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Mobile Task Force

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Inventory
Stats
       
Health: 100 Stamina: 20sJump Power: 4.9
Sneak: 1.6 m/sWalk: 3.9 m/s Sprint: 5.4 m/s
       
Health: 100 Stamina: 18sJump Power: 4.9
Sneak: 1.6 m/sWalk: 3.9 m/s Sprint: 5.4 m/s
       
Health: 100 Stamina: 17sJump Power: 4.9
Sneak: 1.6 m/sWalk: 3.9 m/s Sprint: 5.4 m/s
Allies Enemies
Facility Guards
Scientists
Chaos Insurgents
Class-Ds
SCPs
Other Information
Spawn Location: Surface Zone
Class IDs:
4 (MTF Specialist)
11 (MTF Sergeant)
12 (MTF Captain)
13 (MTF Private)
Class Colors:
#70C3FF (Private)
#0096FF (Specialist/Sergeant)
#003DCA (Captain)
Voice Actors:
Doggdemon (Megapatch II Trailer)
Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)

"Attention all units, the D Class, ju-....just vanished?!"
Unnamed MTF Member in the Megapatch II Trailer before being killed.

In Game

The Mobile Task Force is an in-game depiction of Epsilon-11 (Nine Tailed Fox). The MTF is a military class tasked with recontaining the SCPs and rescuing any Scientists. They spawn on Surface Zone. The command hierarchy is depicted in game through various MTF squadrons spawning at various times.

C.A.S.S.I.E. will announce when the MTF spawn, mentioning the number of SCPs remaining in the facility. If there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility.

Objectives

The primary objective of the MTF is to enter the facility and help extract the Scientists.

Their secondary objectives are to contain all escaped SCPs and neutralizing all the escaped D-Class.

On some servers, D-Class can be dealt with by arresting them after they surrender. This can be done by holding down the E key with any gun, then successfully escorting them to the escape zone on the Surface. Doing so will turn the D-Class into a Nine Tailed Fox Private. It also counts as a Scientist escaping, allowing MTF to win if all the Scientists were killed.

Ranks

The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist.
The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private.
Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay have no mechanical significance.

Related Achievements

  • Respawning as Nine Tailed Fox grants the Gear Up, Boys! achievement.
  • Disarming a Nine Tailed Fox grants the The Tables Have Turned achievement.


Trivia

  • During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
  • The MTF Classes have gone through names changes
    • MTF Captains were originally called "MTF Commanders"
    • MTF Sergeants were originally called "MTF Lieutenants"
    • MTF Specialist were originally called "MTF Scientist"
    • MTF Privates were originally called "MTF Cadets"
      • Before Facility Guards were added, they were called "MTF Guards"
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