AK/Russian
More actions
| AK/Russian | |
|---|---|
| Basic Info | |
| Type | Rifle |
| Cartridge Type | 7.62x39mm |
| Ammo Capacity | 30 |
| Basic Stats | |
| Fire Rate | 498 8.3 bullets per second |
| Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
100m |
| Equip Time | ??s |
| Pick-Up Time Higher weight increases time | |
| Sprint Penalty | -0.054 m/s |
| Stamina Penalty | -0.4s |
| Weight | kg |
| Length | 96cm |
| Other Info | |
| Attachment Comb | 240 |
| Spawns on | У Стрелков Хаоса У Новобранцев Хаоса |
| Obtainable from 914? | True |
| Deletion % in PD Pocket Dimension | |
| Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
|
| Inspired by | AK Rifles |
| Spawn ID | 40 |
В игре
АК это оружие в SCP: Secret Laboratory. Это автоматическая винтовка, появляющаяся только у Стрелков Хаоса и Новобранцев Хаоса. У оружия очень низкая точность неприцельной стрельбы, однако очень высокая точность стрельбы в прицеливании, из-за чего уже на средних дистанциях прицеливание крайне необходимо. У АК средний уровень веса, однако высокая скорострельность делает отдачу непредсказуемой. В целом, АК лучше всего использовать на средней дистанции, а использование различных модулей позволит сделать оружие более точным и контролируемым. Лазерный целеуказатель может значительно повысить точность неприцельной стрельбы (как у всех других оружий с данным модулем) и помогает на средне-длинных дистанциях. АК позволяет создать 240 различных комбинаций модулей, позволяя собрать оружие под любые желания каждого игрока.
Патроны на АК довольно ограничены, поскольку только Стрелки Хаоса и Новобранцы Хаоса появляются с ним, и их не найти в Зоне-02. Таким образом, единственный способ найти больше патронов для АК, это обыскать тела убитых Стрелков и Новобранцев Хаоса, или используя SCP-914.
Модули
Параметры
| No Armor | Light Armor | Combat Armor | Heavy Armor | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Стандартный | Blank | Стандартный | Blank | Стандартный | Blank | Стандартный | Blank | ||
| Ammo Type | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | |
| Penetration | 85% | 94% | 85% | 94% | 85% | 94% | 85% | 94% | |
| Body (100%) | 26.2 | 27.51 | 24.63 | 26.85 | 23.84 | 26.52 | 23.06 | 26.19 | |
| Limb (70%) | 18.34 | 19.257 | 18.34 | 19.257 | 18.34 | 19.257 | 18.34 | 19.257 | |
| Head (200%) | 52.4 | 55.02 | 52.4 | 55.02 | 46.12 | 52.38 | 46.12 | 52.38 | |
| AHP (30%) | 7.86 | 8.25 | 7.39 | 8.05 | 7.15 | 7.96 | 6.92 | 7.86 | |
| Burned (125%) | 32.75 | 34.39 | 30.79 | 33.56 | 29.8 | 33.15 | 28.82 | 32.74 | |
| Key |
|---|
Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2.
- SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
| No Armor | Light Armor | Combat Armor | Heavy Armor | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Стандартный | Blank | Стандартный | Blank | Стандартный | Blank | Стандартный | Blank | ||
| Ammo Type | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | 7.62x39mm | |
| Penetration | 30% | 38% | 30% | 38% | 30% | 38% | 30% | 38% | |
| Body (100%) | 34.06 | 35.37 | 24.52 | 26.6 | 19.75 | 22.21 | 14.99 | 17.83 | |
| Limb (70%) | 23.842 | 24.759 | 23.842 | 24.759 | 23.842 | 24.759 | 23.842 | 24.759 | |
| Head (200%) | 68.12 | 70.74 | 68.12 | 70.74 | 29.98 | 35.66 | 29.98 | 35.66 | |
| AHP (30%) | 10.22 | 10.61 | 7.36 | 7.98 | 5.93 | 6.66 | 4.5 | 5.35 | |
| Burned (125%) | 42.58 | 44.21 | 30.65 | 33.25 | 24.69 | 27.77 | 18.73 | 22.28 | |
| Key |
|---|
Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2.
- SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Звуки
Галерея
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