From SCP: Secret Laboratory Public Beta Official Wiki

 
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{{Structure infobox
{{Structure infobox
|image = Weapon Locker Type 21 Fixed.png
|image = WLTOpen.png
|imagesize = 350
|imagesize = 350
|spawn = [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] <br>[[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]]
|spawn = [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] <br>[[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]]
}}
}}
 
The '''Weapon Locker Type 21''' is a type of [[Site-02|Structure]] found in ''SCP: Secret Laboratory''.
The '''Weapon Locker Type 21''' is a type of [[Locations|Structure]] found in ''SCP: Secret Laboratory''. Weapon Locker Type 21 is a locker that has multiple different cabinet doors. <br>
__TOC__
Each door will contain loot behind, sometimes multiple. It requires {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to both open and close the Large cabinets while {{Hoverimage|{{HoverKeycard|Required Access1=AA1}}|text=Armory Access 1}} is needed to open the small cabinets. The drawer at the bottom can be opened without a Keycard. The drawer can contain medical items.
==Description==
Weapon Locker Type 21 is a locker that has multiple different cabinet doors.<br>
<div style="white-space:normal; font-size:15px">Each cabinet will contain loot inside it. Large cabinets require {{HoverKeycard|Required Access1=AA2}} to open and close, while the small cabinets require {{HoverKeycard|Required Access1=AA1}} to open and close. There is also a drawer at the bottom that can be opened without a Keycard, and can contain some items as well.</div>


==Location==
==Location==
One Weapon Locker Type 21 spawns per game. It can either spawn in [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] or in the [[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]].
One Weapon Locker Type 21 will spawn per game.  
*One will spawn in [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] or in the [[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]].


'''Possible Loot:'''<br>
'''Possible Loot:'''<br>
<big><u>Large Cabinets</u></big><br>
<big><u>Large Cabinets</u></big><br>
Requires {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to open.<br>
<div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA2}} to open.</div>
The Large Cabinets contain the following loot:  
The Large Cabinets contain the following loot:  
{|border="1" style="border-collapse:collapse"
{|border="1" style="border-collapse:collapse"
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!style="text-align:center;padding: 5px;background-color:#333333;"|Chance
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Light Armor.png|50px|link=Light Armor|middle]] [[Light Armor]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Light Armor}}
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:New Combat Armor.png|50px|link=Combat Armor|middle]] [[Combat Armor]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Combat Armor}}
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:New Heavy Armor.png|50px|link=Heavy Armor|middle]] [[Heavy Armor]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Heavy Armor}}
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Icon556x45.png|50px|middle]] 5.56x44mm Ammo (40-80 Rounds)
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:CrossvecIcon.png|50px|link=Crossvec|middle]] [[Crossvec]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Crossvec}}
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:FSP-9Icon.png|60px|link=FSP-9|middle]] [[FSP-9]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|FSP-9}}
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:COM-18Icon.png|60px|link=COM-18|middle]] [[COM-18]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|COM-18}}
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
|}
|}
<big><u>Small Cabinets</u></big><br>
<big><u>Small Cabinets</u></big><br>
Requires {{Hoverimage|{{HoverKeycard|Required Access1=AA1}}|text=Armory Access 1}} to open.<br>
<div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA1}} to open.</div>
The Small Cabinets contain the following loot:
The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn.
{|border="1" style="border-collapse:collapse"
{|border="1" style="border-collapse:collapse"
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item
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!style="text-align:center;padding: 5px;background-color:#333333;"|Chance
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Icon9x19mm.png|50px|middle]] 9x19mm Ammo (15-60 Rounds)
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|33.3%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=5}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Icon556x45.png|50px|middle]] 5.56x44mm Ammo (40-80 Rounds)
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}}
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|66.6%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}}
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}}
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}}
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}}
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}}
|}
 
<big><u>Small Cabinets (HCZ/EZ Checkpoint)</u></big><br>
Due to the small size of this table, these items will always spawn.
{|border="1" style="border-collapse:collapse"
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item
!style="text-align:center;padding: 5px;background-color:#333333;"|Chambers
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-90 Rounds}}
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|}
|}
<big><u>Drawer</u></big><br>
<big><u>Drawer</u></big><br>
No Keycard is required to open.<br>
The drawer at the bottom contains the following loot:
The drawer at the bottom contains the following loot:
{|border="1" style="border-collapse:collapse"
{|border="1" style="border-collapse:collapse"
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!style="text-align:center;padding: 5px;background-color:#333333;"|Chance
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:MedkitIcon.png|60px|link=First Aid Kit|middle]] [[First Aid Kit]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|First Aid Kit}}
|style="padding: 5px;text-align:center;background-color:#111111;"|44.4%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=2|totalWeight=8}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:PainkillersIcon.png|60px|link=Painkillers|middle]] [[Painkillers]] (1-3)
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Painkillers|total=1-3}}
|style="padding: 5px;text-align:center;background-color:#111111;"|22.2%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:RadioIcon.png|60px|link=Radio|middle]] [[Radio]]
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Radio}}
|style="padding: 5px;text-align:center;background-color:#111111;"|22.2%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}}
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Coin.png|60px|link=Coin|middle]] [[Coin]] (x20)
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1-20}}
|style="padding: 5px;text-align:center;background-color:#111111;"|11.1%
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=8}}
|}
|}
<small>
<small>
Max Chambers shows how many times the loot can spawn in a locker. There are 6 Chambers, so an item if "Max Chambers 2" can spawn up to two times. It does not mean how much of a item spawns in one chamber.
Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
</small>
</small>


==Gallery==
==Gallery==
{|
<gallery mode="packed" widths=600px heights=338px>
|[[File:Weapon Locker Type 21 Nuke Silo.png|450px|thumb|Weapon Locker Type 21 in Warhead Silo]]
Weapon Locker Type 21 Nuke Silo.png| The Weapon Locker Type 21 in Alpha Warhead Silo
|}
049WallWLT21.png| The Weapon Locker Type 21 in SCP-049's armory
</gallery>
 
==Trivia==
* Prior to the [[Updates/11.0.0|11.0.0]] update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
*The small size of loot table for HCZ/EZ Checkpoint causes all of the loot to always spawn their maximum amount of times.
**The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one.
**The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively.
 
{{Locations Navbox}}
{{Locations Navbox}}

Latest revision as of 16:52, 26 October 2022

Weapon Locker Type 21
Info
Spawn SCP-049's Armory
Nuke Room Armory


The Weapon Locker Type 21 is a type of Structure found in SCP: Secret Laboratory.

Description

Weapon Locker Type 21 is a locker that has multiple different cabinet doors.

Each cabinet will contain loot inside it. Large cabinets require Armory Access 2 

Armory Access 2
to open and close, while the small cabinets require Armory Access 1 

Armory Access 1
to open and close. There is also a drawer at the bottom that can be opened without a Keycard, and can contain some items as well.

Location

One Weapon Locker Type 21 will spawn per game.

Possible Loot:
Large Cabinets

Requires Armory Access 2 

Armory Access 2
to open.

The Large Cabinets contain the following loot:

Item Max Chambers Chance
5.56x45mm (x40-80 Rounds) 3 14.29%
1 14.29%
2 14.29%
1 14.29%
2 14.29%
2 14.29%
1 14.29%

Small Cabinets

Requires Armory Access 1 

Armory Access 1
to open.

The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn.

Item Max Chambers Chance
5.56x45mm (x40-80 Rounds) 3 40%
9x19mm (x15-60 Rounds) 3 20%
2 20%
2 20%

Small Cabinets (HCZ/EZ Checkpoint)
Due to the small size of this table, these items will always spawn.

Item Chambers
9x19mm (x15-90 Rounds) 3
5.56x45mm (x40-80 Rounds) 1

Drawer
No Keycard is required to open.
The drawer at the bottom contains the following loot:

Item Chance
37.5%
Painkillers (x1-3)
25%
25%
Coin (x1-20)
12.5%

Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.

Gallery

Trivia

  • Prior to the 11.0.0 update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
  • The small size of loot table for HCZ/EZ Checkpoint causes all of the loot to always spawn their maximum amount of times.
    • The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one.
    • The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively.


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