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|manufactor= [[Lore/Manufactures#Titan Consumer Appliances and Electronics|Titan Consumer Appliances and Electronics]]<br>[[Lore/Manufactures#The Factory|The Factory]] (Supplied Ectoplasm) | |manufactor= [[Lore/Manufactures#Titan Consumer Appliances and Electronics|Titan Consumer Appliances and Electronics]]<br>[[Lore/Manufactures#The Factory|The Factory]] (Supplied Ectoplasm) | ||
}} | }} | ||
'''SCP-2176''' | '''SCP-2176''' are an [[SCPs|SCP Item]] found in ''SCP Secret Laboratory''. They are a brand of lightbulbs created by [[Lore/Manufacturers#Titan Consumer Appliances and Electronics|Titan Consumer Appliances and Electronics]] called "Ghostlight™". Unlike normal lightbulbs, SCP-2176 instead uses Ectoplasm in order for the bulb to light up its surroundings. If SCP-2176 is broken then the Ectomorphs are be free to affect nearby electrical equipment, causing them to be forcefully activated or deactivated by the Ectomorphs. | ||
__TOC__ | __TOC__ | ||
=In Game= | =In Game= | ||
SCP-2176 can be found | SCP-2176 instances can be found inside [[Bulletproof Locker №7|Bulletproof Lockers]] located around the map. Up to three SCP-2176s can spawn at maximum. When SCP-2176 is equipped by the player they can click either {{Key Press|Leftclick}} or {{Key Press|Rightclick}} to throw SCP-2176. When SCP-2176 collides with the ground it will be instantly destroyed. If it hits the ground but not with enough speed to destroy it, then it will instead crack causing it to automatically shatter after ten seconds have passed. | ||
When SCP-2176 is equipped | |||
SCP-2176 | |||
<br clear=all> | <br clear=all> | ||
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SCP-2176 will have different effects depending on the type of room it shatters in. | SCP-2176 will have different effects depending on the type of room it shatters in. | ||
{|class="wikitable" style="display: inline-table;" | {|class="wikitable" style="display: inline-table;" | ||
! | !Conditions | ||
!Effects | !Effects | ||
|- | |- | ||
|<center> | |<center>Thrown in a room under normal conditions</center> | ||
| | | | ||
* Effects last for 15 seconds after shattering. | * Effects last for 15 seconds after shattering. | ||
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* SCP-079 cannot interact with doors in the room. | * SCP-079 cannot interact with doors in the room. | ||
|- | |- | ||
| style="background-color: #2e2e2e;" |<center> | | style="background-color: #2e2e2e;" |<center>Thrown in a room that is currently under blackout</center> | ||
| style="background-color: #2e2e2e;" | | | style="background-color: #2e2e2e;" | | ||
* Effects last for 15 seconds after shattering. | * Effects last for 15 seconds after shattering. | ||
* Blackout immediately ends. All lights turn back on, and the doors are forced open. | * Blackout immediately ends. All lights turn back on, and the doors are forced open. | ||
** If SCP-2176 is thrown adjacent to a blackout room, it still forces the door open. | ** If SCP-2176 is thrown adjacent to a blackout room, it still forces the door open. | ||
* SCP-079 cannot interact with forced doors, nor blackout any room connected to said doors. | * SCP-079 cannot interact with forced doors, nor blackout any room connected to said doors. | ||
|- | |||
|<center>Thrown in a room containing a Tesla Gate</center> | |||
| | |||
* The Tesla Gate discharges for a short time then is disabled for 15 seconds, allowing safe passage. | |||
* SCP-079 cannot trigger the disabled Tesla Gate. | |||
|- | |- | ||
|} | |} | ||
SCP-2176 does not work in the following rooms: | |||
* [[Light Containment Zone#Class-D Cells - CD01|Class-D Cells]] | |||
* [[Light Containment Zone#Airlock - ALXX|Airlock]] | |||
* [[Light Containment Zone#Heavy Containment Zone Checkpoints - EX-A/EX-B|Elevator Systems A & B]] | |||
* [[Heavy Containment Zone#SCP-079's Containment Area|SCP-079s Containment Room]] | |||
* [[Heavy Containment Zone#SCP-096's Containment Area|SCP-096s Containment Room]] | |||
* [[Heavy Containment Zone#Entrance Zone Checkpoint|EZ-HCZ Checkpoint]] | |||
* [[Entrance Zone#Gates|Gate A & B]] | |||
* [[Entrance Zone#Dead End|Both EZ Endrooms]] | |||
* [[Entrance Zone#Evacuation Shelter|Evacuation Shelter]] | |||
* [[Entrance Zone#Intercom Room|Intercom]] | |||
==Uses== | ==Uses== | ||
*SCP-2176 can be used to escape hostile players by trapping them in a locked room for a short amount time. | *SCP-2176 can be used to escape hostile players by trapping them in a locked room for a short amount time. | ||
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==Sounds== | ==Sounds== | ||
{{multi-listen start}} | {{multi-listen start}} | ||
{{multi-listen item|filename=LightBulbAmbiance.mp3|title=Ambience #1|description=}} | {|class="wikitable" style="display: inline-table;" | ||
{{multi-listen item|filename=LightBulbAmbiance2.mp3|title=Ambience #2|description=}} | !colspan="4"|Holding Ambient | ||
{{multi-listen item|filename=LightBulbAmbiance3.mp3|title=Ambience #3|description=}} | |- | ||
{{multi-listen item|filename=LightBulbAmbiance4.mp3|title=Ambience #4|description=}} | |{{multi-listen item|filename=LightBulbAmbiance.mp3|title=Ambience #1|description=}} | ||
{{multi-listen item|filename= | |{{multi-listen item|filename=LightBulbAmbiance2.mp3|title=Ambience #2|description=}} | ||
{{multi-listen item|filename= | |{{multi-listen item|filename=LightBulbAmbiance3.mp3|title=Ambience #3|description=}} | ||
|{{multi-listen item|filename=LightBulbAmbiance4.mp3|title=Ambience #4|description=}} | |||
|- | |||
!colspan="4"|Usage | |||
|- | |||
|{{multi-listen item|filename=LightBulbThrowLights.mp3|title=Shatter|description=}} | |||
|{{multi-listen item|filename=LightBulbDrop.mp3|title=Dropped|description=}} | |||
| | |||
| | |||
|} | |||
==Gallery== | ==Gallery== | ||
<gallery mode=" | <gallery mode="packed" widths=600px heights=338px> | ||
2176 Equip Animation.gif| '''SCP-2176 Equip Animation''' | |||
2176 Use Animation.gif| '''SCP-2176 Use Animation''' | |||
</gallery> | </gallery> | ||
=Trivia= | =Trivia= | ||
*SCP-2176 was temporary added during the Halloween 2021 Event, and was later permanently added to the game in [[Updates/11.1.0|11.1.0]]. | *SCP-2176 was temporary added during the Halloween 2021 Event, and was later permanently added to the game in [[Updates/11.1.0|11.1.0]]. | ||
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**Prior to the [[Updates/11.1.3|11.1.3]] update, players could open the doors to SCP-106's CC with this trick. | **Prior to the [[Updates/11.1.3|11.1.3]] update, players could open the doors to SCP-106's CC with this trick. | ||
{{SCP Navbox}} | {{SCP Navbox}} | ||
{{Items Navbox}} | |||
[[Category:SCPs]] | [[Category:SCPs]] | ||
[[Category:Event SCPs]] | [[Category:Event SCPs]] |
Revision as of 16:07, 30 March 2022
SCP-2176 | |
---|---|
Basic Information | |
Type | SCP Object |
Usage | Countering SCP-079 Trapping players in a room for a short time |
Spawn | Bulletproof Locker №7 |
Number of Spawns | 1 |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Immune |
Applied Effects | Varies |
Other Information | |
Manufactor | Titan Consumer Appliances and Electronics The Factory (Supplied Ectoplasm) |
Article Link | SCP Article |
Spawn ID | 43 |
SCP-2176 are an SCP Item found in SCP Secret Laboratory. They are a brand of lightbulbs created by Titan Consumer Appliances and Electronics called "Ghostlight™". Unlike normal lightbulbs, SCP-2176 instead uses Ectoplasm in order for the bulb to light up its surroundings. If SCP-2176 is broken then the Ectomorphs are be free to affect nearby electrical equipment, causing them to be forcefully activated or deactivated by the Ectomorphs.
In Game
SCP-2176 instances can be found inside Bulletproof Lockers located around the map. Up to three SCP-2176s can spawn at maximum. When SCP-2176 is equipped by the player they can click either Left Click or Right Click to throw SCP-2176. When SCP-2176 collides with the ground it will be instantly destroyed. If it hits the ground but not with enough speed to destroy it, then it will instead crack causing it to automatically shatter after ten seconds have passed.
SCP-2176 will have different effects depending on the type of room it shatters in.
Conditions | Effects |
---|---|
| |
| |
|
SCP-2176 does not work in the following rooms:
- Class-D Cells
- Airlock
- Elevator Systems A & B
- SCP-079s Containment Room
- SCP-096s Containment Room
- EZ-HCZ Checkpoint
- Gate A & B
- Both EZ Endrooms
- Evacuation Shelter
- Intercom
Uses
- SCP-2176 can be used to escape hostile players by trapping them in a locked room for a short amount time.
- SCP-2176 can be used to trap players in the same room with you.
- This is mostly done to prevent SCPs (notably SCP-096) from fleeing when attempting to use the Micro H.I.D. against them
Related Achievements
- Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
Sounds
Holding Ambient | |||
---|---|---|---|
Usage | |||
Gallery
-
SCP-2176 Equip Animation
-
SCP-2176 Use Animation
Trivia
- SCP-2176 was temporary added during the Halloween 2021 Event, and was later permanently added to the game in 11.1.0.
- Putting SCP-2176 in SCP-914 on 1:1 will grant the player 12 Coins, which equals to $3.00, the same price SCP-2176 was listed as in its trailer.
- SCP-2176 was an idea suggested by a patreon in the official SCP SL Discord that was forwarded to the Game Design team after the Art Manager took a liking to the suggestion.
- SCP-2176 can be used to force open Keycard doors. This is done by using one instance to lock down a room, and then using a second instance to end the blackout effect, opening closed doors.
- Prior to the 11.1.3 update, players could open the doors to SCP-106's CC with this trick.
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- This page was last edited on 30 March 2022, at 16:07.
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