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m Jamintheinfinite moved page Class-D to Class-D Personnel |
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=In Game= | =In Game= | ||
'''Class-D Personnel''' are a [[Classes|civilian class]] that | '''Class-D Personnel''' are a [[Classes|civilian class]] that spawns in [[Light Containment Zone]], being brought to [[Locations|Site-02]] for testing. At the start of the round, Class-Ds will spawn in the Class-D Cells without any items, and must search Light Containment Zone for any items that can assist in their escape, while watching out for any other threats like [[SCPs]]. | ||
Given | Given no items, Class-Ds are generally considered the most difficult class to play. Class-D players typically scavenge, kill and betray to get out alive. | ||
Class-Ds win along with the [[Chaos Insurgent|Chaos Insurgents]] if they manage to eliminate all MTF and SCPs located within the facility. | Class-Ds win along with the [[Chaos Insurgent|Chaos Insurgents]] if they manage to eliminate all MTF and SCPs located within the facility. | ||
Class-D must go to the [[Surface Zone]] to | Class-D must go to the [[Surface Zone]] to escape on the Gate B side. Near where [[Mobile Task Force]] respawn is located, is a door that leads to the escape zone. When a Class-D goes down the ramp they will escape and respawn as a [[Chaos Insurgent]]. This will give the Chaos one [[Respawn Tickets|Respawn Ticket]], allowing one more Chaos to spawn during that round. | ||
If the cuffed_escapee_change_team config option is set to true on a server, a Class-D that escapes while disarmed will become a Mobile Task Force Private. This is done by using any weaponry and holding {{Key Press|E}} on the player. | If the cuffed_escapee_change_team config option is set to true on a server, a Class-D that escapes while disarmed will become a Mobile Task Force Private. This is done by using any weaponry and holding {{Key Press|E}} on the player. |
Class-D Personnel | |||||||||||||||||||||
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Inventory | |||||||||||||||||||||
Does not spawn with any items | |||||||||||||||||||||
Stats | |||||||||||||||||||||
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Allies | Enemies | ||||||||||||||||||||
Chaos Insurgents | Facility Guards Mobile Task Force Scientists SCPs | ||||||||||||||||||||
Other Information | |||||||||||||||||||||
Spawn Location: Light Containment Zone Class ID = 1 Canon Name: Jan Kalous |
Class-D Personnel are a civilian class that spawns in Light Containment Zone, being brought to Site-02 for testing. At the start of the round, Class-Ds will spawn in the Class-D Cells without any items, and must search Light Containment Zone for any items that can assist in their escape, while watching out for any other threats like SCPs.
Given no items, Class-Ds are generally considered the most difficult class to play. Class-D players typically scavenge, kill and betray to get out alive.
Class-Ds win along with the Chaos Insurgents if they manage to eliminate all MTF and SCPs located within the facility.
Class-D must go to the Surface Zone to escape on the Gate B side. Near where Mobile Task Force respawn is located, is a door that leads to the escape zone. When a Class-D goes down the ramp they will escape and respawn as a Chaos Insurgent. This will give the Chaos one Respawn Ticket, allowing one more Chaos to spawn during that round.
If the cuffed_escapee_change_team config option is set to true on a server, a Class-D that escapes while disarmed will become a Mobile Task Force Private. This is done by using any weaponry and holding E on the player.
A disarmed Class-D escaping also gives the MTF one Respawn Ticket. This allows one more Nine Tailed Fox to spawn in that round, effectively granting the MTF two additional teammates that round.
Killing a Class-D does not give the MTF any tickets.
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