[[File:{{{F1MenuArt}}}.png|center|250px|link=File:{{{F1MenuArt}}}.png]]
Wiki Links
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{SCP infobox | {{SCP infobox | ||
|image = | |image = SCP-049Render.png | ||
|image_size = 200px | |image_size = 200px | ||
|HP = | |HP = 2000 | ||
|HS = 200 (Initial) | |||
|zone = [[Heavy Containment Zone]] | |zone = [[Heavy Containment Zone]] | ||
|speed = | |speed = 4.32 m/s | ||
|ability = Resurrect dead bodies as <br>SCP-049-2 instances | |ability = Resurrect dead bodies as <br>SCP-049-2 instances<br>20% Bullet Resistance | ||
|ID = 5 | |ID = 5 | ||
}} | }} | ||
'''SCP-049''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br> | |||
SCP-049 acts like a support class SCP, capable of turning dead people into [[SCP-049-2]] instances, which inturn can make the next respawn wave smaller.<br> | |||
__TOC__ | |||
<br clear=left> | |||
=In Game= | =In Game= | ||
SCP-049 | At the start of the round, SCP-049 will spawn in his [[Heavy Containment Zone#SCP-049's Containment Area|Containment Cell]] located in Heavy Containment Zone. | ||
SCP-049 can immediately leave the cell upon spawning and must use | SCP-049 can immediately leave the cell upon spawning, and must use an elevator system to access the main section of HCZ. Upon leaving, SCP-049 will be free to roam around the map. SCP-049 has moderate stats and acts as a support class for the SCPs. They are capable of resurrecting fallen players into instances of [[SCP-049-2]]. SCP-049 has a passive 20% bullet resistance, similar to [[Armor (Disambiguation)|Armor]], the damage taken is based on a weapon's penetration. This resistance only applies to SCP-049's normal health, Hume Shield has no resistance.<br> | ||
SCP-049 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of the distance. | |||
==Hume Shield== | |||
* SCP-049 has a base [[Hume Shield]] value of 200. | |||
** At 20% of HP, SCP-049 will have 500 Hume Shield. | |||
* If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s. | |||
*SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range. | |||
*SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the [[SCP-049#Good Sense of The Doctor|Good Sense of The Doctor]] ability. | |||
*Hume Shield does not factor in SCP-049's damage resistance. | |||
==Abilities== | |||
===Cardiac Arrest=== | |||
SCP-049 can 'cure' any [[Classes|Human]] by pressing {{Key Press|leftclick}} on them. Humans will be applied with the Cardiac Arrest Status Effect for 20s, causing their HP to deplete at 8 HP/s. SCP-049 will also have a short cooldown before they can attack again, giving humans some time to escape SCP-049. If SCP-049 wants to convert the person into an instance of [[SCP-049-2]], they must follow the player until they perish or have a teammate finish them off. [[Adrenaline]] and [[SCP-500]] will cancel the Cardiac Arrest effect when used. Attacking a player while they have the Cardiac Arrest Status Effect will instantly kill them. | |||
SCP-049 can | ===Resurrection=== | ||
Once a human player dies, SCP-049 can hold the {{Key Press|E}} Key on their corpse to convert them into an SCP-049-2 instances. The cause of death not matter, SCP-049 can revive a human player as long as they can reach their corpse. The process takes seven seconds to resurrect a human player. SCP-049 is capable of resurrecting a human player as long as they are a spectator and have yet to respawn. If a body lies on the ground for more than ten seconds, they are considered "decayed" SCP-049 can't revive them. Players who are an active target of the Good Sense of The Doctor ability will take around 14 seconds to decay. | |||
====Waste Not Want Not==== | |||
SCP-049 can resurrect fallen SCP-049-2 instances by holding the {{Key Press|E}} Key on their body, as long as that player is a spectator. There is no time limit for this unlike resurrecting fallen humans. Though, if a player controlling an SCP-049-2 were to respawn, SCP-049 can no longer resurrect their old corpse, even if the player becomes a spectator again. | |||
SCP-049 can | |||
This can be performed three times per SCP-049-2 isntance, effectively giving each instance four lives. Each revival causes the SCP-049-2 to lose 10% of their max HP. Players who have died as SCP-049-2 can deny further resurrects by pressing the {{Key Press|F}} key, preventing SCP-049 from reviving them. | |||
SCP-049 | |||
Health of SCP-049-2 instances: | |||
=== | * 400 HP at initial revival. | ||
* 360 HP after the first death. | |||
* 324 HP after the second death. | |||
* 288 HP after the third death. | |||
===Good Sense of The Doctor=== | |||
Pressing the {{Key Press|F}} Key, will select the nearest human as a target if they are within range. If no human is in range, the ability will have a five-second cooldown. If successful, an icon will appear on SCP-049's screen. This icon acts akin to a heartbeat. A small blip will appear on the chosen target for two seconds, currently this uses the same blip as [[SCP-096]]'s targets. This is just a placeholder. The closer SCP-049 is to the target, the faster it beats. It does not allow SCP-049 to see the target through walls like SCP-096 can see their targets. SCP-049's movement speed will also increase when this ability is successfully performed. Victims who are targets of this ability will have increased health upon resurrection as SCP-049-2, 600 HP as opposed to 400 HP. SCP-049's Hume Shield will refilled by 100HS if they successfully revive a target this way. The ability only last 20s. | |||
The ability has a 40s cooldown if the target is killed by SCP-049 or SCP-049-2.<br> | |||
If the target dies from other means, wears [[SCP-268]] or out last the duration of the ability, the cooldown will be 20s. | |||
=== | ===The Doctor's Call=== | ||
Pressing the {{Key Press|R}} Key will broadcast SCP-049's location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. This ability will last for a total of 20 seconds. Any SCP-049-2 instance that stands within a fairly large radius of SCP-049 will begin to slowly generate Hume Shield at a rate of 10 HS/s, maxing out at 100 Hume Shield per SCP-049-2 instance. This Hume Shield will regen if SCP-049-2 has not taken damage for one second at a rate of 10% per second. The ability has a 60-second cooldown that only starts after the ability ends. | |||
==Related Achievements== | ==Related Achievements== | ||
Curing 10 people as SCP-049 in a single round grants the '''My Cure Is Most Effective...''' [[Achievements|achievement]]. | * Curing 10 people as SCP-049 in a single round grants the '''My Cure Is Most Effective...''' [[Achievements|achievement]]. | ||
==Gallery== | ==Gallery== | ||
Line 52: | Line 63: | ||
049Halloween21.png|SCP-049 Halloween 2021 Event. | 049Halloween21.png|SCP-049 Halloween 2021 Event. | ||
</gallery> | </gallery> | ||
{{SCP Navbox}} | {{SCP Navbox}} |
Revision as of 20:55, 8 October 2022
SCP-049 | |
---|---|
| |
Stats | |
Health | 2000 |
Hume Shield | 200 (Initial) |
Spawn Zone | Heavy Containment Zone |
Movement Speed | 4.32 m/s |
Special Ability | Resurrect dead bodies as SCP-049-2 instances 20% Bullet Resistance |
Article Link | Page |
Class ID | 5 |
SCP-049 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-049 acts like a support class SCP, capable of turning dead people into SCP-049-2 instances, which inturn can make the next respawn wave smaller.
Contents
In Game
At the start of the round, SCP-049 will spawn in his Containment Cell located in Heavy Containment Zone.
SCP-049 can immediately leave the cell upon spawning, and must use an elevator system to access the main section of HCZ. Upon leaving, SCP-049 will be free to roam around the map. SCP-049 has moderate stats and acts as a support class for the SCPs. They are capable of resurrecting fallen players into instances of SCP-049-2. SCP-049 has a passive 20% bullet resistance, similar to Armor, the damage taken is based on a weapon's penetration. This resistance only applies to SCP-049's normal health, Hume Shield has no resistance.
SCP-049 can talk to the other SCPs by holding down the Q key. This voice chat can be heard by all SCPs, regardless of the distance.
Hume Shield
- SCP-049 has a base Hume Shield value of 200.
- At 20% of HP, SCP-049 will have 500 Hume Shield.
- If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
- SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.
- SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the Good Sense of The Doctor ability.
- Hume Shield does not factor in SCP-049's damage resistance.
Abilities
Cardiac Arrest
SCP-049 can 'cure' any Human by pressing Left Click on them. Humans will be applied with the Cardiac Arrest Status Effect for 20s, causing their HP to deplete at 8 HP/s. SCP-049 will also have a short cooldown before they can attack again, giving humans some time to escape SCP-049. If SCP-049 wants to convert the person into an instance of SCP-049-2, they must follow the player until they perish or have a teammate finish them off. Adrenaline and SCP-500 will cancel the Cardiac Arrest effect when used. Attacking a player while they have the Cardiac Arrest Status Effect will instantly kill them.
Resurrection
Once a human player dies, SCP-049 can hold the E Key on their corpse to convert them into an SCP-049-2 instances. The cause of death not matter, SCP-049 can revive a human player as long as they can reach their corpse. The process takes seven seconds to resurrect a human player. SCP-049 is capable of resurrecting a human player as long as they are a spectator and have yet to respawn. If a body lies on the ground for more than ten seconds, they are considered "decayed" SCP-049 can't revive them. Players who are an active target of the Good Sense of The Doctor ability will take around 14 seconds to decay.
Waste Not Want Not
SCP-049 can resurrect fallen SCP-049-2 instances by holding the E Key on their body, as long as that player is a spectator. There is no time limit for this unlike resurrecting fallen humans. Though, if a player controlling an SCP-049-2 were to respawn, SCP-049 can no longer resurrect their old corpse, even if the player becomes a spectator again.
This can be performed three times per SCP-049-2 isntance, effectively giving each instance four lives. Each revival causes the SCP-049-2 to lose 10% of their max HP. Players who have died as SCP-049-2 can deny further resurrects by pressing the F key, preventing SCP-049 from reviving them.
Health of SCP-049-2 instances:
- 400 HP at initial revival.
- 360 HP after the first death.
- 324 HP after the second death.
- 288 HP after the third death.
Good Sense of The Doctor
Pressing the F Key, will select the nearest human as a target if they are within range. If no human is in range, the ability will have a five-second cooldown. If successful, an icon will appear on SCP-049's screen. This icon acts akin to a heartbeat. A small blip will appear on the chosen target for two seconds, currently this uses the same blip as SCP-096's targets. This is just a placeholder. The closer SCP-049 is to the target, the faster it beats. It does not allow SCP-049 to see the target through walls like SCP-096 can see their targets. SCP-049's movement speed will also increase when this ability is successfully performed. Victims who are targets of this ability will have increased health upon resurrection as SCP-049-2, 600 HP as opposed to 400 HP. SCP-049's Hume Shield will refilled by 100HS if they successfully revive a target this way. The ability only last 20s.
The ability has a 40s cooldown if the target is killed by SCP-049 or SCP-049-2.
If the target dies from other means, wears SCP-268 or out last the duration of the ability, the cooldown will be 20s.
The Doctor's Call
Pressing the R Key will broadcast SCP-049's location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. This ability will last for a total of 20 seconds. Any SCP-049-2 instance that stands within a fairly large radius of SCP-049 will begin to slowly generate Hume Shield at a rate of 10 HS/s, maxing out at 100 Hume Shield per SCP-049-2 instance. This Hume Shield will regen if SCP-049-2 has not taken damage for one second at a rate of 10% per second. The ability has a 60-second cooldown that only starts after the ability ends.
Related Achievements
- Curing 10 people as SCP-049 in a single round grants the My Cure Is Most Effective... achievement.
Gallery
-
SCP-049 Halloween 2021 Event.
|
- This page was last edited on 8 October 2022, at 20:55.
- Content is available under CC BY-SA 3.0 unless otherwise noted.
- Privacy policy
- About SCP: Secret Laboratory Public Beta Official Wiki
- Disclaimers