From SCP: Secret Laboratory Public Beta Official Wiki

(Fixed typos and spelling errors toward the end of the article, and the way the SCP grenade damage multiplier number was written.)
 
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|image_size = 200
|image_size = 200
|type = Throwable
|type = Throwable
|spawn = [[Light Containment Zone]] <br> [[Weapon Locker Type 21]]<br> On [[Mobile Task Force|NTF]] Operatives (except Privates)
|spawn = [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] <br> [[Weapon Locker Type 21]]<br> On [[Mobile Task Force|MTF]] Operatives (except Privates)
|arm_time = 5
|arm_time = 5
|damage = Varies<br> Does less damage <br> to Humans than to SCPs
|damage = Varies<br> Does less damage <br> to Humans than to SCPs
|effect = {{Hoverimage|Increases the damage the player takes|text=Burned Effect}}<br>{{Hoverimage|Causes the players screen to get blurry when<wbr/> they turn, the faster they turn the blurrier it gets|text=Concussed Effect}}
|effect = {{Hoverimage|Increases the damage the player takes|text=Burned Effect}}<br>{{Hoverimage|Causes the players screen to get blurry when<wbr/> they turn|text=Concussed Effect}}
|ID = 25
|ID = 25
}}
}}
The '''High-Explosive Grenade''' is a type of [[Weapons|Weapon]] in ''SCP: Secret Laboratory''. It is a throwable explosive device used to deal damage to opponents within its blast radius. <br>
__TOC__
=In Game=
=In Game=
The '''High-Explosive Grenade''' is a type of [[Weapons|Weapon]] in ''SCP: Secret Laboratory''. It is a throwable explosive device used to deal damage to opponents within its blast radius. <br>
The High-Explosive Grenade can be thrown a long distance by pressing {{Key Press|Leftclick}}, or a shorter distance by pressing {{Key Press|Rightclick}}.<br>
Players hit by the '''High-Explosive Grenade''' will be given both the {{Hoverimage|Increases the damage the player takes|text=Burned}} and {{Hoverimage|Causes the players screen to get blurry when<wbr/> they turn, the faster they turn the blurrier it gets|text=Concussed}} [[Status Effects]]. The time these effects last depends on range, with point blank range being ten seconds.<br>
 
Once thrown, the High-Explosive Grenade has a timer of 3.5 seconds before detonation. Players damaged by the High-Explosive Grenade will be given both the {{Hoverimage|Increases the damage the player takes|text=Burned}} and {{Hoverimage|Causes the players screen to get blurry when<wbr/> they turn|text=Concussed}} [[Status Effects]]. The time these effects last depends on range, with point blank range being ten seconds.<br>


==Usage==
By holding down {{Key Press|Leftclick}} and not releasing it, the player will not toss the High-Explosive Grenade and keep holding onto it, allowing the player to aim and better time their grenade toss. It is important to note that this will not cook the grenade as the five second fuse only starts once thrown. Killing a player who is currently aiming a High-Explosive Grenade will cause it to fall to the ground and start its fuse as its pin has been pulled.
The High-Explosive Grenade can be thrown a long distance by pressing {{Key Press|Leftclick}}, or a shorter distance by pressing {{Key Press|Rightclick}}.<br>
After throwing, the High-Explosive Grenade has a timer of 5 seconds before detonation. <br>
The maximum damage a High-Explosive Grenade can deal is 750. Its range is fairly small, as being 1.5 meters(2 hubes, approimately the size of an elevator) away will reduce damage to 300. Once the pin is pulled, there is no stopping the High-Explosive Grenade: the explosion is inevitable.


It must be noted that doors and walls block off all damage from the High-Explosive Grenade. Keep in mind that most doors will get destroyed if a High-Explosive Grenade explodes near them. The exceptions to this rule are checkpoint doors, gates, elevators [[SCP-106|SCP-106's]] door or any door on the [[Surface Zone]].<br>
The maximum damage a High-Explosive Grenade can deal is 900 to SCPs, with a base damage of 300 to humans. Its range is fairly small, as being 1.5 meters (2 Hubes; approximately the size of an elevator) away will reduce damage a lot. The explosion will deal double the amount of damage to [[Hume Shield]]. Wearing Armor will reduce the amount of damage taken.<br>
Due to the fact High-Explosive Grenades can blow up doors, they are extremely useful as a counter to [[SCP-079]] : this stops it from interacting with a door. Any room that has a destroyed door cannot be blacked-out/locked down by SCP-079. A good tactic as [[Mobile Task Force|Nine Tailed Fox]] is to blow up both doors that lead to the Entrance Zone/Heavy Containment Zone checkpoint.


The High-Explosive Grenade's blast can also push other items and set off other High-Explosive Grenades, which could, in some situations, cause a chain-reaction of multiple High-Explosive Grenades going off (simultaneously) and along with the push from the blast it can catch some players off-guard.
Doors and walls block off all damage from the High-Explosive Grenade. However, most doors will get destroyed if a High-Explosive Grenade explodes near them (the exceptions are checkpoint doors, gates, elevators, [[Heavy Containment Zone#SCP-106's Containment Area|SCP-106's Containment Chamber]] door. The ability to destroy doors make them extremely effect at countering [[SCP-079]] as they can not Blackout any room that has a destroyed door.<br>


High-Explosive Grenades are highly lethal to SCP objects. They also one of two weapons, the other being the [[Micro HID]], to ignore SCP-106's damage resistance.  
The High-Explosive Grenade's blast can also push other items and set off other High-Explosive Grenades, which could, in some situations, cause a chain-reaction of multiple High-Explosive Grenades going off (simultaneously).


[[SCP-939]] can see High-Explosive Grenades through walls, allowing them to warn other SCPs.
By pressing {{Key Press|R}} before the grenade is thrown, the player will reinsert the pin, cancelling the throw.  


==Server Config==
High-Explosive Grenade are also capable of destroying instances of [[SCP-244]] and Tantrum Puddles left behind by SCP-173.
There are two config options that control a multiplier for how much damage High Explosive Grenades deal to SCPs as well as the damage they deal to humans. Server owners can edit the config to change the damage multiplier on their server.<br>
Interestingly, by default, the High-Explosive Grenade's multiplier damage to Humans is 0.7, while for SCPs the multiplier is 1.0. This means humans have a 30% grenade damage resistance while SCPs do not. Despite this, High-Explosive Grenade will one shot humans most of the time.


There are two config options to set a limit on High-Explosive Grenade chain-reactions. One allows to set a limit of how many High-Explosive Grenades on the ground can be set off by another High-Explosive Grenade(10 by default). The other option sets a limit on how long the chain-reaction can be, by default this is four.
== Spawning ==
==Spawning==
*[[Weapon Locker Type 21]] (Small Cabinets) [16.6%]
*[[Weapon Locker Type 21]]  
*3 in the [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] [100%]
*3 in the [[Light Containment Zone|LCZ Armory]]
*On all MTF operatives except the [[Mobile Task Force|MTF Private]]
*On all NTF operatives except the [[Mobile Task Force|MTF-Cadet]]


==Related Achievements==
==Related Achievements==
Killing yourself with a High-Explosive Grenade grants the '''Look! I'm a Rocket''' [[Achievements|achievement]].
{{Achievements}}
==Gallery==
 
<gallery mode="nolines" widths=230px>
== Gallery ==
PositronGrenade.png|The inventory icon of the Positron Grenade. The model was a Unity Store Asset leading it to be replaced by the Fragmentation Grenade.
<div class="round-tabber">
Fragmentation Grenade.png|The inventory icon of the Fragmentation Grenade. The model was replaced by the High-Explosive Grenade in v11.0 when most items were given improved models.
{{#tag:tabber|
Animations=
<gallery mode="packed" widths=600px heights=338px>
Grenade Equip Animation.gif| '''Equip Animation'''
Grenade Use Animation.gif| '''Use Animation'''
Grenade Cancel Animation.gif| '''Cancel Animation'''
</gallery>
{{!}}-{{!}}
Legacy=
<gallery mode="nolines" widths=255px heights=338px>
Fragmentation Grenade.png|The inventory icon of the Fragmentation Grenade. The model was replaced by the High-Explosive Grenade in v11.0 when most items were given improved models.
PositronGrenade.png|The inventory icon of the Positron Grenade. The model was replaced by the Fragmentation Grenade. This model was created by Straditarion.
</gallery>
</gallery>
}}
=Trivia=
*The High-Explosive Grenade are one of two weapons to ignore SCP-106's damage resistance.
**The other being the [[Micro H.I.D.]].
*The former name of the High-Explosive Grenade was the '''Fragmentation Grenade'''.
**Despite being a Fragmentation Grenade, it simply caused a normal explosion, which is how a High-Explosive Grenade works. An actual Fragmentation Grenade, when it explodes, will send out shrapnel in multiple directions to hurt its targets.
*An even older grenade model was called the '''Positron Grenade''', and had a futuristic look.
**This version of the weapon had a bright blue flash when it exploded, and could damage through walls.
[[Category:Weapons]]
[[Category:Weapons]]
{{Items Navbox}}
{{Items Navbox}}

Latest revision as of 20:42, 28 April 2023

High-Explosive Grenade
Stats
Type Throwable
Damage Varies
Does less damage
to Humans than to SCPs
Arm Time 5s
Deletion % in PD Pocket Dimension Medium Tier (30%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Spawn Locations LCZ Armory
Weapon Locker Type 21
On MTF Operatives (except Privates)
Obtainable from 914? True
Applied Effects Burned Effect Increases the damage the player takes
Concussed Effect Causes the players screen to get blurry when they turn
Spawn ID 25


The High-Explosive Grenade is a type of Weapon in SCP: Secret Laboratory. It is a throwable explosive device used to deal damage to opponents within its blast radius.

In Game

The High-Explosive Grenade can be thrown a long distance by pressing  Left Click, or a shorter distance by pressing  Right Click.

Once thrown, the High-Explosive Grenade has a timer of 3.5 seconds before detonation. Players damaged by the High-Explosive Grenade will be given both the Burned Increases the damage the player takes and Concussed Causes the players screen to get blurry when they turn Status Effects. The time these effects last depends on range, with point blank range being ten seconds.

By holding down  Left Click and not releasing it, the player will not toss the High-Explosive Grenade and keep holding onto it, allowing the player to aim and better time their grenade toss. It is important to note that this will not cook the grenade as the five second fuse only starts once thrown. Killing a player who is currently aiming a High-Explosive Grenade will cause it to fall to the ground and start its fuse as its pin has been pulled.

The maximum damage a High-Explosive Grenade can deal is 900 to SCPs, with a base damage of 300 to humans. Its range is fairly small, as being 1.5 meters (2 Hubes; approximately the size of an elevator) away will reduce damage a lot. The explosion will deal double the amount of damage to Hume Shield. Wearing Armor will reduce the amount of damage taken.

Doors and walls block off all damage from the High-Explosive Grenade. However, most doors will get destroyed if a High-Explosive Grenade explodes near them (the exceptions are checkpoint doors, gates, elevators, SCP-106's Containment Chamber door. The ability to destroy doors make them extremely effect at countering SCP-079 as they can not Blackout any room that has a destroyed door.

The High-Explosive Grenade's blast can also push other items and set off other High-Explosive Grenades, which could, in some situations, cause a chain-reaction of multiple High-Explosive Grenades going off (simultaneously).

By pressing R before the grenade is thrown, the player will reinsert the pin, cancelling the throw.

High-Explosive Grenade are also capable of destroying instances of SCP-244 and Tantrum Puddles left behind by SCP-173.

Spawning

Related Achievements


Click to view 1 achievement(s) related to High-Explosive Grenade:

Fire In The Hole
Kill another player with an explosion.

Gallery

Trivia

  • The High-Explosive Grenade are one of two weapons to ignore SCP-106's damage resistance.
  • The former name of the High-Explosive Grenade was the Fragmentation Grenade.
    • Despite being a Fragmentation Grenade, it simply caused a normal explosion, which is how a High-Explosive Grenade works. An actual Fragmentation Grenade, when it explodes, will send out shrapnel in multiple directions to hurt its targets.
  • An even older grenade model was called the Positron Grenade, and had a futuristic look.
    • This version of the weapon had a bright blue flash when it exploded, and could damage through walls.
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