Heavy Armor level bullet resistance.
Higher penetration weapons are more effective.
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{{SCP Infobox Test | {{SCP Infobox Test | ||
|MainImage = [[File: | |name = SCP-173 | ||
|F1MenuArt = [[File:MatthewF1.png|center| | |MainImage = [[File:RenderSCP-173.png|center|235px|link=File:RenderSCP-173.png]] | ||
| | |F1MenuArt = [[File:MatthewF1.png|center|225px|link=File:MatthewF1.png]] | ||
| | |Abilities = | ||
<tabber> | |||
| | Ability 173Armor= | ||
<center><big>'''Reinforced Concrete (Passive)'''</big></center><br> | |||
Heavy Armor level bullet resistance.<br> Higher penetration weapons are more effective. | |||
| | |-| | ||
Ability 173Tantrum= | |||
<center><big>'''Tantrum (Active)'''</big></center><br> | |||
| | A pool of filth on the ground that slows targets. Regain a small amount of HS when stained targets are killed. | ||
|-| | |||
Ability 173Blink= | |||
|Health = | <center><big>'''Blink (Active)'''</big></center><br> | ||
| | Teleport to a marker on the ground, forcing everyone to blink. Will kill the nearest human if they are in range. | ||
| | |-| | ||
Ability 173Breakneck= | |||
<center><big>'''Break Neck Speeds (Active)'''</big></center><br> | |||
SCP-173 moves a lot faster and can blink further, but is unable to kill. | |||
</tabber> | |||
|Health = 4000 | |||
|HS = 750 | |||
|HSFinal = 1500 | |||
|HSRegen = 20 | |||
|HSDelay = 10 | |||
|Walk = 7.3 | |||
|Sprint = 12.4 | |||
|sprintName = Break Neck | |||
|jumpHeight = 5 | |||
|Spawn = [[Light Containment Zone]] | |Spawn = [[Light Containment Zone]] | ||
|Weakness = Can't move when looked at, [[Micro H.I.D.]] | |Weakness = Can't move when looked at, [[Micro H.I.D.]] | ||
|OtherInformation = | |OtherInformation = Nickname: Matthew <br> Class ID: 0 <!-- Do not add Peanut or any other Community names here; Matthew is official --> | ||
}} | }} | ||
'''SCP-173''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''.<br> | '''SCP-173''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''.<br> | ||
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups of players. | |||
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups. | |||
__TOC__ | __TOC__ | ||
<br clear=left> | |||
=Operational Guides= | |||
===Class Operational Guide=== | |||
{{OpGuide2}} | |||
===Abilities Operational Guides=== | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision0"> | |||
<span class="mw-customtoggle-myDivision0"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [M1] — Snap</span></font></span><div class="mw-collapsible-content" style="height: auto"><br> | |||
{{OpGuide2|SCP-173 Snap}} | |||
</div> | |||
</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1"> | |||
<span class="mw-customtoggle-myDivision1"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [M2] — Blink</span></font></span><div class="mw-collapsible-content" style="height: auto"><br> | |||
{{OpGuide2|SCP-173 Blink}} | |||
</div> | |||
</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2"> | |||
<span class="mw-customtoggle-myDivision2"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [Shift] — Breakneck Speeds</span></font></span><div class="mw-collapsible-content" style="height: auto"><br> | |||
{{OpGuide2|SCP-173 Breakneck Speeds}} | |||
</div> | |||
</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3"> | |||
<span class="mw-customtoggle-myDivision3"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [F] — Tantrum</span></font></span><div class="mw-collapsible-content" style="height: auto"><br> | |||
{{OpGuide2|SCP-173 Tantrum}} | |||
</div> | |||
</div> | |||
=In Game= | =In Game= | ||
SCP-173 will spawn in its | At the start of a round, SCP-173 will spawn in its [[Light Containment Zone#SCP-173's Containment Chamber - PT00|Containment Cell]] in Light Containment Zone.<br> | ||
Upon spawning, SCP-173 won't be able to exit the cell right away, as the only exit (a gate) is locked shut, which gives the [[Class-D Personnel|Class-Ds]] and [[Scientist]]s some time to explore. After a short amount of time, the gate will automatically open, and SCP-173 can leave its cell, free to roam around the map. If SCP-173 takes no damage for 10 seconds, its [[Hume Shield]] will slowly regenerate by 20 HS/s. SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.<br> | |||
==Hume Shield== | |||
* SCP-173 has base [[Hume Shield]] value of 750. | |||
* If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 30 HS/s. | |||
* SCP-173 restores 400 Hume Shield if they kill a player under the Tantrum Effect. | |||
* Hume Shield does not factor in SCP-173's damage resistance. | |||
SCP-173 | |||
SCP-173 can | ==Abilities== | ||
===Neck Snap=== | |||
When SCP-173 isn't being observed, they can press {{key Press|Leftclick}} to snap a player's neck, instantly killing them. This attack will play a fairly audible sound effect, that can alert other players.<br> | |||
===Reinforced Concrete=== | |||
This | SCP-173 takes reduced damage from all firearms besides the [[Micro H.I.D.]] and the [[3-X Particle Disruptor]]. This only applies to SCP-173's base HP and not their Hume Shield. This passive armor has a value of 80%, and will factor in a weapons penetration. Meaning it works the same as the [[Armor (Disambiguation)|Armor]] item. {{Mvar|1 = x = a(100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%. | ||
== | ===Tantrum=== | ||
<br> | SCP-173 can leave a pool of filth on the ground by pressing the {{key Press|F}} key. While multiple pools can be placed at once, the ability has a 30 second cooldown. A pool of filth will last only 180 seconds on the ground, though Tesla Gates will instantly destroy them, preventing SCP-173 from placing them near the Tesla Gate. <br> | ||
Players entering the pool gain the {{Hoverimage|Reduces player speed by 20%<br> Players cannot sprint|text=Stained}} [[Status Effects|Status Effect]], which lasts until the player leaves the pool plus three seconds afterwards. If SCP-173 kills a player while they are under the Stained Effect, they will instantly gain back 400 Hume Shield. | |||
=== | ===Blink=== | ||
When SCP-173 is being looked at by a [[Humans|Human]], SCP-173 will stop moving and be locked in place. A small HUD element will appear on SCP-173's screen displaying a 3.0 second countdown for their Blink ability. When the cooldown ends, the player can hold {{key Press|Rightclick}} make a marker appear on the ground. The marker can be moved by using the mouse and can travel up to a max distance of 8 meters. When the player releases {{key Press|Rightclick}}, SCP-173 will teleport to their mark, which will force humans to blink. If any humans are in range, SCP-173 will automatically kill the closest one. The marker will change colors to display if SCP-173 is within killing range of a human or if Breakneck Speeds is activated.<br> | |||
The Blink ability will shatter nearby windows when used. | |||
<br> | |||
=== | ===Breakneck Speeds=== | ||
Breakneck Speeds can be turned on by pressing {{key Press|Shift}}, and can be used whether or not SCP-173 is seen.<br> | |||
In this state, SCP-173 moves 1.7x faster, blinks 1.8x further, charges blinks twice as quickly, but is unable to kill players. The ability can be used by SCP-173 to quickly escape a dangerous situation as it allows them to move much more quickly at the cost of being unable to kill.<br> | |||
This mode ends when the player presses {{key Press|Shift}} again. There is a small grace peroid of 1.5 seconds after the ability is activated where pressing the {{key Press|Shift}} key will not cancel the ability. It will also ends automatically 10 seconds after SCP-173 is spotted.<br> | |||
The ability has a 40 second cooldown, the cooldown only starts after the ability ends. | |||
==Related Achievements== | ==Related Achievements== | ||
{{Achievements}} | |||
==Sounds== | ==Sounds== | ||
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!colspan="2"|Ability SFX | !colspan="2"|Ability SFX | ||
|- | |- | ||
|{{multi-listen item|filename=173Tantrum.mp3|title=Tantrum Puddle|description=}} | |{{multi-listen item|filename=173Tantrum.mp3|title=Tantrum Puddle|description=}} | ||
||{{multi-listen item|filename=173 Teleport.mp3|title=Blink|description=}} | ||{{multi-listen item|filename=173 Teleport.mp3|title=Blink|description=}} | ||
|- | |- | ||
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|- | |- | ||
|{{multi-listen item|filename=173Scrape3.mp3|title=Movement #3|description=}} | |{{multi-listen item|filename=173Scrape3.mp3|title=Movement #3|description=}} | ||
|- | |||
!colspan="2"|Misc | |||
|- | |||
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}} | |||
|} | |} | ||
{{multi-listen end}} | {{multi-listen end}} | ||
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==Gallery== | ==Gallery== | ||
<gallery mode="nolines" heights=150px widths=225px> | <gallery mode="nolines" heights=150px widths=225px> | ||
File:SCP 173.png|SCP-173's model prior to the [[Updates/11.0.0|11.0.0]] update | |||
TheNut.png|For ''April Fools 2018 Event'' , SCP-173 was turned into a Peanut. | |||
SCP 173Xmas.png|For ''X-Mas 2020, SCP-173 was covered in snow. | MrNuttyRender.png|For ''April Fools 2019 Event'' and ''Halloween 2020 Event'', SCP-173 was replaced with the glorious <br> '''Mr. Nutty'''. | ||
PumnutRender.png|For ''Halloween 2018'', SCP-173 became a pumpkin. | |||
SnownutRender.png|For the ''X-Mas 2018 & 2019 Events'', SCP-173 was replaced with a snowman. Automatically spawns in the Class-D Cells and 173's chambers during December. | |||
SCP 173Xmas.png|For ''X-Mas 2020'', SCP-173 was covered in snow. | |||
Snowmatt.png|For ''X-Mas 2021'', SCP-173 became a snowman. | |||
</gallery> | </gallery> | ||
=Trivia= | ==Trivia== | ||
* SCP-173 doesn't have a ragdoll upon death, instead | * SCP-173 doesn't have a ragdoll upon death, and instead falls apart into pieces when killed. | ||
** The Xmas 2021/2022 models would explode into a snowy mist and leave behind a black scarf and tophat. | |||
* Dying to SCP-173 will cause the player's head to be twisted 180 degrees around the base of the neck | |||
{{SCP Navbox}} | {{SCP Navbox}} |
SCP-173 | ||||
---|---|---|---|---|
| ||||
Abilities | ||||
Heavy Armor level bullet resistance. Higher penetration weapons are more effective. A pool of filth on the ground that slows targets. Regain a small amount of HS when stained targets are killed. Teleport to a marker on the ground, forcing everyone to blink. Will kill the nearest human if they are in range. SCP-173 moves a lot faster and can blink further, but is unable to kill. | ||||
Stats | ||||
Health: 4000 | Walk: 7.3 m/s | |||
Hume Shield (Initial): 750 | Break Neck: 12.4 m/s | |||
Hume Shield (20% HP): 1500 | Jump Power: 5 | |||
Hume Shield Regen: 20 HS/s | ||||
Hume Shield Regen Delay: 10s | ||||
Other Information | ||||
Spawn Location: Light Containment Zone Nickname: Matthew Class ID: 0 Class Color: #EC2222 | ||||
Article Link: Page |
SCP-173 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-173 acts as an assassin class SCP, meant to quickly hunt down and eliminate a single target or small groups of players.
A mere concrete sculpture upon first glance; an art piece to be seen and admired. On second glance, you’ll notice it’s somehow closer, as if yearning for attention. There is no third glance. You’re dead by then.
___
“SCP-173 wasn’t the most peculiar anomaly in our containment. A sculpture capable of moving at high speeds when unseen. It attacks by breaking its victim’s neck. After its ‘mutation’, for lack of a better term, research and testing have resumed. Did the mutation make it our most peculiar anomaly? No, I doubt it did.”
-Dr. Simon Wolffe, SCP-173 Research Supervisor, Site-02
While unobserved, press the Attack button to perform Snap on a human, killing them immediately.
___
SCP-173 has been seen attacking subjects from behind. It attacks by snapping the neck at the base of the skull. The attack is carried out at a high speed, resulting in a severe and unnatural rotation of the spine; this is a minimum of 180 degrees.
Trigger Blink to catch your observers by surprise and rapidly attack the closest player. Press and hold Blink to have a marker of SCP-173 appear where you are facing. After releasing Blink, SCP-173 will rapidly move towards the marker’s last location, killing the nearest human in range.
___
SCP-173 has been observed to attack subjects as far as 15 meters away in the span of a second.
Activate Breakneck Speeds to greatly increase your movement speed; however, for as long as it is active, you will not be able to attack (though Tantrum may still be used). If a human observes you while Breakneck Speeds is active, you will lose your speed bonus rapidly. Alternatively, you can cancel Breakneck Speeds at any time by pressing the shift key.
___
After being transferred to Site-02, SCP-173 seems to have gained a new behavior. When unobserved, SCP-173 has been heard scraping and moving much faster than usual… …Interestingly, this has shown to negate its lethality.
Activate Tantrum and cause SCP-173 to excrete a pool of filth on the ground. Humans caught in the pool will be unable to sprint, and gain the Stained status effect, which lasts for a short duration after the player leaves the pool. If SCP-173 kills someone while the player is under the effect, SCP-173 will instantly gain back a portion of its Hume Shield. SCP-173 can only create a limited number of pools at a time. Creating more will result in the oldest dissipating.
___
SCP-173 has been known to cover its containment chamber in a caustic, sticky substance made of several distinct bodily fluids and [REDACTED]. The material has an orange, reddish colouration. Bubbles can be seen on the surface due to the presence of bodily fluids.
At the start of a round, SCP-173 will spawn in its Containment Cell in Light Containment Zone.
Upon spawning, SCP-173 won't be able to exit the cell right away, as the only exit (a gate) is locked shut, which gives the Class-Ds and Scientists some time to explore. After a short amount of time, the gate will automatically open, and SCP-173 can leave its cell, free to roam around the map. If SCP-173 takes no damage for 10 seconds, its Hume Shield will slowly regenerate by 20 HS/s. SCP-173 can talk to the other SCPs by holding down the Q key. This voice chat can be heard by all SCPs no matter the distance.
When SCP-173 isn't being observed, they can press Left Click to snap a player's neck, instantly killing them. This attack will play a fairly audible sound effect, that can alert other players.
SCP-173 takes reduced damage from all firearms besides the Micro H.I.D. and the 3-X Particle Disruptor. This only applies to SCP-173's base HP and not their Hume Shield. This passive armor has a value of 80%, and will factor in a weapons penetration. Meaning it works the same as the Armor item. x = a(100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.
SCP-173 can leave a pool of filth on the ground by pressing the F key. While multiple pools can be placed at once, the ability has a 30 second cooldown. A pool of filth will last only 180 seconds on the ground, though Tesla Gates will instantly destroy them, preventing SCP-173 from placing them near the Tesla Gate.
Players entering the pool gain the Stained Reduces player speed by 20%
Players cannot sprint Status Effect, which lasts until the player leaves the pool plus three seconds afterwards. If SCP-173 kills a player while they are under the Stained Effect, they will instantly gain back 400 Hume Shield.
When SCP-173 is being looked at by a Human, SCP-173 will stop moving and be locked in place. A small HUD element will appear on SCP-173's screen displaying a 3.0 second countdown for their Blink ability. When the cooldown ends, the player can hold Right Click make a marker appear on the ground. The marker can be moved by using the mouse and can travel up to a max distance of 8 meters. When the player releases Right Click, SCP-173 will teleport to their mark, which will force humans to blink. If any humans are in range, SCP-173 will automatically kill the closest one. The marker will change colors to display if SCP-173 is within killing range of a human or if Breakneck Speeds is activated.
The Blink ability will shatter nearby windows when used.
Breakneck Speeds can be turned on by pressing ⇧ Shift, and can be used whether or not SCP-173 is seen.
In this state, SCP-173 moves 1.7x faster, blinks 1.8x further, charges blinks twice as quickly, but is unable to kill players. The ability can be used by SCP-173 to quickly escape a dangerous situation as it allows them to move much more quickly at the cost of being unable to kill.
This mode ends when the player presses ⇧ Shift again. There is a small grace peroid of 1.5 seconds after the ability is activated where pressing the ⇧ Shift key will not cancel the ability. It will also ends automatically 10 seconds after SCP-173 is spotted.
The ability has a 40 second cooldown, the cooldown only starts after the ability ends.
Don't Blink | |
Survive an encounter with SCP-173. |
Sight Stingers | |
---|---|
Chase Ambient | |
Attack Sounds | |
Ability SFX | |
Movement | |
Misc | |
SCP-173's model prior to the 11.0.0 update
For April Fools 2018 Event , SCP-173 was turned into a Peanut.
For April Fools 2019 Event and Halloween 2020 Event, SCP-173 was replaced with the glorious
Mr. Nutty.
For Halloween 2018, SCP-173 became a pumpkin.
For the X-Mas 2018 & 2019 Events, SCP-173 was replaced with a snowman. Automatically spawns in the Class-D Cells and 173's chambers during December.
For X-Mas 2020, SCP-173 was covered in snow.
For X-Mas 2021, SCP-173 became a snowman.
|