From SCP: Secret Laboratory Public Beta Official Wiki

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{{Structure infobox
 
{{Structure infobox
|image = 3x3LockerOpen.png
+
|image = WLTOpen.png
 
|imagesize = 350
 
|imagesize = 350
 
|spawn = [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] <br>[[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]]
 
|spawn = [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] <br>[[Heavy_Containment_Zone#Warhead Silo|Nuke Room Armory]]
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==Description==
 
==Description==
 
Weapon Locker Type 21 is a locker that has multiple different cabinet doors.<br>
 
Weapon Locker Type 21 is a locker that has multiple different cabinet doors.<br>
Each cabinet will contain loot inside it. Large cabinets require {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to open and close, while the small cabinets require {{Hoverimage|{{HoverKeycard|Required Access1=AA1}}|text=Armory Access 1}} to open and close. The drawer at the bottom can be opened without a Keycard, and can contain some items as well.
+
<div style="white-space:normal; font-size:15px">Each cabinet will contain loot inside it. Large cabinets require {{HoverKeycard|Required Access1=AA2}} to open and close, while the small cabinets require {{HoverKeycard|Required Access1=AA1}} to open and close. There is also a drawer at the bottom that can be opened without a Keycard, and can contain some items as well.</div>
  
 
==Location==
 
==Location==
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'''Possible Loot:'''<br>
 
'''Possible Loot:'''<br>
 
<big><u>Large Cabinets</u></big><br>
 
<big><u>Large Cabinets</u></big><br>
Requires {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to open.<br>
+
<div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA2}} to open.</div>
 
The Large Cabinets contain the following loot:  
 
The Large Cabinets contain the following loot:  
 
{|border="1" style="border-collapse:collapse"
 
{|border="1" style="border-collapse:collapse"
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|3
 
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Light Armor}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Light Armor}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|1
 
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Combat Armor}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Combat Armor}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Heavy Armor}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Heavy Armor}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|1
 
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Crossvec}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Crossvec}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|FSP-9}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|FSP-9}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|COM-18}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|COM-18}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|1
 
|style="padding: 5px;text-align:center;background-color:#111111;"|1
|style="padding: 5px;text-align:center;background-color:#111111;"|14.3%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}}
 
|}
 
|}
 
<big><u>Small Cabinets</u></big><br>
 
<big><u>Small Cabinets</u></big><br>
Requires {{Hoverimage|{{HoverKeycard|Required Access1=AA1}}|text=Armory Access 1}} to open.<br>
+
<div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA1}} to open.</div>
The Small Cabinets contain the following loot:
+
The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn.
 
{|border="1" style="border-collapse:collapse"
 
{|border="1" style="border-collapse:collapse"
 
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item
 
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|3
 
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|50%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=5}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|3
 
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}}
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
 
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}}
 +
|}
 +
 
 +
<big><u>Small Cabinets (HCZ/EZ Checkpoint)</u></big><br>
 +
Due to the small size of this table, these items will always spawn.
 +
{|border="1" style="border-collapse:collapse"
 +
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item
 +
!style="text-align:center;padding: 5px;background-color:#333333;"|Chambers
 +
|-
 +
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-90 Rounds}}
 +
|style="padding: 5px;text-align:center;background-color:#111111;"|3
 +
|-
 +
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
 +
|style="padding: 5px;text-align:center;background-color:#111111;"|1
 
|}
 
|}
 
<big><u>Drawer</u></big><br>
 
<big><u>Drawer</u></big><br>
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|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|First Aid Kit}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|First Aid Kit}}
|style="padding: 5px;text-align:center;background-color:#111111;"|44.4%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=2|totalWeight=8}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Painkillers|total=1-3}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Painkillers|total=1-3}}
|style="padding: 5px;text-align:center;background-color:#111111;"|22.2%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}}
 
|-
 
|-
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Radio}}
 
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Radio}}
|style="padding: 5px;text-align:center;background-color:#111111;"|22.2%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}}
 
|-
 
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1-30}}
+
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1-20}}
|style="padding: 5px;text-align:center;background-color:#111111;"|11.1%
+
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=8}}
 
|}
 
|}
 
<small>
 
<small>
Line 99: Line 112:
  
 
==Gallery==
 
==Gallery==
{|
+
<gallery mode="packed" widths=600px heights=338px>
|[[File:Weapon Locker Type 21 Nuke Silo.png|450px|thumb|Weapon Locker Type 21 in Warhead Silo]]
+
Weapon Locker Type 21 Nuke Silo.png| The Weapon Locker Type 21 in Alpha Warhead Silo
|}
+
049WallWLT21.png| The Weapon Locker Type 21 in SCP-049's armory
 +
</gallery>
 +
 
 +
==Trivia==
 +
* Prior to the [[Updates/11.0.0|11.0.0]] update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
 +
*The small size of loot table for HCZ/EZ Checkpoint causes all of the loot to always spawn their maximum amount of times.
 +
**The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one.
 +
**The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively.
 +
 
 
{{Locations Navbox}}
 
{{Locations Navbox}}

Latest revision as of 16:52, 26 October 2022

Weapon Locker Type 21
WLTOpen.png
Info
Spawn SCP-049's Armory
Nuke Room Armory


The Weapon Locker Type 21 is a type of Structure found in SCP: Secret Laboratory.

Description[edit]

Weapon Locker Type 21 is a locker that has multiple different cabinet doors.

Each cabinet will contain loot inside it. Large cabinets require Armory Access 2 
AA2.png

Janitor Icon.png

Guard Icon.png

ZManager icon.png

Scientist Icon.png

Private Icon.png

Owner Icon.png

Research Supervisor Icon.png

Sergeant Icon.png

Chaos card icon2.png

CEngineer icon.png

Captain Icon.png

O5 icon.png

Armory Access 2
to open and close, while the small cabinets require Armory Access 1 
AA1.png

Janitor Icon.png

Guard Icon.png

ZManager icon.png

Scientist Icon.png

Private Icon.png

Owner Icon.png

Research Supervisor Icon.png

Sergeant Icon.png

Chaos card icon2.png

CEngineer icon.png

Captain Icon.png

O5 icon.png

Armory Access 1
to open and close. There is also a drawer at the bottom that can be opened without a Keycard, and can contain some items as well.

Location[edit]

One Weapon Locker Type 21 will spawn per game.

Possible Loot:
Large Cabinets

Requires Armory Access 2 
AA2.png

Janitor Icon.png

Guard Icon.png

ZManager icon.png

Scientist Icon.png

Private Icon.png

Owner Icon.png

Research Supervisor Icon.png

Sergeant Icon.png

Chaos card icon2.png

CEngineer icon.png

Captain Icon.png

O5 icon.png

Armory Access 2
to open.

The Large Cabinets contain the following loot:

Item Max Chambers Chance
Icon556x45.png 5.56x45mm (x40-80 Rounds) 3 14.29%
1 14.29%
2 14.29%
1 14.29%
2 14.29%
2 14.29%
1 14.29%

Small Cabinets

Requires Armory Access 1 
AA1.png

Janitor Icon.png

Guard Icon.png

ZManager icon.png

Scientist Icon.png

Private Icon.png

Owner Icon.png

Research Supervisor Icon.png

Sergeant Icon.png

Chaos card icon2.png

CEngineer icon.png

Captain Icon.png

O5 icon.png

Armory Access 1
to open.

The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn.

Item Max Chambers Chance
Icon556x45.png 5.56x45mm (x40-80 Rounds) 3 40%
Icon9x19mm.png 9x19mm (x15-60 Rounds) 3 20%
2 20%
2 20%

Small Cabinets (HCZ/EZ Checkpoint)
Due to the small size of this table, these items will always spawn.

Item Chambers
Icon9x19mm.png 9x19mm (x15-90 Rounds) 3
Icon556x45.png 5.56x45mm (x40-80 Rounds) 1

Drawer
No Keycard is required to open.
The drawer at the bottom contains the following loot:

Item Chance
37.5%
NewPainkillersIcon.png Painkillers (x1-3)
25%
25%
CoinIcon.png Coin (x1-20)
12.5%

Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.

Gallery[edit]

Trivia[edit]

  • Prior to the 11.0.0 update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
  • The small size of loot table for HCZ/EZ Checkpoint causes all of the loot to always spawn their maximum amount of times.
    • The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one.
    • The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively.