Attachment | Stats |
---|---|
Iron Sight | ADS Zoom 1.25x Default attachment |
Dot Sight | ADS Zoom 1.05x |
Holo Sight | ADS Zoom 1.05x |
Wiki Links
From SCP: Secret Laboratory Public Beta Official Wiki
FSP-9 | |
---|---|
Basic Info | |
Type | SMG |
Cartridge Type | 9x19mm |
Ammo Capacity | 30 (+1) |
Manufacturer | Foundation Gunworks Lunae Defence (Various Attachments) |
Basic Stats | |
Fire Rate | 630 10.5 bullets per second |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
25m |
Equip Time | ??s |
Pick-Up Time Higher weight increases time | 0.67s Unrounded value: 0.67375s |
Weight | 2.45kg |
Length | 18in |
Other Info | |
Attachment Comb | 54 |
Spawn Locations | LCZ Armory Weapon Locker Type 21 |
Spawns on | Facility Guard |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Spawn ID | 23 |
In Game
The FSP-9 is a type of firearm in SCP: Secret Laboratory, and the only weapon that Facility Guards spawn with. As such, it has been associated with the class despite being able to be found in the LCZ Armory. The weapon has extremely high inaccuracy and recoil, making it very difficult to use without using its foregrip and stock attachments. Despite this, the high fire rate of this fully-automatic SMG makes the FSP-9 a powerful gun at the start of every round, allowing to quickly mow down groups of unarmed players (mostly Class-D personnel). The weapon only has 50% penetration, making it not very effective on players with Combat or Heavy Armor. The weapon's light weight makes it effective at shooting while moving.
Attachments
Attachment | Stats |
---|---|
Standard Barrel | Default attachment |
Flash Hider | Hides Muzzle Flash |
Suppressor | Shot loudness -65% Draw Speed Multiplier -15% |
Attachment | Stats |
---|---|
Retracted Stock | Default attachment |
Extended Stock | ADS Inaccuracy -50% ADS Recoil -50% Draw Speed Time +1.6s |
Attachment | Stats |
---|---|
Retracted Grip | Default attachment |
Grip | Overall Recoil -25% Draw Speed Time +1.1s |
Attachment | Changes |
---|---|
None | Default Attachment |
Ammo Counter | Draw Speed Multiplier -10% |
Laser | Hip Inaccuracy -50% Draw Speed Multiplier -10% |
Flashlight | Draw Speed Multiplier -10% |
Spawning
- LCZ Armory
- Weapon Locker Type 21
- On Facility Guards when spawning
Stats
No Armor | Light Armor | Combat Armor | Heavy Armor | |
---|---|---|---|---|
Ammo Type | 9x19 mm | 9x19 mm | 9x19 mm | 9x19 mm |
Penetration | 35% | 35% | 35% | 35% |
Body (100%) | 22.3 | 16.5 | 13.6 | 10.7 |
Limb (70%) | 15.61 | 15.61 | 15.61 | 15.61 |
Head (200%) | 44.6 | 44.6 | 21.4 | 21.4 |
AHP (30%) | 6.69 | 4.95 | 4.08 | 3.21 |
Burned (125%) | 27.88 | 20.63 | 17 | 13.38 |
Key |
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Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Shotgun does not deal headshot or limb damage.
- SCPs do not take limb or headshot damage besides SCP-049-2.
- SCP-049 has a 20% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- SCP-173 has a 80% bullet resistance that factors in penetration. Hume Shield does not have any resistance.
- Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Sounds
To be added
Gallery
Trivia
- The former name of the FSP-9 was MP7.
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- This page was last edited on 25 August 2021, at 20:45.
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