From SCP: Secret Laboratory Public Beta Official Wiki

AK
NewAKIcon.png
Basic Info
Type Rifle
Cartridge Type 7.62x39mm
Ammo Capacity 30
Basic Stats
Fire Rate 498
Damage Falloff The max distance a bullet will travel
before being affected by damage fall off
75 m 

100 hubes

Equip Time ??s
Sprint Penalty -0.1 

-0.0735 hubes

m/s
Stamina Penalty -0.4s
Weight 3.8kg
Length 96cm
Other Info
Attachment Comb  240
Spawns on On Chaos Riflemen
On Chaos Conscripts
Inspired by AK Rifles
Spawn ID 40


In Game[edit]

The AK is a type of firearm in SCP: Secret Laboratory. It is an Automatic Rifle found exclusively on Chaos Riflemen and Chaos Conscripts. The weapon has a very low hip fire accuracy, but a slightly higher ADS fire accuracy, thus making the weapon more efficient when aiming down sights. The AK is a medium weight weapon but its fast fire rate makes the recoil sporadic and unpredictable. In general, the AK is best used in medium range firefights as minor attachment modifications can help make it more stable as well as easier to fire consistently at targets. The Laser attachment can largely increase the hip fire accuracy (as with all guns that can take the attachment) and assist with long durations. The AK's high customizability allows for 240 different combinations, allowing anyone's playstyle to be accounted for.

The AK's rounds are fairly limited, as Chaos Riflemen spawn with them, and can be found nowhere else within Site-02. Therefore, the only way to gain more AK rounds is to pick them up from deceased Chaos Insurgents, or using SCP-914.

Attachments[edit]

Attachment Stats
IronSights AK.png
Iron Sight
ADS Zoom 1.3x
Default Attachment
HoloAttachment.png
Holographic Sight
ADS Zoom 1.05x
Equip time +0.03s
Weight +13%
AmmoCounter AK.png
Ammo Counter Sight
ADS Zoom 1.1x
Ammo Counter
Weight +10%
Scope AK.png
Telescopic Sight
ADS Zoom 6x
Aiming Accuracy +43%
Equip Time +0.06s
Aiming Speed -25%
Weight +28%

Attachment Stats
DefaultBarrel AK.png
Standard Barrel
Default Attachment
HeavyBarrel AK.png
Extended Barrel
Penetration +10%
Bullet Accuracy +25%
Damage +5%
Equip Time +0.18s
Hip-Firing Accuracy -5%
Length +20%
Weight +22%
Suppressor AK.png
Suppressor
Gunshot Loudness -65%
Flash Suppression
Equip Time +0.1s
Length +17%
Weight +14%
MuzzleBrake AK.png
Muzzle Brake
Recoil -10%
Gunshot Loudness +30%
Equip Time +0.03s
Length +5%
Weight +6%
MuzzleBooster AK.png
Muzzle Booster
Fire Rate +15%
Recoil +25%
Bullet Accuracy -17%
Equip Time +0.03s
Length +8%
Weight +9%

Attachment Stats
NoSiderail AK.png
None
Default Attachment
Foregrip AK.png
Foregrip
Recoil -15%
Aiming Speed -15%
Weight +6%
Flashlight AK.png
Flashlight
Light Source
Weight +13%
Laser AK.png
Laser
Hip-Firing Accuracy +82%
Laser is visible to others
Weight +9%

Attachment Stats
LightStock 0.png
Standard Stock
Default Attachment
WoodStock AK.png
Heavy Stock
Recoil when aiming -35.7%
Aiming Accuracy +82%
Hip-Firing Accuracy -9%
Length +8%
Weight +31%
NoStock AK.png
No Stock
Equip Time -0.18s
Hip-Firing Accuracy +25%
Length -21%
Weight -8%
Aiming Speed -100%

Attachment Stats
BananaAP AK.png
Banana AK Mag
Default Attachment
BananaJHP AK.png
Banana JHP Mag
Damage +20%
Penetration -50%
DrumAP AK.png
Drum AP Mag
Magazine Capacity +25
Reload Time +1.6
Weight +62%
DrumJHP AK.png
Drum JHP Mag
Magazine Capacity +25
Damage +20%
Reload Time +1.6
Penetration -50%
Weight +62%


Stats[edit]

No Armor Light Armor Combat Armor Heavy Armor
Standard Extended Standard Extended Standard Extended Standard Extended
Ammo Type 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm
Penetration 85% 94% 85% 94% 85% 94% 85% 94%
Body 26.2 27.5 24.6 26.8 23.8 26.5 23.1 26.2
Limb 18.34 19.25 18.34 19.25 18.34 19.25 18.34 19.25
Head 91.7 96.25 87.5 94.5 80.85 91.7 80.85 91.7
AHP 7.9 8.3 7.4 8.1 7.2 8 6.9 7.9
Burned 32.8 34.4 30.8 33.6 29.8 33.1 28.8 32.7
AHP/Burned 21.7 22.8 20.4 22.3 19.8 22 19.1 21.7
AHP (Limb) 5.53 5.81 5.53 5.81 5.53 5.81 5.53 5.81
Burned (Limb) 22.96 24.08 22.96 24.08 22.96 24.08 22.96 24.08
AHP/Burned (Limb) 15.19 15.96 15.19 15.96 15.19 15.96 15.19 15.96
AHP (Head) 27.65 29.05 26.25 28.35 24.15 27.65 24.15 27.65
Burned (Head) 114.8 120.4 109.55 118.3 100.8 114.45 100.8 114.45
AHP/Burned (Head) 75.95 79.8 72.8 78.4 66.85 75.95 66.85 75.95
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage except SCP-049-2.
  • SCP-106 takes 1/5th normal damage.
  • SCP-173 damage resistance is the same as Heavy Armor. Hume Shield does not have any resistance
  • Combat Armor and Heavy Armor have the same protection level against headshots.
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

No Armor Light Armor Combat Armor Heavy Armor
Standard Extended Standard Extended Standard Extended Standard Extended
Ammo Type 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm 7.62x39mm
Penetration 43% 51% 43% 51% 43% 51% 43% 51%
Body 31.4 32.8 24.3 26.3 20.7 23.1 17.1 19.9
Limb 21.98 22.96 21.98 22.96 21.98 22.96 21.98 22.96
Head 109.9 114.8 91.35 97.65 59.85 69.65 59.85 69.65
AHP 9.4 9.8 7.3 7.9 6.2 6.9 5.1 6
Burned 39.3 40.9 30.3 32.9 25.9 28.9 21.4 24.9
AHP/Burned 26.1 27.2 20.1 21.9 17.2 19.2 14.2 16.5
AHP (Limb) 6.58 6.86 6.58 6.86 6.58 6.86 6.58 6.86
Burned (Limb) 27.51 28.63 27.51 28.63 27.51 28.63 27.51 28.63
AHP/Burned (Limb) 18.27 19.04 18.27 19.04 18.27 19.04 18.27 19.04
AHP (Head) 32.9 34.3 27.3 29.4 17.85 21 17.85 21
Burned (Head) 137.55 143.15 114.1 122.15 74.9 87.15 74.9 87.15
AHP/Burned (Head) 91.35 95.2 75.6 81.2 49.7 57.75 49.7 57.75
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage except SCP-049-2.
  • SCP-106 takes 1/5th normal damage.
  • SCP-173 damage resistance is the same as Heavy Armor. Hume Shield does not have any resistance
  • Combat Armor and Heavy Armor have the same protection level against headshots.
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

Sounds[edit]






Gallery[edit]

Equip Animation
Inspect Animation
Reload Animation
Full Reload Animation
Unload Animation