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	<id>https://betawiki.scpslgame.com/index.php?action=history&amp;feed=atom&amp;title=Door_Mechanics</id>
	<title>Door Mechanics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://betawiki.scpslgame.com/index.php?action=history&amp;feed=atom&amp;title=Door_Mechanics"/>
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	<updated>2026-04-21T20:49:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Door_Mechanics&amp;diff=3521&amp;oldid=prev</id>
		<title>Jamintheinfinite: /* Strength */</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Door_Mechanics&amp;diff=3521&amp;oldid=prev"/>
		<updated>2021-08-11T00:21:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Strength&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:21, 11 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doors have different strengths values that determine what can destroy them and what won&amp;#039;t&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doors have different strengths values that determine what can destroy them and what won&amp;#039;t&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Normal&#039;&#039;&#039;- can be destroyed by [[SCP-018]], [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fragmentation &lt;/del&gt;Grenade|Fragmentation Grenades]], [[SCP-096]] and [[Remote Admin]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Normal&#039;&#039;&#039;- can be destroyed by [[SCP-018]], [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;High-Explosive &lt;/ins&gt;Grenade|Fragmentation Grenades]], [[SCP-096]] and [[Remote Admin]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Strong&amp;#039;&amp;#039;&amp;#039;- can be destroyed by SCP-096 and Remote Admin.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Strong&amp;#039;&amp;#039;&amp;#039;- can be destroyed by SCP-096 and Remote Admin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki_publicbeta:diff:1.41:old-3286:rev-3521:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
	<entry>
		<id>https://betawiki.scpslgame.com/index.php?title=Door_Mechanics&amp;diff=3286&amp;oldid=prev</id>
		<title>Jamintheinfinite: Created page with &quot;&#039;&#039;&#039;Doors&#039;&#039;&#039; in &#039;&#039;SCP: Secret Laboratory&#039;&#039; have multiple different Mechanics, such as resistance, keycard level and opening/closing speed.  ==In-game== Doors ar...&quot;</title>
		<link rel="alternate" type="text/html" href="https://betawiki.scpslgame.com/index.php?title=Door_Mechanics&amp;diff=3286&amp;oldid=prev"/>
		<updated>2021-08-01T20:00:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Doors&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;SCP: Secret Laboratory&amp;#039;&amp;#039; have multiple different &lt;a href=&quot;/index.php?title=Mechanics&quot; title=&quot;Mechanics&quot;&gt;Mechanics&lt;/a&gt;, such as resistance, &lt;a href=&quot;/index.php?title=Keycard&quot; title=&quot;Keycard&quot;&gt;keycard level&lt;/a&gt; and opening/closing speed.  ==In-game== Doors ar...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Doors&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;SCP: Secret Laboratory&amp;#039;&amp;#039; have multiple different [[Mechanics]], such as resistance, [[Keycard|keycard level]] and opening/closing speed.&lt;br /&gt;
&lt;br /&gt;
==In-game==&lt;br /&gt;
Doors are often used by [[Humans|Human]] players to slow down chasing [[SCPs]], they are also used by [[SCP-079]] to help SCPs catch up to humans.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-106 can walk through any door that isn&amp;#039;t Evac Shelter at a speed of 1 m/s.&amp;lt;br&amp;gt;&lt;br /&gt;
SCP-079 can open doors at the cost of AP, the amount of AP depends on the door. &amp;lt;br&amp;gt;&lt;br /&gt;
Some doors require Keycards with a certain tier to open.&lt;br /&gt;
===Types===&lt;br /&gt;
There are five main door types, a Light Door, Heavy Door, Window Door, Checkpoint and Gates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Light Doors&amp;#039;&amp;#039;&amp;#039; have a fast opening and closing speed. Mainly used in Light Containment Zone. These doors are also used for most keycard doors.&amp;lt;br&amp;gt;&lt;br /&gt;
Unopenable/undestroyable Light Doors are found in Entrance Zone. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Heavy Doors&amp;#039;&amp;#039;&amp;#039; have a slow opening and closing speed. Only used in Heavy Containment Zone for non keycard doors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Checkpoint Doors&amp;#039;&amp;#039;&amp;#039; have a fast opening and closing speed and will auto close after a certain amount of time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Window Doors&amp;#039;&amp;#039;&amp;#039; have a fast opening and closing speed plus a window on the door. Mainly used in Entrance Zone. Window Doors are the weakest doors in Site-02.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gates&amp;#039;&amp;#039;&amp;#039; are large doors that have a slow opening and closing speed. The Gate for Evac Shelter can not be opened by any means. An enraged SCP-096 can charge at a closed Gate to force it open for a split second to go through, allowing SCP-096 to get targets behind Gates.&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Doors have different strengths values that determine what can destroy them and what won&amp;#039;t&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039;- can be destroyed by [[SCP-018]], [[Fragmentation Grenade|Fragmentation Grenades]], [[SCP-096]] and [[Remote Admin]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Strong&amp;#039;&amp;#039;&amp;#039;- can be destroyed by SCP-096 and Remote Admin.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Very Strong&amp;#039;&amp;#039;&amp;#039; - can only be destroyed by Remote Admin.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Indestructible&amp;#039;&amp;#039;&amp;#039;- can not be destroyed by any means, including Remote Admin.&lt;br /&gt;
&lt;br /&gt;
===Ingame Doors===&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Light Containment Zone=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Normal LCZ Door&lt;br /&gt;
|image = [[File:LCZLightDoor.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 150&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Glass Room 18 Door&lt;br /&gt;
|image = [[File:GR18Entrance.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Class-D Cell Door&lt;br /&gt;
|image = [[File:LCZClassDCellDoor.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 170&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Inner Airlock Doors&lt;br /&gt;
|image = [[File:InnerAirlockDoor.png.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 170&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Checkpoint Doors&lt;br /&gt;
|image = [[File:EXEntrance.png|240px|center]]&lt;br /&gt;
|doorType = Checkpoint&lt;br /&gt;
|AP = 10&lt;br /&gt;
|accessTier = CA&lt;br /&gt;
|accessTiername = Checkpoint Access&lt;br /&gt;
|strength = Very Strong&lt;br /&gt;
|doorHP = 80&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-914&amp;#039;s Containment Door&lt;br /&gt;
|image = [[File:914EntranceNew.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 50&lt;br /&gt;
|accessTier = CC1&lt;br /&gt;
|accessTiername = Containment Access 1&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-012&amp;#039;s Containment Door&lt;br /&gt;
|image = [[File:012Door.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 40&lt;br /&gt;
|accessTier = CC2&lt;br /&gt;
|accessTiername = Containment Access 2&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = LCZ Armory Door&lt;br /&gt;
|image = [[File:00Entrance.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 50&lt;br /&gt;
|accessTier = AA1&lt;br /&gt;
|accessTiername = Armory Access 1&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
|-|&lt;br /&gt;
Heavy Containment Zone =&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name =  Normal HCZ Door&lt;br /&gt;
|image = [[File:HCZHeavyDoor.png|240px|center]]&lt;br /&gt;
|doorType = Heavy&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = None&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 150&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = HCZ Armory Door&lt;br /&gt;
|image = [[File:HCZAmmoArmoryDoor.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 50&lt;br /&gt;
|accessTier = AA1&lt;br /&gt;
|accessTiername = Armory Access 1&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-049&amp;#039;s Armory Door&lt;br /&gt;
|image = [[File:049Door.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 60&lt;br /&gt;
|accessTier = AA2&lt;br /&gt;
|accessTiername = Armory Access 2&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Micro H.I.D. Armory Door&lt;br /&gt;
|image = [[File:Micro HID Side.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 70&lt;br /&gt;
|accessTier = AA3&lt;br /&gt;
|accessTiername = Armory Access 3&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-079 Containment Doors&lt;br /&gt;
|image = [[File:079Door.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 110&lt;br /&gt;
|accessTier = CC3&lt;br /&gt;
|accessTiername = Containment Access 3&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-096 Containment Door&lt;br /&gt;
|image = [[File:096Entrance.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 40&lt;br /&gt;
|accessTier = CC2&lt;br /&gt;
|accessTiername = Containment Access 2&lt;br /&gt;
|strength = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = SCP-106 Containment Doors&lt;br /&gt;
|image = [[File:106Door.png|240px|center]]&lt;br /&gt;
|doorType = Checkpoint&lt;br /&gt;
|AP = 110&lt;br /&gt;
|accessTier = CC3&lt;br /&gt;
|accessTiername = Containment Access 3&lt;br /&gt;
|strength = Strong&lt;br /&gt;
|doorHP = 700&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
|-|&lt;br /&gt;
Entrance Zone =&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Normal EZ Door&lt;br /&gt;
|image = [[File:WindowDoor.png|240px|center]]&lt;br /&gt;
|doorType = Window&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = &lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 90&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = EZ Checkpoint Doors&lt;br /&gt;
|image = [[File:HCZEZ Checkpoint.png|240px|center]]&lt;br /&gt;
|doorType = Checkpoint&lt;br /&gt;
|AP = 10&lt;br /&gt;
|accessTier = CA&lt;br /&gt;
|accessTiername = Checkpoint Access&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = 80&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Intercom Door&lt;br /&gt;
|image = [[File:IntercomDoor.png|240px|center]]&lt;br /&gt;
|doorType = Window&lt;br /&gt;
|AP = 30&lt;br /&gt;
|accessTier = IA&lt;br /&gt;
|accessTiername = Intercom Access&lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 100&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Gate A and Gate B&lt;br /&gt;
|image = [[File:Gate-ADoor.png|240px|center]]&lt;br /&gt;
|doorType = Gate&lt;br /&gt;
|AP = 80&lt;br /&gt;
|accessTier = GA&lt;br /&gt;
|accessTiername = Gate Access&lt;br /&gt;
|strength = Indestructible&lt;br /&gt;
|doorHP = N/A&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
|-|&lt;br /&gt;
Surface Zone =&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{DoorChartStart}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Escape Area Door&lt;br /&gt;
|image = [[File:SurfaceEscapeAreaDoor.png|240px|center]]&lt;br /&gt;
|doorType = Window&lt;br /&gt;
|AP = 5&lt;br /&gt;
|accessTier = &lt;br /&gt;
|accessTiername = &lt;br /&gt;
|strength = Normal&lt;br /&gt;
|doorHP = 90&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChart&lt;br /&gt;
|name = Warhead Activation Room Door&lt;br /&gt;
|image = [[File:WarheadControlDoor.png|240px|center]]&lt;br /&gt;
|doorType = Light&lt;br /&gt;
|AP = 110&lt;br /&gt;
|accessTier = NA&lt;br /&gt;
|accessTiername = Nuke Access&lt;br /&gt;
|strength = Strong&lt;br /&gt;
|doorHP = 725&lt;br /&gt;
}}&lt;br /&gt;
{{DoorChartEnd}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
{{Mechanics Navbox}}&lt;/div&gt;</summary>
		<author><name>Jamintheinfinite</name></author>
	</entry>
</feed>