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The Bulletproof Locker №7 behind VT00 Glass
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The Bulletproof Locker №7 in the Garden Chamber's side area
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The Bulletproof Locker №7 in the Airlock's side area
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The Bulletproof Locker №7 in the Office
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The Bulletproof Locker №7 in Test Chamber 1's Control Room
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The Bulletproof Locker №7 in the Glass Room
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The Bulletproof Locker №7 in the side room in SCP-173's Chamber
Bulletproof Locker №7: Difference between revisions
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<div style="white-space:normal; font-size:15px">Bulletproof Locker №7s are small, locked pedestals that contain an SCP item. They spawn throughout Site-02 in many different areas in both Light and Heavy Containment Zones. They require a keycard with both {{HoverKeycard|Required Access1=CC2|Required Access2=CA}} to open.</div> | <div style="white-space:normal; font-size:15px">Bulletproof Locker №7s are small, locked pedestals that contain an SCP item. They spawn throughout Site-02 in many different areas in both Light and Heavy Containment Zones. They require a keycard with both {{HoverKeycard|Required Access1=CC2|Required Access2=CA}} to open.</div> | ||
Each pedestal will have one random SCP item spawn in it at the start of every round. The following SCP Items can spawn in them: | Each pedestal will have one random SCP item spawn in it at the start of every round. There will always be seven in a given round. There is no maximum cap for spawning besides spawn locations and remaining SCP Items | ||
*[[SCP-018]] - Super bouncy ball that causes chaos when thrown. | |||
*[[SCP-207]] - Harmfully increases movement speed while giving unlimited stamina. | The following SCP Items can spawn in them: | ||
*[[SCP-244|SCP-244-A]] - Creates an are of cold fog that blocks vision and can hurt players. | *[[SCP-018]] - Super bouncy ball that causes chaos when thrown. SCP-018 will always spawn every round but only once. | ||
*[[SCP-268]] - Turns the wear invisible for a short time. | *[[SCP-207]] - Harmfully increases movement speed while giving unlimited stamina. Up to three SCP-207s can spawn. | ||
*[[SCP-500]] - Fully heals the player plus removes many effects while giving a powerful regen. | *[[SCP-244|SCP-244-A]] - Creates an are of cold fog that blocks vision and can hurt players. SCP-244-A will always spawn every round but only once. | ||
*[[SCP-1853]] - Increases weapon related motor skills at the cost of increased Stamina drain. | *[[SCP-268]] - Turns the wear invisible for a short time. SCP-268 will always spawn every round but only once. | ||
*[[SCP-2176]] - | *[[SCP-500]] - Fully heals the player plus removes many effects while giving a powerful regen. Up to five SCP-500s can spawn. | ||
*[[SCP-1853]] - Increases weapon related motor skills at the cost of increased Stamina drain. Up to two SCP-1853s can spawn. | |||
*[[SCP-2176]] - Toggles a blackout and lockdown of the affected room. Stuns SCP-079 if currently viewing room. Up to three SCP-2176s can spawn. | |||
Revision as of 23:37, 20 December 2022
Bulletproof Locker №7 | |
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Info | |
Spawn | Light Containment Zone Heavy Containment Zone |
The Bulletproof Locker №7 is a type of Structure found in SCP: Secret Laboratory.
In Game
Bulletproof Locker №7s are small, locked pedestals that contain an SCP item. They spawn throughout Site-02 in many different areas in both Light and Heavy Containment Zones. They require a keycard with both Containment Access 2 and Checkpoint Access
to open.
Each pedestal will have one random SCP item spawn in it at the start of every round. There will always be seven in a given round. There is no maximum cap for spawning besides spawn locations and remaining SCP Items
The following SCP Items can spawn in them:
- SCP-018 - Super bouncy ball that causes chaos when thrown. SCP-018 will always spawn every round but only once.
- SCP-207 - Harmfully increases movement speed while giving unlimited stamina. Up to three SCP-207s can spawn.
- SCP-244-A - Creates an are of cold fog that blocks vision and can hurt players. SCP-244-A will always spawn every round but only once.
- SCP-268 - Turns the wear invisible for a short time. SCP-268 will always spawn every round but only once.
- SCP-500 - Fully heals the player plus removes many effects while giving a powerful regen. Up to five SCP-500s can spawn.
- SCP-1853 - Increases weapon related motor skills at the cost of increased Stamina drain. Up to two SCP-1853s can spawn.
- SCP-2176 - Toggles a blackout and lockdown of the affected room. Stuns SCP-079 if currently viewing room. Up to three SCP-2176s can spawn.
Spawn Locations
Light Containment Zone
- Airlocks
- In the side area
- Garden Chamber
- Behind the glass
- In the side room
- Glass Room
- Along the wall
- Office
- Back of the room
- Test Chamber 1
- In the control room
- SCP-173's room
- Side room at the top of the stairs
Heavy Containment Zone
- HCZ Ammunition Armory
- Inside the armory
- Micro HID Armory
- Outside the armory in the left corner
- Nuke Room
- Wedge between servers
- Server Room
- Near the door on the second floor
- SCP-049's Room
- Across from the armory
- SCP-096's Room
- Corner of the room
- Testroom
- Along the walkway
Gallery
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The Bulletproof Locker №7 in the Micro H.I.D. Hallway
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The Bulletproof Locker №7 in the Alpha Warhead Silo
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The Bulletproof Locker №7 in the Server Room
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The Bulletproof Locker №7 in the Ammunition Room
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The Bulletproof Locker №7 in SCP-049's Chamber
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The Bulletproof Locker №7 in SCP-096's Chamber
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The Bulletproof Locker №7 in SCP-106's Chamber
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The Bulletproof Locker №7 in Testroom
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