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{{SCP infobox
{{SCP infobox
|image = 049Icon.png
|image = SCP-049Render.png
|image_size = 200px
|image_size = 200px
|HP = 2500
|HP = 2000
|HS = 200 (Initial)
|zone = [[Heavy Containment Zone]]
|zone = [[Heavy Containment Zone]]
|speed = {{MetersToHubes|6|unit=m/s}}
|speed = 4.32 m/s
|ability = Resurrect dead bodies as <br>SCP-049-2 instances
|ability = Resurrect dead bodies as <br>SCP-049-2 instances<br>20% Bullet Resistance
|ID = 5
|ID = 5
}}
}}
'''SCP-049''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br>
SCP-049 acts like a support class SCP, capable of turning dead people into [[SCP-049-2]] instances, which inturn can make the next respawn wave smaller.<br>
__TOC__
<br clear=left>


'''SCP-049''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''.
SCP-049 is a highly intelligent, humanoid entity with the appearance of a plague doctor.<br>
SCP-049 acts like a support class SCP, capable of turning dead people into [[SCP-049-2]] instances. Which inturn can make the next respawn wave smaller.<br>
__TOC__
=In Game=
=In Game=
SCP-049 spawns in his containment cell at [[Heavy Containment Zone]]. <br>
At the start of the round, SCP-049 will spawn in his [[Heavy Containment Zone#SCP-049's Containment Area|Containment Cell]] located in Heavy Containment Zone.
SCP-049 can immediately leave the cell upon spawning and must use the elevator in this area to reach HCZ proper. Upon leaving, SCP-049 will be let loose to cure the impure of the facility, and end the "Pestilence".  
SCP-049 can immediately leave the cell upon spawning, and must use an elevator system to access the main section of HCZ. Upon leaving, SCP-049 will be free to roam around the map. SCP-049 has moderate stats and acts as a support class for the SCPs. They are capable of resurrecting fallen players into instances of [[SCP-049-2]]. SCP-049 has a passive 20% bullet resistance, similar to [[Armor (Disambiguation)|Armor]], the damage taken is based on a weapon's penetration. This resistance only applies to SCP-049's normal health, Hume Shield has no resistance.<br>
SCP-049 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of the distance.
 
==Hume Shield==
* SCP-049 has a base [[Hume Shield]] value of 200.
** At 20% of HP, SCP-049 will have 500 Hume Shield.
* If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
*SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.
*SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the [[SCP-049#Good Sense of The Doctor|Good Sense of The Doctor]] ability.
*Hume Shield does not factor in SCP-049's damage resistance.
 
==Abilities==
 
===Cardiac Arrest===
SCP-049 can 'cure' any [[Classes|Human]] by pressing {{Key Press|leftclick}} on them. Humans will be applied with the Cardiac Arrest Status Effect for 20s, causing their HP to deplete at 8 HP/s. SCP-049 will also have a short cooldown before they can attack again, giving humans some time to escape SCP-049. If SCP-049 wants to convert the person into an instance of [[SCP-049-2]], they must follow the player until they perish or have a teammate finish them off.  [[Adrenaline]] and [[SCP-500]] will cancel the Cardiac Arrest effect when used. Attacking a player while they have the Cardiac Arrest Status Effect will instantly kill them.


SCP-049 can 'cure' any [[Classes|human]] instantly by pressing {{Key Press|leftclick}} on them, instantly killing the victim regardless of their HP.
===Resurrection===
Once a human player dies, SCP-049 can hold the {{Key Press|E}} Key on their corpse to convert them into an SCP-049-2 instances. The cause of death not matter, SCP-049 can revive a human player as long as they can reach their corpse. The process takes seven seconds to resurrect a human player. SCP-049 is capable of resurrecting a human player as long as they are a spectator and have yet to respawn. If a body lies on the ground for more than ten seconds, they are considered "decayed" SCP-049 can't revive them. Players who are an active target of the Good Sense of The Doctor ability will take around 14 seconds to decay.


By holding {{Key Press|E}} on a human corpse, SCP-049 can resurrect them as an instance of SCP-049-2.<br>
====Waste Not Want Not====
SCP-049 can revive any dead body within a period of 10 seconds after they died. It takes 7 seconds to revive any dead body.<br>
SCP-049 can resurrect fallen SCP-049-2 instances by holding the {{Key Press|E}} Key on their body, as long as that player is a spectator. There is no time limit for this unlike resurrecting fallen humans. Though, if a player controlling an SCP-049-2 were to respawn, SCP-049 can no longer resurrect their old corpse, even if the player becomes a spectator again.
The cause of death also does not matter - SCP-049 can revive people who he didn't kill.<br>
SCP-049 can't revive other SCPs, nor other deceased SCP-049-2 instances.
SCP-049 can still kill people while reviving someone.


To balance his formidable abilities, SCP-049 has considerable weaknesses. SCP-049 is incapable of running and walks briskly at most, making him one of the slowest SCPs in the game. SCP-049 can also only jump slightly higher than [[SCP-173]]. <br>
This can be performed three times per SCP-049-2 isntance, effectively giving each instance four lives. Each revival causes the SCP-049-2 to lose 10% of their max HP. Players who have died as SCP-049-2 can deny further resurrects by pressing the {{Key Press|F}} key, preventing SCP-049 from reviving them.
SCP-049's attack has a 1.5 cooldown, activating only on successful kills, making it hard for him to kill a group of people easily.


SCP-049 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of the distance.


==Strengths and Weaknesses==
Health of SCP-049-2 instances:
===Strengths:===
* 400 HP at initial revival.
*Instant kills.
* 360 HP after the first death.
*Can create instances of SCP-049-2, which can be used as meat shields for the SCPs and can overwhelm humans.
* 324 HP after the second death.
*No capacity on how many instances of SCP-049-2 can exist, meaning a massive army can be constructed if played correctly.
* 288 HP after the third death.
*Ability to resurrect any human dead body, no matter the cause of death.
 
<br>
===Good Sense of The Doctor===
Pressing the {{Key Press|F}} Key, will select the nearest human as a target if they are within range. If no human is in range, the ability will have a five-second cooldown. If successful, an icon will appear on SCP-049's screen. This icon acts akin to a heartbeat. A small blip will appear on the chosen target for two seconds, currently this uses the same blip as [[SCP-096]]'s targets. This is just a placeholder. The closer SCP-049 is to the target, the faster it beats. It does not allow SCP-049 to see the target through walls like SCP-096 can see their targets. SCP-049's movement speed will also increase when this ability is successfully performed. Victims who are targets of this ability will have increased health upon resurrection as SCP-049-2, 600 HP as opposed to 400 HP. SCP-049's Hume Shield will refilled by 100HS if they successfully revive a target this way. The ability only last 20s.
 
The ability has a 40s cooldown if the target is killed by SCP-049 or SCP-049-2.<br>
If the target dies from other means, wears [[SCP-268]] or out last the duration of the ability, the cooldown will be 20s.


===Weaknesses:===
===The Doctor's Call===
*Incredibly slow movement.
Pressing the {{Key Press|R}} Key will broadcast SCP-049's location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. This ability will last for a total of 20 seconds. Any SCP-049-2 instance that stands within a fairly large radius of SCP-049 will begin to slowly generate Hume Shield at a rate of 10 HS/s, maxing out at 100 Hume Shield per SCP-049-2 instance. This Hume Shield will regen if SCP-049-2 has not taken damage for one second at a rate of 10% per second. The ability has a 60-second cooldown that only starts after the ability ends.
*Low HP.
*Audible and recognizable footsteps.
*Can only create instances of SCP-049-2 from people that were killed within the last 10 seconds.
*Spawning SCP-049-2 instances forces SCP-049 to be immobile until the respawn is complete.


==Related Achievements==
==Related Achievements==
Curing 10 people as SCP-049 in a single round grants the '''My Cure Is Most Effective...''' [[Achievements|achievement]].
* Curing 10 people as SCP-049 in a single round grants the '''My Cure Is Most Effective...''' [[Achievements|achievement]].


==Gallery==
==Gallery==
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049Halloween21.png|SCP-049 Halloween 2021 Event.
049Halloween21.png|SCP-049 Halloween 2021 Event.
</gallery>
</gallery>
=Trivia=
 
*Due to his ability to create new SCPs (049-2), he can reverse the SCP termination count at the end of a match, sometimes into the negatives.
{{SCP Navbox}}
{{SCP Navbox}}

Revision as of 20:55, 8 October 2022

SCP-049

[[File:{{{F1MenuArt}}}.png|center|250px|link=File:{{{F1MenuArt}}}.png]]

Stats
Health 2000
Hume Shield 200 (Initial)
Spawn Zone Heavy Containment Zone
Movement Speed 4.32 m/s
Special Ability Resurrect dead bodies as
SCP-049-2 instances
20% Bullet Resistance
Article Link Page
Class ID 5


SCP-049 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-049 acts like a support class SCP, capable of turning dead people into SCP-049-2 instances, which inturn can make the next respawn wave smaller.


In Game

At the start of the round, SCP-049 will spawn in his Containment Cell located in Heavy Containment Zone. SCP-049 can immediately leave the cell upon spawning, and must use an elevator system to access the main section of HCZ. Upon leaving, SCP-049 will be free to roam around the map. SCP-049 has moderate stats and acts as a support class for the SCPs. They are capable of resurrecting fallen players into instances of SCP-049-2. SCP-049 has a passive 20% bullet resistance, similar to Armor, the damage taken is based on a weapon's penetration. This resistance only applies to SCP-049's normal health, Hume Shield has no resistance.
SCP-049 can talk to the other SCPs by holding down the Q key. This voice chat can be heard by all SCPs, regardless of the distance.

Hume Shield

  • SCP-049 has a base Hume Shield value of 200.
    • At 20% of HP, SCP-049 will have 500 Hume Shield.
  • If SCP-049 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
  • SCP-049's The Doctor’s Call Ability will grant Hume Shield to SCP-049-2 instances in range.
  • SCP-049 will gain 100 Hume Shield upon resurrection of a human player if they were a target of the Good Sense of The Doctor ability.
  • Hume Shield does not factor in SCP-049's damage resistance.

Abilities

Cardiac Arrest

SCP-049 can 'cure' any Human by pressing  Left Click on them. Humans will be applied with the Cardiac Arrest Status Effect for 20s, causing their HP to deplete at 8 HP/s. SCP-049 will also have a short cooldown before they can attack again, giving humans some time to escape SCP-049. If SCP-049 wants to convert the person into an instance of SCP-049-2, they must follow the player until they perish or have a teammate finish them off. Adrenaline and SCP-500 will cancel the Cardiac Arrest effect when used. Attacking a player while they have the Cardiac Arrest Status Effect will instantly kill them.

Resurrection

Once a human player dies, SCP-049 can hold the E Key on their corpse to convert them into an SCP-049-2 instances. The cause of death not matter, SCP-049 can revive a human player as long as they can reach their corpse. The process takes seven seconds to resurrect a human player. SCP-049 is capable of resurrecting a human player as long as they are a spectator and have yet to respawn. If a body lies on the ground for more than ten seconds, they are considered "decayed" SCP-049 can't revive them. Players who are an active target of the Good Sense of The Doctor ability will take around 14 seconds to decay.

Waste Not Want Not

SCP-049 can resurrect fallen SCP-049-2 instances by holding the E Key on their body, as long as that player is a spectator. There is no time limit for this unlike resurrecting fallen humans. Though, if a player controlling an SCP-049-2 were to respawn, SCP-049 can no longer resurrect their old corpse, even if the player becomes a spectator again.

This can be performed three times per SCP-049-2 isntance, effectively giving each instance four lives. Each revival causes the SCP-049-2 to lose 10% of their max HP. Players who have died as SCP-049-2 can deny further resurrects by pressing the F key, preventing SCP-049 from reviving them.


Health of SCP-049-2 instances:

  • 400 HP at initial revival.
  • 360 HP after the first death.
  • 324 HP after the second death.
  • 288 HP after the third death.

Good Sense of The Doctor

Pressing the F Key, will select the nearest human as a target if they are within range. If no human is in range, the ability will have a five-second cooldown. If successful, an icon will appear on SCP-049's screen. This icon acts akin to a heartbeat. A small blip will appear on the chosen target for two seconds, currently this uses the same blip as SCP-096's targets. This is just a placeholder. The closer SCP-049 is to the target, the faster it beats. It does not allow SCP-049 to see the target through walls like SCP-096 can see their targets. SCP-049's movement speed will also increase when this ability is successfully performed. Victims who are targets of this ability will have increased health upon resurrection as SCP-049-2, 600 HP as opposed to 400 HP. SCP-049's Hume Shield will refilled by 100HS if they successfully revive a target this way. The ability only last 20s.

The ability has a 40s cooldown if the target is killed by SCP-049 or SCP-049-2.
If the target dies from other means, wears SCP-268 or out last the duration of the ability, the cooldown will be 20s.

The Doctor's Call

Pressing the R Key will broadcast SCP-049's location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. This ability will last for a total of 20 seconds. Any SCP-049-2 instance that stands within a fairly large radius of SCP-049 will begin to slowly generate Hume Shield at a rate of 10 HS/s, maxing out at 100 Hume Shield per SCP-049-2 instance. This Hume Shield will regen if SCP-049-2 has not taken damage for one second at a rate of 10% per second. The ability has a 60-second cooldown that only starts after the ability ends.

Related Achievements

  • Curing 10 people as SCP-049 in a single round grants the My Cure Is Most Effective... achievement.

Gallery

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