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{{SCP infobox
{{SCP infobox
|image = 049-2 infobox.png
|image = BastardRender.png
|image_size = 300px
|image_size = 200px
|HP = 500
|HP = 400 (Initial Revival)
|speed = {{MetersToHubes|6.5|unit=m/s}}
|HS = 0 (Initial) <br> 100 (Max)
|ability = Melee attack
|speed = Default: 4.68 m/s <br> Max: 5.112 m/s
|ability = Melee Attack <br>Lobotomized Bloodlust <br> Voracity
|ID = 10
|ID = 10
|linkOverride = SCP-049
|linkOverride = SCP-049
}}
}}
'''SCP-049-2''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br>
'''SCP-049-2''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br>
SCP-049-2 acts as a support SCP, meant to swarm small groups of people, while also acting as shields for other SCPs.
SCP-049-2 acts as a support SCP, meant to swarm small groups of people, while also acting as meat shields for other SCPs.
__TOC__
__TOC__
=In Game=
=In Game=
SCP-049-2 instances are only created when [[SCP-049]] resurrects a human player within 10 seconds after their death. Upon revival, the player will spawn where they initially died.  
SCP-049-2 instances only spawn when [[SCP-049]] resurrects a dead player. Upon revival, the player will spawn where they initially died. They have a fairly weak melee attack and low HP but are dangerous in numbers, being able to quickly swarm unprepared players.
 
Similar to the other SCPs, SCP-049-2 is immune to the health draining effects of [[SCP-244]] and headshots/limbshots.
 
SCP-049-2 can communicate with other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs regardless of the distance.
 
SCP-049 can resurrect a SCP-049-2 instances up to three times after they perish. A prompt will appear on screen telling the player to press the {{key Press|F}} key if they wish to not resurrected again. Each additional resurrection applies a 10% Max HP lost to SCP-049-2.


SCP-049-2 can attack by either pressing or holding {{Key Press|Leftclick}}. SCP-049-2 attacks have no wind-up but have a 1 second delay after being used. Their attacks only deal 40 damage. SCP-049-2 attacks will break windows.<br>
Health of SCP-049-2 instances:
It is important to note that the hitbox for SCP-049-2's attack does not last the entire attack animation, and instead only lasts for the frame that the player clicked.
* 400 HP at initial revival.
* 360 HP after the first death.
* 324 HP after the second death.
* 288 HP after the third death.


SCP-049-2 instances are nimble, and can move almost as fast as a sprinting human.<br>
==Hume Shield==
SCP-049-2s are most effective in swarms, and can easily overrun small groups of people.<br>
* SCP-049-2 can only gain [[Hume Shield]] when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
As SCP-049-2 instances can be easily replaced, they are commonly used as 'meat shields' - effective at tanking damage in order to allow more important SCPs survive (i.e. [[SCP-096]] in it's buildup state).
* The Hume Shield has a cap of 100.
* This Hume Shield does not regenerate on its own.


SCP-049-2 can communicate with other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs regardless of the distance.
==Abilities==
===Melee Swipe===
By pressing {{key Press|leftclick}}, SCP-049-2 will perform a melee swipe attack. This attack has short range but a large arch, allowing SCP-049-2 to hit nearby targets that aren't in the center of the screen. The downside being the attack can only hit one human at a time, being based off proximity. This attack will deal 40 damage to a human player when hit.
 
===Lobotomized Bloodlust===
{{DevVoice|“Your mind was forcefully removed, leaving you with only violence. You find yourself pursuing humans faster and faster as you chase them down..”
 
“The cured see living humans as an enemy and a threat, and will chase them until they stop moving”
|voice=F1 Menu Description}}
While observing a human, SCP-049-2's movement speed will increase by 0.05 for every second that pass, capping out at 7.1 m/s. This speed will start to decrease at a rate of 0.10/s if five seconds have passed without SCP-049-2 observing a human.


=Strengths and Weaknesses=
===Voracity===
===Strengths:===
{{DevVoice|“The cure isn't entirely without its benefits. You are able to reconstitute your flesh from the mass of the living; holding E on a corpse will allow you to consume it. There is no sharing a body however, so make sure you are the first to the feast.
*Power in numbers - can easily overwhelm small groups of humans.
|voice=F1 Menu Description}}
*Quite fast.
Holding the {{key Press|E}} key on a corpse will allow SCP-049-2 to consume it, causing them to regenerate 100 HP. This process takes seven seconds and it can not be cancelled once it stats. Consuming a corpse does not prevent SCP-049 from turning the corpse into an SCP-049-2 instance. A corpse can only be consumed once, disallowing multiple different SCP-049-2 instances from consuming the same corpse.
*Can take limbshot damage, which reduces gun damage by half.
<br>
===Weaknesses:===
*Has no special abilities.
*Incredibly low HP when compared to that of other SCPs.
*Vulnerable to headshot damage.


==Gallery==
==Gallery==
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</gallery>
</gallery>


=Trivia=
==Trivia==
*All human factions share the same SCP-049-2 model upon resurrection.
*All human factions share the same SCP-049-2 model upon resurrection.
*In older versions of the game, the zombies used to have T-posing models, which became a joke within the community for a long time.  
*In older versions of the game, SCP-049-2s used to have T-posing models, which became a joke within the community for a long time.  
*The model for SCP-049-2 is an altered version of the corpse ragdoll, which was used for every single playable entity in the game in older versions.
*The model for SCP-049-2 is an altered version of the corpse ragdoll, which was used for every single playable entity in the game before the [[Updates/5.0.0|5.0.0]] update.
 
{{SCP Navbox}}
{{SCP Navbox}}

Revision as of 20:56, 8 October 2022

SCP-049-2

[[File:{{{F1MenuArt}}}.png|center|250px|link=File:{{{F1MenuArt}}}.png]]

Stats
Health 400 (Initial Revival)
Hume Shield 0 (Initial)
100 (Max)
Movement Speed Default: 4.68 m/s
Max: 5.112 m/s
Special Ability Melee Attack
Lobotomized Bloodlust
Voracity
Article Link Page
Class ID 10


SCP-049-2 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-049-2 acts as a support SCP, meant to swarm small groups of people, while also acting as meat shields for other SCPs.

In Game

SCP-049-2 instances only spawn when SCP-049 resurrects a dead player. Upon revival, the player will spawn where they initially died. They have a fairly weak melee attack and low HP but are dangerous in numbers, being able to quickly swarm unprepared players.

Similar to the other SCPs, SCP-049-2 is immune to the health draining effects of SCP-244 and headshots/limbshots.

SCP-049-2 can communicate with other SCPs by holding down the Q key. This voice chat can be heard by all SCPs regardless of the distance.

SCP-049 can resurrect a SCP-049-2 instances up to three times after they perish. A prompt will appear on screen telling the player to press the F key if they wish to not resurrected again. Each additional resurrection applies a 10% Max HP lost to SCP-049-2.

Health of SCP-049-2 instances:

  • 400 HP at initial revival.
  • 360 HP after the first death.
  • 324 HP after the second death.
  • 288 HP after the third death.

Hume Shield

  • SCP-049-2 can only gain Hume Shield when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
  • The Hume Shield has a cap of 100.
  • This Hume Shield does not regenerate on its own.

Abilities

Melee Swipe

By pressing  Left Click, SCP-049-2 will perform a melee swipe attack. This attack has short range but a large arch, allowing SCP-049-2 to hit nearby targets that aren't in the center of the screen. The downside being the attack can only hit one human at a time, being based off proximity. This attack will deal 40 damage to a human player when hit.

Lobotomized Bloodlust

Template:DevVoice While observing a human, SCP-049-2's movement speed will increase by 0.05 for every second that pass, capping out at 7.1 m/s. This speed will start to decrease at a rate of 0.10/s if five seconds have passed without SCP-049-2 observing a human.

Voracity

Template:DevVoice Holding the E key on a corpse will allow SCP-049-2 to consume it, causing them to regenerate 100 HP. This process takes seven seconds and it can not be cancelled once it stats. Consuming a corpse does not prevent SCP-049 from turning the corpse into an SCP-049-2 instance. A corpse can only be consumed once, disallowing multiple different SCP-049-2 instances from consuming the same corpse.

Gallery

Trivia

  • All human factions share the same SCP-049-2 model upon resurrection.
  • In older versions of the game, SCP-049-2s used to have T-posing models, which became a joke within the community for a long time.
  • The model for SCP-049-2 is an altered version of the corpse ragdoll, which was used for every single playable entity in the game before the 5.0.0 update.
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