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<tabber>
<tabber>
Ability 096Melee=
Ability 096Melee=
<center><big>'''Ближний бой (Активная)'''</big></center><br>
<center><big>'''Melee Attack (Active)'''</big></center><br>
Размашистый удар, мгновенно убивающий цель.
Perform a swipe attack with left click that instantly kills targets.
|-|
|-|
Ability 096Shield=
Ability 096Shield=
<center><big>'''Scopophobia (Passive)'''</big></center><br>
<center><big>'''Scopophobia (Passive)'''</big></center><br>
Впадает в Ярость когда получает урон или на него смотрят, увеличивая запас Адаптивного Щита и время Ярости за каждую цель.
Enter enrage mode when looked or shot at. Rage time scales based on targets.
|-|
|-|
Ability 096Cry=
Ability 096Cry=
<center><big>'''Try Not To Cry (Active)'''</big></center><br>
<center><big>'''Try Not To Cry (Active)'''</big></center><br>
Прислониться к двери, чтобы стать практически беззвучным.
Lean up against a door to become very quiet by pressing right click.
|-|
|-|
Ability 096Charged=
Ability 096Charged=
<center><big>'''Charge (Active)'''</big></center><br>
<center><big>'''Charge (Active)'''</big></center><br>
Рывок, который открывает любые двери на пути.
Perform a charge attack with right click forcing open any gates you run into.
</tabber>
</tabber>
|Health = 2500
|Health = 2500
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|HSRegen = 20
|HSRegen = 20
|HSDelay = 10
|HSDelay = 10
|speedLowName = Переход между формами
|speedLowName = Distress/Calm
|speedLow = 2.55
|speedLow = 2.55
|walkName = Спокойствие
|walkName = Docile
|Walk = 3.64
|Walk = 3.64
|sprintName = Ярость
|sprintName = Enrage
|Sprint = 8.0
|Sprint = 8.0
|speedFastName = Рывок
|speedFastName = Charge
|speedFast = 18.80  
|speedFast = 18.80  
|Spawn = [[Heavy Containment Zone]]
|Spawn = [[Heavy Containment Zone]]
|jumpHeight = {{Hoverimage|6.5 пока в ярости|text=3.7 (Стандартное)}}
|jumpHeight = {{Hoverimage|6.5 while enraged|text=3.7 (Default)}}
|OtherInformation = Видит цели в Ярости.<br>Озвучен Bronson "Bronsolo" Bragg'<br>Class ID: 9
|OtherInformation = Can only see targets while enraged.<br>Voiced By Bronson "Bronsolo" Bragg'<br>Class ID: 9
}}
}}
'''SCP-096'''это одни из {{PlayableSCPs}} играбельных [[SCP-объекты|SCP-объектов]] в ''SCP: Secret Laboratory''. <br>
'''SCP-096''' is one out of {{PlayableSCPs}} playable [[SCPs|SCP]] classes within ''SCP: Secret Laboratory''. <br>
SCP-096 это высокое, бледное, человекоподобное существо, которое попытается убить любого, кто посмотрит на его лицо. <br>
SCP-096 is a tall, pale, humanoid entity that will attempt to kill anyone who happens to see its face. <br>


[[SCP-079]] и SCP-096 никогда не появятся вместе, если в матче будет только 2 SCP.
[[SCP-079]] and SCP-096 can never spawn in the same round.
__TOC__
__TOC__
<br clear=left>
<br clear=left>
=Оперативное руководство=
=Operational Guides=
===Оперативное руководство класса===
===Class Operational Guide===
{{OpGuide2}}
{{OpGuide2}}
===Оперативное руководство способностей===
===Abilities Operational Guides===
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision0">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision0">
<span class="mw-customtoggle-myDivision0"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [Passive] — Scopophobia</span></font></span><div class="mw-collapsible-content" style="height: auto"><br>
<span class="mw-customtoggle-myDivision0"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [Passive] — Scopophobia</span></font></span><div class="mw-collapsible-content" style="height: auto"><br>
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</div>
</div>


=В игре=
=In Game=
SCP-096 появляется в [[Тяжелая Зона Содержания#Камера Содержания SCP-096|Тяжелой Зоне Содержания]] в режиме Спокойствия. У SCP-096 очень громкий и отчетливый плач, что позволяет легко определить его местоположение другим игрокам. SCP-096 выступает в роли атакующего класса SCP, с легкостью уничтожающего небольшие группы игроков. <br>
SCP-096 spawns in [[Heavy Containment Zone#SCP-096's Containment Area|Heavy Containment Zone]] in its docile state. SCP-096 has a very audible cry that can warn players of its position. SCP-096 acts as an offensive SCP class, meant to disperse groups of people. <br>


==Адаптивный щит==
==Hume Shield==
* SCP-096 имеет базовое значение в 600 единиц [[Адаптивный Щит|Адаптивного Щита]].
* SCP-096 has a base [[Hume Shield]] value of 600.
* Если SCP-096 не получил урона в течение 10 секунд, Адаптивный щит начинает восстанавливаться со скоростью 15 щита/сек.
* If SCP-096 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
* Пока у SCP-096 есть Адаптивный щит, эффект помех виден вокруг его тела.
* While SCP-096 has Hume Shield, a distortion-like effect can be seen around their body.


== Способности ==
== Abilities ==
===Скопофобия===
===Scopophobia===
Скопофобия делится на четыре стадии, ''Спокойствие'', ''Тревога'', ''Ярость'' и ''Успокоение''. SCP-096 начинает матч в Спокойствии.
The Scopophobia is broken up into four stages, ''Docile'', ''Distressed'', ''Raging'' and ''Calming''. SCP-096 starts the match in the Docile Stage.


Находясь в Спокойствии, SCP-096 постоянно плачет. [[Адаптивный Щит]] восстанавливается со скоростью 15 Щита/сек, если SCP-096 не получал урон в последние 10 секунд. В этом режиме доступна способность Постарайся не плакать. <br>Если человек посмотрит на лицо SCP-096, или атакует SCP-096, он станет целью. В течение 10 секунд после этого, SCP-096 может нажать клавишу {{Key Press|R}} чтобы войти в состояние Тревоги. В углу экрана появится таймер, отображающий сколько времени осталось. Если способность так и не была применена, все цели теряют свой статус цели.
While Docile, SCP-096 produces an audible crying sound. [[Hume Shield]] will regenerate at a rate of 15 HS/s while Docile if SCP-096 has not taken damage for ten seconds. The Try Not To Cry ability can be used while in the Docile Stage. <br>If a human looks at SCP-096's face or attacks SCP-096, they become a target. For ten seconds after a target is added, SCP-096 can press the {{Key Press|R}} key to enter the Distress Stage. A small icon will appear in the corner while the timer is active. If the timer ends before the key is pressed, all current targets lose their status as a target.


Находясь в Тревоге, скорость SCP-096 снижена, и он перестаёт видеть любого, кто не является целью, в том числе других SCP. Зрение SCP-096 постепенно набирает красноватый оттенок. SCP-096 медленно перейдёт от плача к крикам. После шести секунд, он перейдёт в Ярость.
While Distressed, SCP-096's speed is lowered and they lose perception of all non-targets, including their SCP Teammates. SCP-096's vision will slowly gain a red tint during this process. SCP-096 will slowly transition from crying to screaming. After six seconds have passed, they will then enter the Raging Stage.


Находясь в Ярости, SCP-096 начнёт громко кричать, и его звуки не приглушаются оповещениями [[C.A.S.S.I.E.]]. Адаптивный Щит SCP-096 уменьшается вдвое, а восстановление невозможно. Ближний Бой и Рывок доступны в Ярости. Нажатие клавиши {{Key Press|E}} на Воротах позволяет SCP-096 пройти через них. Другие SCP могут проскочить вместе с ним, но люди мгновенно погибнут, даже если они не цели. <br>
While Raging, SCP-096 will begin to loudly scream, and is unaffected by the "audio dampening" effect caused by [[C.A.S.S.I.E.]] announcements. SCP-096's maximum Hume Shield will be cut to half of its current value, and its regeneration is paused. The Melee and Charge abilities can be used while in the Raging Stage. Pressing the {{Key Press|E}} key on a gate will cause SCP-096 to force the gate to open and slip through. Other SCPs can slip through the gate at the same time, but humans will instantly die if they attempt to, including non targets.
Ярость длится 20 секунд, и счётчик на экране показывает оставшееся время. Каждая цель добавляет 3 секунды Ярости, но не более 35 секунд. После окончания таймера, SCP-096 войдёт в Успокоение.
<br>Raging lasts 20 seconds and a meter on screen will slowly deplete to represent the remaining time. Each additional target will add an extra three seconds to this stage, but will never succeed  35 seconds. After the timer ends, SCP-096 will enter the Calming Stage.


Находясь в Успокоении, скорость SCP-096 снижена, а Щит вернётся к прежнему значению, если не был сломан. Красноватый оттенок экрана постепенно пропадает. Через несколько секунд SCP-096 перейдёт в состояние Спокойствия, и сможет снова искать цели.
While Calming, SCP-096's speed is lowered and their Hume Shield, if not depleted, will be returned to its previous levels. The red screen tint will slowly fade away. This process last only a couple of seconds before SCP-096 re-enters the Docile Stage, where they can immediately gain targets again.


===Ближний бой===
===Melee===
Находясь в Ярости, SCP-096 может атаковать нажатием на {{Key Press|ЛКМ}}. Атака бьёт довольно широко, и наносит 85 урона по целям, но не наносит урона по людям, которые не являются целями. Атака также довольно быстрая, что вместе с её широкими замахами позволяет легко попасть по целям.
While in the Raging Stage, the player can perform a melee attack with {{Key Press|Leftclick}}. The attack has a fairly large arc and will deal 85 damage to targets, with non-targets taking no damage at all. The attack is fairly fast and its wide arc makes it able to hit players easily.


===Рывок===
===Charge===
Находясь в Ярости, SCP-096 может совершать рывок нажатием на {{Key Press|ПКМ}}. Данная атака позволяет SCP-096 совершить рывок в одном направлении, сильно ограничивая возможность поворачивать. Цели, попавшие под Рывок, получают 90 урона и [[Эффекты состояния|эффект]] Оглушения на 10 секунд. Люди, не являющиеся целями, получают всего 45 урона, а эффект длится 4 секунды. Время восстановления - 5 секунд.
While in the Raging Stage, the player can perform a charge attack with {{Key Press|Rightclick}}. The attack will make SCP-096 charge forward in one direction, with little control to turning. Targets hit by this attack will take 90 damage and receive the Concussed [[Status Effects|Status Effect]] for ten seconds. Non-targets hit by Charge will only take 45 damage and receive the effect for four seconds. This ability has a five second cooldown.


===Постарайся не плакать===
===Try Not To Cry===
Находясь в Спокойствии, SCP-096 может применить способность нажатием {{Key Press|ПКМ}}. Способность можно применить, прислонившись к стене или двери, и только когда SCP-096 стоит на ровной поверхности. <br>
While in the Docile Stage, the player can perform the Try Not To Cry ability by pressing {{Key Press|Rightclick}}. It can be performed against any flat surface, and only while SCP-096 is standing on a flat surface. <br> While this ability is active, SCP-096 crying noise will gradually quiet down before becoming nearly silent. <br> Holding down {{Key Press|Rightclick}} will greatly increase the speed at which SCP-096 quiets down. Movement is locked while this ability is active. The gradually quieting down effect gives the illusion of SCP-096 walking away.
Пока способность активна, SCP-096 постепенно уменьшает громкость плача, пока он не станет практически беззвучным. <br> Удерживая {{Key Press|ПКМ}}, SCP-096 уменьшает громкость намного быстрее. Во время действия этой способности нельзя двигаться. Постепенное снижение громкости для других игроков звучит так, будто SCP-096 уходит от них.


==Связанные достижения==
==Related Achievements==
*Смерть за SCP-096 от оружия во время перехода в Ярость открывает [[Достижения|достижение]] Непроизвольный Rage-quit.
* As SCP-096, dying to any weapon while entering rage will grant the '''Involuntary Rage-Quit''' [[Achievements|achievement]].


 
==Sounds==
==Звуки==
{{multi-listen start}}
{{multi-listen start}}
{|class="wikitable" style="display: inline-table;"
{|class="wikitable" style="display: inline-table;"
!colspan="2"|Обнаружение
!colspan="2"|Sight Stingers
|-
|-
|{{multi-listen item|filename=PlayerWasSeen.mp3|title=Игрок стал целью SCP-096|description=}}
|{{multi-listen item|filename=PlayerWasSeen.mp3|title=Became Target|description=}}
|-
|-
!colspan="2"|Спокойствие
!colspan="2"|Docile
|-
|-
|{{multi-listen item|filename=Docile Loop.mp3|title=Спокойствие|description=}}
|{{multi-listen item|filename=Docile Loop.mp3|title=Docile|description=}}
|{{multi-listen item|filename=Docile to Rage.mp3|title=Из спокойного в Ярость|description=}}
|{{multi-listen item|filename=Docile to Rage.mp3|title=Docile to Rage|description=}}
|-
|-
|{{multi-listen item|filename=Try Not to Cry.mp3|title=Постарайся не плакать|description=}}
|{{multi-listen item|filename=Try Not to Cry.mp3|title=Try Not to Cry|description=}}
|-
|-
!colspan="2"|Ярость
!colspan="2"|Enrage
|-
|-
|{{multi-listen item|filename=Rage Loop.mp3|title=Ярость|description=}}
|{{multi-listen item|filename=Rage Loop.mp3|title=Rage Loop|description=}}
|
|
{{multi-listen item|filename=Rage to Docile.mp3|title=Из ярости в спокойствие|description=}}
{{multi-listen item|filename=Rage to Docile.mp3|title=Rage to Docile|description=}}
|-
|-
!colspan="2"|Прочее
!colspan="2"|Misc
|-
|-
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Адаптивный щит сломан|description=}}
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}
|{{multi-listen item|filename=OnKill.mp3|title=Человек убит|description=}}
|{{multi-listen item|filename=OnKill.mp3|title=Human killed|description=}}
|-
|-
|{{multi-listen item|filename=Shyguy Killed.mp3|title=Восстановление Содержания|description=}}<br>
|{{multi-listen item|filename=Shyguy Killed.mp3|title=SCP-096 Recontained|description=}}<br>
|}
|}
{{multi-listen end}}
{{multi-listen end}}


==Галерея==
==Gallery==
<div class="round-tabber">
<div class="round-tabber">
{{#tag:tabber|
{{#tag:tabber|
Анимации=
Animations=
<gallery mode="packed" widths=600px heights=338px>
<gallery mode="packed" widths=600px heights=338px>
SCP-096_Docile_Animation.gif| Анимация Спокойствия
SCP-096_Docile_Animation.gif| Docile Animation
SCP-096_Windup_Animation.gif| Анимация перехода в Ярость
SCP-096_Windup_Animation.gif| Windup Animation
SCP-096_Attack_and_Enrage_Animations.gif| Анимация атаки в Ярости
SCP-096_Attack_and_Enrage_Animations.gif| Attack/Enrage Animation
SCP-096_Winddown Animation.gif| Анимация перехода в Спокойствии
SCP-096_Winddown Animation.gif| Winddown Animation
SCP-096_Ragdoll_Animation.gif| SCP-096 пойман
SCP-096_Ragdoll_Animation.gif| Ragdoll Animation
</gallery>
</gallery>
{{!}}-{{!}}
{{!}}-{{!}}
Прочее=
Other=
<gallery mode="nolines" heights=150px widths=225px>
<gallery mode="nolines" heights=150px widths=225px>
Wendigoenrage.png|Во время ''Хэллоуина 2020'', модель SCP-096 была заменена на '''Вендиго'''.
Wendigoenrage.png|During the ''Halloween 2020 Event'', SCP-096's model was changed to '''The Wendigo'''.
2020Xmas096.png|Во время ''Рождества 2020'', модель SCP-096 имела более синий оттенок.
2020Xmas096.png|During the ''Xmas 2020 Event'', SCP-096's model was intended to have a Light Blue hue.
2020Xmas096Bugged.png|Во время ''Рождества 2020'', модель SCP-096 сломалась и выглядела вот так.
2020Xmas096Bugged.png|During the ''Xmas 2020 Event'', SCP-096's model was bugged causing it to look like this.
096Halloween21.png|SCP-096 во время Хэллоуина 2021.
096Halloween21.png|SCP-096 Halloween 2021 Event.
096Plush.png|Официальная плюшевая игрушка SCP-096.
096Plush.png|Official SCP-096 Plushie.
</gallery>
</gallery>
}}
}}
</div>
</div>


==История==
==History==
{|class="mw-collapsible mw-collapsed wikitable" style="display: inline-table;"
{|class="mw-collapsible mw-collapsed wikitable" style="display: inline-table;"
|+ style="white-space:nowrap; border:1px solid; padding:3px;" | История изменений SCP-096  
|+ style="white-space:nowrap; border:1px solid; padding:3px;" | SCP-096 Changelog History
|-
|-
!colspan="2"|[https://steamcommunity.com/games/700330/announcements/detail/3374756222225098943 17 Февраля 2018]
!colspan="2"|[https://steamcommunity.com/games/700330/announcements/detail/3374756222225098943 February 17th 2018]
|SCP-096 анонсирован в списке изменений в Steam.
|SCP-096 is announced on Steam in the 1.1.0 changelog.
|-
|-
!colspan="2" style="text-align:center;"|[[Обновления/3.0.0|3.0.0]]
!colspan="2" style="text-align:center;"|[[Updates/3.0.0|3.0.0]]
|[[File:Old096F1.png|25px]] SCP-096 Добавлен.  
|[[File:Old096F1.png|25px]] SCP-096 Added.  
|-
|-
!colspan="2" style="text-align:center;"|[[Обновления/3.1.0|3.1.0]]
!colspan="2" style="text-align:center;"|[[Updates/3.1.0|3.1.0]]
|[[Тяжелая Зона Содержания#Камера Содержания SCP-096|Камера Содержания была переделана, для соответствия статье на SCP-вики.]]
|[[Heavy Containment Zone#SCP-096's Containment Area|Spawn room redesigned to fit SCP-096s article on the SCP wiki.]]
|-
|-
!colspan="2"|1 Апреля 2018
!colspan="2"|April 1st 2018
|Переименован с SCP-096 на SAD BOI, а анимации были сильно искажены для Дня Дурака.
|Renamed SCP-096 to SAD BOI and heavily distorted its animations for the April Fools update.
|-
|-
!colspan="2" rowspan="2" style="text-align:center;"|[[Обновления/5.0.0|5.0.0]]
!colspan="2" rowspan="2" style="text-align:center;"|[[Updates/5.0.0|5.0.0]]
|Время Ярости увеличено с 12.5 секунд до 14.5 секунд.
|Enrage time raised to 14.5 seconds. Previously it was 12.5 seconds.
|-
|-
|Добавлен Рэгдолл.
|Ragdoll added.
|-
|-
!colspan="2"|31 Октября 2018
!colspan="2"|October 31st 2018
|На голову SCP-096 надели тыкву для Хэллоуина.
|Put a pumpkin over SCP-096s head for the halloween update.
|-
|-
!colspan="2" style="text-align:center;"|[[Обновления/7.3.0|7.3.0]]
!colspan="2" style="text-align:center;"|[[Updates/7.3.0|7.3.0]]
|Неописанные изменения.
|Unspecified changes.
|-
|-
!colspan="2"|1 Апреля 2019
!colspan="2"|April 1st 2019
|Переименован с SCP-096 на SCP-096-Binge, а модель стала значительно толще на День Дурака.
|Renamed SCP-096 to SCP-096-Binge and made its model severely obese April Fools update.
|-
|-
!colspan="2"|[https://www.twitch.tv/scpsl_official/clip/CredulousConsiderateEndiveBrokeBack?filter=clips&range=all&sort=time 28 Апреля 2019]
!colspan="2"|[https://www.twitch.tv/scpsl_official/clip/CredulousConsiderateEndiveBrokeBack?filter=clips&range=all&sort=time April 28th 2019]
|Новая модель SCP-096 была впервые показана на Twitch стриме Вопросов и Ответов для Мегапатча 2, были показаны лишь голова и тело.
|SCP-096s remodel is first teased on Twitch in a Megapatch 2 Q&A showing only the head and torso.
|-
|-
!colspan="2" rowspan="2" style="text-align:center;"|[[Обновления/9.0.0|9.0.0]]
!colspan="2" rowspan="2" style="text-align:center;"|[[Updates/9.0.0|9.0.0]]
|Добавлены звуки убийства SCP-096.
|Two sounds added to kills by SCP-096.
|-
|-
|Время активации Ярости сокращено на 30%
|Time to trigger decreased by 30%
|-
|-
!colspan="2" style="text-align:center;"|[[Обновления/9.0.3|9.0.3]]
!colspan="2" style="text-align:center;"|[[Updates/9.0.3|9.0.3]]
|Маркеры попаданий теперь активируются со стороны сервера.
|Attack hitmarkers are made serverside.
|-
|-
!colspan="2" rowspan="2" style="text-align:center;"|[[Обновления/9.1.0|9.1.0]]
!colspan="2" rowspan="2" style="text-align:center;"|[[Updates/9.1.0|9.1.0]]
|Увеличена высота прыжка в Ярости на 50%.
|Jump height increased by 50% when enraged.
|-
|-
|Время активации Ярости теперь зависит от количества целей.
|Time to trigger now dynamically changes based on player count.
|-
|-
!colspan="2"|[https://steamcommunity.com/gid/103582791460901430/announcements/detail/1716373422386984969 9 Марта 2020]
!colspan="2"|[https://steamcommunity.com/gid/103582791460901430/announcements/detail/1716373422386984969 March 9th 2020]
|Анонсирован патч Скопофобия. Были добавлены [[Выносливость]], [[Жетоны Возрождения]], новые [[Эффекты Состояния]] и переработка SCP-096.
|Scopophobia is announced. The update adds [[Stamina]], [[Respawn Tickets]], new [[Status Effects]] and a rework of SCP-096.
|-
|-
!colspan="1" rowspan="7" style="text-align:center;"|[[Обновления/10.0.0|10.0.0]]
!colspan="1" rowspan="7" style="text-align:center;"|[[Updates/10.0.0|10.0.0]]
!style="text-align:center;"|Публичная Бета I
!style="text-align:center;"|Public Beta I
|[[File:096_IconCAT.png|25px]] SCP-096 Переработан.
|[[File:096_IconCAT.png|25px]] SCP-096 Reworked.
* Новая модель и звуки.
* New model and sounds.
* Здоровье уменьшено до 500
* HP lowered to 500
* Добавлено 250 Адаптивного Щита. За каждого игрока, посмотревшего на его лицо, получает ещё 250 Щита на время Ярости.
* 250 HS applied. Increases by 250 HS every time a player looks at its face.
* Новые Способности: Постарайся не плакать и Рывок.
* Two new abilities, Try Not To Cry and Charge.
* Больше не видит людей, кто не видел его лица. Цели в Ярости подсвечиваются через стены.
* Can no longer see people who haven't seen its face during Enrage and Targets are highlighted during Enrage.
* Переход из Ярости в Спокойствие теперь не мгновенный.
* Enrage to Docile transition is no longer instant.
* Добавлена анимация смерти.
* Animated ragdoll added.
|-
|-
!rowspan="2" style="text-align:center;"|Публичная Бета XII
!rowspan="2" style="text-align:center;"|Public Beta XII
|Радиус плача во время действия способности Постарайся не плакать уменьшен.
|Range of TNTC cries decreased.
|-
|-
|Базовый Адаптивный Щит увеличен до 500.
|HS increased to 500 HS. HS scaling per target decreased to 250.
|-
|-
!text-align:center;"|Публичная Бета XIX
!text-align:center;"|Public Beta XIX
|SCP-096 может получить урон во время действия способности Постарайся не плакать.
|SCP-096 can be harmed while using TNTC.
|-
|-
!rowspan="2" style="text-align:center;"|Release Candidate I
!rowspan="2" style="text-align:center;"|Release Candidate I
|Игроки, коснувшиеся SCP-096 считаются как цели, посмотревшие на его лицо.
|People who touch SCP-096 will be counted as seeing its face.
|-
|-
|Игроки, коснувшиеся SCP-096, совершающего Рывок через ворота, мгновенно умрут.
|People who touch SCP-096 while it is charging through a gate will instantly die on contact.
|-
|-
!style="text-align:center;"|Release 10.0.0
!style="text-align:center;"|Release 10.0.0
|Игроки, коснувшиеся SCP-096, больше не считаются как цели, посмотревшие на его лицо.
|People who touch SCP-096 will no longer be counted as seeing its face.
|-
|-
!colspan="2" style="text-align:center;"|[[Обновления/10.0.1|10.0.1]]
!colspan="2" style="text-align:center;"|[[Updates/10.0.1|10.0.1]]
|Уменьшен размер анимации смерти.
|Size of animated ragdoll decreased.
|-
|-
!colspan="2" style="text-align:center;"|[[Обновления/10.0.2|10.0.2]]
!colspan="2" style="text-align:center;"|[[Updates/10.0.2|10.0.2]]
|SCP-096 может открыть Ворота в Зоне поверхности.
|SCP-096 can now pry open the big gate on Surface Zone
|-
|-
!colspan="2"|[[Обновления/10.0.5|23 Октября 2020]]
!colspan="2"|[[Updates/10.0.5|October 23rd 2020]]
|[[File:Wendigoenrage.png|50px]]Переименован с SCP-096 на Вендиго, вместе с добавлением света из глаз и рта для Хэллоуина.
|[[File:Wendigoenrage.png|50px]]Renamed SCP-096 to The Wendigo along with having light emit from its mouth and eyes for the Halloween update.
|-
|-
!rowspan="9" colspan="2" style="text-align:center;"|[[Обновления/10.1.0|10.1.0]]
!rowspan="9" colspan="2" style="text-align:center;"|[[Updates/10.1.0|10.1.0]]
|Максимальное время Ярости SCP-096 не может стать больше 30 секунд.
|SCP-096s max rage time is now capped to 30 seconds.
|-
|-
|Здоровье увеличено до 1500
|HP increased to 1500
|-
|-
|Адаптивный Щит уменьшен до 350.
|Hume Shield reduced to 350.
|-
|-
|Восстановление Адаптивного щита уменьшено до 5 Щита в секунду
|HS Regeneration reduced to 5 HS per second
|-
|-
|Количество получаемого Адаптивного щита за цели уменьшено до 70
|HS per target reduced to 70
|-
|-
|Больше не видит людей, кто не посмотрел на его лицо во время перехода в Ярость.
|Can no longer see people who haven't seen its face during docile to enrage transition.
|-
|-
|Добавлено время восстановления Рывка и Вхождения в ярость.
|Cooldown timer for Charge and Enrage timer added.
|-
|-
|Игроки, посмотревшие на его лицо, получат аудио-уведомление.
|Players that see its face will get an audio cue played to them.
|-
|-
|Труп теперь учитывает гравитацию, а также показывает имя игрока и причину смерти.
|Animated ragdoll now takes into account gravity and can display player name and cause of death.
|-
|-
!rowspan="3" colspan="2" style="text-align:center;"|[[Обновления/10.1.2|10.1.2]]
!rowspan="3" colspan="2" style="text-align:center;"|[[Updates/10.1.2|10.1.2]]
|Регистрация попаданий улучшена со стороны сервера
|Hit registration lasts longer server-side
|-
|-
|Место попадания зависит от того, какой рукой ударил SCP-096.
|Attack hitbox now changes depending on which hand of SCP-096 is used.
|-
|-
|Код зрения переработан для улучшения точности.
|Vision code reworked to be more accurate.
|-
|-
!colspan="2"|[[Обновления/10.1.3|22 Декабря 2020]]
!colspan="2"|[[Updates/10.1.3|December 22nd 2020]]
|[[File:2020Xmas096.png|50px]][[File:2020Xmas096Bugged.png|50px]] Добавлен синий оттенок SCP-096, а глаза светятся синим. (Из-за ошибки, вся модель SCP-096 стала светиться.)
|[[File:2020Xmas096.png|50px]][[File:2020Xmas096Bugged.png|50px]] Tinted SCP-096s textures blue and applied an emission texture to its eyes. (which wasn't properly applied, leading to the entire model glowing instead.)
|-
|-
!colspan="2" style="text-align:center;"|[[Обновления/10.2.2|10.2.2]]
!colspan="2" style="text-align:center;"|[[Updates/10.2.2|10.2.2]]
|Снова может ломать двери рывком. (Ранее было невозможно из-за переработки кода дверей в [[Обновления/10.2.0|10.2.0]].)
|Can now instantly destroy doors with charge again. (Originally couldn't as a result of the door refactor in [[Updates/10.2.0|10.2.0]].)
|-
|-
!colspan="1" rowspan="10" style="text-align:center;"|[[Обновления/10.0.0|11.0.0]]
!colspan="1" rowspan="10" style="text-align:center;"|[[Updates/10.0.0|11.0.0]]
!rowspan="10" style="text-align:center;"| Patreon Бета XI
!rowspan="10" style="text-align:center;"|Patreon Beta XI
|Здоровье увеличено до 2000.
|HP increased to 2000.
|-
|-
|Адаптивный щит увеличен до 1000.
|HS increased to 1000.
|-
|-
|Щит теперь не увеличивается при новых целях.
|HS no longer scales per target and will always remain at 1000 max.
|-
|-
|Скорость восстановления Щита увеличена до 40 щита/сек.
|HS regeneration increased to 40 HS per second.
|-
|-
|Время ярости теперь не увеличивается при нахождении новых целей во время Ярости.
|Enrage time now only increases from targets gained during Docile and Docile to Enrage transitions.
|-
|-
|Время восстановления Рывка увеличивается до 3.5 секунд, если от него кто-то погиб.
|Charge cooldown increases to 3.5 seconds if someone is killed with it.
|-
|-
|SCP-096 больше не может убивать людей, кто не видел его лицо. Однако Рывок всё ещё наносит им 40 урона.
|SCP-096 can no longer insta-kill people who haven't seen its face. It can still deal 40 damage to them via Charge.
|-
|-
|Цели подсвечиваются во время перехода в Ярость, а не когда SCP-096 полностью перейдёт в ярость.
|Targets are highlighted in the Docile to Enrage transition first instead of when Enrage starts.
|-
|-
|Частицы Адаптивного Щита пропадают, когда SCP-096 использует способность Постарайся не плакать.
|Hume Shield particles now stop appearing when SCP-096 performs TNTC.
|-
|-
|SCP-096 теперь тоже получает уведомление, когда его лицо кто-то видит.
|SCP-096 now is notified when someone sees its face with the same audio cue used by humans who see its face.
|-
|-
!colspan="2"|[https://en.scpslgame.com/index.php?title=Updates/11.0.1 24 Октября 2021]
!colspan="2"|[https://en.scpslgame.com/index.php?title=Updates/11.0.1 October 24th 2021]
|[[File:096Halloween21.png|50px]] Добавлено свчение из рта и глаз SCP-096 для Хэллоуина.
|[[File:096Halloween21.png|50px]] Applied an emission texture on SCP-096 to make its mouth and eyes glow for the Halloween update.
|-
|-
!rowspan="3" colspan="2" style="text-align:center;"|[[Обновления/11.1.0|11.1.0]]
!rowspan="3" colspan="2" style="text-align:center;"|[[Updates/11.1.0|11.1.0]]
|Трупы от убийств Рывка SCP-096 теперь имеют дополнительную инерцию.
|Ragdolls from kills done by SCP-096s charge will have force applied to them.
|}
|}


=Интересные факты=
=Trivia=
*У SCP-096 есть 2 неиспользованные анимации.
*У SCP-096 есть 2 неиспользованные анимации.
*SCP-096 совершающий Рывок, является самым быстрым существом в игре.
*SCP-096 совершающий Рывок, является самым быстрым существом в игре.
**Вместе с этим SCP-096 также и самый медленный, из-за его низкой скорости в 2.3 м/с при входе в форму Ярости/Спокойствия.
**Вместе с этим SCP-096 также и самый медленный, из-за его низкой скорости в 2.3 м/с при входе в форму Ярости/Спокойствия.
*Согласно разработчику Wavepoole, способность “Постарайся не плакать” была названа в честь мема “Ляг на землю, постарайся не плакать, плачь очень много”.
*Согласно разработчику Wavepoole, способность “Постарайся не плакать” была названа в честь мема “Ляг на землю, постарайся не плакать, плачь очень много”.
*SCP-096 это второй SCP, который получил переработку способностей, а также получил новую механику Адаптивного Щита.
*SCP-096 was the 2nd SCP to be reworked, be given new abilites as well as introducing the Hume Shield mechanic.
**Несмотря на сложившееся мнение, переработанный SCP-096 в Ярости бежит медленнее, чем оригинальный SCP-096. Оригинальный SCP-096 имел скорость 12.36 hu/сек, а после переработки его скорость стала 12 hu/сек. Однако, скорость в Спокойствии возросла с 4.7 hu/сек до 5 hu/сек после переработки.
**Despite popular belief, reworked SCP-096's enraged speed is slower than old SCP-096. Old SCP-096 had an enraged speed of 12.36 hu/s while reworked has an enraged speed of 12 hu/s. Though, docile speed was increased from 4.7 hu/s to 5 hu/s in the rework.
*При потере всего здоровья, SCP-096 ляжет на пол в позе младенца до конца матча.
*Upon reaching zero HP, SCP-096 will curl up into the ball and lay on the ground for the rest of the round.


{{SCP Navbox}}
{{SCP Navbox}}

Revision as of 17:27, 24 December 2022

SCP-096/Russian
Abilities
Melee Attack (Active)

Perform a swipe attack with left click that instantly kills targets.
Scopophobia (Passive)

Enter enrage mode when looked or shot at. Rage time scales based on targets.
Try Not To Cry (Active)

Lean up against a door to become very quiet by pressing right click.
Charge (Active)

Perform a charge attack with right click forcing open any gates you run into.
Stats
Health: 2500 Distress/Calm: 2.55 m/s
Hume Shield (Initial): 600 Walk: 3.64 m/s
Hume Shield (20% HP): 1200 Enrage: 8.0 m/s
Hume Shield Regen: 20 HS/s Charge: 18.80 m/s
Hume Shield Regen Delay: 10s Jump Power: 3.7 (Default) 6.5 while enraged
Other Information
Spawn Location: Heavy Containment Zone
Can only see targets while enraged.
Voiced By Bronson "Bronsolo" Bragg'
Class ID: 9
Class Color: #EC2222
Article Link: Page

SCP-096 is one out of seven playable SCP classes within SCP: Secret Laboratory.
SCP-096 is a tall, pale, humanoid entity that will attempt to kill anyone who happens to see its face.

SCP-079 and SCP-096 can never spawn in the same round.


Operational Guides

Class Operational Guide

Abilities Operational Guides


- [Passive] — Scopophobia

When a human looks at SCP-096’s face, or injures SCP-096 in any way, it will enter a state of rage. While in rage, SCP-096 moves extremely fast and all humans who viewed its face or damaged SCP-096 will be highlighted for the duration. SCP-096 gains access to additional abilities: Melee Attack and Charge. 	

___
“The object doesn't want to be looked at, and, as a psychologist, I have to wonder why that is. After some time studying it, I’m beginning to wonder about the possibility this object has some form of latent anxiety about its appearance."

- [M1 Enraged] — Melee Attack

Press the Attack button while in SCP-096’s rage mode to perform a Melee Attack. Hitting a human with a Melee Attack will damage them severely. Hitting a door with Melee Attack will destroy it, rendering it completely unusable. 

___
“It attacks with such a degree of violence and hatred. It’s hard not to wonder what lies behind its, supposedly, blank and soulless eyes.”

- [M2 Enraged] — Charge

Activate Charge to send SCP-096 lunging in the direction they’re facing, destroying all doors and damaging all players in their way. Activating Charge on a gate causes SCP-096 to forcefully pry them open and get through.

___
“A common belief is that letting out your negative emotions relieves you of them. However, for the object, I can’t help but think that it only worsens its sorrow.”

- [M2 Docile] — Try Not to Cry

Activate Try Not to Cry while near a vertical surface to lean against it. When leaning against a flat surface, SCP-096 will gradually grow quieter before becoming nearly silent. 

___
“My analysis has led me to conclude that SCP-096 possesses a child-like psychological state, acting purely on its desires and emotions. It doesn't have the cognitive ability to process how it feels. Though, of course, prior analysis is purely conjecture. How are we to understand something as bizarre as this with human psychology?”

In Game

SCP-096 spawns in Heavy Containment Zone in its docile state. SCP-096 has a very audible cry that can warn players of its position. SCP-096 acts as an offensive SCP class, meant to disperse groups of people.

Hume Shield

  • SCP-096 has a base Hume Shield value of 600.
  • If SCP-096 takes no damage for 10 seconds, its Hume Shield will regenerate by 15 HS/s.
  • While SCP-096 has Hume Shield, a distortion-like effect can be seen around their body.

Abilities

Scopophobia

The Scopophobia is broken up into four stages, Docile, Distressed, Raging and Calming. SCP-096 starts the match in the Docile Stage.

While Docile, SCP-096 produces an audible crying sound. Hume Shield will regenerate at a rate of 15 HS/s while Docile if SCP-096 has not taken damage for ten seconds. The Try Not To Cry ability can be used while in the Docile Stage.
If a human looks at SCP-096's face or attacks SCP-096, they become a target. For ten seconds after a target is added, SCP-096 can press the R key to enter the Distress Stage. A small icon will appear in the corner while the timer is active. If the timer ends before the key is pressed, all current targets lose their status as a target.

While Distressed, SCP-096's speed is lowered and they lose perception of all non-targets, including their SCP Teammates. SCP-096's vision will slowly gain a red tint during this process. SCP-096 will slowly transition from crying to screaming. After six seconds have passed, they will then enter the Raging Stage.

While Raging, SCP-096 will begin to loudly scream, and is unaffected by the "audio dampening" effect caused by C.A.S.S.I.E. announcements. SCP-096's maximum Hume Shield will be cut to half of its current value, and its regeneration is paused. The Melee and Charge abilities can be used while in the Raging Stage. Pressing the E key on a gate will cause SCP-096 to force the gate to open and slip through. Other SCPs can slip through the gate at the same time, but humans will instantly die if they attempt to, including non targets.
Raging lasts 20 seconds and a meter on screen will slowly deplete to represent the remaining time. Each additional target will add an extra three seconds to this stage, but will never succeed 35 seconds. After the timer ends, SCP-096 will enter the Calming Stage.

While Calming, SCP-096's speed is lowered and their Hume Shield, if not depleted, will be returned to its previous levels. The red screen tint will slowly fade away. This process last only a couple of seconds before SCP-096 re-enters the Docile Stage, where they can immediately gain targets again.

Melee

While in the Raging Stage, the player can perform a melee attack with  Left Click. The attack has a fairly large arc and will deal 85 damage to targets, with non-targets taking no damage at all. The attack is fairly fast and its wide arc makes it able to hit players easily.

Charge

While in the Raging Stage, the player can perform a charge attack with  Right Click. The attack will make SCP-096 charge forward in one direction, with little control to turning. Targets hit by this attack will take 90 damage and receive the Concussed Status Effect for ten seconds. Non-targets hit by Charge will only take 45 damage and receive the effect for four seconds. This ability has a five second cooldown.

Try Not To Cry

While in the Docile Stage, the player can perform the Try Not To Cry ability by pressing  Right Click. It can be performed against any flat surface, and only while SCP-096 is standing on a flat surface.
While this ability is active, SCP-096 crying noise will gradually quiet down before becoming nearly silent.
Holding down  Right Click will greatly increase the speed at which SCP-096 quiets down. Movement is locked while this ability is active. The gradually quieting down effect gives the illusion of SCP-096 walking away.

Related Achievements

  • As SCP-096, dying to any weapon while entering rage will grant the Involuntary Rage-Quit achievement.

Sounds

Sight Stingers
Docile
Enrage
Misc


Gallery

History

SCP-096 Changelog History
February 17th 2018 SCP-096 is announced on Steam in the 1.1.0 changelog.
3.0.0 SCP-096 Added.
3.1.0 Spawn room redesigned to fit SCP-096s article on the SCP wiki.
April 1st 2018 Renamed SCP-096 to SAD BOI and heavily distorted its animations for the April Fools update.
5.0.0 Enrage time raised to 14.5 seconds. Previously it was 12.5 seconds.
Ragdoll added.
October 31st 2018 Put a pumpkin over SCP-096s head for the halloween update.
7.3.0 Unspecified changes.
April 1st 2019 Renamed SCP-096 to SCP-096-Binge and made its model severely obese April Fools update.
April 28th 2019 SCP-096s remodel is first teased on Twitch in a Megapatch 2 Q&A showing only the head and torso.
9.0.0 Two sounds added to kills by SCP-096.
Time to trigger decreased by 30%
9.0.3 Attack hitmarkers are made serverside.
9.1.0 Jump height increased by 50% when enraged.
Time to trigger now dynamically changes based on player count.
March 9th 2020 Scopophobia is announced. The update adds Stamina, Respawn Tickets, new Status Effects and a rework of SCP-096.
10.0.0 Public Beta I SCP-096 Reworked.
  • New model and sounds.
  • HP lowered to 500
  • 250 HS applied. Increases by 250 HS every time a player looks at its face.
  • Two new abilities, Try Not To Cry and Charge.
  • Can no longer see people who haven't seen its face during Enrage and Targets are highlighted during Enrage.
  • Enrage to Docile transition is no longer instant.
  • Animated ragdoll added.
Public Beta XII Range of TNTC cries decreased.
HS increased to 500 HS. HS scaling per target decreased to 250.
Public Beta XIX SCP-096 can be harmed while using TNTC.
Release Candidate I People who touch SCP-096 will be counted as seeing its face.
People who touch SCP-096 while it is charging through a gate will instantly die on contact.
Release 10.0.0 People who touch SCP-096 will no longer be counted as seeing its face.
10.0.1 Size of animated ragdoll decreased.
10.0.2 SCP-096 can now pry open the big gate on Surface Zone
October 23rd 2020 Renamed SCP-096 to The Wendigo along with having light emit from its mouth and eyes for the Halloween update.
10.1.0 SCP-096s max rage time is now capped to 30 seconds.
HP increased to 1500
Hume Shield reduced to 350.
HS Regeneration reduced to 5 HS per second
HS per target reduced to 70
Can no longer see people who haven't seen its face during docile to enrage transition.
Cooldown timer for Charge and Enrage timer added.
Players that see its face will get an audio cue played to them.
Animated ragdoll now takes into account gravity and can display player name and cause of death.
10.1.2 Hit registration lasts longer server-side
Attack hitbox now changes depending on which hand of SCP-096 is used.
Vision code reworked to be more accurate.
December 22nd 2020 Tinted SCP-096s textures blue and applied an emission texture to its eyes. (which wasn't properly applied, leading to the entire model glowing instead.)
10.2.2 Can now instantly destroy doors with charge again. (Originally couldn't as a result of the door refactor in 10.2.0.)
11.0.0 Patreon Beta XI HP increased to 2000.
HS increased to 1000.
HS no longer scales per target and will always remain at 1000 max.
HS regeneration increased to 40 HS per second.
Enrage time now only increases from targets gained during Docile and Docile to Enrage transitions.
Charge cooldown increases to 3.5 seconds if someone is killed with it.
SCP-096 can no longer insta-kill people who haven't seen its face. It can still deal 40 damage to them via Charge.
Targets are highlighted in the Docile to Enrage transition first instead of when Enrage starts.
Hume Shield particles now stop appearing when SCP-096 performs TNTC.
SCP-096 now is notified when someone sees its face with the same audio cue used by humans who see its face.
October 24th 2021 Applied an emission texture on SCP-096 to make its mouth and eyes glow for the Halloween update.
11.1.0 Ragdolls from kills done by SCP-096s charge will have force applied to them.

Trivia

  • У SCP-096 есть 2 неиспользованные анимации.
  • SCP-096 совершающий Рывок, является самым быстрым существом в игре.
    • Вместе с этим SCP-096 также и самый медленный, из-за его низкой скорости в 2.3 м/с при входе в форму Ярости/Спокойствия.
  • Согласно разработчику Wavepoole, способность “Постарайся не плакать” была названа в честь мема “Ляг на землю, постарайся не плакать, плачь очень много”.
  • SCP-096 was the 2nd SCP to be reworked, be given new abilites as well as introducing the Hume Shield mechanic.
    • Despite popular belief, reworked SCP-096's enraged speed is slower than old SCP-096. Old SCP-096 had an enraged speed of 12.36 hu/s while reworked has an enraged speed of 12 hu/s. Though, docile speed was increased from 4.7 hu/s to 5 hu/s in the rework.
  • Upon reaching zero HP, SCP-096 will curl up into the ball and lay on the ground for the rest of the round.
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