From SCP: Secret Laboratory Public Beta Official Wiki
This article is about the Heavy Armor. For pages with similar naming, see the Armor (Disambiguation) page.
Heavy Armor
File:New Heavy Armor.png
Basic Information
Type Equipment (Wearable)
Usage Reduces damage from bullets and grenades
Weight Affects item pick-up time & window breaking 5.5kg
Pick-Up Time 1.21s Unrounded value: 1.2075s
Stats
Body Protection 80%
Head Protection 80%
Walk Penalty -10% (Civilian)
Sprint Penalty -10% (Civilian)
Stamina Penalty -30% (Civilian)
Walk Penalty -5% (Military)
Sprint Penalty -5% (Military)
Stamina Penalty -15% (Military)
Other Information
Spawn Mobile Task Force Captain
Chaos Insurgent Marauder
Obtainable from 914? True
Deletion % in PD Pocket Dimension Medium Tier (30%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Not Immune
Spawn ID 0

In game

Heavy Armor is a type of item found in SCP: Secret Laboratory. It is a type of armor that only spawns on MTF Captain and Chaos Marauder, giving 80% body protection and 80% head protection. It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage. The damage reduced is based on the formula, x = a(100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.

Inventory Limits

See the Inventory Mechanics page for more details
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type, it does not increase the number of inventory slots.

  • 9x19mm - 200 Rounds
  • 5.56x45mm - 200 Rounds
  • 7.62x39mm - 200 Rounds
  • .44 Mag - 68 Rounds
  • 12/70 Buckshot - 74 Rounds
  • Four Medical Items
  • Four Grenades
  • Three Firearms

Spawning

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