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{{Structure infobox | {{Structure infobox | ||
|image = | |image = WLTOpen.png | ||
|imagesize = 350 | |imagesize = 350 | ||
|spawn = [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] <br>[[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]] | |spawn = [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] <br>[[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]] | ||
}} | }} | ||
The '''Weapon Locker Type 21''' is a type of [[Site-02|Structure]] found in ''SCP: Secret Laboratory''. | |||
The '''Weapon Locker Type 21''' is a type of [[ | __TOC__ | ||
Each | ==Description== | ||
Weapon Locker Type 21 is a locker that has multiple different cabinet doors.<br> | |||
<div style="white-space:normal; font-size:15px">Each cabinet will contain loot inside it. Large cabinets require {{HoverKeycard|Required Access1=AA2}} to open and close, while the small cabinets require {{HoverKeycard|Required Access1=AA1}} to open and close. There is also a drawer at the bottom that can be opened without a Keycard, and can contain some items as well.</div> | |||
==Location== | ==Location== | ||
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'''Possible Loot:'''<br> | '''Possible Loot:'''<br> | ||
<big><u>Large Cabinets</u></big><br> | <big><u>Large Cabinets</u></big><br> | ||
Requires | <div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA2}} to open.</div> | ||
The Large Cabinets contain the following loot: | The Large Cabinets contain the following loot: | ||
{|border="1" style="border-collapse:collapse" | {|border="1" style="border-collapse:collapse" | ||
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |style="padding: 5px;text-align:center;background-color:#111111;"|3 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Light Armor}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Light Armor}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Combat Armor}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Combat Armor}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Heavy Armor}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Heavy Armor}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Crossvec}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Crossvec}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|FSP-9}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|FSP-9}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|COM-18}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|COM-18}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
|} | |} | ||
<big><u>Small Cabinets</u></big><br> | <big><u>Small Cabinets</u></big><br> | ||
Requires | <div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA1}} to open.</div> | ||
The Small Cabinets | The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn. | ||
{|border="1" style="border-collapse:collapse" | {|border="1" style="border-collapse:collapse" | ||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | !colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | ||
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |style="padding: 5px;text-align:center;background-color:#111111;"|3 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=5}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |style="padding: 5px;text-align:center;background-color:#111111;"|3 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |style="padding: 5px;text-align:center;background-color:#111111;"|2 | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | ||
|} | |||
<big><u>Small Cabinets (HCZ/EZ Checkpoint)</u></big><br> | |||
Due to the small size of this table, these items will always spawn. | |||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chambers | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-90 Rounds}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|} | |} | ||
<big><u>Drawer</u></big><br> | <big><u>Drawer</u></big><br> | ||
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|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|First Aid Kit}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|First Aid Kit}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=2|totalWeight=8}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Painkillers|total=1-3}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Painkillers|total=1-3}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Radio}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Radio}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}} | ||
|- | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1- | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1-20}} | ||
|style="padding: 5px;text-align:center;background-color:#111111;"| | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=8}} | ||
|} | |} | ||
<small> | <small> | ||
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==Gallery== | ==Gallery== | ||
<gallery mode="packed" widths=600px heights=338px> | |||
Weapon Locker Type 21 Nuke Silo.png| The Weapon Locker Type 21 in Alpha Warhead Silo | |||
049WallWLT21.png| The Weapon Locker Type 21 in SCP-049's armory | |||
</gallery> | |||
==Trivia== | |||
* Prior to the [[Updates/11.0.0|11.0.0]] update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open. | |||
*The small size of loot table for HCZ/EZ Checkpoint causes all of the loot to always spawn their maximum amount of times. | |||
**The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one. | |||
**The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively. | |||
{{Locations Navbox}} | {{Locations Navbox}} |
Latest revision as of 17:52, 26 October 2022
Weapon Locker Type 21 | |
---|---|
Info | |
Spawn | SCP-049's Armory Nuke Room Armory |
The Weapon Locker Type 21 is a type of Structure found in SCP: Secret Laboratory.
Contents
Description
Weapon Locker Type 21 is a locker that has multiple different cabinet doors.
Location
One Weapon Locker Type 21 will spawn per game.
- One will spawn in SCP-049's Armory or in the Nuke Room Armory.
Possible Loot:
Large Cabinets
The Large Cabinets contain the following loot:
Item | Max Chambers | Chance | |
---|---|---|---|
5.56x45mm (x40-80 Rounds) | 3 | 14.29% | |
1 | 14.29% | ||
2 | 14.29% | ||
1 | 14.29% | ||
2 | 14.29% | ||
2 | 14.29% | ||
1 | 14.29% |
Small Cabinets
The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn.
Item | Max Chambers | Chance | |
---|---|---|---|
5.56x45mm (x40-80 Rounds) | 3 | 40% | |
9x19mm (x15-60 Rounds) | 3 | 20% | |
High-Explosive Grenade (x1-2)
|
2 | 20% | |
Flashbang Grenade (x1-3)
|
2 | 20% |
Small Cabinets (HCZ/EZ Checkpoint)
Due to the small size of this table, these items will always spawn.
Item | Chambers | |
---|---|---|
9x19mm (x15-90 Rounds) | 3 | |
5.56x45mm (x40-80 Rounds) | 1 |
Drawer
No Keycard is required to open.
The drawer at the bottom contains the following loot:
Item | Chance | |
---|---|---|
37.5% | ||
Painkillers (x1-3)
|
25% | |
25% | ||
Coin (x1-20)
|
12.5% |
Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
Gallery
-
The Weapon Locker Type 21 in Alpha Warhead Silo
-
The Weapon Locker Type 21 in SCP-049's armory
Trivia
- Prior to the 11.0.0 update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
- The small size of loot table for HCZ/EZ Checkpoint causes all of the loot to always spawn their maximum amount of times.
- The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one.
- The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively.
|
- This page was last edited on 26 October 2022, at 17:52.
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