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The '''High-Explosive Grenade''' is a type of [[Weapons|Weapon]] in ''SCP: Secret Laboratory''. It is a throwable explosive device used to deal damage to opponents within its blast radius. <br> | The '''High-Explosive Grenade''' is a type of [[Weapons|Weapon]] in ''SCP: Secret Laboratory''. It is a throwable explosive device used to deal damage to opponents within its blast radius. <br> | ||
__TOC__ | |||
== Usage == | == Usage == | ||
The High-Explosive Grenade can be thrown a long distance by pressing {{Key Press|Leftclick}}, or a shorter distance by pressing {{Key Press|Rightclick}}.<br> | The High-Explosive Grenade can be thrown a long distance by pressing {{Key Press|Leftclick}}, or a shorter distance by pressing {{Key Press|Rightclick}}.<br> | ||
After throwing, the High-Explosive Grenade has a timer of | After throwing, the High-Explosive Grenade has a timer of five seconds before detonation. Players damaged by the High-Explosive Grenade will be given both the {{Hoverimage|Increases the damage the player takes|text=Burned}} and {{Hoverimage|Causes the players screen to get blurry when<wbr/> they turn|text=Concussed}} [[Status Effects]]. The time these effects last depends on range, with point blank range being ten seconds.<br> | ||
The maximum damage a High-Explosive Grenade can deal is 750. Its range is fairly small, as being 1.5 meters (2 | By holding down {{Key Press|Leftclick}} and not releasing it, the player will not toss the High-Explosive Grenade and keep holding onto it, allowing the player to aim and better time their grenade toss. It is important to note that this will not cook the grenade as the five second fuse only starts once thrown. Killing a player who is currently aiming a High-Explosive Grenade will cause it to fall to the ground and start its fuse as its pin has been pulled. | ||
The maximum damage a High-Explosive Grenade can deal is 750. Its range is fairly small, as being 1.5 meters (2 Hubes; approximately the size of an elevator) away will reduce damage to 300. <br> | |||
It must be noted that doors and walls block off all damage from the High-Explosive Grenade. Keep in mind that most doors will get destroyed if a High-Explosive Grenade explodes near them (the exceptions are checkpoint doors, gates, elevators, [[Heavy Containment Zone#SCP-106's Containment Area|SCP-106's Containment Chamber]] door and any door on the [[Surface Zone|Surface]]).<br> | It must be noted that doors and walls block off all damage from the High-Explosive Grenade. Keep in mind that most doors will get destroyed if a High-Explosive Grenade explodes near them (the exceptions are checkpoint doors, gates, elevators, [[Heavy Containment Zone#SCP-106's Containment Area|SCP-106's Containment Chamber]] door and any door on the [[Surface Zone|Surface]]).<br> | ||
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The High-Explosive Grenade's blast can also push other items and set off other High-Explosive Grenades, which could, in some situations, cause a chain-reaction of multiple High-Explosive Grenades going off (simultaneously). | The High-Explosive Grenade's blast can also push other items and set off other High-Explosive Grenades, which could, in some situations, cause a chain-reaction of multiple High-Explosive Grenades going off (simultaneously). | ||
High-Explosive Grenades are highly lethal to SCPs. They are one of two weapons, the other being the [[Micro H.I.D.]], to ignore SCP-106's damage resistance. | High-Explosive Grenades are highly lethal to SCPs. They are one of two weapons, the other being the [[Micro H.I.D.]], to ignore SCP-106's damage resistance. | ||
==Server Config== | ==Server Config== | ||
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== Spawning == | == Spawning == | ||
*[[Weapon Locker Type 21]] | *[[Weapon Locker Type 21]] (Small Cabinets) [16.6%] | ||
*3 in the [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] | *3 in the [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] [100%] | ||
*On all MTF operatives except the [[Mobile Task Force|MTF Private]] | *On all MTF operatives except the [[Mobile Task Force|MTF Private]] | ||
== Related Achievements == | == Related Achievements == | ||
Killing yourself with a High-Explosive Grenade grants the '''Look! I'm a Rocket''' [[Achievements|achievement]]. | * Killing yourself with a High-Explosive Grenade grants the '''Look! I'm a Rocket''' [[Achievements|achievement]]. | ||
== Gallery == | == Gallery == | ||
<gallery mode=" | <div class="round-tabber"> | ||
{{#tag:tabber| | |||
Fragmentation Grenade.png|The inventory icon of the Fragmentation Grenade. The model was | Animations= | ||
<gallery mode="packed" widths=600px heights=338px> | |||
Grenade Equip Animation.gif| '''Equip Animation''' | |||
Grenade Use Animation.gif| '''Use Animation''' | |||
Grenade Cancel Animation.gif| '''Cancel Animation''' | |||
</gallery> | |||
{{!}}-{{!}} | |||
Legacy= | |||
<gallery mode="nolines" widths=255px heights=338px> | |||
Fragmentation Grenade.png|The inventory icon of the Fragmentation Grenade. The model was replaced by the High-Explosive Grenade in v11.0 when most items were given improved models. | |||
PositronGrenade.png|The inventory icon of the Positron Grenade. The model was replaced by the Fragmentation Grenade. This model was created by Straditarion. | |||
</gallery> | </gallery> | ||
}} | |||
== Trivia == | ==Trivia== | ||
* | *The former name of the High-Explosive Grenade was the '''Fragmentation Grenade'''. | ||
* | **Despite being a Fragmentation Grenade, it simply caused a normal explosion, which is how a High-Explosive Grenade works. An actual Fragmentation Grenade, when it explodes, will send out shrapnel in multiple directions to hurt its targets. | ||
*An even older grenade model was called the '''Positron Grenade''', and had a futuristic look. | |||
**This version of the weapon had a bright blue flash when it exploded, and could damage through walls. | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
{{Items Navbox}} | {{Items Navbox}} |
Revision as of 01:47, 28 March 2022
High-Explosive Grenade | |
---|---|
Stats | |
Type | Throwable |
Damage | Varies Does less damage to Humans than to SCPs |
Arm Time | 5s |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Spawn Locations | LCZ Armory Weapon Locker Type 21 On MTF Operatives (except Privates) |
Obtainable from 914? | True |
Applied Effects | Burned Effect Increases the damage the player takes Concussed Effect Causes the players screen to get blurry when |
Spawn ID | 25 |
The High-Explosive Grenade is a type of Weapon in SCP: Secret Laboratory. It is a throwable explosive device used to deal damage to opponents within its blast radius.
Usage
The High-Explosive Grenade can be thrown a long distance by pressing Left Click, or a shorter distance by pressing Right Click.
After throwing, the High-Explosive Grenade has a timer of five seconds before detonation. Players damaged by the High-Explosive Grenade will be given both the Burned Increases the damage the player takes and Concussed Causes the players screen to get blurry when
By holding down Left Click and not releasing it, the player will not toss the High-Explosive Grenade and keep holding onto it, allowing the player to aim and better time their grenade toss. It is important to note that this will not cook the grenade as the five second fuse only starts once thrown. Killing a player who is currently aiming a High-Explosive Grenade will cause it to fall to the ground and start its fuse as its pin has been pulled.
The maximum damage a High-Explosive Grenade can deal is 750. Its range is fairly small, as being 1.5 meters (2 Hubes; approximately the size of an elevator) away will reduce damage to 300.
It must be noted that doors and walls block off all damage from the High-Explosive Grenade. Keep in mind that most doors will get destroyed if a High-Explosive Grenade explodes near them (the exceptions are checkpoint doors, gates, elevators, SCP-106's Containment Chamber door and any door on the Surface).
The High-Explosive Grenade's blast can also push other items and set off other High-Explosive Grenades, which could, in some situations, cause a chain-reaction of multiple High-Explosive Grenades going off (simultaneously).
High-Explosive Grenades are highly lethal to SCPs. They are one of two weapons, the other being the Micro H.I.D., to ignore SCP-106's damage resistance.
Server Config
There are two config options that control a multiplier for how much damage High Explosive Grenades deal to SCPs as well as the damage they deal to humans. Server owners can edit the config to change the damage multiplier on their server.
Interestingly, by default, the High-Explosive Grenade's multiplier damage to Humans is 0.7, while for SCPs the multiplier is 1.0. This means humans have a 30% grenade damage resistance while SCPs do not. Despite this, High-Explosive Grenade will one shot humans most of the time.
There are two config options to set a limit on High-Explosive Grenade chain-reactions. One allows to set a limit of how many High-Explosive Grenades on the ground can be set off by another High-Explosive Grenade (10 by default). The other option sets a limit on how long the chain-reaction can be; by default this is four.
Spawning
- Weapon Locker Type 21 (Small Cabinets) [16.6%]
- 3 in the LCZ Armory [100%]
- On all MTF operatives except the MTF Private
Related Achievements
- Killing yourself with a High-Explosive Grenade grants the Look! I'm a Rocket achievement.
Gallery
-
The inventory icon of the Fragmentation Grenade. The model was replaced by the High-Explosive Grenade in v11.0 when most items were given improved models.
-
The inventory icon of the Positron Grenade. The model was replaced by the Fragmentation Grenade. This model was created by Straditarion.
Trivia
- The former name of the High-Explosive Grenade was the Fragmentation Grenade.
- Despite being a Fragmentation Grenade, it simply caused a normal explosion, which is how a High-Explosive Grenade works. An actual Fragmentation Grenade, when it explodes, will send out shrapnel in multiple directions to hurt its targets.
- An even older grenade model was called the Positron Grenade, and had a futuristic look.
- This version of the weapon had a bright blue flash when it exploded, and could damage through walls.
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- This page was last edited on 28 March 2022, at 01:47.
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