SCP-330 is a Non-playable SCP that, when interacted with, provides players with candy. These candies have different effects when consumed.
Operational Guide
Take one, for a treat.
Dare for two, oh so sweet!
Risk not three, God forbid
Or of your hands, you will be rid.
___ "I was there when SCP-330 was first brought into Site-11. I was assigned as the Assistant Supervisor for its program. Somehow, I kept that position, even after all the relocations and crises, and eventually made my way up here.
I’ve never been able to imagine what happened to those kids on that Halloween Eve.
And I’ve always wondered where their hands disappeared to."
-Dr. Gerard Andrews, SCP-330 Research Supervisor, Site-02
In Game
SCP-330 spawns in Test Chamber 1, located in Light Containment Zone. When interacted with, the player will grab a random piece of candy. Players are able to grab up to 2 candies from SCP-330. Grabbing more than two pieces of candy from the bowl will remove the player's hands. The player will no longer be able to open their inventory or interact with the facility around them. Their health will slowly drain as well, taking arond 15 seconds for a full health player to perish. This only applies to grabbing candy directly from SCP-330, pieces grabbed elsewhere do not count.
Candy pieces picked up by players go into an item called the "Candy Bag", which acts as a second inventory for pieces of candy only. The candy bag is automatically added to the player's inventory the 1st time they pick up a piece of candy. Picking up a Candy Bag while already carrying one will combine the two into one. If the candies exceed the item limit, excess candy is dropped onto the floor in a new bag.
Players can only have one candy bag.
Candy Effects
Depending on which candy the player consumes, the effects will be different.
Candy
Effect
Chance of Obtaining
Purple Candy
"It has a juicy grape smell. Your mouth begins to water. Trick or treat?"
Applies the Damage Reduction with an intensity of 40An intensity of 40 means a 20% Damage Reduction for 15 seconds. (Time Stackable)The intensity does not stack
HP Regeneration (1.5HP/s for a total of ten seconds) (15 HP total)
16.67%
Red Candy
"A strong scent of cherry fills the room. It’s a bit... too strong. Trick or treat?"
HP Regeneration (9 HP/s for a total of five seconds) (45 HP total)
16.67%
Blue Candy
"It smells soft and sweet, something akin to a marshmallow"
SCP-330 permanently added with different candy mechanics.
Trivia
SCP-330 was first added as a temporary SCP during the Halloween 2020 Event, where it was then removed from the game after the event ended.
SCP-330 was re-added during the Halloween 2021 Event, and was later permanently added to the game in 11.1.0.
During the Halloween 2020 event, players could acquire Pink Candy from SCP-330. Upon consumption, the player instantly blew up, killing themselves, and dealing massive damage to nearby players and doors. This lead to players to use the Pink Candy to one shot, or deal massive damage to SCPs by rushing at them while holding the Pink Candy.
Pink Candy exploding was added as a last minute change during Staff Testing of the Halloween 2020 Event as a joke. It was originally intended to give a weak level of AHP regen and even retained this ability during the event. This effect could be seen by using godmode.
During the Halloween 2021 Event, Pink Candy was given an update inventory icon and model but could not be acquired without Remote Admin. Upon consumption, it would lock the player out of their inventory as it was given no proper function.
When SCP-330 was permanently readded in the 11.1 Update, Pink Candy was given back its exploding function.
Pink Candy can be seen at the bottom of the SCP-330 bowl as an Easter Egg.