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==Possible Spawn Locations== | ==Possible Spawn Locations== | ||
*Light Containment Zone: | |||
* [[Light Containment Zone#Glass Room - GR 18|Glass Room]] | ** [[Light Containment Zone#Glass Room - GR 18|Glass Room]] | ||
* [[Light Containment Zone#Containment Room and Chamber of SCP-173 - PT|173's room]] | ** [[Light Containment Zone#Containment Room and Chamber of SCP-173 - PT|173's room]] | ||
* [[Light Containment Zone#Office - PC15|PC Office]] | ** [[Light Containment Zone#Office - PC15|PC Office]] | ||
* [[Light Containment Zone#Garden Chamber - VT|Garden Chamber]] | ** [[Light Containment Zone#Garden Chamber - VT|Garden Chamber]] | ||
** [[Light Containment Zone#SCP-330's Containment Chamber - TC01|SCP-330's Containment Chamber]] | |||
*Entrance Zone: | |||
* [[Entrance Zone#Walkway Office|Walkway Office]] | ** [[Entrance Zone#Walkway Office|Walkway Office]] | ||
* [[Entrance Zone#Cubical Office|Cubical Office]] | ** [[Entrance Zone#Cubical Office|Cubical Office]] | ||
'''Possible Loot:'''<br> | '''Possible Loot:'''<br> | ||
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!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | !style="text-align:center;padding: 5px;background-color:#333333;"|Chance | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Painkillers|total=3}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|20% | |style="padding: 5px;text-align:center;background-color:#111111;"|20% | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Zone Manager Keycard}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|20% | |style="padding: 5px;text-align:center;background-color:#111111;"|20% | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Scientist Keycard}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|20% | |style="padding: 5px;text-align:center;background-color:#111111;"|20% | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Janitor Keycard}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|10% | |style="padding: 5px;text-align:center;background-color:#111111;"|10% | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashlight}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|10% | |style="padding: 5px;text-align:center;background-color:#111111;"|10% | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|First Aid Kit}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|10% | |style="padding: 5px;text-align:center;background-color:#111111;"|10% | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Radio}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|5% | |style="padding: 5px;text-align:center;background-color:#111111;"|5% | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=4}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|5% | |style="padding: 5px;text-align:center;background-color:#111111;"|5% |
Revision as of 21:40, 22 November 2021
Standard Locker | |
---|---|
Info | |
Spawn | Various Rooms in Light Containment Zone and Entrance Zone |
In Game
Standard Locker is a type of Structure found in SCP: Secret Laboratory. Standard Lockers are full of random loot and will randomly spawn in certain rooms around Site-02. Standard Lockers can be opened by players by pressing the E key. Standard Locker contain random items that the player can collect. The items inside are random each round. Standard Locker spawn randomly around the facility. There are six spawn points inside the Standard Locker, at least two will always be filled with a maximum of five being filled.
Possible Spawn Locations
- Light Containment Zone:
- Entrance Zone:
Possible Loot:
Item | Max Chambers | Chance | |
---|---|---|---|
Painkillers (x3)
|
2 | 20% | |
2 | 20% | ||
2 | 20% | ||
1 | 10% | ||
2 | 10% | ||
1 | 10% | ||
1 | 5% | ||
Coin (x4)
|
1 | 5% |
Max Chambers shows how many times the loot can spawn in a locker. There are six Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
Gallery
Trivia
- In earlier builds, Cabinets spawned instead of Lockers. These only spawned in Glass Room#18 and Walkway Office. Cabinets can be searched by holding E on them, after a bar fills up, an item is added to the player's inventory. Cabinets could only be looted once per round and only had one item.
- The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
- In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
- The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
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- This page was last edited on 22 November 2021, at 21:40.
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