SCP-500 | |
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Basic Information | |
Description | The panacea. |
Type | SCP Item |
Usage | Fully Heals the player on use |
Spawn | Light Containment Zone Heavy Containment Zone |
Other Information | |
Article Link | SCP Article |
Spawn ID | 17 |
Description[edit]
SCP-500 is an SCP item that can be used to fully heal the player and remove some Status Effects.
SCP-500 can be found in Bulletproof Locker №7s. Which require a keycard with both Containment Access 2 and Checkpoint Access
to open. Multiple SCP-500 pills will spawn per game, but only one will spawn within each pedestal.
SCP-500 the only healing item in the game that will completely restore a player's health regardless of its previous value and class.
When equipped, the user can press Left Click to consume a pill.
SCP-500 can also be crafted in SCP-914 by putting an Adrenaline shot on the Fine setting.
In Game[edit]
- Fully heals the player.
- Grants a regeneration that last 10 seconds and can heal up to 100 HP.
- Removes the SCP-207, Burned, Concussed, Poisoned and Deafen Status Effects.
- Reduces the damage of the Bleeding Status Effect to its lowest possible value.
Sounds[edit]
Related Achievements[edit]
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
Using SCP-500 when you are about to die grants the Crisis Averted achievement.
Gallery[edit]
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- This page was last edited on 4 October 2021, at 20:10.
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