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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}}
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|50%
|style="padding: 5px;text-align:center;background-color:#111111;"|50%<br>75% (HCZ/EZ Checkpoint)
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}}
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}}
|style="padding: 5px;text-align:center;background-color:#111111;"|3
|style="padding: 5px;text-align:center;background-color:#111111;"|3<br>1 (HCZ/EZ Checkpoint)
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%<br>25% (HCZ/EZ Checkpoint)
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}}
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}}
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|2<br>0 (HCZ/EZ Checkpoint)
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%<br>0% (HCZ/EZ Checkpoint)
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}}
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}}
|style="padding: 5px;text-align:center;background-color:#111111;"|2
|style="padding: 5px;text-align:center;background-color:#111111;"|2<br>0 (HCZ/EZ Checkpoint)
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%
|style="padding: 5px;text-align:center;background-color:#111111;"|16.6%<br>0% (HCZ/EZ Checkpoint)
|}
|}
<big><u>Drawer</u></big><br>
<big><u>Drawer</u></big><br>
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|style="padding: 5px;text-align:center;background-color:#111111;"|22.2%
|style="padding: 5px;text-align:center;background-color:#111111;"|22.2%
|-
|-
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1-30}}
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1-20}}
|style="padding: 5px;text-align:center;background-color:#111111;"|11.1%
|style="padding: 5px;text-align:center;background-color:#111111;"|11.1%
|}
|}

Revision as of 22:50, 20 October 2022

Weapon Locker Type 21
Info
Spawn SCP-049's Armory
Nuke Room Armory


The Weapon Locker Type 21 is a type of Structure found in SCP: Secret Laboratory.

Description

Weapon Locker Type 21 is a locker that has multiple different cabinet doors.

Each cabinet will contain loot inside it. Large cabinets require Armory Access 2 

Armory Access 2
to open and close, while the small cabinets require Armory Access 1 

Armory Access 1
to open and close. There is also a drawer at the bottom that can be opened without a Keycard, and can contain some items as well.

Location

One Weapon Locker Type 21 will spawn per game.

Possible Loot:
Large Cabinets

Requires Armory Access 2 

Armory Access 2
to open.

The Large Cabinets contain the following loot:

Item Max Chambers Chance
5.56x45mm (x40-80 Rounds) 3 14.3%
1 14.3%
2 14.3%
1 14.3%
2 14.3%
2 14.3%
1 14.3%

Small Cabinets

Requires Armory Access 1 

Armory Access 1
to open.

The Small Cabinets contain the following loot:

Item Max Chambers Chance
5.56x45mm (x40-80 Rounds) 3 50%
75% (HCZ/EZ Checkpoint)
9x19mm (x15-60 Rounds) 3
1 (HCZ/EZ Checkpoint)
16.6%
25% (HCZ/EZ Checkpoint)
2
0 (HCZ/EZ Checkpoint)
16.6%
0% (HCZ/EZ Checkpoint)
2
0 (HCZ/EZ Checkpoint)
16.6%
0% (HCZ/EZ Checkpoint)

Drawer
No Keycard is required to open.
The drawer at the bottom contains the following loot:

Item Chance
44.4%
Painkillers (x1-3)
22.2%
22.2%
Coin (x1-20)
11.1%

Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.

Gallery

Trivia

  • Prior to the 11.0.0 update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.


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