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{{Disambiguate|Heavy Armor|Armor (Disambiguation)}}
{{Disambiguate|Heavy Armor|Armor (Disambiguation)}}
{{Item infobox
{{Item infobox
|image = New Heavy Armor.png
|image = HeavyArmorIcon.png
|image_size = 200
|image_size = 200
|type = Equipment (Wearable)
|type = Equipment (Wearable)
Line 7: Line 7:
|bodyProtection = 80
|bodyProtection = 80
|headProtection = 80
|headProtection = 80
|speedPenaltyMilitary = 5
|staminaPenaltyMilitary = 15
|staminaPenaltyMilitary = 15
|speedPenaltyCivilian = 10
|staminaPenaltyCivilian = 30
|staminaPenaltyCivilian = 30
|spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Marauder
|spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors
|ID = 0
|ID = 38
|weight = 5.5
}}
}}
== In game ==
'''Heavy Armor''' is a type of [[Items|Item]] found in ''SCP: Secret Laboratory''.  
'''Heavy Armor''' is a type of [[Items|item]] found in ''SCP: Secret Laboratory''. It is a type of armor that only spawns on MTF Captain and Chaos Marauder, giving 80% body protection and 80% head protection. It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage. The damage reduced is based on the formula, {{Mvar|1 = x = a(100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.
=In Game=
Heavy Armor is the strongest type of armor in-game, giving 80% body protection and 80% head protection.<br>
It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage. The damage reduced is based on the formula, {{Mvar|1 = x = a(100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.


==Inventory Limits==
==Inventory Limits==
<small>See the [[Inventory Mechanics]] page for more details </small><br>
<small>See the [[Inventory Mechanics]] page for more details </small><br>
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type, it does not increase the number of inventory slots.
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.


*<font color=#0248f7>9x19mm</font> - 200 Rounds
{{HeavyArmorAmmo}}
*<font color=#0248f7>5.56x45mm</font> - 200 Rounds
*Four [[Items|Medical Items]]
*<font color=#096e11>7.62x39mm</font> - 200 Rounds
*Four [[Weapons|Grenades]]
*<font color=#096e11>.44 Mag</font> - 68 Rounds
*Three [[Weapons|Firearms]]
*<font color=#096e11>12/70 Buckshot</font> - 74 Rounds
*Four Medical Items
*Four Grenades
*Three Firearms


== Spawning ==
==Spawning==
*[[Mobile Task Force|MTF Captain]]
*[[Mobile Task Force|MTF Captain]]
*[[Chaos Insurgent|Chaos Marauder]]
*[[Chaos Insurgent|Chaos Repressors]]
*[[Weapon Locker Type 21]] (Large Cabinets) [14.3%]


{{Items Navbox}}
{{Items Navbox}}

Latest revision as of 20:32, 5 November 2022

This article is about the Heavy Armor. For pages with similar naming, see the Armor (Disambiguation) page.
Heavy Armor
Basic Information
Type Equipment (Wearable)
Usage Reduces damage from bullets and grenades
Weight Affects item pick-up time & window breaking 5.5kg
Pick-Up Time 1.21s Unrounded value: 1.2075s
Stats
Body Protection 80%
Head Protection 80%
Stamina Penalty -30% (Civilian)
Stamina Penalty -15% (Military)
Other Information
Spawn Mobile Task Force Captain
Chaos Insurgent Repressors
Obtainable from 914? True
Deletion % in PD Pocket Dimension Medium Tier (30%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Not Immune
Spawn ID 38

Heavy Armor is a type of Item found in SCP: Secret Laboratory.

In Game

Heavy Armor is the strongest type of armor in-game, giving 80% body protection and 80% head protection.
It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage. The damage reduced is based on the formula, x = a(100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.

Inventory Limits

See the Inventory Mechanics page for more details
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.

  • 9x19mm - 200 Rounds
  • 5.56x45mm - 200 Rounds
  • 7.62x39mm - 200 Rounds
  • 12/70 Buckshot - 74 Rounds
  • .44 Mag - 68 Rounds
  • Four Medical Items
  • Four Grenades
  • Three Firearms

Spawning

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