From SCP: Secret Laboratory Public Beta Official Wiki

No edit summary
Line 3: Line 3:
=Description=
=Description=
The anomalous abilities of all SCPs cause them to generate Hume Shield, giving them a form of protection.<br>
The anomalous abilities of all SCPs cause them to generate Hume Shield, giving them a form of protection.<br>
While this form of protection can be damaged with simple firearm (or other sources of damage), this only acts as a temporary solution as Hume Shield levels will return to normal levels if left alone. This period of time and how quickly an SCP regenerates their Hume Shield back to their normal levels is not consistent between SCPs.
While this form of protection can be damaged with simple firearm (or other sources of damage), this only acts as a temporary solution as Hume Shield levels will return to normal levels if left alone. This period of time and how quickly an SCP regenerates their Hume Shield back to their normal levels is not consistent between SCPs. Attempts to bypass Hume Shield has led to the creation of the [[3-X Molecular Disruptor]], a weapon that is capable of bypassing an SCP's Hume Shield entirely. <br>
It is currently impossible to calculate the Hume Shield levels for some SCPs.<br>
It is currently impossible to calculate the Hume Shield levels for some SCPs.<br>
==In Game==
==In Game==
Hume Shield will absorb 100% of all damage an SCP takes, until it is depleted.<br>
Hume Shield will absorb 100% of all damage an SCP takes, until it is depleted.<br>
Hume Shield exist to allow SCPs to still be viable late game while also making them not be taken down easily with chip damage. However, the 3-X Molecular Disruptor fires a beam that completely bypasses Hume Shield, which deals damage to normal HP.<br>
Hume Shield exist to allow SCPs to still be viable late game while also making them not be taken down easily with chip damage. However, the 3-X Molecular Disruptor fires a beam that completely bypasses Hume Shield, which deals damage to normal HP.<br>
[[SCP-244]] will drain Hume Shield for SCPs at a rate of 15 HS/s. This will increase to 20 HS/s if under the effects of two SCP-244s.
[[SCP-244]] will drain Hume Shield for SCPs at a rate of 15 HS/s. This will increase to 20 HS/s if under the effects of two SCP-244s. Normal Health will start to drain once HS is depelted.
Due to the fact SCPs can only regen Hume Shield if they have not taken damage for a period of time, humans can use this to their advantage by chasing down SCPs and applying pressure on them to stop them from regening Hume Shield.<br>
 
 
===SCP-049===
* [[SCP-049]] has a base Hume Shield value of 200.
** At 20% of HP, SCP-049 will have 500 Hume Shield.
* If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
*SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.
*SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the [[SCP-049#Good Sense of The Doctor|Good Sense of The Doctor]] ability.
*Hume Shield does not factor in SCP-049's damage resistance.
 
===SCP-049-2===
* [[SCP-049-2]] can only gain Hume Shield when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
* The Hume Shield has a cap of 100.
* This Hume Shield does not regenerate on its own.


Due to the fact SCPs can only regen Hume Shield if they have not taken damage for a period of time, humans can use this to their advantage by chasing down SCPs and applying pressure on them to stop them from regening Hume Shield.<br>
===SCP-079===
[[SCP-079]] is the only playable SCP without any Hume Shield ingame due to their mechanics.


Currently, not every playable SCP in-game has Hume Shield.<br>
===SCP-096===
===SCP-096===
* [[SCP-096]] has a base Hume Shield of 800.  
* [[SCP-096]] has a base Hume Shield value of 800.  
* If SCP-096 takes no damage for 25 seconds, its Hume Shield will regenerate by 40 HS/s.
* If SCP-096 takes no damage for 25 seconds, its Hume Shield will regenerate by 40 HS/s.
* While SCP-096 has Hume Shield, a trial like effect can be seen around their body.
* While SCP-096 has Hume Shield, a trial like effect can be seen around their body.


===SCP-106===
* [[SCP-106]] has a base Hume Shield value of 250.
** At 20% of HP, SCP-106 will have 500 Hume Shield.
*If SCP-106 is currently using their Stalk ability, their Hume Shield will regenerate by 20 HS/s.


===SCP-173===
===SCP-173===
* [[SCP-173]] has base Hume Shield of 1200.
* [[SCP-173]] has base Hume Shield value of 750.
* If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 20 HS/s.
* If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 20 HS/s.
* SCP-173 restores 100 Hume Shield if they kill a player under the Tantrum Effect.
* SCP-173 restores 100 Hume Shield if they kill a player under the Tantrum Effect.
Line 26: Line 45:


===SCP-939===
===SCP-939===
* [[SCP-939]] has a base Hume Shield of 600.
* [[SCP-939]] has a base Hume Shield value of 750.
* If SCP-939 takes no damage for 7 seconds, its Hume Shield will regenerate at 20 HS/s.
**At 200 HP, SCP-939 will have 1500 Hume Shield.
* If SCP-939 takes no damage for 20 seconds, her Hume Shield will regenerate at 25 HS/s.


===SCP-079===
==Gallery==
Lore wise speaking, [[SCP-079]] would have Hume Shield, but in-game, this is not the case. Because of this, it is unknown how much Hume Shield SCP-079 generates. There is no official amount according to the Lead Game Designer.
[[File:HumeBar.png||thumb|400px|The Hume Shield bar|left]]
<br clear=all>


==Trivia==
==Trivia==
* Hume Shield went through other names such as ''Aetheric Resistance'', ''Agony'' and ''Despair''.
* Hume Shield went through other names such as ''Aetheric Resistance'', ''Agony'' and ''Despair''.
* Hume Shield is loosely based off ''Hume'' from the SCP Wiki, a way to measure how easily reality can be bent in a given area. Though in the ''SCP Secret Laboratory'' universe, it acts as a physical force.
* Hume Shield is loosely based off ''Hume'' from the SCP Wiki, a way to measure how easily reality can be bent in a given area. Though in the ''SCP Secret Laboratory'' universe, it acts as a physical force.
==Gallery==
[[File:HumeBar.png||thumb|400px|The Hume Shield bar|left]]


[[Category:Mechanics]]
[[Category:Mechanics]]
{{Mechanics Navbox}}
{{Mechanics Navbox}}

Revision as of 21:53, 8 October 2022

This article is about the Hume Shield. For pages with similar naming, see the Secondary HP (Disambiguation) page.

Hume Shield is a Mechanic in SCP: Secret Laboratory that acts similar to Artificial HP, but is exclusive to SCPs and has different mechanics.

Description

The anomalous abilities of all SCPs cause them to generate Hume Shield, giving them a form of protection.
While this form of protection can be damaged with simple firearm (or other sources of damage), this only acts as a temporary solution as Hume Shield levels will return to normal levels if left alone. This period of time and how quickly an SCP regenerates their Hume Shield back to their normal levels is not consistent between SCPs. Attempts to bypass Hume Shield has led to the creation of the 3-X Molecular Disruptor, a weapon that is capable of bypassing an SCP's Hume Shield entirely.
It is currently impossible to calculate the Hume Shield levels for some SCPs.

In Game

Hume Shield will absorb 100% of all damage an SCP takes, until it is depleted.
Hume Shield exist to allow SCPs to still be viable late game while also making them not be taken down easily with chip damage. However, the 3-X Molecular Disruptor fires a beam that completely bypasses Hume Shield, which deals damage to normal HP.
SCP-244 will drain Hume Shield for SCPs at a rate of 15 HS/s. This will increase to 20 HS/s if under the effects of two SCP-244s. Normal Health will start to drain once HS is depelted. Due to the fact SCPs can only regen Hume Shield if they have not taken damage for a period of time, humans can use this to their advantage by chasing down SCPs and applying pressure on them to stop them from regening Hume Shield.


SCP-049

  • SCP-049 has a base Hume Shield value of 200.
    • At 20% of HP, SCP-049 will have 500 Hume Shield.
  • If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
  • SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.
  • SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the Good Sense of The Doctor ability.
  • Hume Shield does not factor in SCP-049's damage resistance.

SCP-049-2

  • SCP-049-2 can only gain Hume Shield when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
  • The Hume Shield has a cap of 100.
  • This Hume Shield does not regenerate on its own.

SCP-079

SCP-079 is the only playable SCP without any Hume Shield ingame due to their mechanics.

SCP-096

  • SCP-096 has a base Hume Shield value of 800.
  • If SCP-096 takes no damage for 25 seconds, its Hume Shield will regenerate by 40 HS/s.
  • While SCP-096 has Hume Shield, a trial like effect can be seen around their body.

SCP-106

  • SCP-106 has a base Hume Shield value of 250.
    • At 20% of HP, SCP-106 will have 500 Hume Shield.
  • If SCP-106 is currently using their Stalk ability, their Hume Shield will regenerate by 20 HS/s.

SCP-173

  • SCP-173 has base Hume Shield value of 750.
  • If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 20 HS/s.
  • SCP-173 restores 100 Hume Shield if they kill a player under the Tantrum Effect.
  • Hume Shield does not factor in SCP-173's damage resistance.

SCP-939

  • SCP-939 has a base Hume Shield value of 750.
    • At 200 HP, SCP-939 will have 1500 Hume Shield.
  • If SCP-939 takes no damage for 20 seconds, her Hume Shield will regenerate at 25 HS/s.

Gallery

The Hume Shield bar


Trivia

  • Hume Shield went through other names such as Aetheric Resistance, Agony and Despair.
  • Hume Shield is loosely based off Hume from the SCP Wiki, a way to measure how easily reality can be bent in a given area. Though in the SCP Secret Laboratory universe, it acts as a physical force.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.