Attachment | Stats |
---|---|
Iron Sights | ADS Zoom 1.22x Default Attachment |
Dot Sight | ADS Zoom 1.05x Weight +28% |
Wiki Links
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(Attachments section revision) |
(→Sounds) |
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{{Weapon infobox 3 | {{Weapon infobox 3 | ||
|type = Pistol | |type = Pistol | ||
|image = | |image = IconCom18.png | ||
|caliber = 9x19mm | |caliber = 9x19mm | ||
|ammo = 15 (+1) | |ammo = 15 (+1) | ||
|fire_rate = | |fire_rate = 420 | ||
|weight = 0.72 | |weight = 0.72 | ||
|length2 = 19 | |length2 = 19 | ||
|draw_time = 0.26 | |||
|draw_time = | |||
|damage_falloff = 22 | |damage_falloff = 22 | ||
|barrel_attachments = 3 | |barrel_attachments = 3 | ||
|sight_attachments = | <!--- Values are taken from the Weapon Summary Menu --> | ||
|bullet_accuracy = 0.2 | |||
|ads_accuracy = 0.23 | |||
|hip_accuracy = 1.7 | |||
|running_accuracy = 2.4 | |||
|sight_attachments = 2 | |||
|barrel_attachments = 3 | |||
|magazine_attachments = 2 | |magazine_attachments = 2 | ||
|bottom_attachments = 3 | |bottom_attachments = 3 | ||
|spawn_locations = [[Heavy Containment Zone#Ammunition Armory|HCZ Ammunition Armory]] <br>[[Weapon Locker Type 21]] | |spawn_locations = [[Light Containment Zone#LCZ Armory - ##00|LCZ - Armory]] <br> [[Heavy Containment Zone#Ammunition Armory|HCZ - Ammunition Armory]] <br> [[Weapon Locker Type 21|Weapon Locker Type 21]] | ||
|inspired = | |inspired = HK P30 | ||
|ID = 30 | |ID = 30 | ||
|manufactor= [[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]] <br> [[Lore/Manufacturers#Lunae_Defence|Lunae Defence]] (Various Attachments) | |||
}} | }} | ||
The '''COM-18''' is a type of [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It is a semi-automatic pistol, quick to draw and powerful to use. | |||
__TOC__ | |||
=Operational Guide= | |||
<div style="display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%"> | |||
{{OpGuide2}} | |||
</div> | |||
=In Game= | =In Game= | ||
The | The COM-18 is a highly effective sidearm, best used against singular targets. The weapon's light weight and small size allows for it to be quickly drawn in emergencies, while its penetration (55%) makes it a formidable weapon against even [[Armor (Disambiguation)|Armored]] opponents.<br> | ||
The COM-18 has 3 possible spawn locations: | |||
* LCZ- [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] (On the right table) [100%] | |||
* HCZ- [[Heavy Containment Zone#Ammunition Armory|Ammunition Armory]] (On the table) [100%] | |||
* [[Weapon Locker Type 21|Weapon Locker Type 21]] (Possibly inside one of the large cabinets) [14.3%] | |||
<br> | <br> | ||
The COM-18's reload animations becomes slightly longer when reloading a COM-18 that contains an empty magazine.<br> | |||
Holding down the {{key Press|E}} key on a player with the firearm equipped will disarm the player. | |||
==Attachments== | ==Attachments== | ||
<div class="round-tabber"> | <div class="round-tabber"> | ||
Line 32: | Line 53: | ||
!Stats | !Stats | ||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:COM18IronSights.png|60px|center]]''Iron Sights'' | ||
|ADS Zoom | |ADS Zoom{{Attachments|1.22x|Type=Positive}}<br> Default Attachment | ||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:COM18DotSight.png|80px|center]]''Dot Sight'' | ||
|ADS Zoom | |ADS Zoom {{Attachments|1.05x|Type=Positive}} <br> Weight {{Attachments|+28%|Type=Negative}} | ||
|} | |} | ||
|-| | |-| | ||
Line 45: | Line 66: | ||
!Stats | !Stats | ||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:COM18NoMuzzleDevice.png|50px|center]]''Standard Barrel'' | ||
|Default Attachment | |Default Attachment | ||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:COM18Heavy.png|65px|center]]''Extended Barrel'' | ||
| | |Damage {{Attachments|+15%|Type=Positive}} <br> Penetration {{Attachments|+15%|Type=Positive}} <br> Bullet accuracy {{Attachments|+11%|Type=Positive}} <br> Equip Time {{Attachments|+0.09s|Type=Negative}}<br> Aiming Speed {{Attachments|-35%|Type=Negative}} <br> Length {{Attachments|+45%|Type=Negative}} <br> Weight {{Attachments|+69%|Type=Negative}} | ||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:COM18Suppressor.png|130px|center]]''Suppressor'' | ||
| | |Bullet accuracy {{Attachments|+25%|Type=Positive}}<br>Gunshot loudness {{Attachments|-60%|Type=Positive}} <br> {{Attachments|Flash Suppression|Type=Positive}} <br> Equip Time {{Attachments|+0.09s|Type=Negative}} <br> Length{{Attachments|+92%|Type=Negative}} <br> Weight {{Attachments|+49%|Type=Negative}} | ||
|} | |} | ||
|-| | |-| | ||
Line 61: | Line 82: | ||
!Changes | !Changes | ||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:COM18NoSideRail.png|80px|center]]''None'' | ||
|Default Attachment | |||
|- | |||
|style="text-align:center;|[[File:COM18Laser.png|70px|center]]''Laser Sight'' | |||
|Hip-Firing Accuracy {{Attachments|+233%|Type=Positive}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> {{Attachments|Laser is visible to others|Type=Negative}} <br> Weight {{Attachments|+28%|Type=Negative}} | |||
|- | |||
|style="text-align:center;|[[File:COM18Flashlight.png|80px|center]]''Flashlight'' | |||
|{{Attachments|Light Source|Type=Positive}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+28%|Type=Negative}} | |||
|} | |||
|-| | |||
Magazines= | |||
{|class="wikitable" style="display: inline-table;" | |||
|- | |||
!Attachment | |||
!Changes | |||
|- | |||
|style="text-align:center;|[[File:Mag15AP.png|50px|center]]''AP Magazine'' | |||
|Default Attachment | |Default Attachment | ||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:Mag15JHP.png|50px|center]]''JHP Magazine'' | ||
| | |Damage {{Attachments|+20%|Type=Positive}} <br> Penetration {{Attachments|-70%|Type=Negative}} | ||
|- | |||
|style="text-align:center;|[[File:Mag21AP.png|50px|center]]''Extended AP Magazine'' | |||
|Magazine Capacity {{Attachments|+6|Type=Positive}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+56%|Type=Negative}} | |||
|- | |- | ||
|style="text-align:center;|[[File: | |style="text-align:center;|[[File:Mag21JHP.png|50px|center]]''Extended JHP Magazine'' | ||
|< | |Damage {{Attachments|+20%|Type=Positive}} <br> Magazine Capacity {{Attachments|+6|Type=Positive}} <br> Penetration {{Attachments|-70%|Type=Negative}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+56%|Type=Negative}} | ||
|} | |} | ||
</tabber> | </tabber> | ||
Line 75: | Line 115: | ||
==Stats== | ==Stats== | ||
<div class="round-tabber"> | |||
{{#tag:tabber| | |||
AP Mag= | |||
{{#ask: | |||
[[Weapon::COM-18AP]] | |||
[[Armor::None]] | |||
[[Type::+]] | |||
|?name | |||
|?COM-18-1 | |||
|?COM-18-2 | |||
|?COM-18-3 | |||
|?COM-18-4 | |||
|?COM-18-5 | |||
|?COM-18-6 | |||
|?COM-18-7 | |||
|?COM-18-8 | |||
|?COM-18-9 | |||
|introtemplate=2DamageHeader | |||
|template=2DamageBody | |||
|outrotemplate=Footer | |||
|format=plainlist | |||
|link=none | |||
|type=normal | |||
|sort=position | |||
|class=smwtable | |||
}} | |||
{{!}}-{{!}} | |||
JHP Mag= | |||
{{#ask: | {{#ask: | ||
[[Weapon::COM- | [[Weapon::COM-18JHP]] | ||
[[Armor::None]] | [[Armor::None]] | ||
[[Type::+]] | [[Type::+]] | ||
Line 94: | Line 162: | ||
|format=plainlist | |format=plainlist | ||
|link=none | |link=none | ||
|type=normal | |||
|sort=position | |sort=position | ||
|class=smwtable | |class=smwtable | ||
}} | |||
}} | }} | ||
==Related Achievements== | |||
{{Achievements|check1=Firearm}} | |||
==Sounds== | ==Sounds== | ||
{{multi-listen start}} | {{multi-listen start}} | ||
Line 108: | Line 180: | ||
==Gallery== | ==Gallery== | ||
{| | <div class="round-tabber"> | ||
{{#tag:tabber| | |||
Animations= | |||
<gallery mode="packed" widths=600px heights=338px> | |||
COM-18 Equip New.gif|'''Equip Animation''' | |||
COM-18 Inspect New.gif|'''Inspect Animation''' | |||
|- | COM-18 Reload New.gif|'''Reload Animation''' | ||
| | COM-18 Full Reload New.gif|'''Reload Animation (from unload)''' | ||
COM-18 Unload New.gif|'''Unload Animation''' | |||
</gallery> | |||
{{!}}-{{!}} | |||
Render= | |||
<gallery mode="packed" widths=600px heights=338px> | |||
HKP30Render1.png|A render of the COM-18.|link=File:HKP30Render1.png | |||
HKP30Render2.png|Another render of the COM-18.|link=File:HKP30Render2.png | |||
COM-18Render.jpeg|Official 2.1k Render (Legacy model)|link=File:COM-18Render.jpeg | |||
</gallery> | |||
{{!}}-{{!}} | |||
Legacy= | |||
<gallery mode="nolines" widths=600px heights=338px> | |||
OldCOM-18Icon.png|The former inventory icon of the COM-18 (known as the USP), before the Parabellum (v11.0) update. | |||
</gallery> | |||
}} | |||
=Trivia= | =Trivia= | ||
*The former name of the COM-18 was '''USP'''. | *The COM-18 has the fastest base draw speed in-game. | ||
{{Items Navbox}} | *"COM" in COM-18 does not stand for anything, and is simply random letters. | ||
* The former name of the COM-18 was '''USP'''. | |||
** The name, model, and gun mechanics were changed in the [[Updates/11.0.0|11.0.0]] update. | |||
* According to the COM-18's Operational Guide, the COM-18 was once the standard issued sidearm for [[Facility Guard|Facility Guards]] before being replaced by the [[FSP-9]]. | |||
{{Items Navbox}}<noinclude> | |||
<small>This page was moved from [[en:COM-18]]. Its edit history can be viewed at [[COM-18/edithistory]]</small></noinclude> |
Latest revision as of 20:36, 28 April 2023
COM-18 | |
---|---|
Basic Info | |
Type | Pistol |
Cartridge Type | 9x19mm |
Ammo Capacity | 15 (+1) |
Manufacturer | Foundation Gunworks Lunae Defence (Various Attachments) |
Basic Stats | |
Fire Rate | 420 7 bullets per second |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
22m |
Equip Time | 0.26s |
Pick-Up Time Higher weight increases time | 0.37s Unrounded value: 0.371s |
Weight | 0.72kg |
Length | 19cm |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.2° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 1.7° 1.9° (with Bullet Accuracy) |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.23° 0.43° (with Bullet Accuracy) |
Running Accuracy | 2.4° |
Other Info | |
Attachment Comb | 36 |
Spawn Locations | LCZ - Armory HCZ - Ammunition Armory Weapon Locker Type 21 |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Inspired by | HK P30 |
Spawn ID | 30 |
The COM-18 is a type of Firearm in SCP: Secret Laboratory. It is a semi-automatic pistol, quick to draw and powerful to use.
Contents
Operational Guide
A tactical 9mm pistol. High-capacity and lightweight; these were once the standard issue sidearm for Site-02’s on-site security. Though largely replaced by the FSP-9, some guards still covet the days when their firearm was a few pounds lighter.
___
“Frankly, I think it’s a shame we did away with the COM-18 so quickly. The automatic weapons are nice, sure. To take such a large supply of pistols and relegate them to storage, when there was nothing wrong with them, feels so wasteful. We ought to use them for something.”
-Dr. Gene Hyde, Small Arms Supervisor, Site-02
In Game
The COM-18 is a highly effective sidearm, best used against singular targets. The weapon's light weight and small size allows for it to be quickly drawn in emergencies, while its penetration (55%) makes it a formidable weapon against even Armored opponents.
The COM-18 has 3 possible spawn locations:
- LCZ- LCZ Armory (On the right table) [100%]
- HCZ- Ammunition Armory (On the table) [100%]
- Weapon Locker Type 21 (Possibly inside one of the large cabinets) [14.3%]
The COM-18's reload animations becomes slightly longer when reloading a COM-18 that contains an empty magazine.
Holding down the E key on a player with the firearm equipped will disarm the player.
Attachments
Attachment | Stats |
---|---|
Standard Barrel | Default Attachment |
Extended Barrel | Damage +15% Penetration +15% Bullet accuracy +11% Equip Time +0.09s Aiming Speed -35% Length +45% Weight +69% |
Suppressor | Bullet accuracy +25% Gunshot loudness -60% Flash Suppression Equip Time +0.09s Length +92% Weight +49% |
Attachment | Changes |
---|---|
None | Default Attachment |
Laser Sight | Hip-Firing Accuracy +233% Equip Time +0.03s Laser is visible to others Weight +28% |
Flashlight | Light Source Equip Time +0.03s Weight +28% |
Attachment | Changes |
---|---|
AP Magazine | Default Attachment |
JHP Magazine | Damage +20% Penetration -70% |
Extended AP Magazine | Magazine Capacity +6 Equip Time +0.03s Weight +56% |
Extended JHP Magazine | Damage +20% Magazine Capacity +6 Penetration -70% Equip Time +0.03s Weight +56% |
Stats
No Armor | Light Armor | Combat Armor | Heavy Armor | ||||||
---|---|---|---|---|---|---|---|---|---|
Standard | Extended | Standard | Extended | Standard | Extended | Standard | Extended | ||
Penetration | 55% | 63% | 55% | 63% | 55% | 63% | 55% | 63% | |
Body (100%) | 21.2 | 24.28 | 17.38 | 20.69 | 15.48 | 18.89 | 13.57 | 17.09 | |
Limb (70%) | 14.84 | 16.996 | 14.84 | 16.996 | 14.84 | 16.996 | 14.84 | 16.996 | |
Head (200%) | 42.4 | 48.56 | 42.4 | 48.56 | 27.14 | 34.18 | 27.14 | 34.18 | |
AHP (30%) | 6.36 | 7.28 | 5.22 | 6.21 | 4.64 | 5.67 | 4.07 | 5.13 | |
Burned (125%) | 26.5 | 30.35 | 21.73 | 25.86 | 19.35 | 23.61 | 16.96 | 21.37 |
Key |
---|
Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2.
- SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
No Armor | Light Armor | Combat Armor | Heavy Armor | ||||||
---|---|---|---|---|---|---|---|---|---|
Standard | Extended | Standard | Extended | Standard | Extended | Standard | Extended | ||
Penetration | 15% | 25% | 15% | 25% | 15% | 25% | 15% | 25% | |
Body (100%) | 25.44 | 28.62 | 16.99 | 20.03 | 12.77 | 15.74 | 8.55 | 11.45 | |
Limb (70%) | 17.808 | 20.034 | 17.808 | 20.034 | 17.808 | 20.034 | 17.808 | 20.034 | |
Head (200%) | 50.88 | 57.24 | 50.88 | 57.24 | 17.1 | 22.9 | 17.1 | 22.9 | |
AHP (30%) | 7.63 | 8.59 | 5.1 | 6.01 | 3.83 | 4.72 | 2.56 | 3.43 | |
Burned (125%) | 31.8 | 35.78 | 21.24 | 25.04 | 15.96 | 19.68 | 10.68 | 14.31 |
Key |
---|
Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2.
- SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Related Achievements
Click to view 3 achievement(s) related to COM-18:
Be Polite. Be Efficient | |
With a firearm, kill five enemies in under 30 seconds. The timer starts after the first kill. |
Change in Command | |
Disarm an MTF operative. |
... You Thinking What I'm Thinking? | |
Pick up any firearm as a Class-D Personnel. |
Sounds
Gallery
-
Equip Animation
-
Inspect Animation
-
Reload Animation
-
Reload Animation (from unload)
-
Unload Animation
-
A render of the COM-18.
-
Another render of the COM-18.
-
Official 2.1k Render (Legacy model)
-
The former inventory icon of the COM-18 (known as the USP), before the Parabellum (v11.0) update.
Trivia
- The COM-18 has the fastest base draw speed in-game.
- "COM" in COM-18 does not stand for anything, and is simply random letters.
- The former name of the COM-18 was USP.
- The name, model, and gun mechanics were changed in the 11.0.0 update.
- According to the COM-18's Operational Guide, the COM-18 was once the standard issued sidearm for Facility Guards before being replaced by the FSP-9.
|
This page was moved from. Its edit history can be viewed at COM-18/edithistory
- This page was last edited on 28 April 2023, at 20:36.
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