Attachment | Stats |
---|---|
Standard Barrel | Default Attachment |
Suppressor | Bullet Inaccuracy -10% Shot loudness -60% Draw Time +0.17 s Weapon Length +18 cm Weight +0.4 kg |
Wiki Links
From SCP: Secret Laboratory Public Beta Official Wiki
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==Sounds== | ==Sounds== | ||
{{multi-listen start}} | |||
{{multi-listen item|filename=COM Equip.mp3|title=Equip|description=}}<br> | |||
{{multi-listen item|filename=COM Fire.mp3|title=Fire|description=}}<br> | |||
{{multi-listen item|filename=COM Suppressor.mp3|title=Suppressor |description=}}<br> | |||
{{multi-listen item|filename=COM ADS In.mp3|title=ADS In|description=}}<br> | |||
{{multi-listen item|filename=COM ADS Out.mp3|title=ADS Out|description=}} | |||
{{multi-listen end}} | |||
==Gallery== | ==Gallery== |
Revision as of 19:34, 4 October 2021
COM-15 | |
---|---|
Basic Info | |
Type | Pistol |
Cartridge Type | 9x19mm |
Ammo Capacity | 12 (+1) |
Manufacturer | PG Arms Advanced Apartment Corp. (Suppressor) |
Basic Stats | |
Fire Rate | 300 5 bullets per second |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
22m |
Equip Time | 0.6s |
Pick-Up Time Higher weight increases time | 0.36s Unrounded value: 0.35875s |
Weight | 0.65kg |
Length | 18cm |
Other Info | |
Attachment Comb | 8 |
Spawn Locations | LCZ- SCP-012's room LCZ - Water Closet LCZ - Glass Room LCZ - SCP-173's room |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Inspired by | Ruger SR9c |
Spawn ID | 13 |
In Game
The COM-15 is a firearm in SCP: Secret Laboratory. It is a pistol that spawns in various locations in the Light Containment Zone. Its medium headshot damage, coupled with how easily it can be found at the start of a match, gives it the potential to be a very powerful early-round weapon for both Class-Ds and Scientist to use on each other. The weapon is effective for threatening other players in Light Containment Zone into dropping their items, or simply killing them. The COM-18 is a direct upgrade from the COM-15, boasting a higher mag capacity, higher damage, and more. Only one COM-15 spawns in the map naturally.
Attachments
Attachment | Changes |
---|---|
Regular Magazine | Default Attachment |
Extended Magazine | Magazine Count +5 Draw Time +0.06 s Weight +0.31 kg |
Attachment | Changes |
---|---|
None | Default Attachment |
Flashlight | Adds a flashlight to the gun Draw Time +0.03 s Weight +0.2 kg |
Stats
No Armor | Light Armor | Combat Armor | Heavy Armor | |
---|---|---|---|---|
Ammo Type | 9x19 mm | 9x19 mm | 9x19 mm | 9x19 mm |
Penetration | 20% | 20% | 20% | 20% |
Body (100%) | 25 | 17 | 13 | 9 |
Limb (70%) | 17.5 | 17.5 | 17.5 | 17.5 |
Head (200%) | 50 | 50 | 18 | 18 |
AHP (30%) | 7.5 | 5.1 | 3.9 | 2.7 |
Burned (125%) | 31.25 | 21.25 | 16.25 | 11.25 |
Key |
---|
Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2.
- SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Sounds
Gallery
Trivia
- "COM" in COM-15 does not stand for anything and is simply random letters.
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