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(Changed instances of NTF to MTF for Terran, rewrote some things and corrected some spelling errors. Added info.) |
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=In Game= | =In Game= | ||
'''Class- | '''Class-D Personnel''' are a [[Classes|civilian class]] that spawn within the [[Light Containment Zone]], being brought to [[Locations|Site-02]] for testing. At the start of the round, Class-Ds will spawn in the Class-D Cells without any items, and must scavenge the Light Containment Zone for any items that can assist in their escape, while watching out for any other threats such as [[SCPs]], [[Facility Guard|Facility Guards]], and armed [[Scientist|Scientists]]. | ||
Given no items, Class-Ds are generally considered the most difficult class to play. Class-D players typically scavenge, kill and betray to get out alive. | Given the fact that they spawn with no items, Class-Ds are generally considered to be the most difficult class to play. Class-D players typically scavenge, kill and betray to get out alive. | ||
Class-Ds win along with the [[Chaos Insurgent]] | Class-Ds win along with the [[Chaos Insurgent|Chaos Insurgents]] if they manage to eliminate all MTF and SCPs located within the facility. | ||
Class-D must go to the [[Surface Zone]] to escape | Class-D must go to the [[Surface Zone]] to reach the escape zone, near where the [[Mobile Task Force|MTF]] respawn. When a Class-D goes down the ramp they will escape and respawn as a [[Chaos Insurgent]]. This will give the Chaos one [[Respawn Tickets|Respawn Ticket]], allowing one more Chaos Insurgent to spawn during that round. | ||
If the cuffed_escapee_change_team config option is set to true on a server, a Class-D that escapes while disarmed will become a Nine Tailed Fox Cadet. This is done by using any weaponry and holding E on the player. | If the cuffed_escapee_change_team config option is set to true on a server, a Class-D that escapes while disarmed will become a Nine Tailed Fox Cadet. This is done by using any weaponry and holding {{Key Press|E}} on the player. | ||
A disarmed Class-D escaping also gives the | A disarmed Class-D escaping also gives the MTF one Respawn Ticket. This allows one more Nine Tailed Fox to spawn in that round, effectively granting the MTF two additional teammates that round. <br> | ||
Killing a Class-D does not give the | Killing a Class-D does not give the MTF any tickets. | ||
<br> | <br> | ||
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=Trivia= | =Trivia= | ||
* Class-Ds usually call themselves "D-Boys", or the "Men in Orange". | * Class-Ds usually call themselves "D-Boys", or the "Men in Orange". | ||
* They are the most difficult class to play | * They are the most difficult class to play, but arguably the most fun. | ||
* All but one faction is out to kill them, their counterparts | * All but one faction is out to kill them, their counterparts: the Chaos Insurgency. | ||
* All Class-Ds are criminals, and never truly escape the Foundation after their "use". | * All Class-Ds are criminals, and never truly escape the Foundation after their "use". |
Revision as of 14:04, 29 August 2021
Class-D Personnel | |||||||||||||||||||||
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Inventory | |||||||||||||||||||||
Does not spawn with any items | |||||||||||||||||||||
Stats | |||||||||||||||||||||
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Allies | Enemies | ||||||||||||||||||||
Chaos Insurgents | Facility Guards Nine Tailed Fox Scientists SCPs | ||||||||||||||||||||
Other Information | |||||||||||||||||||||
Spawn Location: {{{Spawn}}} Class ID = 1 Canon Name: Jan Kalous |
In Game
Class-D Personnel are a civilian class that spawn within the Light Containment Zone, being brought to Site-02 for testing. At the start of the round, Class-Ds will spawn in the Class-D Cells without any items, and must scavenge the Light Containment Zone for any items that can assist in their escape, while watching out for any other threats such as SCPs, Facility Guards, and armed Scientists.
Given the fact that they spawn with no items, Class-Ds are generally considered to be the most difficult class to play. Class-D players typically scavenge, kill and betray to get out alive.
Class-Ds win along with the Chaos Insurgents if they manage to eliminate all MTF and SCPs located within the facility.
Class-D must go to the Surface Zone to reach the escape zone, near where the MTF respawn. When a Class-D goes down the ramp they will escape and respawn as a Chaos Insurgent. This will give the Chaos one Respawn Ticket, allowing one more Chaos Insurgent to spawn during that round.
If the cuffed_escapee_change_team config option is set to true on a server, a Class-D that escapes while disarmed will become a Nine Tailed Fox Cadet. This is done by using any weaponry and holding E on the player.
A disarmed Class-D escaping also gives the MTF one Respawn Ticket. This allows one more Nine Tailed Fox to spawn in that round, effectively granting the MTF two additional teammates that round.
Killing a Class-D does not give the MTF any tickets.
Strengths and Weaknesses
Strengths:
- Will be notified if Chaos spawn in via the Chaos theme.
- More Class-Ds spawn than any other class at the start of the round.
Weaknesses:
- They lack any actual ability and don't spawn with any items or weapons.
- Much weaker and less tanky than any other playable class.
- They tend to be shot on sight.
Trivia
- Class-Ds usually call themselves "D-Boys", or the "Men in Orange".
- They are the most difficult class to play, but arguably the most fun.
- All but one faction is out to kill them, their counterparts: the Chaos Insurgency.
- All Class-Ds are criminals, and never truly escape the Foundation after their "use".
- This page was last edited on 29 August 2021, at 14:04.
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