly limited, as ammo used for firearms Chaos Insurgents spawn with, can not be found throughout Site-02. So the only way to gain more ammo is to pick it up from deceased teammates or using SCP-914. However being the most common class to spawn in each spawn wave, finding ammunition is easier with an AK, than a [[Logicer|logicer]] or [[Shotgun|shotgun]].&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKIronSight.png|60px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.3x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKHolographicSight.png|60px|center]]&#039;&#039;Holographic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  Draw time &amp;lt;font color= #ea2107&amp;gt; +1s &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKAmmoCounter.png|60px|center]]&#039;&#039;Ammo Counter Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.1x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKTelescopitSight.png|90px|center]]&#039;&#039;Telescopic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;6x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Accuracy &amp;lt;font color= #05e814&amp;gt;+43%&amp;lt;/font&amp;gt;  &amp;lt;br&amp;gt; Draw Time &amp;lt;font color= #ea2107&amp;gt;+0.9s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Speed &amp;lt;font color= #ea2107&amp;gt;-25% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKStandardBarrel.png|100px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKExtendedBarrel.png|110px|center]]&#039;&#039;Extended Barrel&#039;&#039;&lt;br /&gt;
| Penetration &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= #05e814&amp;gt; +5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKSuppressor.png|110px|center]]&#039;&#039;Suppressor&#039;&#039;&lt;br /&gt;
| Shot Loudness &amp;lt;font color= #05e814&amp;gt; -65% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKMuzzleBrake.png|60px|center]]&#039;&#039;Muzzle Brake&#039;&#039;&lt;br /&gt;
| Recoil &amp;lt;font color= #05e814&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot Loudness &amp;lt;font color= #ea2107&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Time Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKMuzzleBooster.png|60px|center]]&#039;&#039;Muzzle Booster&#039;&#039;&lt;br /&gt;
| Fire Rate &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Overall Recoil &amp;lt;font color= #ea2107&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Inacuracy &amp;lt;font color= #ea2107&amp;gt; +17% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Time Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;  &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Bottom=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKNone.png|80px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKForegrip.png|25px|center]]&#039;&#039;Foregrip&#039;&#039;&lt;br /&gt;
|Overall Recoil &amp;lt;font color= #05e814&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKFlashlight.png|80px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|Adds Flashlight&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKLaser.png|80px|center]]&#039;&#039;Laser&#039;&#039;&lt;br /&gt;
|Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; Unknown &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKStandardStock.png|80px|center]]&#039;&#039;Standard Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKHeavyStock.png|25px|center]]&#039;&#039;Heavy Stock&#039;&#039;&lt;br /&gt;
|ADS Recoil &amp;lt;font color= #05e814&amp;gt; -35.7% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Inaccuracy &amp;lt;font color= #05e814&amp;gt; Unknown &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +9% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKNoStock.png|80px|center]]&#039;&#039;No Stock&#039;&#039;&lt;br /&gt;
|Draw Time Multiplier &amp;lt;font color= #05e814&amp;gt; -50% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; -25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; +100% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:AK Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:AK Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:AK Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AK Full Reload.gif|thumb|600px|Full Reload Animation]]&lt;br /&gt;
|[[File:AK Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=AK&amp;diff=3670</id>
		<title>AK</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=AK&amp;diff=3670"/>
		<updated>2021-08-17T22:23:49Z</updated>

		<summary type="html">&lt;p&gt;XoMiya-WPC: New Page for AK - Is missing some values requires NW Data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon infobox 3&lt;br /&gt;
|type = Rifle&lt;br /&gt;
|image = AKIcon.png&lt;br /&gt;
|caption = &lt;br /&gt;
|caliber = 7.62x39mm&lt;br /&gt;
|ammo = 30&lt;br /&gt;
|weight = unknown&lt;br /&gt;
|length = unknown&lt;br /&gt;
|reload = ??&lt;br /&gt;
|fire_rate = 498&lt;br /&gt;
|ads_time = ??&lt;br /&gt;
|draw_time = ?? &lt;br /&gt;
|speed = ??&lt;br /&gt;
|stamina = ??&lt;br /&gt;
|damage_falloff = ??&lt;br /&gt;
|barrel_attachments = 5&lt;br /&gt;
|sight_attachments = 4&lt;br /&gt;
|bottom_attachments = 4&lt;br /&gt;
|stock_attachments = 3&lt;br /&gt;
|spawn_class = On [[Chaos Insurgent|Chaos Riflemen]]s&lt;br /&gt;
|manufactor= &lt;br /&gt;
|ID = ??&lt;br /&gt;
}}&lt;br /&gt;
==In Game==&lt;br /&gt;
The &#039;&#039;&#039;AK&#039;&#039;&#039; is a type of [[Weapons|firearm]] in &#039;&#039;SCP: Secret Laboratory&#039;&#039;. It is an Automatic Rifle found exclusively on [[Chaos Insurgent|Chaos Riflemen]]. The weapon has very low Hip Fire Accuracy but slightly higher ADS Fire Accuracy, making the weapon more efficient when ADS firing. The AK is a medium weight weapon but it&#039;s fast fire rate makes the recoil sporadic and unpredictable. In general, the AK is best used in medium range firefights as minor modifications can make it more stable and easier to fire consistently at targets. The Laser attachment can largly increase the Hip Fire Accuracy and assist with long durations. However this comes at the cost of other players being able to see the laser, which can give positions away. The AK&#039;s high customizability allows for over 900 different combinations, allowing anyone&#039;s playstyle to be accounted for.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AK&#039;s ammo is fairly limited, as ammo used for firearms Chaos Insurgents spawn with, can not be found throughout Site-02. So the only way to gain more ammo is to pick it up from deceased teammates or using SCP-914. However being the most common class to spawn in each spawn wave, finding ammunition is easier with an AK, than a [[Logicer|logicer]] or [[Shotgun|shotgun]].&lt;br /&gt;
&lt;br /&gt;
==Attachments==&lt;br /&gt;
&amp;lt;div class=&amp;quot;round-tabber&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Sight=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKIronSight.png|60px|center]]&#039;&#039;Iron Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.3x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKHolographicSight.png|60px|center]]&#039;&#039;Holographic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.05x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;  Draw time &amp;lt;font color= #ea2107&amp;gt; +1s &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKAmmoCounter.png|60px|center]]&#039;&#039;Ammo Counter Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;1.1x &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKTelescopitSight.png|90px|center]]&#039;&#039;Telescopic Sight&#039;&#039;&lt;br /&gt;
|ADS Zoom  &amp;lt;font color= #05e814&amp;gt;6x &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Accuracy &amp;lt;font color= #05e814&amp;gt;+43%&amp;lt;/font&amp;gt;  &amp;lt;br&amp;gt; Draw Time &amp;lt;font color= #ea2107&amp;gt;+0.9s &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Aiming Speed &amp;lt;font color= #ea2107&amp;gt;-25% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Barrel=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKStandardBarrel.png|100px|center]]&#039;&#039;Standard Barrel&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKExtendedBarrel.png|110px|center]]&#039;&#039;Extended Barrel&#039;&#039;&lt;br /&gt;
| Penetration &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Accuracy &amp;lt;font color= #05e814&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Damage &amp;lt;font color= #05e814&amp;gt; +5% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -20% &amp;lt;/font&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKSuppressor.png|110px|center]]&#039;&#039;Suppressor&#039;&#039;&lt;br /&gt;
| Shot Loudness &amp;lt;font color= #05e814&amp;gt; -65% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKMuzzleBrake.png|60px|center]]&#039;&#039;Muzzle Brake&#039;&#039;&lt;br /&gt;
| Recoil &amp;lt;font color= #05e814&amp;gt; -10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Shot Loudness &amp;lt;font color= #ea2107&amp;gt; +30% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Time Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKMuzzleBooster.png|60px|center]]&#039;&#039;Muzzle Booster&#039;&#039;&lt;br /&gt;
| Fire Rate &amp;lt;font color= #05e814&amp;gt; +10% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Overall Recoil &amp;lt;font color= #ea2107&amp;gt; +25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Bullet Inacuracy &amp;lt;font color= #ea2107&amp;gt; +17% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Time Multiplier &amp;lt;font color= #ea2107&amp;gt; -5% &amp;lt;/font&amp;gt;  &lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Bottom=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKNone.png|80px|center]]&#039;&#039;None&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKForegrip.png|25px|center]]&#039;&#039;Foregrip&#039;&#039;&lt;br /&gt;
|Overall Recoil &amp;lt;font color= #05e814&amp;gt; -15% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Draw Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; -15% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKFlashlight.png|80px|center]]&#039;&#039;Flashlight&#039;&#039;&lt;br /&gt;
|Adds Flashlight&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKLaser.png|80px|center]]&#039;&#039;Laser&#039;&#039;&lt;br /&gt;
|Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; Unknown &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Stock=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attachment&lt;br /&gt;
!Stats&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKStandardStock.png|80px|center]]&#039;&#039;Standard Stock&#039;&#039;&lt;br /&gt;
|Default Attachment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKHeavyStock.png|25px|center]]&#039;&#039;Heavy Stock&#039;&#039;&lt;br /&gt;
|ADS Recoil &amp;lt;font color= #05e814&amp;gt; -35.7% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Inaccuracy &amp;lt;font color= #05e814&amp;gt; Unknown &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #ea2107&amp;gt; +9% &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;|[[File:AKNoStock.png|80px|center]]&#039;&#039;No Stock&#039;&#039;&lt;br /&gt;
|Draw Time Multiplier &amp;lt;font color= #05e814&amp;gt; -50% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Hip Inaccuracy &amp;lt;font color= #05e814&amp;gt; -25% &amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; ADS Speed Multiplier &amp;lt;font color= #ea2107&amp;gt; +100% &amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{|&lt;br /&gt;
|[[File:AK Equip New.gif|thumb|600px|Equip Animation]]&lt;br /&gt;
|[[File:AK Inspect New.gif|thumb|600px|Inspect Animation]]&lt;br /&gt;
|[[File:AK Reload New.gif|thumb|600px|Reload Animation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AK Full Reload New.gif|thumb|600px|Full Reload Animation]]&lt;br /&gt;
|[[File:AK Unload New.gif|thumb|600px|Unload Animation]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>XoMiya-WPC</name></author>
	</entry>
</feed>