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	<id>https://betawiki.scpslgame.com/index.php?action=history&amp;feed=atom&amp;title=A7</id>
	<title>A7 - Revision history</title>
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	<updated>2026-10-21T22:17:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=A7&amp;diff=6207&amp;oldid=prev</id>
		<title>Jamintheinfinite: 1 revision imported</title>
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		<updated>2026-10-21T17:49:26Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:49, 21 October 2026&lt;/td&gt;
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		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=A7&amp;diff=6206&amp;oldid=prev</id>
		<title>betawiki&gt;Jamintheinfinite: /* In Game */</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=A7&amp;diff=6206&amp;oldid=prev"/>
		<updated>2026-02-14T20:59:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;In Game&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{SimilarName|A7|the [[AK]]}}&lt;br /&gt;
{{Weapon infobox 3&lt;br /&gt;
|type = Burning Full-auto Stock&lt;br /&gt;
|image = A7Icon.png&lt;br /&gt;
|caliber = 7.62x39mm&lt;br /&gt;
|ammotype = (AP)&lt;br /&gt;
|ammo = 30 (+1)&lt;br /&gt;
|fire_rate = 450&lt;br /&gt;
&amp;lt;!--- To manually override draw and reload times, add &amp;quot;Override&amp;quot; at the end of the variables --&amp;gt;&lt;br /&gt;
|draw_time = Show&lt;br /&gt;
|draw_timeChamber = Show&lt;br /&gt;
|reloadTime = Show&lt;br /&gt;
|reloadTimeFull = Show&lt;br /&gt;
|ads_time = 0.2&lt;br /&gt;
|weight = true&lt;br /&gt;
&amp;lt;!--- Values are taken from the COM-15&amp;#039;s Weapon Summary Menu --&amp;gt;&lt;br /&gt;
|ads_accuracy = 0&lt;br /&gt;
|hip_accuracy = 0&lt;br /&gt;
|ads_accuracyOverride = 0.5&lt;br /&gt;
|hip_accuracyOverride = 2.2&lt;br /&gt;
|running_accuracy = 2.8&lt;br /&gt;
|barrel_attachments = 0&lt;br /&gt;
|sight_attachments = 0&lt;br /&gt;
|magazine_attachments = 0&lt;br /&gt;
|bottom_attachments = 0&lt;br /&gt;
|spawn_locations = None (Exclusively created with SCP-914)&lt;br /&gt;
|inspired = A7&lt;br /&gt;
|ID = 53&lt;br /&gt;
|debugName = GunA7&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;A7&amp;#039;&amp;#039;&amp;#039; is a [[Weapons|Special Weapon]] that can only be made by placing the [[AK]] in [[SCP-914]] on Coarse.&lt;br /&gt;
__TOC__&lt;br /&gt;
=In Game=&lt;br /&gt;
The A7 has the appearance of a very short AK. When fired, the weapon has a bright muzzle flash. This muzzle flash makes it hard to see while firing and can easily give away one&amp;#039;s position. The weapon has a very aggressive recoil and accuracy, though it is more controllable than the [[COM-45]]. The weapon has a unique ability where targets within a short distance from the firearm are given the {{Fancy link|burned}} [[Status Effects#Burned|Status Effect]] for 10 seconds per shot up to a max of 20 seconds. This range is 1.1 meters long and includes SCPs. Players do not have to be hit by the bullets to get the Burned effect, and simply have to be in range while it is firing. This makes the firearm more effective in very close range as it increases its damage output. The firearm can be created by placing the AK in SCP-914 on Coarse with a 50% success rate. &lt;br /&gt;
&lt;br /&gt;
The barrel of the A7 quickly heats up while firing the weapon. This effect is purely visual and does not affect the performance of the firearm.&lt;br /&gt;
&lt;br /&gt;
Holding down the {{key Press|E}} key on a player with the A7 equipped will [[Inventory Mechanics#Disarming|disarm]] the player.&lt;br /&gt;
&lt;br /&gt;
The A7 has no attachments.&lt;br /&gt;
==Stats==&lt;br /&gt;
While the firearm has the same damage stat as the AK, it does not have the same penetration value, instead having a value of 70%.&lt;br /&gt;
{{1DamageHeader}}&lt;br /&gt;
{{1DPenetration|custom1=Standard AP}}&lt;br /&gt;
{{1DamageBody|2=Body (100%)|custom1=Standard AP}}&lt;br /&gt;
{{1DamageBody|2=Limb (70%)|mod=Limb|custom1=Standard AP}}&lt;br /&gt;
{{1DamageBody|2=Head (200%)|mod=Head|custom1=Standard AP}}&lt;br /&gt;
{{1DamageBody|2=AHP (30%)|effect=AHP|custom1=Standard AP}}&lt;br /&gt;
{{1DamageBody|2=Burned (125%)|effect=Burned|custom1=Standard AP}}&lt;br /&gt;
{{1DamageBody|2=Purple Candy (80%)|damageReductionTrue=Yes|damageReductionIntent=40|custom1=Standard AP}}&lt;br /&gt;
{{1DamageBody|2=Rainbow Candy (95%)|damageReductionTrue=Yes|damageReductionIntent=10|custom1=Standard AP}}&lt;br /&gt;
{{Footer}}&lt;br /&gt;
&lt;br /&gt;
=Related Achievements=&lt;br /&gt;
{{Achievements|check1=Firearm}}&lt;br /&gt;
&lt;br /&gt;
=Sounds=&lt;br /&gt;
{{multi-listen start}}&lt;br /&gt;
{{multi-listen item|filename=A7Draw.mp3|title=Equip|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=A7Fire.mp3|title=Fire|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=A7ADSEnter.mp3|title=ADS In|description=}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{multi-listen item|filename=A7ADSExit.mp3|title=ADS Out|description=}}&lt;br /&gt;
{{multi-listen end}}&lt;br /&gt;
&lt;br /&gt;
=Gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=600px heights=338px&amp;gt;&lt;br /&gt;
A7EquipChamber.gif|&amp;#039;&amp;#039;&amp;#039;Equip + Chamber Animation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
A7Inspect.gif|&amp;#039;&amp;#039;&amp;#039;Inspect Animation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
A7TacticalReload.gif|&amp;#039;&amp;#039;&amp;#039;Tactical Reload Animation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
A7CombatReload.gif|&amp;#039;&amp;#039;&amp;#039;Combat Reload Animation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*The A7 is based off a meme showing off cursed firearms.&lt;br /&gt;
*The A7&amp;#039;s design is meant to be a AK pattern rifle which uses the wooden stock of a AK as a frame.&lt;br /&gt;
{{Items Navbox}}&lt;/div&gt;</summary>
		<author><name>betawiki&gt;Jamintheinfinite</name></author>
	</entry>
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