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[[File:HumeBar.png|400px|right]]
{{Disambiguate|Hume Shield|Secondary HP (Disambiguation)}}
'''Hume Shield''' is a [[Mechanics|mechanic]] in ''SCP: Secret Laboratory'' that works a bit similar to [[Status Effects#Artificial HP|Artificial HP]], though with some differences. <br>
'''Hume Shield''' is a [[Mechanics|Mechanic]] in ''SCP: Secret Laboratory'' that acts similar to [[Artificial HP]], but is exclusive to SCPs and has different mechanics. <br>
Hume Shield will absorb 100% of all damage until depleted. Hume Shield exist to allow SCPs to still be viable late game while also making them not <br> be taken down easily with chip damage. <br>
=Description=
While both Hume Shield and Artificial HP both work somewhat similar to each other, they are two different things. Hume Shield will regenerate over time back to its base value, while Artificial HP slowly decays over time. Artificial HP also only absorbs 70% of damage taken instead of 100%. Hume Shield is displays a purple bar ingame, the same color that SCP-079 for their class color.
The anomalous abilities of all SCPs cause them to generate Hume Shield, giving them a form of protection.<br>
<br>
While this form of protection can be damaged with simple firearm (or other sources of damage), this only acts as a temporary solution as Hume Shield levels will return to normal levels if left alone. This period of time and how quickly an SCP regenerates their Hume Shield back to their normal levels is not consistent between SCPs.
It is currently impossible to calculate the Hume Shield levels for some SCPs.<br>
==In Game==
Hume Shield will absorb 100% of all damage an SCP takes, until it is depleted.<br>
Hume Shield exist to allow SCPs to still be viable late game while also making them not be taken down easily with chip damage.


==Lore==
An audible sound effect will play when an SCP runs out of Hume Shield. The max distance this can be heard is 37 meters away, but has a very fast fall off distance. This sound effect is unaffected by the "audio dampening" effect caused by [[C.A.S.S.I.E.]] announcements.
The anomalous abilities of all SCPs cause them to generate Hume Shield, giving them a form of protection. The more powerful their anomalous traits are, the more Hume Shield they generate. It has been noticed that SCPs will generate more Hume Shield than normal when actively using their anomalous abilities. Hume Shield levels return to normal when said activity ceases.
{{multi-listen start}}
{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depleted|description=}}
{{multi-listen end}}
===Interactions with Items===
*The [[High-Explosive Grenade]] will deal double damage to Hume Shield.
**By extension, this causes the explosion of the [[3-X Particle Disruptor]] and [[SCP-330|Pink Candy]] to do the same.
*[[SCP-244]] will prevent SCPs from passively regenerating Hume Shield, and after a short while, will drain it.
**The effect is 15 HS/s for one instance of SCP-244 while two instances will drain at 20 HS/s. Additional instances will not have any effect.
*The 3-X Particle Disruptor will entirely bypass the Hume Shield of an SCP, allowing direct damage to their HP.
 
===SCP-049===
* [[SCP-049]] has a base Hume Shield value of 200.
** At 20% of HP, SCP-049 will have 500 Hume Shield.
* If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
*SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.
*SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the [[SCP-049#Good Sense of The Doctor|Good Sense of The Doctor]] ability.
*Hume Shield does not factor in SCP-049's damage resistance.
 
===SCP-049-2===
* [[SCP-049-2]] can only gain Hume Shield when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
* The Hume Shield has a cap of 100.
* This Hume Shield does not regenerate on its own.
 
===SCP-079===
[[SCP-079]] is the only playable SCP without any Hume Shield ingame due to their mechanics.


==In game==
===SCP-096===
===SCP-096===
* [[SCP-096]] has a base Hume Shield of 1000.  
* [[SCP-096]] has a base Hume Shield value of 600.  
* If SCP-096 takes no damage for 25 seconds, its Hume Shield will regenerate by 40 HS/s.
* If SCP-096 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
* While SCP-096 has Hume Shield, a trial like effect can be seen around their body.
* While SCP-096 has Hume Shield, a trial like effect can be seen around their body.


===SCP-106===
* [[SCP-106]] has a base Hume Shield value of 300.
** At 20% of HP, SCP-106 will have 900 Hume Shield.
*If SCP-106 is currently using their Stalk ability, their Hume Shield will regenerate by 10% HS/s.


===SCP-173===
===SCP-173===
* [[SCP-173]] has base Hume Shield of 1500.
* [[SCP-173]] has base Hume Shield value of 750.
* If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 15 HS/s.
* If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 30 HS/s.
* SCP-173 restores 100 Hume Shield if they kill a player under the Tantrum Effect.
* SCP-173 restores 400 Hume Shield if they kill a player under the Tantrum Effect.
 
* Hume Shield does not factor in SCP-173's damage resistance.


===SCP-939===
===SCP-939===
* [[SCP-939]] has a base Hume Shield of 600.
* [[SCP-939]] has a base Hume Shield value of 350.
* If SCP-939 takes no damage for 7 seconds, its Hume Shield will regen at 20 HS/s.
**At 20% HP, SCP-939 will have 700 Hume Shield.
 
* If SCP-939 takes no damage for 20 seconds, her Hume Shield will regenerate at 25 HS/s.


===SCP-079===
==Gallery==
Lore wise speaking, [[SCP-079]] would have Hume Shield, but in-game this is not the case. Because of this, it is unknown how much Hume Shield SCP-079 generates. There is no official amount according to the Lead Game Designer.
[[File:HumeBar.png||thumb|400px|The Hume Shield bar|left]]
<br clear=all>


==Trivia==
==Trivia==
* Hume Shield went through other names such as ''Aetheric Resistance'', ''Agony'' and ''Despair''.
* Hume Shield went through other names such as ''Aetheric Resistance'', ''Agony'' and ''Despair''.
* Hume Shield is loosely based off ''Hume'' from the SCP Wiki, a way to measure how easily reality can be bent in a given area. Reality bendings SCPs are known to have high levels of Hume.
* Hume Shield is loosely based off ''Hume'' from the SCP Wiki, a way to measure how easily reality can be bent in a given area. Though in the ''SCP Secret Laboratory'' universe, it acts as a physical force.
 
[[Category:Mechanics]]
[[Category:Mechanics]]
{{Mechanics Navbox}}
{{Mechanics Navbox}}

Latest revision as of 20:34, 20 December 2022

This article is about the Hume Shield. For pages with similar naming, see the Secondary HP (Disambiguation) page.

Hume Shield is a Mechanic in SCP: Secret Laboratory that acts similar to Artificial HP, but is exclusive to SCPs and has different mechanics.

Description

The anomalous abilities of all SCPs cause them to generate Hume Shield, giving them a form of protection.
While this form of protection can be damaged with simple firearm (or other sources of damage), this only acts as a temporary solution as Hume Shield levels will return to normal levels if left alone. This period of time and how quickly an SCP regenerates their Hume Shield back to their normal levels is not consistent between SCPs. It is currently impossible to calculate the Hume Shield levels for some SCPs.

In Game

Hume Shield will absorb 100% of all damage an SCP takes, until it is depleted.
Hume Shield exist to allow SCPs to still be viable late game while also making them not be taken down easily with chip damage.

An audible sound effect will play when an SCP runs out of Hume Shield. The max distance this can be heard is 37 meters away, but has a very fast fall off distance. This sound effect is unaffected by the "audio dampening" effect caused by C.A.S.S.I.E. announcements.

Interactions with Items

  • The High-Explosive Grenade will deal double damage to Hume Shield.
  • SCP-244 will prevent SCPs from passively regenerating Hume Shield, and after a short while, will drain it.
    • The effect is 15 HS/s for one instance of SCP-244 while two instances will drain at 20 HS/s. Additional instances will not have any effect.
  • The 3-X Particle Disruptor will entirely bypass the Hume Shield of an SCP, allowing direct damage to their HP.

SCP-049

  • SCP-049 has a base Hume Shield value of 200.
    • At 20% of HP, SCP-049 will have 500 Hume Shield.
  • If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
  • SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.
  • SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the Good Sense of The Doctor ability.
  • Hume Shield does not factor in SCP-049's damage resistance.

SCP-049-2

  • SCP-049-2 can only gain Hume Shield when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
  • The Hume Shield has a cap of 100.
  • This Hume Shield does not regenerate on its own.

SCP-079

SCP-079 is the only playable SCP without any Hume Shield ingame due to their mechanics.

SCP-096

  • SCP-096 has a base Hume Shield value of 600.
  • If SCP-096 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
  • While SCP-096 has Hume Shield, a trial like effect can be seen around their body.

SCP-106

  • SCP-106 has a base Hume Shield value of 300.
    • At 20% of HP, SCP-106 will have 900 Hume Shield.
  • If SCP-106 is currently using their Stalk ability, their Hume Shield will regenerate by 10% HS/s.

SCP-173

  • SCP-173 has base Hume Shield value of 750.
  • If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 30 HS/s.
  • SCP-173 restores 400 Hume Shield if they kill a player under the Tantrum Effect.
  • Hume Shield does not factor in SCP-173's damage resistance.

SCP-939

  • SCP-939 has a base Hume Shield value of 350.
    • At 20% HP, SCP-939 will have 700 Hume Shield.
  • If SCP-939 takes no damage for 20 seconds, her Hume Shield will regenerate at 25 HS/s.

Gallery

The Hume Shield bar


Trivia

  • Hume Shield went through other names such as Aetheric Resistance, Agony and Despair.
  • Hume Shield is loosely based off Hume from the SCP Wiki, a way to measure how easily reality can be bent in a given area. Though in the SCP Secret Laboratory universe, it acts as a physical force.
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