Attachment | Stats |
---|---|
Standard Barrel | Default Attachment |
Suppressor | Bullet Accuracy +25% Gunshot Loudness -60% Flash Suppression Equip Time +0.17s Length +94% Weight +46% |
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The '''COM-15''' is a non Foundation issued [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It is a weak sidearm, that can quickly be acquired and used in [[Light Containment Zone]]. | The '''COM-15''' is a non Foundation issued [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It is a weak sidearm, that can quickly be acquired and used in [[Light Containment Zone]]. | ||
__TOC__ | __TOC__ | ||
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=Operational Guide= | =Operational Guide= |
Revision as of 06:30, 8 November 2022
COM-15 | |
---|---|
Basic Info | |
Type | Pistol |
Cartridge Type | 9x19mm |
Ammo Capacity | 12 (+1) |
Manufacturer | PG Arms Advanced Apartment Corp. (Suppressor) |
Basic Stats | |
Fire Rate | 300 5 bullets per second |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
22m |
Equip Time | 0.5s |
Pick-Up Time Higher weight increases time | 0.36s Unrounded value: 0.35875s |
Weight | 0.65kg |
Length | 18cm |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.2° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 1.7° 1.9° (with Bullet Accuracy) |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.25° 0.45° (with Bullet Accuracy) |
Running Accuracy | 2.4° |
Other Info | |
Attachment Comb | 8 |
Spawn Locations | LCZ - Water Closet LCZ - Glass Room LCZ - Test Chamber 1 LCZ - SCP-173's room |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Inspired by | Ruger SR9c |
Spawn ID | 13 |
The COM-15 is a non Foundation issued Firearm in SCP: Secret Laboratory. It is a weak sidearm, that can quickly be acquired and used in Light Containment Zone.
Operational Guide
An unassuming 9mm pistol. It’s compact, reliable, and low-capacity. Not a bad gun, but it doesn’t stack up to other foundation equipment. As you stare down its barrel, you wonder why its owner wasn’t more mindful of where they put it…
___
“Don’t even get me started on how hard it was to get permission to carry this thing! The amount of paperwork was absurd. I had to get at least three written letters from my colleagues that said I was of “good character”, as if I was planning a mass-shooting in a facility with armed guards everywhere. Then I had to go through some “Breach Response Training Course” to prove I knew how to use the thing. Even after I got approval to bring it into the facility, and registered it with the workstation database, they still won’t let me carry it concealed. It always has to be kept in a clearly-visible holster. I’m just parading the thing around for all the Class-D to see. If one of them ends up grabbing it and holding me hostage, or just killing me, I wouldn’t be surprised. The idea of me needing to defend myself is such a wild concept to whoever runs this place. I’m starting to wonder if going through the approval process was even worth it. I’m telling you, if they don’t give me permission to carry it concealed soon, it is bound to be misused.”
-Dr. David Bonardi, Junior Researcher, Site-02
In Game
The COM-15 deals medium headshot damage, making it a very powerful, early-round weapon for both Class-Ds and Scientist to use against each other. The weapon is effective for threatening other players in Light Containment Zone into dropping their items, or simply killing them.
Holding down the E key on a player with the firearm equipped will disarm the player.
The COM-15 is not a Foundation issued firearm, instead it was brought in by Junior Researcher, Dr. Bonardi. This leads to the COM-15 not spawning in any armory, unlike the other Foundation firearms. Instead, the weapon has five possible spawn locations in Light Containment Zone, though two of these spawn locations are in the same room. The COM-15 can be found in the following rooms:
- LCZ- Water Closet (in the men's or women's section)
- LCZ- Glass Room (inside the glass cage, or on the shelf)
- LCZ- Test Chamber 1 (inside the control room; requires a Keycard to access)
- LCZ- SCP-173's Containment Chamber (in the side room)
Only one COM-15 spawns in the map naturally.
The COM-15's reload animations becomes slightly longer when reloading a COM-15 that contains an empty magazine.
Attachments
Attachment | Changes |
---|---|
JHP Magazine | Default Attachment |
Extended JHP Magazine | Magazine Capacity +5 Equip Time +0.06s Weight +46% |
Attachment | Changes |
---|---|
None | Default Attachment |
Flashlight | Light Source Equip Time +0.03s Weight +31% |
Stats
No Armor | Light Armor | Combat Armor | Heavy Armor | |
---|---|---|---|---|
Ammo Type | 9x19 mm | 9x19 mm | 9x19 mm | 9x19 mm |
Penetration | 20% | 20% | 20% | 20% |
Body (100%) | 25 | 17 | 13 | 9 |
Limb (70%) | 17.5 | 17.5 | 17.5 | 17.5 |
Head (200%) | 50 | 50 | 18 | 18 |
AHP (30%) | 7.5 | 5.1 | 3.9 | 2.7 |
Burned (125%) | 31.25 | 21.25 | 16.25 | 11.25 |
Key |
---|
Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2.
- SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Sounds
Gallery
Trivia
- "COM" in COM-15 does not stand for anything, and is simply random letters.
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- This page was last edited on 8 November 2022, at 06:30.
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