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This article is about the Light Armor. For pages with similar naming, see the Armor (Disambiguation) page. |
Light Armor | |
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Basic Information | |
Type | Equipment (Wearable) |
Usage | Reduces damage from bullets and grenades |
Weight Affects item pick-up time & window breaking | 1.4kg |
Pick-Up Time | 0.49s Unrounded value: 0.49s |
Stats | |
Body Protection | 40% |
Other Information | |
Spawn | Facility Guards Weapon Locker Type 21 (Large Cabinets) |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Low Tier (50%) |
Spawn ID | 36 |
Light Armor is a type of Item found in SCP: Secret Laboratory.
In Game[edit]
Light Armor is relatively weak, giving only 40% body protection when worn.
It is important to note that this doesn't mean the Guard Armor reduces damage by 40% for bodyshots, unlike other armors, it has no head protection. The damage reduced is based on the formula, x = a(100% − p), where a is the armor protection level, p is the penetration amount of a weapon, and x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 20% instead of 40%.
Light Armor does not decrease the player's speed or Stamina when worn.
Inventory Limits[edit]
See the Inventory Mechanics page for more details
Wearing Light Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.
- 9x19mm - 60 Rounds
- 5.56x45mm - 40 Rounds
- 7.62x39mm - 40 Rounds
- 12/70 Buckshot - 14 Rounds
- .44 Mag - 18 Rounds
- Two Firearms
Spawning[edit]
- On Facility Guards
- Weapon Locker Type 21 (Large Cabinets) [14.3%]
Trivia[edit]
- Before v12.0.0, the Light Armor gave a 30% protection for headshots.
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- This page was last edited on 7 November 2022, at 17:35.
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