From SCP: Secret Laboratory Public Beta Official Wiki

Logicer
LogicerIcon.png
Basic Info
Type LMG
Cartridge Type 7.62x39mm
Ammo Capacity 100
Basic Stats
Fire Rate 660
Damage Falloff The max distance a bullet will travel
before being affected by damage fall off
112.5 m 

150 hubes

Equip Time 0.93s
Sprint Penalty -0.5 

-0.6615 hubes

m/s
Stamina Penalty -4.8s
Weight 11.3kg
Length 115cm
Bullet Accuracy The overall accuracy of the gun.
This value is added to Hip Fire and Aiming Accuracy.
0.035°
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. 3.5° 3.5° (with Bullet Accuracy)
Aiming Accuracy This value is added to Bullet Accuracy without rounding.
Values past the 100th place are not shown ingame.
0.15° 0.185° (with Bullet Accuracy)
Running Accuracy 16.6°
Other Info
Attachment Comb  64
Spawns on Chaos Repressorss
Inspired by H&K MG5
Spawn ID 24


The Logicer (or the LGC5) is a type of Firearm in SCP: Secret Laboratory. Its high rate of fire makes it great for quickly disposing of targets.

In Game[edit]

The Logicer has a low hip fire accuracy but a high ADS fire accuracy, making the weapon extremely efficient when aim-firing. It is a very heavy weapon, so any form of movement causes the hip fire accuracy to become practically uncontrollable. In general, the weapon is best to use while standing still or aiming down sights. The Laser attachment can help make the hip fire accuracy a lot more manageable, at the cost of enemies being able to see the laser, thus giving your position away.

The Logicer is an open bolt gun, unlike the other automatic weapons found in game. Because of this, the weapon cannot store an extra bullet in its chamber. This also means that dry firing the weapon with zero bullets, will cause its bolt go to a closed position. This in turn makes the reload animation slightly longer as now the bolt has to be moved back into an open position. If the player unequips the Logicer to cancel the reloading animation after the bolt was moved back into an open position, the bolt will stay in its open position after the player re-equips it.

The Logicer's rounds are fairly limited as only Chaos Riflemen, Repressors and Conscripts spawn with them, and they don't spawn in Site-02. Therefore, the only way to gain more Logicer rounds is to pick them up from deceased Chaos Insurgents, or using SCP-914.
Holding down the E key on a player with the firearm equipped will disarm the player.

The Logicer has only 1 possible spawn location:

Attachments[edit]

Attachment Stats
LogicerStandardSight.png
Iron Sights
ADS Zoom 1.25x
Default Attachment
LogicerDotSight.png
Dot Sight
ADS Zoom 1.05x
Weight +2%
LogicerAmmoCounter.png
Ammo Counter Sight
ADS Zoom 1.2x
Ammo Counter
Aiming Speed -20%
Weight +4%
LogicerScopeNV.png
Night-Vision Scope
ADS Zoom 2.25x*
Night Vision
Aiming Speed -25%
Weight +12%

*Incorrectly listed as 1.05x ingame.

Attachment Stats
LogicerStandardBarrel.png
Standard Barrel
Default Attachment
LogicerFlashHider.png
Flash Hider
Flash Suppression
Equip Time +0.1s
Length +7%
Weight +3%
LogicerMuzzleBrake.png
Muzzle Brake
Recoil -30%
Equip Time +0.1s
Gunshot Loudness +20%
Length +7%
Weight +3%
LogicerShortBarrel.png
Light Barrel
Equip Time -0.35s
Hip-Firing Accuracy +43%
Length -10%
Weight -10%
Damage -5%
Penetration -5%

Attachment Changes
LogicerRubberRest.png
None
Default Attachment
LogicerForegrip.png
Foregrip
Recoil -20%
Equip Time +0.1s
Aiming Speed -10%
Weight +2%
LogicerFlashlight.png
Flashlight
Light Source
Weight +3%
LogicerLaser.png
Laser Sight
Hip-Firing Accuracy +67%
Laser is visible to others
Weight +2%


Stats[edit]

No Armor Light Armor Combat Armor Heavy Armor
Standard Light Standard Light Standard Light Standard Light
Ammo Type 7.62x39 mm 7.62x39 mm 7.62x39 mm 7.62x39 mm 7.62x39 mm 7.62x39 mm 7.62x39 mm 7.62x39 mm
Penetration 95% 90% 95% 90% 95% 90% 95% 90%
Body 26.9 25.6 26.4 25 26.1 24.8 25.8 24.5
Limb 18.83 17.92 18.83 17.92 18.83 17.92 18.83 17.92
Head 94.15 89.6 92.75 88.2 90.3 85.75 90.3 85.75
AHP 8.1 7.7 7.9 7.5 7.8 7.4 7.7 7.4
Burned 33.6 31.9 33 31.3 32.6 31 32.3 30.7
AHP/Burned 22.3 21.2 21.9 20.8 21.7 20.6 21.4 20.4
AHP (Limb) 8.1 7.7 5.67 5.39 5.67 5.39 5.67 5.39
Burned (Limb) 23.52 22.33 23.52 22.33 23.52 22.33 23.52 22.33
AHP/Burned (Limb) 15.61 14.84 15.61 14.84 15.61 14.84 15.61 14.84
AHP (Head) 28.35 26.95 27.65 26.6 26.95 25.9 26.95 25.9
Burned (Head) 117.6 111.65 115.85 110.25 113.05 107.45 113.05 107.45
AHP/Burned (Head) 78.05 74.2 77 73.15 74.9 71.4 74.9 71.4
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage except SCP-049-2.
  • SCP-106 takes 1/5th normal damage.
  • SCP-173 damage resistance is the same as Heavy Armor. Hume Shield does not have any resistance
  • Combat Armor and Heavy Armor have the same protection level against headshots.
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

Sounds[edit]





Gallery[edit]

Equip Animation
Inspect Animation
Reload Animation
Unload Animation

Official 2.1k Render

File:Logicer gun.png
The former inventory icon of the Logicer, before the Parabellum (v11.0) update.

Trivia[edit]

  • Sketch Fab Link
  • The inside of the Logicer says "$400,000/12s".
  • The Logicer's barrel will slowly heat up if the player fires for awhile.
    • This is purely a visual change and has no relevance to gameplay.
  • Despite the H&K MG5 using 7.62x51mm rounds, the Logicer in-game uses 7.62x39mm rounds.
    • This was most likely done as having two different types of 7.62mm rounds ingame could lead to confusion.
  • Scanning the QR Code on the Red Dot Sight will take players to the following YouTube video.