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{{Weapon infobox 3
{{Weapon infobox 3
|type = Pistol
|type = Pistol
|image = COM-18Icon.png
|image = IconCom18.png
|caliber = 9x19mm
|caliber = 9x19mm
|ammo = 15
|ammo = 15 (+1)
|fire_rate = 360
|fire_rate = 420
|reload = ??
|weight = 0.72
|weight =  
|length2 = 19
|length = 8
|draw_time = 0.26
|ads_time = ??
|draw_time = ??
|damage_falloff = 22
|damage_falloff = 22
|barrel_attachments = 3
|barrel_attachments = 3
|sight_attachments = 1
<!--- Values are taken from the Weapon Summary Menu -->
|bullet_accuracy = 0.2
|ads_accuracy = 0.23
|hip_accuracy = 1.7
|running_accuracy = 2.4
|sight_attachments = 2
|barrel_attachments = 3
|magazine_attachments = 2
|magazine_attachments = 2
|bottom_attachments = 3
|bottom_attachments = 3
|spawn_locations = [[Weapon Locker Type 21]]
|spawn_locations = [[Light Containment Zone#LCZ Armory - ##00|LCZ - Armory]] <br> [[Heavy Containment Zone#Ammunition Armory|HCZ - Ammunition Armory]] <br> [[Weapon Locker Type 21|Weapon Locker Type 21]]
|inspired = HK P30
|ID = 30
|ID = 30
|manufactor= [[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]]  <br> [[Lore/Manufacturers#Lunae_Defence|Lunae Defence]] (Various Attachments)
}}
}}
The '''COM-18''' is a type of [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It is a semi-automatic pistol, quick to draw and powerful to use.
__TOC__
=Operational Guide=
<div style="display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%">
{{OpGuide2}}
</div>
=In Game=
=In Game=
The '''COM-18''' is a type of [[Weapons|firearm]] in ''SCP: Secret Laboratory''. It is a semi-powerful pistol that acts as an upgraded version of the [[COM-15]] with having slightly higher stats. The weapon's stats makes it an effective weapon to use midgame for taking out single targets. The light weight of the COM-18 makes it an effective weapon to use as a secondary weapon that can be quickly pulled out in emergencies. The Heavy Barrel attachment is great for quickly two tapping the heads of unsuspecting players, though this does make the draw speed slower.
The COM-18 is a highly effective sidearm, best used against singular targets. The weapon's light weight and small size allows for it to be quickly drawn in emergencies, while its penetration (55%) makes it a formidable weapon against even [[Armor (Disambiguation)|Armored]] opponents.<br>
<br>
 
The COM-18 has 3 possible spawn locations:
* LCZ- [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] (On the right table) [100%]
* HCZ- [[Heavy Containment Zone#Ammunition Armory|Ammunition Armory]] (On the table) [100%]
* [[Weapon Locker Type 21|Weapon Locker Type 21]] (Possibly inside one of the large cabinets) [14.3%]
<br>
<br>
The COM-18's reload animations becomes slightly longer when reloading a COM-18 that contains an empty magazine.<br>
Holding down the {{key Press|E}} key on a player with the firearm equipped will disarm the player.
==Attachments==
==Attachments==
<div class="round-tabber">
<div class="round-tabber">
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!Stats
!Stats
|-
|-
|style="text-align:center;|[[File:COM-18IronSights.png|80px|center]]''Iron Sight''
|style="text-align:center;|[[File:COM18IronSights.png|60px|center]]''Iron Sights''
|ADS Zoom <font color= #05e814> 1.22x </font> <br> Default Attachment
|ADS Zoom{{Attachments|1.22x|Type=Positive}}<br> Default Attachment
|-
|-
|style="text-align:center;|[[File:COM-18DotSight.png|60px|center]]''Collimator''
|style="text-align:center;|[[File:COM18DotSight.png|80px|center]]''Dot Sight''
|ADS Zoom <font color= #05e814> 1.05x </font> <br> Draw Speed Multiplier <font color= #ea2107> -5% </font>
|ADS Zoom {{Attachments|1.05x|Type=Positive}} <br> Weight {{Attachments|+28%|Type=Negative}}
|}
|}
|-|
|-|
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!Stats
!Stats
|-
|-
|style="text-align:center;|[[File:COM-18NoMuzzleDevice.png|25px|center]]''Standard Barrel''
|style="text-align:center;|[[File:COM18NoMuzzleDevice.png|50px|center]]''Standard Barrel''
|Default Attachment
|Default Attachment
|-
|-
|style="text-align:center;|[[File:COM-18Suppressor.png|100px|center]]''Silencer''
|style="text-align:center;|[[File:COM18Heavy.png|65px|center]]''Extended Barrel''
| Shot loudness <font color= #05e814>-60% </font> <br> Draw Speed Multiplier <font color= #ea2107> -25% </font> <br> Weapon Length +{{Mvar|7 in}}
|Damage {{Attachments|+15%|Type=Positive}} <br> Penetration {{Attachments|+15%|Type=Positive}} <br> Bullet accuracy {{Attachments|+11%|Type=Positive}} <br> Equip Time {{Attachments|+0.09s|Type=Negative}}<br> Aiming Speed {{Attachments|-35%|Type=Negative}} <br> Length {{Attachments|+45%|Type=Negative}} <br> Weight {{Attachments|+69%|Type=Negative}}
|-
|-
|style="text-align:center;|[[File:COM-18Heavy.png|65px|center]]''Extended Barrel''
|style="text-align:center;|[[File:COM18Suppressor.png|130px|center]]''Suppressor''
|Damage <font color= #05e814> +15% </font> <br> Penetration <font color= #05e814> +10% </font> <br> Draw Speed Multiplier <font color= ea2107> -25% </font> <br> ADS Speed <font color= #ea2107>+35% </font> <br> Weapon Length +{{Mvar|3 in}}
|Bullet accuracy {{Attachments|+25%|Type=Positive}}<br>Gunshot loudness {{Attachments|-60%|Type=Positive}} <br> {{Attachments|Flash Suppression|Type=Positive}} <br> Equip Time {{Attachments|+0.09s|Type=Negative}} <br> Length{{Attachments|+92%|Type=Negative}} <br> Weight {{Attachments|+49%|Type=Negative}}
|}
|}
|-|
|-|
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!Changes
!Changes
|-
|-
|style="text-align:center;|[[File:COM-18NoSideRail.png|80px|center]]''None''
|style="text-align:center;|[[File:COM18NoSideRail.png|80px|center]]''None''
|Default Attachment
|-
|style="text-align:center;|[[File:COM18Laser.png|70px|center]]''Laser Sight''
|Hip-Firing Accuracy {{Attachments|+233%|Type=Positive}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> {{Attachments|Laser is visible to others|Type=Negative}} <br>  Weight {{Attachments|+28%|Type=Negative}}
|-
|style="text-align:center;|[[File:COM18Flashlight.png|80px|center]]''Flashlight''
|{{Attachments|Light Source|Type=Positive}} <br>  Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+28%|Type=Negative}}
|}
|-|
Magazines=
{|class="wikitable" style="display: inline-table;"
|-
!Attachment
!Changes
|-
|style="text-align:center;|[[File:Mag15AP.png|50px|center]]''AP Magazine''
|Default Attachment
|Default Attachment
|-
|-
|style="text-align:center;|[[File:COM-18Laser.png|80px|center]]''Laser Sight''
|style="text-align:center;|[[File:Mag15JHP.png|50px|center]]''JHP Magazine''
|Hip Fire Inaccuracy <font color= #05e814> -75% </font> <br> Draw Speed Multiplier <font color= ea2107> -25% </font>
|Damage {{Attachments|+20%|Type=Positive}} <br> Penetration {{Attachments|-70%|Type=Negative}}
|-
|style="text-align:center;|[[File:Mag21AP.png|50px|center]]''Extended AP Magazine''
|Magazine Capacity {{Attachments|+6|Type=Positive}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+56%|Type=Negative}}
|-
|-
|style="text-align:center;|[[File:COM-18Flashlight.png|80px|center]]''Flashlight''
|style="text-align:center;|[[File:Mag21JHP.png|50px|center]]''Extended JHP Magazine''
|Adds a Flashlight <br> Draw Speed Multiplier <font color= ea2107> -10% </font>  
|Damage {{Attachments|+20%|Type=Positive}} <br> Magazine Capacity {{Attachments|+6|Type=Positive}} <br> Penetration {{Attachments|-70%|Type=Negative}}  <br>  Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+56%|Type=Negative}}
|}
|}
</tabber>
</tabber>
Line 74: Line 115:


==Stats==
==Stats==
<div class="round-tabber">
{{#tag:tabber|
AP Mag=
{{#ask:  
{{#ask:  
[[Weapon::COM-18]]
[[Weapon::COM-18AP]]
[[Armor::None]]
[[Armor::None]]
[[Type::+]]
[[Type::+]]
Line 93: Line 137:
  |format=plainlist
  |format=plainlist
  |link=none
  |link=none
|type=normal
  |sort=position
  |sort=position
  |class=smwtable
  |class=smwtable
}}
{{!}}-{{!}}
JHP Mag=
{{#ask:
[[Weapon::COM-18JHP]]
[[Armor::None]]
[[Type::+]]
|?name
|?COM-18-1
|?COM-18-2
|?COM-18-3
|?COM-18-4
|?COM-18-5
|?COM-18-6
|?COM-18-7
|?COM-18-8
|?COM-18-9
|introtemplate=2DamageHeader
|template=2DamageBody
|outrotemplate=Footer
|format=plainlist
|link=none
|type=normal
|sort=position
|class=smwtable
}}
}}
}}


==Sounds==
==Sounds==
To be added
{{multi-listen start}}
{{multi-listen item|filename=COM Equip.mp3|title=Equip|description=}}<br>
{{multi-listen item|filename=COM Fire.mp3|title=Fire|description=}}<br>
{{multi-listen item|filename=COM Suppressor.mp3|title=Suppressor |description=}}<br>
{{multi-listen item|filename=COM ADS In.mp3|title=ADS In|description=}}<br>
{{multi-listen item|filename=COM ADS Out.mp3|title=ADS Out|description=}}
{{multi-listen end}}


==Gallery==
==Gallery==
{|
<div class="round-tabber">
|[[File:COM-18 Equip New.gif|thumb|600px|Equip Animation]]
{{#tag:tabber|
|[[File:COM-18 Inspect New.gif|thumb|600px|Insect Animation]]
Animations=
|[[File:COM-18 Reload New.gif|thumb|600px|Reload Animation]]
<gallery mode="packed" widths=600px heights=338px>
|-
COM-18 Equip New.gif|'''Equip Animation'''
|[[File:COM-18 Full Reload New.gif|thumb|600px|Reload Animation (Mag Empty)]]
COM-18 Inspect New.gif|'''Inspect Animation'''
|[[File:COM-18 Unload New.gif|thumb|600px|Unload Animation]]
COM-18 Reload New.gif|'''Reload Animation'''
|}
COM-18 Full Reload New.gif|'''Reload Animation (from unload)'''
COM-18 Unload New.gif|'''Unload Animation'''
</gallery>
{{!}}-{{!}}
Render=
<gallery mode="packed" widths=600px heights=338px>
HKP30Render1.png|A render of the COM-18.|link=File:HKP30Render1.png
HKP30Render2.png|Another render of the COM-18.|link=File:HKP30Render2.png
COM-18Render.jpeg|Official 2.1k Render (Legacy model)|link=File:COM-18Render.jpeg
</gallery>
{{!}}-{{!}}
Legacy=
<gallery mode="nolines" widths=600px heights=338px>
OldCOM-18Icon.png|The former inventory icon of the COM-18 (known as the USP), before the Parabellum (v11.0) update.
</gallery>
}}


=Trivia=
=Trivia=
*The former name of the COM-18 was '''USP'''.
* The former name of the COM-18 was '''USP'''.
{{Items Navbox}}
** The name, model, and gun mechanics were changed in the [[Updates/11.0.0|11.0.0]] update.
*"COM" in COM-18 does not stand for anything, and is simply random letters.
* According to the COM-18's Operational Guide, the COM-18 was once the standard issued sidearm for [[Facility Guard|Facility Guards]] before being replaced with the [[FSP-9]].
{{Items Navbox}}<noinclude>
 
<small>This page was moved from [[en:COM-18]]. Its edit history can be viewed at [[COM-18/edithistory]]</small></noinclude>

Revision as of 15:50, 9 November 2022

COM-18
Basic Info
Type Pistol
Cartridge Type 9x19mm
Ammo Capacity 15 (+1)
Manufacturer Foundation Gunworks  
Lunae Defence (Various Attachments)
Basic Stats
Fire Rate 420 7 bullets per second
Damage Falloff The max distance a bullet will travel
before being affected by damage fall off
22m
Equip Time 0.26s
Pick-Up Time Higher weight increases time 0.37s Unrounded value: 0.371s
Weight 0.72kg
Length 19cm
Bullet Accuracy The overall accuracy of the gun.
This value is added to Hip Fire and Aiming Accuracy.
0.2°
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. 1.7° 1.9° (with Bullet Accuracy)
Aiming Accuracy This value is added to Bullet Accuracy without rounding.
Values past the 100th place are not shown ingame.
0.23° 0.43° (with Bullet Accuracy)
Running Accuracy 2.4°
Other Info
Attachment Comb  36
Spawn Locations LCZ - Armory
HCZ - Ammunition Armory
Weapon Locker Type 21
Obtainable from 914? True
Deletion % in PD Pocket Dimension Medium Tier (30%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Inspired by HK P30
Spawn ID 30


The COM-18 is a type of Firearm in SCP: Secret Laboratory. It is a semi-automatic pistol, quick to draw and powerful to use.

Operational Guide

A tactical 9mm pistol. High-capacity and lightweight; these were once the standard issue sidearm for Site-02’s on-site security. Though largely replaced by the FSP-9, some guards still covet the days when their firearm was a few pounds lighter.

___
“Frankly, I think it’s a shame we did away with the COM-18 so quickly. The automatic weapons are nice, sure. To take such a large supply of pistols and relegate them to storage, when there was nothing wrong with them, feels so wasteful. We ought to use them for something.”
-Dr. Gene Hyde, Small Arms Supervisor, Site-02

In Game

The COM-18 is a highly effective sidearm, best used against singular targets. The weapon's light weight and small size allows for it to be quickly drawn in emergencies, while its penetration (55%) makes it a formidable weapon against even Armored opponents.

The COM-18 has 3 possible spawn locations:


The COM-18's reload animations becomes slightly longer when reloading a COM-18 that contains an empty magazine.

Holding down the E key on a player with the firearm equipped will disarm the player.

Attachments

Attachment Stats
Iron Sights
ADS Zoom 1.22x
Default Attachment
Dot Sight
ADS Zoom 1.05x
Weight +28%
Attachment Stats
Standard Barrel
Default Attachment
Extended Barrel
Damage +15%
Penetration +15%
Bullet accuracy +11%
Equip Time +0.09s
Aiming Speed -35%
Length +45%
Weight +69%
Suppressor
Bullet accuracy +25%
Gunshot loudness -60%
Flash Suppression
Equip Time +0.09s
Length +92%
Weight +49%
Attachment Changes
None
Default Attachment
Laser Sight
Hip-Firing Accuracy +233%
Equip Time +0.03s
Laser is visible to others
Weight +28%
Flashlight
Light Source
Equip Time +0.03s
Weight +28%
Attachment Changes
AP Magazine
Default Attachment
JHP Magazine
Damage +20%
Penetration -70%
Extended AP Magazine
Magazine Capacity +6
Equip Time +0.03s
Weight +56%
Extended JHP Magazine
Damage +20%
Magazine Capacity +6
Penetration -70%
Equip Time +0.03s
Weight +56%


Stats

No Armor Light Armor Combat Armor Heavy Armor
Standard Extended Standard Extended Standard Extended Standard Extended
Penetration 55% 63% 55% 63% 55% 63% 55% 63%
Body (100%) 21.2 24.28 17.38 20.69 15.48 18.89 13.57 17.09
Limb (70%) 14.84 16.996 14.84 16.996 14.84 16.996 14.84 16.996
Head (200%) 42.4 48.56 42.4 48.56 27.14 34.18 27.14 34.18
AHP (30%) 6.36 7.28 5.22 6.21 4.64 5.67 4.07 5.13
Burned (125%) 26.5 30.35 21.73 25.86 19.35 23.61 16.96 21.37
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage besides SCP-049-2.
  • SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
  • SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
  • Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

No Armor Light Armor Combat Armor Heavy Armor
Standard Extended Standard Extended Standard Extended Standard Extended
Penetration 15% 25% 15% 25% 15% 25% 15% 25%
Body (100%) 25.44 28.62 16.99 20.03 12.77 15.74 8.55 11.45
Limb (70%) 17.808 20.034 17.808 20.034 17.808 20.034 17.808 20.034
Head (200%) 50.88 57.24 50.88 57.24 17.1 22.9 17.1 22.9
AHP (30%) 7.63 8.59 5.1 6.01 3.83 4.72 2.56 3.43
Burned (125%) 31.8 35.78 21.24 25.04 15.96 19.68 10.68 14.31
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage besides SCP-049-2.
  • SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
  • SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
  • Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

Sounds






Gallery

Trivia

  • The former name of the COM-18 was USP.
    • The name, model, and gun mechanics were changed in the 11.0.0 update.
  • "COM" in COM-18 does not stand for anything, and is simply random letters.
  • According to the COM-18's Operational Guide, the COM-18 was once the standard issued sidearm for Facility Guards before being replaced with the FSP-9.


This page was moved from. Its edit history can be viewed at COM-18/edithistory

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